Fantastic to see you back with another entry in this series. The delivery of information throughout has been excellent. I’ve learnt so much. Thank you.
I've been waiting for so long, thanks for making a new video! You have no idea how great and informative your videos are, even though they are not authoritative. 😁
the vertical nose to nose is usually my most reliable defense manuver do to the fact that it is very dificult to follow when performed correctly and a lot of times turns into a rolling scissors with the bandit
It works particularly well against high TW fighters with poor nose authority at high alpha but it’s by no means easy to follow, even in a Hornet. I think the mistake that most people make when executing it is they leave it too late! ~Tyro
Informative thank you i have a question in this situation would you be using flares or chaffs or is it simply a case of forcing a change to your advantage.
It depends on the threat. In DCS chaff has little to no effect on radar for gun tracking so is pretty pointless within visual range full stop. Flares should be dispensed any time that IR missiles are a threat, but these techniques are designed to be flown in a way that keeps you outside of the seeker field of regard, so during these specific manoeuvres flares ideally shouldn't be required. Of course, if you perceive 'sensor nose' is becoming a threat, then dispense flares. Generally the Ditch defence will min-range even IR missiles. Hope this answers the question. I will be covering concepts like 'sensor nose' and HOBS systems more thoroughly in the High Aspect series, coming soon. Thanks so much for watching! ~Tyro
@@AIRWARFAREGROUP Thank you that makes perfect sense, i did think about this at length after asking and i suppose to much flaring would also give the bandit more information on your turn, especially if you were say spamming out a few in succession they would leave a trail behind you i guess.
Hey @@apocalypticweasel9078, it's absolutely the case that it would make it easier for the Bandit to keep sight. However, I think it's more to do with countermeasure conservation. Bear in mind that individual flares are not really going to do a good job of defeating modern IR missiles. They have to be fired in specific patterns. In DCS this is very simplified to a case of more flares = better chance of spoofing the missile. So if you're going to stand a good chance of defeating a missile, you probably only have 3 or 4 'salvos' of expendables at your disposal, so keeping them for when you REALLY need them makes sense!
@@AIRWARFAREGROUP Thank you that does indeed make sense i will try this out i have real trouble in jets i tend to do better in warbirds things happen very quickly in jets compared to warbirds
Vectored thrust gives you a good ability to move the nose, but it induces a lot of drag and typically slows the aircraft down. As this video shows, being able to move the nose is not going to guarantee you a kill if you don’t have the speed to position for a shot.
There are a tonne of reasons why rearward firing missiles are not used in air combat. Largely because it’s easier to point your nose at an aircraft than point your tail at them.
7:49 can someone explain? Starting what follow on? Because it looks very similar to the good example? Also at 7:00, same place but other side? What is the first place? What is the other side? Also at 2:40, does the bandit have low alpha handling or do you?
1. The follow-on is the reversal that follows the initial ditch. In the good first example the nose is high, which generates overshoot from the bandit prior to the reversal. In the poor example, the nose is still low at the reversal, making the bandit’s follow easier. 2. Same relative position in the canopy, but on the other side of the aircraft. Eg if you are looking back over your left shoulder at the bandit, roll under until you are looking at him in the same relative position but over your right shoulder. 3. You
@@AIRWARFAREGROUP so is it because he kept going down after the reversal instead of like in the good example going up? so at 7:16, the bad example would still have nose low at this position contrary to what the good example shows?
Hi FIGJAM, thanks for watching. I do read from a script for most of it, because there’s a lot to cover and I don’t want it to go on forever with me going backwards and forwards. There are plenty of channels out there if you like unscripted waffle though. ~Tyro
@@AIRWARFAREGROUP Thanks for the response. Your content is good but that is probably why I don't watch your channel much and thought I would offer some feedback. You can tell you're reading from a script. If you ask me, if you know what you're talking about it is better to have a conversation with your audience and deliver your thoughts than read off a paper. You also read very quick. You're not waffling, when you're your talking about what you know and providing TAC View examples. It's not a race to teach so if takes longer to explain, so what. Anyway, just my feedback. All good and thank you
Thanks FJ! We do mix a variety of presentation styles here on the AWG and are growing with new presenters coming online. Unlike most DCS RUclips Channels, we are a group of former Air Warfare Professionals and a few enthusiasts that have worked in many facets of military aviation. Our medium may be DCS World, but our core inspiration comes from tried and true experiences in multiple theaters of warfare. We aren't elite by any means, just members who have touched the mission, and enjoy sharing those memories with our viewers. I do hope you check in from time to time to see what we have that might help in your DCS experience, but most of all, we value your feedback and interaction on the channel. Through sharing in both directions, The Air Warfare Group contributes immeasurably to the DCS World Community...cheers, ~JUICE
Fantastic to see you back with another entry in this series. The delivery of information throughout has been excellent. I’ve learnt so much. Thank you.
Thank you for watching!
Excellent video once again pal, great stuff.
Thanks mate, your support is appreciated as ever.
Excellent explanation and editing, Tyro. Looking forward to the next one.
Thanks Solly, much appreciated.
I've been waiting for so long, thanks for making a new video! You have no idea how great and informative your videos are, even though they are not authoritative. 😁
Thanks for watching, Smogless. And thanks for sticking with it despite the long delays. Glad it’s useful for you. ~Tyro
@@AIRWARFAREGROUP life happens, I hope you can continue to find the time here and there to keep putting these guides out.
The ditch maneuver looks very useful. Really great explanation of how to execute it.
Absolutely fantastic video. Thank you for the time and effort you put into this most educational series of videos.
Another excellent entry into arguably the very best BFM course on youtube
Thank you for watching
Great video. Thanks for the valuable lessons. I'll check out the rest of your videos.
I love these!
Nice to see you back. 👍
the vertical nose to nose is usually my most reliable defense manuver do to the fact that it is very dificult to follow when performed correctly and a lot of times turns into a rolling scissors with the bandit
It works particularly well against high TW fighters with poor nose authority at high alpha but it’s by no means easy to follow, even in a Hornet. I think the mistake that most people make when executing it is they leave it too late! ~Tyro
As always great video thanks
Thanks for watching Mark! ~Tyro
Well done as always ! Thanks
Thanks, this is a great BFM tutorial!
Informative thank you i have a question in this situation would you be using flares or chaffs or is it simply a case of forcing a change to your advantage.
It depends on the threat. In DCS chaff has little to no effect on radar for gun tracking so is pretty pointless within visual range full stop. Flares should be dispensed any time that IR missiles are a threat, but these techniques are designed to be flown in a way that keeps you outside of the seeker field of regard, so during these specific manoeuvres flares ideally shouldn't be required. Of course, if you perceive 'sensor nose' is becoming a threat, then dispense flares. Generally the Ditch defence will min-range even IR missiles. Hope this answers the question. I will be covering concepts like 'sensor nose' and HOBS systems more thoroughly in the High Aspect series, coming soon. Thanks so much for watching! ~Tyro
@@AIRWARFAREGROUP Thank you that makes perfect sense, i did think about this at length after asking and i suppose to much flaring would also give the bandit more information on your turn, especially if you were say spamming out a few in succession they would leave a trail behind you i guess.
Hey @@apocalypticweasel9078, it's absolutely the case that it would make it easier for the Bandit to keep sight. However, I think it's more to do with countermeasure conservation. Bear in mind that individual flares are not really going to do a good job of defeating modern IR missiles. They have to be fired in specific patterns. In DCS this is very simplified to a case of more flares = better chance of spoofing the missile. So if you're going to stand a good chance of defeating a missile, you probably only have 3 or 4 'salvos' of expendables at your disposal, so keeping them for when you REALLY need them makes sense!
@@AIRWARFAREGROUP Thank you that does indeed make sense i will try this out i have real trouble in jets i tend to do better in warbirds things happen very quickly in jets compared to warbirds
Thanks!
what would yo do if you have an anemy behind you with adjustable thrust nozzles? there you loose any fight if he's behind you right?
backfiring misciles would defineltly be the best cours of action in my opinion....
Vectored thrust gives you a good ability to move the nose, but it induces a lot of drag and typically slows the aircraft down. As this video shows, being able to move the nose is not going to guarantee you a kill if you don’t have the speed to position for a shot.
There are a tonne of reasons why rearward firing missiles are not used in air combat. Largely because it’s easier to point your nose at an aircraft than point your tail at them.
7:49 can someone explain? Starting what follow on? Because it looks very similar to the good example? Also at 7:00, same place but other side? What is the first place? What is the other side? Also at 2:40, does the bandit have low alpha handling or do you?
1. The follow-on is the reversal that follows the initial ditch. In the good first example the nose is high, which generates overshoot from the bandit prior to the reversal. In the poor example, the nose is still low at the reversal, making the bandit’s follow easier.
2. Same relative position in the canopy, but on the other side of the aircraft. Eg if you are looking back over your left shoulder at the bandit, roll under until you are looking at him in the same relative position but over your right shoulder.
3. You
@@AIRWARFAREGROUP so is it because he kept going down after the reversal instead of like in the good example going up? so at 7:16, the bad example would still have nose low at this position contrary to what the good example shows?
Yes exactly, you have to get the nose as far towards the bandit as possible before you reverse, to maximise the range and closure problem for them
@@AIRWARFAREGROUP ok, thank you man!
Thank you for watching and reaching out! ~Tyro
Are reading from a script? You would be better talking through the sequence of events rather than reading a prewritten script.
Hi FIGJAM, thanks for watching. I do read from a script for most of it, because there’s a lot to cover and I don’t want it to go on forever with me going backwards and forwards. There are plenty of channels out there if you like unscripted waffle though. ~Tyro
@@AIRWARFAREGROUP Thanks for the response. Your content is good but that is probably why I don't watch your channel much and thought I would offer some feedback. You can tell you're reading from a script. If you ask me, if you know what you're talking about it is better to have a conversation with your audience and deliver your thoughts than read off a paper. You also read very quick. You're not waffling, when you're your talking about what you know and providing TAC View examples. It's not a race to teach so if takes longer to explain, so what. Anyway, just my feedback. All good and thank you
Thanks FJ! We do mix a variety of presentation styles here on the AWG and are growing with new presenters coming online. Unlike most DCS RUclips Channels, we are a group of former Air Warfare Professionals and a few enthusiasts that have worked in many facets of military aviation. Our medium may be DCS World, but our core inspiration comes from tried and true experiences in multiple theaters of warfare. We aren't elite by any means, just members who have touched the mission, and enjoy sharing those memories with our viewers. I do hope you check in from time to time to see what we have that might help in your DCS experience, but most of all, we value your feedback and interaction on the channel. Through sharing in both directions, The Air Warfare Group contributes immeasurably to the DCS World Community...cheers, ~JUICE