MoP was when I joined WoW, back when I had just finished college. Mogushan Vauls on LFR was the first raid I've ever done and I was so amazed by the sheer amount of players in it. I remember I was really scared that my performance would be scrutinized and I would be kicked from the lfr raid bc I was doing shitty dps. Wish I could go back to those days. I feel like MoP is to me what Vanilla or TBC is for most players, that perfect moment in our past when we were happy and we didnt know
Funny to read and even though MoP had many good things it was my time to stop (and now being back in Classic). I hated the new talents, the dailies everywhere and the ressources, both mats and named "bosses", also on every corner. Adding pet battle. The world was fine. The story was good. But the sense of wonder and achievement was broken for me. The world was just to full. To much blinky. The story scenarios are the only thing I miss to be honest.
@@avukovic84 Not necessarily. WoD has so little content, but it CHANGED the game in so so many ways. Some would say it's the birth of modern WoW with the whole stat redesign where the classic stats just became ONE primary stat + Haste/Crit/etc., the daily mission table thing, SHARDING, the class pruning and the destruction of professions (whose significance hasn't been brought back ever since). I have to say, not ALL of that was awful though, the manual LFG tool (which is used for M+ group making today) is actually pretty good, it's a good replacement for the LFG chat without being the automatic things that teleport everyone to the place and kills the MMO feeling. Also WoD had some really good transmogs, and the few raids were actually very good (especially Hellfire Citadel).
As someone who just started playing WoW a week ago with a veteran friend, this series has been a great insight into the game. Thank you, and keep up the good work
Ewwww a noob do you even aotc or cutting edge whit that raider io you will never get in any group huehuehuehue ragnaros is the best server if you not in it unsubscribe huehuehuehe
MoP will forever be my favorite, every class was fun, ever dps was viable in PvP. Really wished you talked about Timeless Isles more as that was some of the best WPvP ever.
Great video as last time. But let me add a few pieces of content you forgot to mention. -Heroic Scenarios : Unique for making both the players and the npcs glass cannons. -Troves of the Thunder king : Weekly dungeon where you try to beat the clock while avoiding magnitude of traps and collecting as many chests as you can. -5.1 : Changed good chunk of how Krasarang Wilds looked. Adding two huge alliance and horde hubs with bunch of extra rares, daily quests, world pvp etc. -The Landfall Campaign : A massive weekly questline different for both faction, which furthered the story of the faction conflict. -Battlefield Barrens : Transforming the low level zones into a end game one, with many rares, collectibles and challenging content. -The Lorewalkers Faction and its approach to visual storytelling. -The Relic Hunter Achievment, Zandalarri Warbringers, The Invisible Hunter Pets and other neat little peices of optional content sprinkled throughout Pandaria.
No clue WTH happened to the YT algorithm WillE but I had no idea you created this series until today...kinda glad in a way. LOTS of content to watch. Thank you sir!
I really love this series that you are doing! I've come back to WoW many times but only for a month or two upon each revisit. I'm learning a lot more about the content that I missed and how it was "actually" received
Wow,i just finished the previous one and now i get this one,why thank you I actually am oddly excited for the next one,i really like these "looking back" videos,keep up the great work!
I still think this was one of the best expansions. it rewarded playing the game but didnt demand you grind like a no life, but it still provided enough content for the no lifes. Pandaria was the perfect imbetween healing expansion. we just had to deal with the vanilla menaces, the attack of illidan, the revenge of arthas, we needed the hope before garrosh strikes back and the return of the legion.
MoP was also the last expansion with trinkets that have internal cooldowns as opposed to the real-proc-per-minute style, and the last expansion with DoT snapshotting (Feral Druids being an exception for some reason). For those reasons MoP was the last expansion I was really able to have fun as a DPS, as being able to track and plan around procs could really separate your performance from the rest. Legion was maybe the closest with the artifact weapons and how those changed gameplay, but now that Blizz is basically leaning on some kind of "artifact power" system for expansions to come just makes it feel like a bandaid over poor base class design.
Mists of Pandaria! My favorite expansion! I loved the lore, the scenery, the music, the dungeons, it was all absolutely lovely. I mean I enjoyed the backstory to pandaria more than what was going on with garrosh but nonetheless. But then WoD happened...the expansion I quit WoW, and I'd been playing from TBC at that point. excellent video mate!
Mentioning class feel jogged some good memories for me of lava surge procing off itself constantly and locks still have metamorph. Those were some fun times, and I can't really say that about too many expansions.
MoP was probably the best overall expansion (ESPECIALLY combat mechanics/rotations). Even T14 content was excellent (even if it didn't leave lasting overall impressions the way T15 and T16 did). Scenario tech as a means of "instancing" outdoor quest areas for specific story content was about all we really saw as the lasting legacy. So yeah, while its new features didn't really leave much of an impact, Pandaria still has a massive place in my heart as a WoW player since Launch Day. I think if the presentation on the surface were less light-hearted (because holy crap does the story get really dark really fast), and Pandaren as a race and monks as a class weren't treated as jokes, MoP would have been a lot more well-received at the start and would be more highly-regarded today. All I really see people talk about is how good ToT and SoO were, and how awesome most specs were to play at high skill levels (I was maining a SV hunter and destro lock for MoP...I got my green fire about 2 weeks after it was possible to get!).
Completely agree, MoP was full of content, ENJOYABLE content too. Dailies were diverse, classes still had some identity, pvp was decent and raiding was not bad either. I forget the name but there was that blood pvp thingy that turned you into a huge red cow thingy and you had to farm a whole lot of players to get a title, I farmed that out as fast as I could, I have never done so much bgs and outdoor pvp on timeless isle as I was back then. Timeless isle was also insanely good if you like pvp. Getting the red shrine buff and just oneshotting everything in full pve as a destro lock was fun AF, even when getting stomped by a 5 man group. I think timeless isle pvp was the best outdoor pvp WoW will ever have. I did not care much for the new bgs, maybe kotmogu was good but the other 2 was kinda boring and nothing new. The new arenas were good tho.
Tbh - today I have more fun with clearing SoO, ToT, farming serpents, reputations and just going all-around Pandaria, than doing Bfa "content". In my honest opinion, MoP had A LOT more content than Wod, Legion (I'm not talking about those fancy raids in this case, they were goood!) and BfA combined. PvP was hella good then, raids were difficult, questing and exploring were interesting and entertaning. And the whole idea of "yeee we love peace here" and, when you discovered "Sha n' shieet", it went all dark as f00k
Scenarios, while they werent the most replayable things in the world, felt more like what island expeditions should have been. They were a bit more focused and less of the aimless " just pick a direction and kill everything" route that island expeditions took.
I don't know, I think they are more like warfronts, and just as boring. There is so much downtime in both MoP scenarios and BFA warfronts, it's already putting me to sleep the second time. Without the overpowered rewards, most people wouldn't bother doing any of them. Islands, while not all that great either, at least provide a little variety, and feel more involved, especially in PvP mode.
I loved MoP. Just loved it. The looks, land, the story line. How China's culture had a huge influence on what it was. So many culture are represented in WOW, we just did not take notice at first. The land scape alone, breath taking. I love the story lines, I loved the story of the last emperor. The use of the Monkey King. It showed me so much I want to learn about the culture of China. I wish China could do more to introduce it's old culture to use here in the USA. your stories, myths, and beliefs, so much to be told. Hopefully more understanding.
Mists really brought back the world PvP... loved it so much. Was in a guild that was literally at war with another it made for an amazing rivalry and nostalgic memories... I miss it so much
I think it should be mentioned how cool many of the toys were. Some were even OP in BGs (not RBGs), like the Aqua Jewel making you basically invisible and could swim fast, I loved being flag carrier on my WW monk in Twin Peaks. Then items like Restorative Amber were a must as a healer in Challenge Mode dungeons.
4:55 The Challenge Modes in MoP were only for Armor, not Weapons. The Weapons came with WOD challenge modes. You also got an item to exchange for 1 of the 4 phoenix mounts, but after MoP ended, they made it so if you did one of them, you could buy them all of them.
mists will always be my favorite expansion, its when i started playing, its a beautiful climax for the story of garrosh that we'd been following for ages, the music is perfect, the raids are great, the graphics are the best they've ever been in the game, and tbh, monk is one of the funnest and most nuanced class they've ever put in the game, i still main a monk for tanking and healing
I did hexos 2man, my bro were turning and I were doing rotation :D. you had resilience back in cata - 40% if I am not wrong. BIGGEST drawback for me were no mana amount-int correlation :(
7:55 MoP was the expansion that I became a great player. I was really good in pve but one thing was holding me back...up time on bosses. I was using a Trackball mouse and had terrible up time on bosses. Hexos pushed me to the edge. I could not get him done with a track ball mouse. I went out, bought another mouse, and two shot Hexos. I learned how much easier it was to move around and position without a track ball mouse and my dps was instantly higher next raid because my up time was higher. Thank you Hexos for petting me through that misery
My rogue’s been a Pandaren since MoP when I race changed it from Blood Elf. Mostly because I still enjoy the racials especially Fleet Footed stacking with Bouncy. Although I do admit that there aren’t many sets that they look good in (especially old ones) and I usually cycle through very few sets I’ve made.
So many fond memories of these raids... except for Blackfuse who turned into a nightmare for me. Context : I was a Hunter in a Heroic raiding guild, our Raid Leader INSISTED that every Hunter did every Belt instead of setting up a rotation, which was in theory entirely possible since using Disengage while in the air after being "rejected" by the pipes for entering it with the debuff still landed you on the belt but if you miss timed it, you basically fell to your death. All in all, it wasn't all that difficult to pull off though, except for one problem, at the time i was working night shifts, so to be able to raid at all, i had decided to join an AUSTRALIAN guild, while living on the East Coast of Canada. It worked the best for me as far as time was concerned as my raid started about a couple hours after i came home, early in the morning for me. Except that 5.3 (or the patch earlier, i don't remember) is when Blizzard shifted Australian servers from the West Coast of the US, which was manageable for me ping wise, to basing them in Sydney, which in all honestly was something was long overdue as ping had always been a huge issue for Australian players. So yeah, had to try to time something that was borderline an exploit while playing with 350 to 400 MS. Lead to a lot of frustrations all around.
Small quick note, Paragons of the Klaxxi does NOT actually rotate each week. They got rid of that before the raid launched because some combos of bosses would be insane for groups to handle.
Your voice and your content is ten times more pleasing than Vaultys shitty vids! Keep it up, IMO your videos has dramatically Been improved, and this has happened within this year! :)
I loved my Pandaren Shaman in retail !!!! I wish I could reroll as a Pandaren in WoW Classic once MoP rolls around. Unfortunately I main Druid now, so not possible, sadly -.-
I made a pandaren monk just to see the intro experience to see if it was as fun as the DK starting quests. They weren't... and I got so bored I logged out and deleted the char even before completing the starting zone. I don't play retail much so I'm not sure if there are still people playing them.
These are awesome videos. But given how much changed some major factors that had big impact (for me) are lost a bit in the weeds. I stopped playing (until classic) after MOP having played since launch and I think a big factor was that all that structure, dailies, mass legendaries, the farm etc turned playing into what felt like a completely mandatory 2 hr a day “chore” that I had to really make sure to schedule into my life. It didn’t feel possible to just miss a bunch of days or one would slide “behind” in the churn to get enough currency/rep etc. far cry from vanilla where there is way too little to do other than grind or your raid lockouts. But led I think to a lot of burnout
The only negative comes with a positive attached to it for MoP for me. The negative was my server Stromscale us just died over night. Either people left the server or just stopped playing. So I stopped playing cause the server was dead. The positive though is I came back a month or so later and server transferred to Mal'ganis. it was the first time I had server transferred and had been on Stormscale my whole wow time. When I moved I found a guild day one and the group of people I started playing with are now my real life friends and some great people and very good friends. Other than that MoP had no real downside for me. I loved the raids, the zones were some of my favorite and the Challenge mode dungeons were awesome.
Your videos are pretty good mate. Personally I quit at the end of wotlk and would never go back for a few reasons, but hand on heart the only time that was any good for me was vanilla. I mean there were a lot of ballbags playing then and DKP was disgusting... but yeah, I've had a few days off recently and just wandered around on my own private server. I played BC a bit, controversially I hated it. WotLK was an improvement and I had a nice solid group of friends to play with, but the whole thing died for me on release of BC. Can't explain why, maybe I just grew out of it, but the cash grab from Blizzard every expansion was too much, among other things, and the game really did morph out of perspective by the time Cata came out. I tried that for like a few days , same with MoP and I was just cold to it. Classic is something I'd never try either, again for a few reasons, but damn I miss the old times. Much love wille. Keep it up.
@@bmdshred77 MoP raiding was the best we had imo. Before that there were only exceptions like Black Temple, Ulduar, ICC or firelands that could keep up with the quality of Mists raids in my opinion. I had a blast as a tank and as a dps class.
My main is a pandaren rogue. Overall I think MOP was the best expansion, I really loved experiencing it and no other expansion has reached that height yet.
Im suprised you didnt talk about the massiv Tank changes mop. They go so much more difficult to play with actually rotations compared to the faceroll woltk and cata were.
just add it in, plain and simple, and make the name relevant to each raid patch. I didnt mind titanforging at all, like he said, it was just a few ilvls better.
I'm a bit iffy on class feel. MoP was a double fail on that end for me because it kept the abortion known as the Cata version of Holy Power for Ret *and* forced all tanks to play like Cata Blood DKs (which needlessly affected my prot warrior).
I would place the fun level of the Pandaria farm miles and miles above any player instanced content coughgarrisoncough that was released later. Who knew that weeding turnips could be so addictive?
Ive been playing since 1.6. Vanilla was mostly spent leveling, learning the game, enjoying some 5 mans, etc. BC was ok (Actually, come to think of it Sunwell was SO much fun), and Wrath was my favorite. EVERYTHING about that expansion was fantastic. Cata sucked (the old world revamp was something I did not like), and Mists was my second favorite tied with Legion. WoD, BfA and Shadowlands are pure trash. I think this is mostly because the systems in place are so unappealing for the last two, and WoD was just too content-dry. Great series. I can agree with most everything. Keep it up.
Ahh yes... Good ol' Mists of Pandaland... Oh, I mean Pandaria... That was my last expansion where I played the game "seriously", when it came to raiding etc. Looking forward to the videos with Warlords of Draenor, because that was the downturn for me, and since then I haven't played this game that much.
yes, MoP required you to play the game seriously if you wanted to achieve things. WoD turned it into a mobile game where you only needed to level up toons to 100 and just click on stuff after that, farming millions of gold for 0 effort. I had 16 lvl 100 toons sitting in garrison, it took me 50 min to cycle through them every day, then just logged off :D
@@kristiyandinev9629 its not the biggest one, but you will have no problem doing endgame content at all(PvP or PvE), but might seems kinda empty at start tho
Cant wait for the WoD vid. Its gonna be: "They did... no, they scrapped that. But they instead di... nope, that was scrapped too. How about... Oh, come on, they scrapped that too? Yeah, but what ab... You gave us one thing and it was that bad?" xD
Agree whole at mandatory expansion long grinds + XYZForging as detremental to wow experience. I think not everyone likes diablo and thing i personally hate in all diablo like games is the insanity of randomness on loot. I want to have defined BiS and run the raid with it, just like that, no further Skinner boxing required.
4 года назад
You look at just how many new features past expansions brought and wonder what happened. In BFA everything we got was temporary and they are even deleting the whole HOA system from the game in SL :/
Had a pandaren monk and leveled him up to 90. He actually became my main..... but at lvl 90 I realized that all xmog gear looks like trash on panda. So I rerolled to undead master race XD
We Need MORE WoW Visual Special Raid Effects That Simulate Being Drunk Like In Pandaria, WoW Is All About Being Sickened By The Special Raid Drunk Effects Graphics, We Demand Our Guildies Feel Ill On A Regularly Enjoyable Basis, Better Yet We Need Sickening Visual Raid Effects That Either Induce Vomitting Uncontrollably, Or Perhaps Make Raiders Soil Their Adult Diapers Involuntarily! Now That Turd Would Be An [Epic Dagger Drop In Your EyeHoles, AceHoles], WooHoo! Yay! Long Live Perma-Banned Guild Our Realms Terrors Of Trade, You Guys Were Right About World Of Warcraft Ruining Lives By Making Players Neglect Their RL School, Friends, Work, & Family _By Design_ So Let's Play More WoW, Thoroughly Addicted To [An Epic Suppository Pill Has Dropped] & [Legendary Colostomy Bags Are Elite]. . /moon /fart /rude /cackle
I barely played Pandaria. Got really bored after the first two excellent zones. Dungeons were lackluster so saw no point gearing up for raids do to low challenge dungeons.
MoP was when I joined WoW, back when I had just finished college. Mogushan Vauls on LFR was the first raid I've ever done and I was so amazed by the sheer amount of players in it. I remember I was really scared that my performance would be scrutinized and I would be kicked from the lfr raid bc I was doing shitty dps.
Wish I could go back to those days. I feel like MoP is to me what Vanilla or TBC is for most players, that perfect moment in our past when we were happy and we didnt know
Funny to read and even though MoP had many good things it was my time to stop (and now being back in Classic). I hated the new talents, the dailies everywhere and the ressources, both mats and named "bosses", also on every corner. Adding pet battle. The world was fine. The story was good. But the sense of wonder and achievement was broken for me. The world was just to full. To much blinky.
The story scenarios are the only thing I miss to be honest.
Oh boy WoD’s gonna be a fun one
shortest one for sure
@@avukovic84 Not necessarily. WoD has so little content, but it CHANGED the game in so so many ways. Some would say it's the birth of modern WoW with the whole stat redesign where the classic stats just became ONE primary stat + Haste/Crit/etc., the daily mission table thing, SHARDING, the class pruning and the destruction of professions (whose significance hasn't been brought back ever since).
I have to say, not ALL of that was awful though, the manual LFG tool (which is used for M+ group making today) is actually pretty good, it's a good replacement for the LFG chat without being the automatic things that teleport everyone to the place and kills the MMO feeling. Also WoD had some really good transmogs, and the few raids were actually very good (especially Hellfire Citadel).
We all thought something similar before it was released, sadly....
@@19Szabolcs91 HFC was great, but to me BRF was awesome. Blackhand encounter was one of the best fight to this date I have ever played.
There were some good bits in WoD... there just sort of wasn't much of it over all. Im expecting a big old list of negatives though
As someone who just started playing WoW a week ago with a veteran friend, this series has been a great insight into the game. Thank you, and keep up the good work
Ewwww a noob do you even aotc or cutting edge whit that raider io you will never get in any group huehuehuehue ragnaros is the best server if you not in it unsubscribe huehuehuehe
Thanks!
Man, you have so much catching up to do :P
MoP will forever be my favorite, every class was fun, ever dps was viable in PvP. Really wished you talked about Timeless Isles more as that was some of the best WPvP ever.
I've always been an Enhancement Shaman main and MoP was soooo fun. I liked the new talent system a lot.
I like to binge watch these from start to finish every once in awhile. I hope you do one for every expansion.
This has been a great series.
Great video as last time. But let me add a few pieces of content you forgot to mention.
-Heroic Scenarios : Unique for making both the players and the npcs glass cannons.
-Troves of the Thunder king : Weekly dungeon where you try to beat the clock while avoiding magnitude of traps and collecting as many chests as you can.
-5.1 : Changed good chunk of how Krasarang Wilds looked. Adding two huge alliance and horde hubs with bunch of extra rares, daily quests, world pvp etc.
-The Landfall Campaign : A massive weekly questline different for both faction, which furthered the story of the faction conflict.
-Battlefield Barrens : Transforming the low level zones into a end game one, with many rares, collectibles and challenging content.
-The Lorewalkers Faction and its approach to visual storytelling.
-The Relic Hunter Achievment, Zandalarri Warbringers, The Invisible Hunter Pets and other neat little peices of optional content sprinkled throughout Pandaria.
Hexos was the boss that pushed me to use keybinds instead of clicking, I owe him a lot.
I'm enjoying how fast and efficiently you're pumping these videos out. Keep up the good work.
No clue WTH happened to the YT algorithm WillE but I had no idea you created this series until today...kinda glad in a way. LOTS of content to watch. Thank you sir!
These videos are so good. Looking forward to the next ones
I really love this series that you are doing!
I've come back to WoW many times but only for a month or two upon each revisit. I'm learning a lot more about the content that I missed and how it was "actually" received
Great timing, literally just finished Part 1 as this was released!
Wow,i just finished the previous one and now i get this one,why thank you
I actually am oddly excited for the next one,i really like these "looking back" videos,keep up the great work!
I still think this was one of the best expansions. it rewarded playing the game but didnt demand you grind like a no life, but it still provided enough content for the no lifes.
Pandaria was the perfect imbetween healing expansion.
we just had to deal with the vanilla menaces, the attack of illidan, the revenge of arthas, we needed the hope before garrosh strikes back and the return of the legion.
MoP was also the last expansion with trinkets that have internal cooldowns as opposed to the real-proc-per-minute style, and the last expansion with DoT snapshotting (Feral Druids being an exception for some reason).
For those reasons MoP was the last expansion I was really able to have fun as a DPS, as being able to track and plan around procs could really separate your performance from the rest.
Legion was maybe the closest with the artifact weapons and how those changed gameplay, but now that Blizz is basically leaning on some kind of "artifact power" system for expansions to come just makes it feel like a bandaid over poor base class design.
This series has been top quality! Keep it up man
Nice vid! Cant wait for the wod breakdown!
I loved this xpac. So much nostalgia for me. My favorite xpac ever is wotlk, but looking back to mop, it was a nice surprise
Great job on these video series. You should do deep dives into classes of the game.
Mists of Pandaria! My favorite expansion! I loved the lore, the scenery, the music, the dungeons, it was all absolutely lovely. I mean I enjoyed the backstory to pandaria more than what was going on with garrosh but nonetheless.
But then WoD happened...the expansion I quit WoW, and I'd been playing from TBC at that point.
excellent video mate!
Wait, did you say 2 new battlegrounds? There was not only temple and mine, there was also Deepwind Gorge in 5.3 or something.
Missed that one off! There was indeed!
@@WillEmmo Nobody really noticed because it was unanimously considered one of the worst bgs to get into (especially rbgs)
These videos are so damn good! Enjoyed em all 110%!
Only just found your channel and been binge watching, great stuff lad!
Keep it up :)
Same here. I know this channel is mainly about classic WoW, but these general restrospectives are my favorite content here.
This is a fantastic series! Keep it up man!
I love these man! Great series
Mentioning class feel jogged some good memories for me of lava surge procing off itself constantly and locks still have metamorph. Those were some fun times, and I can't really say that about too many expansions.
MoP was probably the best overall expansion (ESPECIALLY combat mechanics/rotations). Even T14 content was excellent (even if it didn't leave lasting overall impressions the way T15 and T16 did). Scenario tech as a means of "instancing" outdoor quest areas for specific story content was about all we really saw as the lasting legacy. So yeah, while its new features didn't really leave much of an impact, Pandaria still has a massive place in my heart as a WoW player since Launch Day. I think if the presentation on the surface were less light-hearted (because holy crap does the story get really dark really fast), and Pandaren as a race and monks as a class weren't treated as jokes, MoP would have been a lot more well-received at the start and would be more highly-regarded today. All I really see people talk about is how good ToT and SoO were, and how awesome most specs were to play at high skill levels (I was maining a SV hunter and destro lock for MoP...I got my green fire about 2 weeks after it was possible to get!).
Completely agree, MoP was full of content, ENJOYABLE content too. Dailies were diverse, classes still had some identity, pvp was decent and raiding was not bad either. I forget the name but there was that blood pvp thingy that turned you into a huge red cow thingy and you had to farm a whole lot of players to get a title, I farmed that out as fast as I could, I have never done so much bgs and outdoor pvp on timeless isle as I was back then. Timeless isle was also insanely good if you like pvp. Getting the red shrine buff and just oneshotting everything in full pve as a destro lock was fun AF, even when getting stomped by a 5 man group. I think timeless isle pvp was the best outdoor pvp WoW will ever have. I did not care much for the new bgs, maybe kotmogu was good but the other 2 was kinda boring and nothing new. The new arenas were good tho.
Tbh - today I have more fun with clearing SoO, ToT, farming serpents, reputations and just going all-around Pandaria, than doing Bfa "content". In my honest opinion, MoP had A LOT more content than Wod, Legion (I'm not talking about those fancy raids in this case, they were goood!) and BfA combined. PvP was hella good then, raids were difficult, questing and exploring were interesting and entertaning. And the whole idea of "yeee we love peace here" and, when you discovered "Sha n' shieet", it went all dark as f00k
Man, what's this weird, creeping horror I can't quite shake.
Oh.
It's what's coming next.
I'm already sad about it.
I'm in love with this series
Scenarios, while they werent the most replayable things in the world, felt more like what island expeditions should have been. They were a bit more focused and less of the aimless " just pick a direction and kill everything" route that island expeditions took.
I don't know, I think they are more like warfronts, and just as boring. There is so much downtime in both MoP scenarios and BFA warfronts, it's already putting me to sleep the second time. Without the overpowered rewards, most people wouldn't bother doing any of them.
Islands, while not all that great either, at least provide a little variety, and feel more involved, especially in PvP mode.
@@19Szabolcs91 yeah, islands are at least more interesting in pvp. PVE side though, they're on par with warfronts for boringness I think.
I loved MoP. Just loved it. The looks, land, the story line. How China's culture had a huge influence on what it was. So many culture are represented in WOW, we just did not take notice at first. The land scape alone, breath taking. I love the story lines, I loved the story of the last emperor. The use of the Monkey King. It showed me so much I want to learn about the culture of China. I wish China could do more to introduce it's old culture to use here in the USA. your stories, myths, and beliefs, so much to be told. Hopefully more understanding.
Better introduce the old culture then the surveillance and repression for sure. :P
Mists really brought back the world PvP... loved it so much. Was in a guild that was literally at war with another it made for an amazing rivalry and nostalgic memories... I miss it so much
I think it should be mentioned how cool many of the toys were. Some were even OP in BGs (not RBGs), like the Aqua Jewel making you basically invisible and could swim fast, I loved being flag carrier on my WW monk in Twin Peaks. Then items like Restorative Amber were a must as a healer in Challenge Mode dungeons.
Been waiting for part 2
Pandaria was the last expansion for WoW I enjoyed. At least everything in it wasn’t green and purple. I am sick of those two colors.
4:55 The Challenge Modes in MoP were only for Armor, not Weapons. The Weapons came with WOD challenge modes. You also got an item to exchange for 1 of the 4 phoenix mounts, but after MoP ended, they made it so if you did one of them, you could buy them all of them.
mists will always be my favorite expansion, its when i started playing, its a beautiful climax for the story of garrosh that we'd been following for ages, the music is perfect, the raids are great, the graphics are the best they've ever been in the game, and tbh, monk is one of the funnest and most nuanced class they've ever put in the game, i still main a monk for tanking and healing
I did hexos 2man, my bro were turning and I were doing rotation :D.
you had resilience back in cata - 40% if I am not wrong.
BIGGEST drawback for me were no mana amount-int correlation :(
7:55 MoP was the expansion that I became a great player. I was really good in pve but one thing was holding me back...up time on bosses. I was using a Trackball mouse and had terrible up time on bosses. Hexos pushed me to the edge. I could not get him done with a track ball mouse. I went out, bought another mouse, and two shot Hexos. I learned how much easier it was to move around and position without a track ball mouse and my dps was instantly higher next raid because my up time was higher. Thank you Hexos for petting me through that misery
My rogue’s been a Pandaren since MoP when I race changed it from Blood Elf. Mostly because I still enjoy the racials especially Fleet Footed stacking with Bouncy. Although I do admit that there aren’t many sets that they look good in (especially old ones) and I usually cycle through very few sets I’ve made.
So many fond memories of these raids... except for Blackfuse who turned into a nightmare for me. Context : I was a Hunter in a Heroic raiding guild, our Raid Leader INSISTED that every Hunter did every Belt instead of setting up a rotation, which was in theory entirely possible since using Disengage while in the air after being "rejected" by the pipes for entering it with the debuff still landed you on the belt but if you miss timed it, you basically fell to your death. All in all, it wasn't all that difficult to pull off though, except for one problem, at the time i was working night shifts, so to be able to raid at all, i had decided to join an AUSTRALIAN guild, while living on the East Coast of Canada. It worked the best for me as far as time was concerned as my raid started about a couple hours after i came home, early in the morning for me. Except that 5.3 (or the patch earlier, i don't remember) is when Blizzard shifted Australian servers from the West Coast of the US, which was manageable for me ping wise, to basing them in Sydney, which in all honestly was something was long overdue as ping had always been a huge issue for Australian players.
So yeah, had to try to time something that was borderline an exploit while playing with 350 to 400 MS. Lead to a lot of frustrations all around.
Siege of Orgrimmar is hands down my favorite time in wow.
Scenarios were designed as pvp battlegrounds? 6:45
Great series so far. Earned a sub from me man. Keep it up!
Small quick note, Paragons of the Klaxxi does NOT actually rotate each week. They got rid of that before the raid launched because some combos of bosses would be insane for groups to handle.
Your voice and your content is ten times more pleasing than Vaultys shitty vids! Keep it up, IMO your videos has dramatically Been improved, and this has happened within this year! :)
I loved my Pandaren Shaman in retail !!!!
I wish I could reroll as a Pandaren in WoW Classic once MoP rolls around. Unfortunately I main Druid now, so not possible, sadly -.-
i loved my panda. I made a priest and it was fun to play atonement on it. I dont play retail anymore but I liked it when i did.
I made a pandaren monk just to see the intro experience to see if it was as fun as the DK starting quests. They weren't... and I got so bored I logged out and deleted the char even before completing the starting zone. I don't play retail much so I'm not sure if there are still people playing them.
Should have mentioned the warlock green fire.. that quest line is my favorite quest line in WoW
ah yes theramore, a legitimate military target, also known as THERE NO MORE
.
These are awesome videos. But given how much changed some major factors that had big impact (for me) are lost a bit in the weeds. I stopped playing (until classic) after MOP having played since launch and I think a big factor was that all that structure, dailies, mass legendaries, the farm etc turned playing into what felt like a completely mandatory 2 hr a day “chore” that I had to really make sure to schedule into my life. It didn’t feel possible to just miss a bunch of days or one would slide “behind” in the churn to get enough currency/rep etc. far cry from vanilla where there is way too little to do other than grind or your raid lockouts. But led I think to a lot of burnout
The only negative comes with a positive attached to it for MoP for me. The negative was my server Stromscale us just died over night. Either people left the server or just stopped playing. So I stopped playing cause the server was dead. The positive though is I came back a month or so later and server transferred to Mal'ganis. it was the first time I had server transferred and had been on Stormscale my whole wow time. When I moved I found a guild day one and the group of people I started playing with are now my real life friends and some great people and very good friends. Other than that MoP had no real downside for me.
I loved the raids, the zones were some of my favorite and the Challenge mode dungeons were awesome.
Your videos are pretty good mate. Personally I quit at the end of wotlk and would never go back for a few reasons, but hand on heart the only time that was any good for me was vanilla. I mean there were a lot of ballbags playing then and DKP was disgusting... but yeah, I've had a few days off recently and just wandered around on my own private server. I played BC a bit, controversially I hated it. WotLK was an improvement and I had a nice solid group of friends to play with, but the whole thing died for me on release of BC. Can't explain why, maybe I just grew out of it, but the cash grab from Blizzard every expansion was too much, among other things, and the game really did morph out of perspective by the time Cata came out. I tried that for like a few days , same with MoP and I was just cold to it. Classic is something I'd never try either, again for a few reasons, but damn I miss the old times.
Much love wille. Keep it up.
Can’t wait for the legion videos
my dad has several Pandarian characters and he loves playing as them
mist was when i started raiding, wod was when i took it serial. gud times
Feel bad for you then. Cuz it has sucked since
@@bmdshred77 MoP raiding was the best we had imo. Before that there were only exceptions like Black Temple, Ulduar, ICC or firelands that could keep up with the quality of Mists raids in my opinion. I had a blast as a tank and as a dps class.
Perial51 I disagree. To me the best raiding was Ulduar and all of BC.
Especially Kara
[...] The LFR destroyer [...]
N'zoth would like to know your location.
Don't forget Azeroth Choppers, it wasn't in game but it was surely nice :D
How could you not mention Oondasta release?! A couple of days of my craziest times in WoW.
My main is a pandaren rogue. Overall I think MOP was the best expansion, I really loved experiencing it and no other expansion has reached that height yet.
For what it's worth I like the addition of pandarens to World of Warcraft. Though I didn't play through mop.
The ground covered in layers of bones.... oondasta!
Throne of Thunder was awesome, played since Vanilla and Mists was the last time i had Fun in wow
ToT was dope
Im suprised you didnt talk about the massiv Tank changes mop. They go so much more difficult to play with actually rotations compared to the faceroll woltk and cata were.
He said that in episode 1 i think
@@gulbum6348 just rewatched it and he only called about Vengeance
'Iron Juggernaut required three tanks'
*laughs in warrior*
How do you think we can get titanforging in game
just add it in, plain and simple, and make the name relevant to each raid patch. I didnt mind titanforging at all, like he said, it was just a few ilvls better.
I'm a bit iffy on class feel. MoP was a double fail on that end for me because it kept the abortion known as the Cata version of Holy Power for Ret *and* forced all tanks to play like Cata Blood DKs (which needlessly affected my prot warrior).
Mop was the golden age for destruction warlocks, arms warriors and ret paladins. These classes remained crippled after Mop for two whole expansions.
ToT is probably my personal favorite WoW raid ever.
5:30 Pet battle appeader and debut in Cata. not Mop
14 months farming imersus or whatever was his name for the trinket...
jesus I miss my 99/100 logs
I would place the fun level of the Pandaria farm miles and miles above any player instanced content coughgarrisoncough that was released later. Who knew that weeding turnips could be so addictive?
Ive been playing since 1.6. Vanilla was mostly spent leveling, learning the game, enjoying some 5 mans, etc. BC was ok (Actually, come to think of it Sunwell was SO much fun), and Wrath was my favorite. EVERYTHING about that expansion was fantastic.
Cata sucked (the old world revamp was something I did not like), and Mists was my second favorite tied with Legion.
WoD, BfA and Shadowlands are pure trash. I think this is mostly because the systems in place are so unappealing for the last two, and WoD was just too content-dry.
Great series. I can agree with most everything. Keep it up.
A legendary for everyone is like the same theory as if everyone is special no one is
I can't wait for classic to reach MoP
Ahh yes... Good ol' Mists of Pandaland... Oh, I mean Pandaria... That was my last expansion where I played the game "seriously", when it came to raiding etc. Looking forward to the videos with Warlords of Draenor, because that was the downturn for me, and since then I haven't played this game that much.
yes, MoP required you to play the game seriously if you wanted to achieve things. WoD turned it into a mobile game where you only needed to level up toons to 100 and just click on stuff after that, farming millions of gold for 0 effort. I had 16 lvl 100 toons sitting in garrison, it took me 50 min to cycle through them every day, then just logged off :D
Tauri WoW for those who wanna experience the video in full glory :D
Does it have an active player base?
@@kristiyandinev9629 It's got a big Hungarian population. I tried it as an English speaker and it did not feel good.
@@kristiyandinev9629 its not the biggest one, but you will have no problem doing endgame content at all(PvP or PvE), but might seems kinda empty at start tho
Pandaren best race hands down
"Surely Blizzard were able to make use of this time"
Oh no no no no no
i have 3 panda monks, 1 warrior, 1 shaman and 1 rogue :P i love pandabois !
I have mained a pandaren shaman since mop.
Cant wait for the WoD vid. Its gonna be: "They did... no, they scrapped that. But they instead di... nope, that was scrapped too. How about... Oh, come on, they scrapped that too? Yeah, but what ab... You gave us one thing and it was that bad?" xD
They gave us updated character models and dedicated entire 6.1 to a selfie camera and twitter integration lolol
MoP is my #2 in WoW expansions, first being WotLK (obviously).
Agree whole at mandatory expansion long grinds + XYZForging as detremental to wow experience. I think not everyone likes diablo and thing i personally hate in all diablo like games is the insanity of randomness on loot. I want to have defined BiS and run the raid with it, just like that, no further Skinner boxing required.
You look at just how many new features past expansions brought and wonder what happened. In BFA everything we got was temporary and they are even deleting the whole HOA system from the game in SL :/
I can't wait for wod i never played at wod it wil be interesting
I have a pandaren in ever class they can be that i actually play.... but that might just be a personal bias
Had a pandaren monk and leveled him up to 90. He actually became my main..... but at lvl 90 I realized that all xmog gear looks like trash on panda. So I rerolled to undead master race XD
This is when I quit because of kung fu panda. I never gave Activision money ever again.
Oh my, the last great expansion to me. I mean, it had its worse and better sides, but I fear the next part of the series.
We Need MORE WoW Visual Special Raid Effects That Simulate Being Drunk Like In Pandaria, WoW Is All About Being Sickened By The Special Raid Drunk Effects Graphics, We Demand Our Guildies Feel Ill On A Regularly Enjoyable Basis, Better Yet We Need Sickening Visual Raid Effects That Either Induce Vomitting Uncontrollably, Or Perhaps Make Raiders Soil Their Adult Diapers Involuntarily! Now That Turd Would Be An [Epic Dagger Drop In Your EyeHoles, AceHoles], WooHoo! Yay! Long Live Perma-Banned Guild Our Realms Terrors Of Trade, You Guys Were Right About World Of Warcraft Ruining Lives By Making Players Neglect Their RL School, Friends, Work, & Family _By Design_ So Let's Play More WoW, Thoroughly Addicted To [An Epic Suppository Pill Has Dropped] & [Legendary Colostomy Bags Are Elite]. . /moon /fart /rude /cackle
The pvp was fuckin sweet
No weapon transmogs from pandaria chalange mods ... weapons transomg was from WOD chalenge mod dungeons
I barely played Pandaria. Got really bored after the first two excellent zones. Dungeons were lackluster so saw no point gearing up for raids do to low challenge dungeons.
Cheers
U missed out m8, pvp in MoP was the pinacle of pvp
Pvp way more balanced in cata
I miss MoP warlock so much....