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Mario Kart 64: 4-CPU, All Cup
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- Опубликовано: 4 сен 2024
- Watch as one man coordinates the items of four CPU players duking it out on every track in the game! Which corner of the AI is better at racing AND has better item luck?
By the way, you might notice that sometimes a character celebrates when someone else won. Don't worry overmuch about it, the scores are accurate in the end.
I do believe the codes used for this video are as follows:
P1 is CPU Controlled
800F6990 00D0
P2 is CPU Controlled
800F7768 00D0
P3 is CPU Controlled
800F8540 00D0
P4 is CPU Controlled
800F9318 00D0
Based on the Mario Kart 64 scoring (9 points for 1st, 6 for 2nd, 3 for 3rd, 1 for 4th), the results would be as follows:
Toad: 76
Mario: 63
Yoshi: 82
Wario: 85
Does this mean that Wario rules Mario Kart 64-and gets to rename it Wario Kart 64? Not necessarily, since only four racers were considered in this sixteen course contest. Peach, Luigi, Donkey Kong and Bowser have yet to be considered in this setup. Also, CPUs lack a human's creativity and strategy; they stayed mostly on the course.
That's a good idea.
😊0ⁿ
I just love how everytime they spin, they ALSO explode for no reason xDDD
Seems like the 4th playing losing "animation" going ham on every spin out that takes place. Who knows why, but it's entertaining lol
Excellent showcase of the rampant rubberband AI. Seriously those speeds the CPU's made were inhuman back in those days. It was the only way that could the player challenge.
well to be fair they heavily nerf the AI in newer ones, on mario kart tour 200CC i feel like the AI in 64 out speeding them. they get mad and throw a blue shell at me to catch up.
Wow.
Seeing this, I'm *glad* computer players in Mario Kart 64 can't use all the items.
Geez, this is a like a war of the robots seeing as how like every 4 seconds some lightning bolt hits everyone. Stars all the time! Red shells at no end in sight, goodness.
The computer gets to use two items, since they're getting one from the item blocks like normal but also an internal one in their AI.
Also, really weird is that the computer players sometimes randomly blow up for no apparent reason, sending them out the boundary sometimes.
I always wondered why sometimes you can see the computer on the victory screens in Mario GP getting picked up by Lakitu for no reason.
The computer also gets the drafting boost all the time, not just when they're drafting behind another character. So much crazy hilarious cheating going on. :)
The AI, if left off screen, their paths sometimes are off the course and when you get close enough, gravity finally applies to them and the fall into that out of bounds zone
4:08 Toad: “I’m the best!”
4:13 Wario: “WHAAAAAA!!” 😂😂
2:30 my boi toad cheating a star to dodge a cheated lightning
@minecraft_steve cacsfjyhdykggjcshjys
he was doing good until the beach level then he manage to get smacked by invisible items the whole time and crashed into stuff.
There are things I don't understand:
- CPUs are not supposed to be able to use triple items or red shells
- in-game musics aren't supposed to be played in 3/4 players mode
Rainbow Road = Toad's epic win!
Someone said the CPU in MK64 cheats by using aspiration boost, this is why they tend to be sticky with us: with this video, I got the confirmation ^^
omg that last moment win of toad in rainbow road was like something out of mario kart wii XD
The CPU state that is used in this video is the D0 state which is capable of using items from the item box. It was most likely never used because of the noticeable slowdown; CPU have more animations in this state. The D0 code has drifting abilities, but it's incomplete for many tracks. The final A.I. use infinite drafting to keep up with human players.
***** do you know how to use that cpu state in the emulator? or how to enable it? i would love to try it on an emulator.
ntnavy1 ț589
🤷🏻♂️
It's funny when the racers spin on a banana peel then blow up in the air like the ran into a fake item box or get hit by a shell or someone with a star. Watching the cpu race against each other than have a player in race was, overall, cool!
6:59 look at toads flawless drift transition to the next turn!
31:14 Wario just screamed at Yoshi for Wining!
Now this is the REAL Mario Kart. XD
jutrft
CPU are hacking
They've always done this. You just couldn't see it first hand.
Toad and Yoshi @ 20:27 lol
Yoshi's Valley is pretty painful to watch
Lol he even coordinated both the winner and loser GP endings...would've been better if Mario said mama f*cker instead of mama mia.
The number of lighting is insane you get in multiplayer even though they have to alter the items in a multiplayer vs but still crazy.
B. .
29:04 Mario: Hee-hee I got it.
29:07 Wario: Imma Wario Imma go the winner.
Two players won in the 4 player race? What the Hell?!
Two Players can't win in the 4 player race at the same time!
That's Possible.
12:47
DSP Toad: WTF that was a 3 hit combo did you see that?
Al madre jajaja hongo destruido
Something else I've noticed. They tend to explode after hitting Banana's for no real reason.
Something tells me that's just a VS side effect but i'm not very sure about it
Not always, though.
E. g., Toad at 5:12, Mario at 18:53, and Wario at 34:11.
Epic comeback by Toad on the Rainbow road
Nice video, I've been trying to get the A.I. to register items from the item box in one player mode. The CPU states you are using are not used in the final code. The 90 state is what is used instead of D0. I have the codes for players 1-8. The only problem is that it causes noticeable slowdown on real n64 hardware.... It makes sense why they scraped the A.I. that was used in this video for simple A.I. with less animations. I don't think I'll ever get the A.I. to use items from the boxes. There are no active windows for all 8 CPU racers. The game is inefficiently coded. There are so many redundant calculations done by the CPU that waste resources. The tracks are coded very strangely... You would think Rainbow Road is a heavy resource track. Nope! Moo Moo Farms is more resource intensive!
how i can make cpus use Shells? and items from your item box? they re only use random items wich dont have, you have the code for this?
810E3410800E810E341233D4810E3414800E810E341633D4810E3418800E810E341A33D4810E341C800E810E341E33D4810E3420800E810E342233D4810E3424800E810E342633D4810E3428800E810E342A33D4810E342C800E810E342E33D48107AF9E00008101AB7408038101AB768C8F810E323C28C4810E323E0002810E32401480810E3242001F810E32443402810E32460001810E324828C4810E324A0003810E324C1480810E324E001C810E32503402810E3252000A810E325428C4810E32560005810E32581480810E325A0019810E325C3402810E325E0004810E326028C4810E32620008810E32641480810E32660016810E32683402810E326A0007810E326C28C4810E326E0009810E32703C02810E3272802C810E32749042810E3276A290810E32782C42810E327A0018810E327C1040810E327E0003810E32802400810E32841480810E3286000E810E32883402810E328A0016810E328C28C4810E328E000A810E32901480810E3292000B810E32943402810E3296000D810E329828C4810E329A000B810E329C1480810E329E0008810E32A03402810E32A20019810E32A428C4810E32A6000C810E32A81480810E32AA0005810E32AC3402810E32AE001B810E32B028C4810E32B2000D810E32B41480810E32B60002810E32B83402810E32BA001D810E32BC3402810E32BE
This code should make cpu use more items than they normally do
Edit: I never noticed how long this code was
Points (MKDS): 1st = 10, 2nd = 7, 3rd = 4, 4th = 1
1st: Wario (97)
2nd: Yoshi (94) -3
3rd: Toad (88) -9
4th: Mario (73) -24
Points (MKWii): 1st = 15, 2nd = 9, 3rd = 4, 4th = 1
1st: Wario (133)
2nd: Yoshi (126) -7
3rd: Toad (112) -21
4th: Mario (93) -40
Points (MK7 & MK8): 1st = 5, 2nd = 3, 3rd = 2, 4th = 1
1st: Wario (49)
2nd: Yoshi (46) -3
3rd: Toad (44) -5
4th: Mario (37) -12
Priscilla Equiza the second place one in MKWII is actually 12 points, not 9. I know. Mistakes happen.
You need to fix some. Go back and EDIT.
Best mario kart ever alot of violence
I suggest trying this CPU race series again, this time with a slightly different CPU lineup of Wario, Yoshi, Toad, and Peach, the latter replacing Mario. Consider giving each CPU a different character from last time to test whether the characters or the CPUs make the advantage.
10:15 Shouldn't Toad be saying "Aaaaaaaaaaagh" at powerful attacks. "Owowowowow" is when being Spun Out/Finishing in 5th-8th place.
This is an absolute clusterfuck!
I love it!
Yes this is definitely chaotic just like war
now i kno how AI cheats
it appears they have unlimited turbo boost
the same boost you get when you draft behind another character
just like when you're using a star or mushroom; they still pace you
I find it interesting that all of them failed horribly in their home turfs.
Well, at least Mario barely managed 3rd at the last second.
This is just.. Mario Kart in a nutshell...
Or should I say... In a Blue shell?
I can't--
LOL
D@REY296 v.64 xd
It's a Spiny Shell. :|
I hope one of these days they introduce a Blue Koopa Shell, so people have to call it the Spiny Shell.
D@REY296 v.64 g
This game was torture to play against my older brother for me lol. I still love it to this day though.
Mario is the only one not to come dead last on his "home" course. So much for the supposed home field advantage!
Que no
Lo 0
11:09 >:V But the winner was Yoshi WTF?!?!?!
K
F
Mario was just better
A glitch on DK's jungle parkway is that Mario finished before Toad and Yoshi finished before Mario. Then Toad finishes the race and he went from 3rd to 1st when all racers already finished. I hate the CUP's hacks.
There's this one part in Royal Raceway where Mario was getting lightning on him (along with other 2 people) and it sounded like he said, "Mom," during the time. XD
I used to mess around with these cheat codes SO much
I just tried this and Yoshi won the race. But not 5 seconds later, Toad said, "I'm the best!"
Hey how did you make it in 4 players so there would be music playing? Because in the versions that I’ve played 3 or 4 players each map’s soundtrack would never play
I added the music back in with video editing.
oh okay that makes sense
1:08 Wario has a golden mushroom and uses..........a star xD
11:18 yoshi finished first but mario gets the win animation?
It's a side effect of the computer-controlled players. I don't know exactly why it happens. Perhaps something about the character still being a player?
Them spinning around and then flying up in the air looks like a glitch from being on versus mode.
me gustó el vídeo me gusta Mario kart 64
There so bad at Toad's Turnpark. Seems Nintendo did not program the CPU's right for that race...
*****
It's to keep the framerate as high as possible
James J actually in the real game the CPUs glitch though the cars and magically passes through them
8:38, 22:28 ,13:51
34:26 Damn Wario.
6:20
Wario: I'ma Wario! I'MA GONNA WIN!
l put the music in myself through video editing.
I appreciate that. Adds more atmosphere to the gameplay.
4:08 Toad I’m The Best
Wario WAAAAAAAAAAA
Toad 😂
If those are just CPU, now I get it when a was first and suddenly the second place (a CPU) gets right by my side, even when they are far away, they got that "rare nitro" every time until they catch you...
This game is the definition of rubber-band AI.
I love that Wario is used here!
Lol, when Mario gets struck for the second time at 20:24 (Who says lightning doesn't strike twice?), he gets invincibility for some reason... I always wondered why CPU players would sometimes do that... I just always assumed that for some reason, CPUs were able to use the starman, even when shrunk!
U
There is one Ptoblem here, this wasnt played on any N64 Console whatsoever but a strongly modified Emulator to provide 60fps gamrplay eith full power AND RACING MUSIC plus there was no Course Selection like usually aka the Emulator is programmed to skip a few parts. BUSTED!
... This was played on a mere basic copy of Project64 1.6... RUclips wasn't capable of displaying 60fps back when this was uploaded... The music was added with Windows Movie Maker... And the course selection was removed with Windows Movie Maker, as well...
This one time I won all the races but Rainbow Road. My friend took the shortcut and I took second on that race.
8:16 wtf wario finishes 2nd then gets pushed back to 3rd
this works great! too bad my emulator is freezing all the time due to another problem with mario kart 64.
How to play with cpus ?
Looks like the CPU's are tougher in Toad's Turnpike
It looks like the music was put in post production.
How is the music playing?
Ahhh, yes... I remember, now. I converted the extended songs into a Movie Maker format, then manually placed them and even lowered their volume when appropriate. l'm surprised l really did all that for a forty minute video!
The CPU’s are way too liberal with the lightening bolts…
the end made me lol. poor Mario
yfihyoch
Unless, of course it is the cpu that takes over at the end of the race :P
1:15 wario have starpower but he have the super mushroom (ps:there are random lightning bolt in the video i see) (i canot speak good english)
Corien Allen CPU obtain random power-ups depends on his place in the race. 4th place almost alwats have lightning
Also if i had the option to put any of these tracks in order to race on i'd be
DK Jungle Parkway
Moo Moo Farm
Yoshi Valley
Wario Stadium
Frappe Snowland
Royal Raceway
Luigi Raceway
Choco Mountain
Mario Raceway
Banshee Boardwalk
Sherbet Land
Koopa Troopa Beach
Kailmari Desert
Bowser Castle
Toad's Turnpike
Rainbow Road
and this list is from (Least "Top" to Greatest "Bottom")
The random Stars/Lighting.
How can I be a CPU?
Can it works for Super Mario Kart SNES with 2P Mode? (P1 and P2 are CPU Controlled)
Esto fue mi infancia😭😪😍
42:38 あおわわわわわ,マリオが面白い.四位、雨。3位は、1Pの人。雲、四位は、2Pの人、雨、2位は3Pの人、晴れ、一位は4Pの人、虹です。Mushroom Cup Area(キノコカップエリア)
I think the point of when the CPU Players Explodes after spin-out the Voices, the starman and the item roulette don't sound:/
8:10 (Wario's screen) Mario Kart in a nutshell
F
The speed of this is gameplay is how i see ai aimbot in shooter game
This can't be computers.
Can it work for Mario Kart Super Circuit for GBA with Multiplayer mode?
How are you doing this? Is there a way to keep AI opponents from cheating by keeping them onscreen all of the time like this? And how do they get shells from the powerup boxes?
I'd like to see the races, but without using items, just to show off how much CPUs cheat.
This is nothing compared to the level of cheating the CPU's did on the SNES version.
The problem is the CPU's in the SNES version had their OWN items (Yoshi had an egg, Toadstool had a shrinking mushroom, etc.)
Have you ever played the "Hooting Time" mk64 mod??? if you did a video of that i'm sure you'd get a lot of views, it's a really fun mod.
0:53 Yoshi uses a mushroom but has no items?
Always knew these fuckers cheated.
All of a sudden, lightning appears out of nowhere.
Toad, Mario, Yoshi, Wario
10.8% of this video is on Rainbow Road, i.e. Rainbow Road is the longest!!
how to use cpu in battle mode . please help !
its impossible, nintendo don't make AI for battle mode, so theres no programation code for AI in Battle Mode to use in gameshark
Lucas .18 yeah, it’s only for multiplayer, which sucks. Because some people don’t have friends to play with. And sometimes everyone just wants to battle
8:13 Sniped and double-sniped!
I noticed you have the track music on in multiplayer? Is this because this is being played on an emulator? Sorry I haven't played Mario Kart 64 in a while.
You can change sound mode during races by pressing the L button.
Tales Caleu
Not 3 and 4 player. 2 player, yes.
You can also do that in single player.
i love this game play it when i can
muy buena , que manera de reirmeXD
You should do another of these with Luigi, Peach, Donkey Kong, and Bowser as the characters.
It wouldn't go this fast in original N64 hardware.
I detect a bit of cheating going on. Wario gets a free super star powerup at 1:08 -ish. Rude.
Wow, so the AI just blatantly hacks.
How did you make all 4 players controlled by the CPU? I’ve always dreamed of making that happen in my games!
UH OH mario look out there's a bomb kart
The end of Choco Mountain... wth ?
Wait...I can understand the item hax at times as well as the sudden boost in speed (since I figure that's how CPUs constantly come back to pester the player), but how is it that there are times where one CPU comes in first place in a race while at the results screen, it says that there was another? For example, in DK's Jungle Parkway, Mario clearly got first place...but then it gave the victory to Toad.
When a human player crosses the finish line, their position is locked in the moment they cross it. However, when a computer player crosses the finish line, their position doesn't lock in until the results screen shows up (only for those who are behind the human player; those ahead of the human player will lock in once they finish.) but here, because there is no human player, the cpus' positions do not lock in properly, as if a human player is technically in 0th place, resulting in these oddities.
Thank you sir!
Wtf is all of that hacking ?
It’s crazy that they have an item not shown on their screen & ranked lower but gets the higher ranking
ようこそ!マリオカート64ワールド!♪1位に入った人の勝ち!勝つのは誰!マリオカート64ロードショー!マリオ「スマホで映画館で来てね!」
How do you get this to work? I have the codes, but when I activate them with the GS button, nothing happens.
Anyone know if there are codes for enabling the whole npc field in 3 and 4 plaeyer modes?????!!
At the ending poor mario
we como le isiste para que se te oiga la musica porque cuando juegas de 3 y4 no se oye
Like 👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍👍
I lost fifty bucks on Toad.
toad is so overpowered. I hope they nerfed him on previous patches. where is the internet hook up on my n64 so i can update my game?