@@kaa-meh-hadouken6477 the dmg scales with the higher level of dungeons. The higher you go, the crazier it gets. It shouldn't happen. Edit: scales with your character's level*
I'm glad you like the build Brother, thanks for the shoutout. We have a new Druid build with Cataclysm coming out, Druid used to be weak in PVP, but with this new build we've defeated all the top leaderboard players. No more barbs and rogues, it can also do t100 and doesn't need bulwark bugged dmg so it's safe from Nerfs.
I’ve been using the earthen bulwark mixed with my trampleslide build. Natures fury puts in work constantly triggering thunder storm and tornado. Each of the 6 landslides from trample can proc t-storm or tornado, often both. Trample can proc hurricane, and bulwark can proc cyclonic armor. Poison creeper for extra crowd control plus dot. Trample can be used to step out of a bad spot for a reposition leaving a huge landslide in your wake
Thanks for posting this video. It saved my druid build since I'm lvl 80 and haven't found tempist roar. Instead basic attack speed buff I put trampled earth on a ring and love all the extra damage trample gives plus a free cast of landslide which then cast more free storm skills. And since basic attacks reduce trample cool down it is always available just like bulwark
Put Diamonds in your armor for increased barrier generation. Also, aspect of retaliation is NOT acceptable over crashstone. It only counts for core skills, which earthen bulwark is not. There is the increased barrier for bulwark one, but I am not sure if that increases its damage or not, so I’d have to test it. Thank you for sharing this build! I can’t get Tempest Roar to drop (lvl 82) and have been getting a little tired of pulverize so I am going to give this one a go
Running this build with no staff using claw and wolf skills count as storm aspect. Saw his video as well and adapted since I can’t get a tempest roar. Nice job explaining it better. Thanks
@@sinteleonother way around. Howl triggers bulwark because wolf skills count as storm skills and a aspect let's you do that. Then use nature's fury so you howl all the time and it almost always gives you bulwark
I suspect all/most crit “multipliers” on the Druid are actually additive. I leveled a Landslide druid & noticed my damage wasn’t really scaling like it should. I then unequipped several multipliers to test the difference. It should have nerfed my crit damage several times over, but I only noticed about a 50% drop in damage… and that’s about where my damage should be if the “multipliers’ were actually additive. It doesn’t really matter as much when your entire build doesn’t revolve around high crit damage…. But it’s something to keep in mind when making a build.
@@chunky14222 Ya… I get that not every game developer is a math whiz… but I don’t understand how a dev team as big as Diablo didn’t have at least one guy double-check if all the damage calculators were at least consistent with what is portrayed to the players so we can figure out the damage formulas ourselves. It’s hard to tell if this is even a bug with certain multipliers or if they used a poor choice of words when describing the damage effect.
All the multiplicative modifiers are as advertised. But not all of them are global. Most multipliers from skill trees are not global, they multiply something specific inside of the calculation. As opposed to global modifiers like most Keystone abilities and many Aspects that multiply everything at the end of the calculation.
As an example a 30x modifier to critical damage won't apply to all sources of critical damage. Crit vs burning, crit vs poisoned etc will be added to the total after generic crit damage modifiers are multiplied by 1.30
@@justicegibson6793 No they are not, especially for crit damage. For example: - listed as (+) but is multiplicative, such as aspect of serration - listed as (x) but is addictive, such as the sprit boon passive of druid and the grizzly rage aspect - listed as (x) and is actually multiplicative, such as the sacrifice passive of golem Right now the only way for you to know how a crit damage modifiers work in aspects/passives/paragon is to test it out yourself.
After seeing multiple people do a video on some variation of this build and how powerful it is and using it myself i definitely believe that barb and minions will be nerfed next patch for sure
I was enjoying most of the bulwark build for a good while (taking 30 minutes to kill Butcher one night was not as fun) but I recently changed to try the bulwark/trampleslide build and I find it fun to play and easier to go back and forth between then the other builds.
@@Ventus_S Barrier Generation% gives you a bigger Barrier = Bigger Boom / Ranking up Bulwark on items giving +x to the skill =/= Good. Boost the Barrier Gen% on affixes.
Can’t help but be jelly other classes have multiple builds / options. Flicker Strike, Pulverize, Tornado, Lightning Storm, now this. Meanwhile on Necro - we’ve got bone spear. I mean… people are trying to get infinimist + Shadow or Bone Spirit to work. It’s speed and DPS especially against single target is… lacking thus far. Blood and Summon aren’t even in the conversation. Glad to see something’s going right for some though, lol.
@@darkvoid88 “That one guy”. And uh… idk if you know, but blood lance with enough attack speed and cascading damage against high HP targets + defense aura minions will not only lag out your dungeon… but other dungeons. For minutes.
I've been using a build very similar to this, with Pulverize instead of Roar and Storm Strike in place of Claw, since I don't have the staff, and it's incredibly fun. My biggest gripe with the standard Pulverize build is it's boring; you use Pulverize until you run out of spirit, then you use your spirit builder, and if you're in trouble you use Trample or Roar. With this build, the CD reduction means there's always something meaningful for me to do, even if I'm out of spirit.
With a max rolled umbrella aspect and the aspect that makes your earth skills apply a slow, you rarely ever run out of spirit unless you are fighting a boss
So... I've been running this build since near launch after I got down to natures fury... You want to know a really wild setup I've invented into this.. put an aspect in that makes your werewolf/werebear skills trigger for natures fury, then put the aspect in that makes trample an earth skill.. natures fury will proc your trample which will proc landslides which will proc tornados and lightning storms... Absolute chaos on the screen, and a ton of fun as well as big bulwarks hitting. Just try to hit the trample between enemies instead of at them. Also useful for speeding through dungeons and still hitting hard. Also make a push to toggle macro for bulwark and hurricane to save your keyboard/mouse when you initiate.
this is just an amazing setup. well done. I've been subscribed to you for a few weeks now and your videos are just great. I built Necromante to lvl 100 thanks to your videos. Now I'm taking Druid and also based on all the movies. Keep it up . Regards
Just received a crone today so thought I'd try this, next NM dungeon I ran dropped a 22% dr while injured /+1 envenom / 9% armor in werewolf amulet... rerolled another useless stat to get 4.3% cdr . I'll consider that a win!
"Cotton's got a new build? Well I'm fiddling with werewolf anyway after finishing my bear, lets check this out." 5 minutes later " Wait, there is an item to let me proc vulnerable with claws?! GIMME!!" lmao. Really cool build idea. Shame you can't get it to run off the earth bear setup. Bear Druid is the absolute coziest time I've had leveling in this game. Even with just a couple trash legos I gave zero figs about anything in my way until level 80 or so. Werewolf so far has me rabidly attacking everything in a shear panic, trying not to die by stealing life back. I love the build variety, but it sucks when you're pushing the shifter aesthetic and you're forced to use an elemental skill to proc the single biggest damage multiplier other than crit in the game.
@@user-oq8zu8gl4ywith the low life version. You should not use tempest roar. But full life version is better with tempest roar if u have best in slot one hand and totem, otherwise no tempest roar.
@@pablomorado5578Tempest Roar allows for much better survivability by healing with hurricane. It also allows hurricane to apply poison, meaning you can replace poison creeper with cyclone armor for even more healing, damage reduction, poison, and it procs Natures fury unlike Poison Creeper which results in more Bulwark resets
Even at full life I still deal 1.5m crits at level 65.. this build absolutely slaps, I went from maybe 200_300k dmg to one tapping mobs, it’s slow but efficient
I have been using a version of this build, but I go down the earth spike tree and add the turn earth spike into a line. The CD on that is bypassed when procing vs casting, and because storm is rooting them they are now also stunned. The line ensures most of any group is stunned unless or until they are immune.
Nice this build seems ALOT easier to grind for than the pulverize build. Maybe that’s because I got the crone already so ima try this out after work. I am curious can you do a video on a companion Druid? The unique pants that turn your wolves into storm wolves with the storm howl with the other aspect that turns your wolfs into werewolf’s and then the other aspect that grants you another companion. I feel like there has to be some potential there. Anyways good stuff.
There are some caveats though. you really really need high total DR while injured and good cooldown on helm and amulet. Besides that the build only shines in pushing high nightmare. For helltide and blitzing through normal or lower lvl nightmare dungeons its much slower than other builds because the AoE is small and you relay on proc chances.
@@Kimera92 I wish I could. I got everything for it even the waxing gibeous or whatever it’s called and I just need the tempest roar helm. I grind nm dungeons 45-50 but have not got it but have got multiple Vasilys prayers and others…
@@TheWoelrat yeah I definitely won’t switch right away until I get the gear for it I’m gonna grind with my pulverize build. I’ve seen damage reduction pants a lot but I’ve always sold them but now that I know what I’m looking for I should find a pair within a couple dungeons hopefully.
Druid was already the best class. Had the most viable end game builds of them all. The Barbarian is great, and might actually be better if you only consider the class has two, or *maybe* three high end builds, but the Druid just offers more playstyles and are also extremely easy to level after around level 40. You can take on enemies that are ten levels higher without breaking a sweat. Also, the reason people believe the top "meta" builds are the only builds that matter is because they don't know about other builds that are actually doing better in the higher NM tiers. Mainly because not many people played them and they also weren't getting the spotlight. Plus they might require a lot more gear and specific affixes, so you don't really see them until more people are playing and get the gear they need to try new things. This build for example is a variation of one that's been around for weeks now that was actually better than Pulverize and Tornado.
This build I've made is super strong on druid..creeps..wolf's with the aspect that makes them werewolves gives it rabies. Then get the aspect that gives them stormstrike. Demoralizing roar as wolf aspect. Grizzled rage as wolf aspect. Claw as stormstrike and shred that procs crit after hits. This build is strong
That's what I was thinking. I don't see anything that requires the Crone Staff aside from a slight poison application; just substitute Storm Strike to proc Nature's Fury and spend the extra skill points elsewhere.
I would love to see a landslide/trample build (is the one i actually did on my own but has clearly more to offer): landslide hitting twice, trample creating an insane amount and symbiotic aspect to spam trample gives insane mobility and aoe damage.
@@deathbeamental2910I’ve been running trampslide for the longest on my Druid. Been critiquing as I go. I’m always down to hear other setups of similar interest.
Best part about this build is it completely bypasses the most annoying part of playing any build in this game. Resource. Being able to just completely ignore your resource sounds amazing. Build seems kinda jenk though, mostly with the low health piece. But nonetheless looks strong. Might give it a try in the next couple years if future seasons make the game feel better to play
Sure I was initially interested in this But at the moment there's no point, no reward, no outcome to running super high tier nightmare dungeons: it's just the same old loot that's dropped for the last thirty levels
@6Churches running nightmare dungeons in general aside from glyph xp is literally worthless lol. And the xp buff they gave just makes you weaker faster. The fact that leveling up actively makes you weaker is just dumb. I'm fine with world scaling but they need to make it so leveling up is NEVER a negative
I use this build from Goblin as well, this one is almost exactly the same except it ranks up the earthern bulwark unnecessarily? It doesn't help with the damage according to goblin. Another thing i did differently is i take out Petrify and put points in shred instead, it allows us to move faster/chase enemy across the map, probably an option for dungeon crawling instead of petrify as emergency button.
i don't know if u can replace an aspect but , regarding nature fury there is an aspect that make wold and bear skills counting for tempest and earth , so there is a way to use nature fury with claw. is it worth the investment , i dunno (i don't have the staff yet)
Bro I love this build, I found it from ace and when I first made it I was like wtf did I do. Because I felt 200k hits with pulverize was steady for my level. But I had the cronestaff, and was waiting for....you guessed it Tempest Roar. But after switching and learning how to properly use rotation I hit 2.5 million. And didn't think it was real, but it's real! I also had just gotten butchers cleaver, waxing gibbous, Frostburn, Temerity. The ice boots. Now I'm not using them lol
I never see anyone mention a build around the aspect that consumes poison damage for 290%, you max out poison creeper and companion and poison damage, you can just walk in to big groups pop poison creeper then debilitating roar and everything disappears, then I have pulverize for the moments that poison creeper is on cd. It melts bosses as well, Ive been using this since like level 20, granted im only level 66 but this build hasnt slowed down at all even at 10 levels higher nightmare dungeons
@Santanner2011 thats 8 skillpoints and an aspect u lose for a pretty muich useless poison creeper. the creeper is strong in early leveling but thats about it. u can simply use 60% extra damage with forty or 60% with core skills when u play pulverize anyway. till lvl60 nm dungeons you range one shot anyways if u stack your almost 1000% overpowered damage. u dont need poison creeper or debilitating roar at all.
@@grimreaper1366 Im having massive difficulty leveling druid, it seems like it relies on non-codex aspects a lot. What's your suggested leveling build? Im in WT2 currently level 52.
overcharged only procs off of lightning skills and I have only been seeing these low life croneclaw builds with storm skills. do they count as the same or is there something I am missing that is proccing overcharge?
Stupid question. But how does it work with poison? Does poison damage get applied to your barrier or health? And does damage reduction while injured Stat affect it?
@NeuroticLobster sorry. I didn't word that very well. I meant poison applied to your character from mobs Would damage reduction hold it off from killing you? Or is it applied to your barrier first?
Tried this build at level 85 and failed miserably to outperform pulverize for speedfarming, so if you are like me and still looking for a tempest roar at 87 and above, don't bother even if its just for variety. I'll admit that I did not have all the glyphs up and running so that might have contributed, but even asking around, this is strictly for NM 100 clears, so lvling the glyphs just to play a glyph leveling build seemed quite counterproductive xD Although if ppl start to consistently and (very) easily kill Uber Lilith with it, I will put it back together once I hit 100 just to get that out of the way! ;)
Yeah, because it scales off of Monster Level for damage it's not near as good for Level 100 content, although it's still decent at it, just not as good as other builds. Unfortunatly, Uber Lilith is only Level 100.
I am definitely missing something... how is earthen bulwark procing so much? As far as I can tell, natures fury will only proc a spell in the same category or tier, ie another defensive skill, so wouldn't cyclone armor be the one to proc earthen bulwark?
the Symbiotic aspect on the amulet reduces cooldowns by 12 seconds when Natures Fury procs. Claw also casts Storm Strike due to Crone Staff so every auto attack casts a storm which then has a chance to reduce an Earth skill's cooldown by 12 seconds. Bullwark is the only Earth skill on the bar and/or on CD so it will be the one to be reset.
Todays RUclipsrs= Finds a Awesome build online they would never think of themself.. Switch things around so they can claim it as their own , which results in it being way worse than original just to get a bunch of views... Heres a tip for New gamers , keep a eye on the builds from Unpopular streamers, those are the ones that have something to prove so they put their hearts into making OP builds to get notoriety... Stop following the ones that post 20+ random builds a day that found online from smoL youtubers that they Switch 4 random things that makes the build worse
Noob question…. So I put my Inner beast paragon the same way as shown, but the red for my exploit glyph does not extend out enough for the dexterity to be able to use it.
Put this build on. Paragon and skills match. No life on hit, life on kill, life on anything. Yet anytime I use claw on anything it seems to heal me for big chunks every third or fourth hit. I'm so confused. Anyone else have this problem?
Literally every paragon and skill point is spot on. I take every piece of gear off other than Crone to make sure, and I still heal on hit. If I put storm strike on the bar, no hp on hit. Claw? HP on hit. I'm lost. Help!
I'm building a second druid for different builds... I got ancestal Vasilys, temerity, and insatiable fury... well... all my stuff is pretty decently rolled ancestrals...just need to get the last 17 levels now...
Hi there, thank you for the video, but; 1- i dont understand the function of damage reduction when injured (on the subject of increasing the damage of bulwark) and that we have to enter the dungeon below %35 and stay that way and also that we have to reset it if we accidentally heal? I saw other channels apply the build, deal up to 40-50m of damage and clear up to tier 86+. So what does staying at or below %35 do? 2- If the damage is scaling with barrier generation why arent we using diamonds? Thank you for your time.
Damage reduction while injured is a flat damage reduction over all damage you take, meaning that if you have 80% of it (with basically max rolls), you receive 80% less damage out of ALL damage you take which is actually insane, nothing will one shot you not even mobs from T100. They drop to 35% of their life on purpose because the 'While injured' part applies, well, only when you are 'injured' which is a state that you get at, you guessed it, 35% of your life. Which means they go into the dungeon with 80%~ less damage taken which ensures they don't get insta one shotted
Also only the damage from Earth Bulwark scales with 'Barrier generation', not the actual barrier that it gives (for this, it would be better to roll the stat '+X lvl Earth Bulwark'), and the diamonds give that only to Armor, but for higher level content damage reduction while fortified (you are basically fortified all the time with this build) or even max HP would be more viable than increase the damage of Earth Bulwark which as you can see from the video has plenty of damage on its own
@@pablomorado5578 Thank you, i just wanted to confirm this “while şnjured” is active, it has nothing to do with the damage bug of bulwark, that one only comes from “barrier generation” i believe.
@@pablomorado5578I see, you say that diamonds give no damage multiplier to the bulwarks bug, but the “barrier generation” on items does, is that correct? thank you.
@@Yigitcanakkas I tried to say that the diamonds do indeed give more damage to Earth Bulwark but it's not necessary since it's already powerful enough, different gems like Sapphire or Ruby which give Dmg Reduction while fortified or Max HP are more helpful for higher level dungeons
What do you think about replacing aspect of trampled earth with the aspect that increases damage of skills based on the amount of primary resource you have?
I still lack paragon points but im about lvl 83, gear could be a bit better but got 76% dr while injured and all of the aspects with decent rolls, but i went on a lvl70 nightmare dungeon and got completely deleted, even being lower than 35% hp, i dont think i did anything wrong, bulkward + aa and used the other defensive skills but got deleted, is there something important here that i'm overlooking? I also rarely see dmg going up to 1M with the bulkward hits. I have about 5k max hp just in case that could be a problem?
Why do you not consider the earthguard aspect ??? Gain xx% bonus amount to your next Earthen Bulwark for each enemy you Crowd Control up to a maximum of xx%
Please do a new nature's fury build. Im doing some trampleslide with poison mix, the 30% procs are awesome and im clearing 20 levels above (tier 50-52) being lvl 82 so its viable. Some i can do easier than full wolf/storm with all the uniques, i do get the poison board, nature's board and the spirit board for the extra damage on legendary nodes. Its almost the same as Bulwark excepto with trample and storm/lightning, the thing is to use Tempest Roar so then all your storm skill crits will poison/slow so you get the bonuses from the passives plus you dont even need poison creeper since hurricane will poison everyone :) you can do poison creep though for more poison bonus damage or just Petrify...would like to see your take on this build ,....
I have had the misfortune of running in t4 for quite a while now and no Crone or Tempest Roar... kind of annoying. Hunter's Zenith coupled with Vasily should be good for this build though eh? Making Bulwark free and resetting all the time. Or would it take away too many important aspects?
Ranks into bulwark dosent affect the dammage only the tankyness of the shield your better off putting points else where using crone staff and stacking barrier generation and crit
So I’ve been at this for several days, doing tier 6-10 nightmare difficulty dungeons, and I’m level 61 been grinding ten levels since my journey to get waxing gibbous and still nothing, I need to know, am I gonna get it around my level or is only gonna drop at level 85?
Keep in mind, this is a push build. It scales to level like dog shit if you think you can use it early on and you won't be beating Uber Lileth with it. It's an exploit of a bug that scales to level. I recommend you learn how to actually play the class so you can beat said dungeons and not rely on an exploit of a bugged ability.
Yea, i am not gonna try this out since it seems like a unintentional way of playing and will get hotfixed very soon, but its amazing what people can find.
Ya sad thing is as soon as blizzard sees this nerf like they always do honestly with nerfs takes the fun and enjoyment out of the game u grind so hard for these stays and items and then they see what it dose. Oh can’t have that. Again this just my opinion build looks awesome though good job in ur vid and guide to it
I was pretty excited to see this, but I dislike the idea of having to get my health so low... seems kind of gimicky. Rather have a build I can just use without having to do anything weird. No doubt its strong though, nice research by all parties involved.
This build has given Druid the easiest and fastest Nightmare Tier 100 clear in the game out of all the classes, what more is there to say?
That it's broken and yes it will be fixed...
It's bugged. That's what to say.
@@Vertigo2688which part of the build is bugged?
@@kaa-meh-hadouken6477 the dmg scales with the higher level of dungeons. The higher you go, the crazier it gets. It shouldn't happen.
Edit: scales with your character's level*
@@Vertigo2688 It doesn't scale with higher levels, It scales with your level.
I'm glad you like the build Brother, thanks for the shoutout. We have a new Druid build with Cataclysm coming out, Druid used to be weak in PVP, but with this new build we've defeated all the top leaderboard players. No more barbs and rogues, it can also do t100 and doesn't need bulwark bugged dmg so it's safe from Nerfs.
Where is this new build coming out?
@@connorbonnicksen2385 yes
Can it kill the uber lilith?
goblin, what is proccing the overcharge?
@@connorbonnicksen2385 it's not a bug, was definitely unintended to be stacked this high and focused as a damage skill and is 100% expecting a nerf
I’ve been using the earthen bulwark mixed with my trampleslide build. Natures fury puts in work constantly triggering thunder storm and tornado. Each of the 6 landslides from trample can proc t-storm or tornado, often both. Trample can proc hurricane, and bulwark can proc cyclonic armor. Poison creeper for extra crowd control plus dot. Trample can be used to step out of a bad spot for a reposition leaving a huge landslide in your wake
I've been playing this too. So much fun and feels so powerful.
Yeah did same wher u puts your aspekts?
Any link for a build like this?
im using this build also, and this by far is the most fun of all i think. not boring, and and is
insanely amazing
Need build guide please.
Thanks for posting this video. It saved my druid build since I'm lvl 80 and haven't found tempist roar. Instead basic attack speed buff I put trampled earth on a ring and love all the extra damage trample gives plus a free cast of landslide which then cast more free storm skills. And since basic attacks reduce trample cool down it is always available just like bulwark
Put Diamonds in your armor for increased barrier generation. Also, aspect of retaliation is NOT acceptable over crashstone. It only counts for core skills, which earthen bulwark is not. There is the increased barrier for bulwark one, but I am not sure if that increases its damage or not, so I’d have to test it.
Thank you for sharing this build! I can’t get Tempest Roar to drop (lvl 82) and have been getting a little tired of pulverize so I am going to give this one a go
It sucks ass without really good rolled itens and leveled up gliphys, dont expect much
i have seen a build that uses bulwark like this but does 44million. good on you crediting goblin inc for the build their version is insane.
Have you seen it in a 100 sigil? The damage scales with monster level/hp. You'll only see those numbers in high NM dungeons.
Running this build with no staff using claw and wolf skills count as storm aspect. Saw his video as well and adapted since I can’t get a tempest roar. Nice job explaining it better. Thanks
Issue with using "wolf skills counts as storm" iirc is that it means earthern bulwark could potentially trigger howl, doesn't it?
@@sinteleonother way around. Howl triggers bulwark because wolf skills count as storm skills and a aspect let's you do that. Then use nature's fury so you howl all the time and it almost always gives you bulwark
I suspect all/most crit “multipliers” on the Druid are actually additive.
I leveled a Landslide druid & noticed my damage wasn’t really scaling like it should.
I then unequipped several multipliers to test the difference.
It should have nerfed my crit damage several times over, but I only noticed about a 50% drop in damage… and that’s about where my damage should be if the “multipliers’ were actually additive.
It doesn’t really matter as much when your entire build doesn’t revolve around high crit damage…. But it’s something to keep in mind when making a build.
And for some reason all of necro's crit multipliers are multiplicative. This game need some consistency
@@chunky14222 Ya… I get that not every game developer is a math whiz… but I don’t understand how a dev team as big as Diablo didn’t have at least one guy double-check if all the damage calculators were at least consistent with what is portrayed to the players so we can figure out the damage formulas ourselves.
It’s hard to tell if this is even a bug with certain multipliers or if they used a poor choice of words when describing the damage effect.
All the multiplicative modifiers are as advertised. But not all of them are global. Most multipliers from skill trees are not global, they multiply something specific inside of the calculation. As opposed to global modifiers like most Keystone abilities and many Aspects that multiply everything at the end of the calculation.
As an example a 30x modifier to critical damage won't apply to all sources of critical damage. Crit vs burning, crit vs poisoned etc will be added to the total after generic crit damage modifiers are multiplied by 1.30
@@justicegibson6793 No they are not, especially for crit damage. For example:
- listed as (+) but is multiplicative, such as aspect of serration
- listed as (x) but is addictive, such as the sprit boon passive of druid and the grizzly rage aspect
- listed as (x) and is actually multiplicative, such as the sacrifice passive of golem
Right now the only way for you to know how a crit damage modifiers work in aspects/passives/paragon is to test it out yourself.
Gonna play my first Druid when S1 starts. So far have done Sorc for the first playthrough now doing Rogue which I'm having so much fun with.
After seeing multiple people do a video on some variation of this build and how powerful it is and using it myself i definitely believe that barb and minions will be nerfed next patch for sure
Nerf minions? Why would they do that? No summon necro has done t100 or uber lillith.
It’s a joke bro
@@mattr.1804 r/Woosh
@@mattr.1804 we all take Ls sometimes little bro
😆😅🤣😂🥲
I was enjoying most of the bulwark build for a good while (taking 30 minutes to kill Butcher one night was not as fun) but I recently changed to try the bulwark/trampleslide build and I find it fun to play and easier to go back and forth between then the other builds.
Build for this please?
Ranks into Bulwark don't actually enhance the damage of the ability - it's purly scaled off of the stat "Barrier Generation"
I've been wondering about this too cuz i got inconsistent answers.
So gems do nothing for the damage too right?
@@Ventus_S Barrier Generation% gives you a bigger Barrier = Bigger Boom / Ranking up Bulwark on items giving +x to the skill =/= Good.
Boost the Barrier Gen% on affixes.
Ranks increase the shield which when lowering life increases the damage proc.
@@GilgameshGDLK But Bulwark skill level gives higher % of barrier no?
@@GilgameshGDLK It does as it increases the value of the shield
Can’t help but be jelly other classes have multiple builds / options.
Flicker Strike, Pulverize, Tornado, Lightning Storm, now this.
Meanwhile on Necro - we’ve got bone spear. I mean… people are trying to get infinimist + Shadow or Bone Spirit to work. It’s speed and DPS especially against single target is… lacking thus far.
Blood and Summon aren’t even in the conversation.
Glad to see something’s going right for some though, lol.
Yeah, feels like druids have the most variety of builds. You also forgot trample slide build.
@@ag4759 lol rub it in why don’t ya :P
Inifimist is clearing t100 so is bone spirit they aren't try to make them work they just do
Blood isn't in the conversation? That one guy is hitting for 112 million with blood...
@@darkvoid88 “That one guy”. And uh… idk if you know, but blood lance with enough attack speed and cascading damage against high HP targets + defense aura minions will not only lag out your dungeon… but other dungeons. For minutes.
I don't wanna get hurt so I'll max out my defense build right here
Stg!! I’m like isn’t there an anime about this lol
Hrmf, try doing a nightmare 75 with a bone build on the Necromancer. Everything will kill you 😂
Call it the bofuri build 😂
If only Druid was a cute anime girl rather than a big chonky boy😂
@@ImSharingaanyeah would be nice if we could play any body type with any class
If I remember correctly Goblin said that increasing rank in Bulwark does not increase it's damage.
It does not. It scales with Earth aspects, Barrier Generation, and Monster Level.
It decreases cool down
@@irishluckk Cool down on gear is enough. You don't need any more than that.
It gives more barrier which is more hp. Especially on low life bulwark since your barrier is your health. It doesn’t affect cooldown
I've been using a build very similar to this, with Pulverize instead of Roar and Storm Strike in place of Claw, since I don't have the staff, and it's incredibly fun. My biggest gripe with the standard Pulverize build is it's boring; you use Pulverize until you run out of spirit, then you use your spirit builder, and if you're in trouble you use Trample or Roar. With this build, the CD reduction means there's always something meaningful for me to do, even if I'm out of spirit.
With a max rolled umbrella aspect and the aspect that makes your earth skills apply a slow, you rarely ever run out of spirit unless you are fighting a boss
So... I've been running this build since near launch after I got down to natures fury... You want to know a really wild setup I've invented into this.. put an aspect in that makes your werewolf/werebear skills trigger for natures fury, then put the aspect in that makes trample an earth skill.. natures fury will proc your trample which will proc landslides which will proc tornados and lightning storms...
Absolute chaos on the screen, and a ton of fun as well as big bulwarks hitting. Just try to hit the trample between enemies instead of at them. Also useful for speeding through dungeons and still hitting hard.
Also make a push to toggle macro for bulwark and hurricane to save your keyboard/mouse when you initiate.
Kinda surprised it took people so long to find this build. Guess people saw Goblins inc video :)
this is just an amazing setup. well done. I've been subscribed to you for a few weeks now and your videos are just great. I built Necromante to lvl 100 thanks to your videos. Now I'm taking Druid and also based on all the movies. Keep it up . Regards
Just received a crone today so thought I'd try this, next NM dungeon I ran dropped a 22% dr while injured /+1 envenom / 9% armor in werewolf amulet... rerolled another useless stat to get 4.3% cdr . I'll consider that a win!
"Cotton's got a new build? Well I'm fiddling with werewolf anyway after finishing my bear, lets check this out." 5 minutes later " Wait, there is an item to let me proc vulnerable with claws?! GIMME!!" lmao. Really cool build idea. Shame you can't get it to run off the earth bear setup. Bear Druid is the absolute coziest time I've had leveling in this game. Even with just a couple trash legos I gave zero figs about anything in my way until level 80 or so. Werewolf so far has me rabidly attacking everything in a shear panic, trying not to die by stealing life back. I love the build variety, but it sucks when you're pushing the shifter aesthetic and you're forced to use an elemental skill to proc the single biggest damage multiplier other than crit in the game.
Finally i can stop farmimg for tempest roar!! - now i need to farm for 6/7 god rolled pieces instead! 😂
The build is multitudes better with tempest roar
@@user-oq8zu8gl4y Curious to know how ? I run this build but also have Tempest Roar would like to know what benefits I'd get
@@pablomorado5578 Goblin uses it in his build and he says it is better with Tempest Roar.
@@user-oq8zu8gl4ywith the low life version. You should not use tempest roar. But full life version is better with tempest roar if u have best in slot one hand and totem, otherwise no tempest roar.
@@pablomorado5578Tempest Roar allows for much better survivability by healing with hurricane. It also allows hurricane to apply poison, meaning you can replace poison creeper with cyclone armor for even more healing, damage reduction, poison, and it procs Natures fury unlike Poison Creeper which results in more Bulwark resets
Even at full life I still deal 1.5m crits at level 65.. this build absolutely slaps, I went from maybe 200_300k dmg to one tapping mobs, it’s slow but efficient
Same here, I went from 200k hits with pulverize to this build critting 2millions. Definitely fun, I'm just a freight train
Hi, just wondering how do you make your poison creeper reset its cooldown? it doesnt seem to reset with nature fury passive. Thanks!
The spirit boon
@@phuongdu5400 thank you!
I have been using a version of this build, but I go down the earth spike tree and add the turn earth spike into a line. The CD on that is bypassed when procing vs casting, and because storm is rooting them they are now also stunned. The line ensures most of any group is stunned unless or until they are immune.
Nice this build seems ALOT easier to grind for than the pulverize build. Maybe that’s because I got the crone already so ima try this out after work. I am curious can you do a video on a companion Druid? The unique pants that turn your wolves into storm wolves with the storm howl with the other aspect that turns your wolfs into werewolf’s and then the other aspect that grants you another companion. I feel like there has to be some potential there. Anyways good stuff.
There are some caveats though. you really really need high total DR while injured and good cooldown on helm and amulet. Besides that the build only shines in pushing high nightmare. For helltide and blitzing through normal or lower lvl nightmare dungeons its much slower than other builds because the AoE is small and you relay on proc chances.
The best to grind is the shred build. Its not the best overall, but its by far the fastest to get to level 100 and level up the glyphs
@@Kimera92 I wish I could. I got everything for it even the waxing gibeous or whatever it’s called and I just need the tempest roar helm. I grind nm dungeons 45-50 but have not got it but have got multiple Vasilys prayers and others…
@@TheWoelrat yeah I definitely won’t switch right away until I get the gear for it I’m gonna grind with my pulverize build. I’ve seen damage reduction pants a lot but I’ve always sold them but now that I know what I’m looking for I should find a pair within a couple dungeons hopefully.
Druid was already the best class. Had the most viable end game builds of them all. The Barbarian is great, and might actually be better if you only consider the class has two, or *maybe* three high end builds, but the Druid just offers more playstyles and are also extremely easy to level after around level 40. You can take on enemies that are ten levels higher without breaking a sweat.
Also, the reason people believe the top "meta" builds are the only builds that matter is because they don't know about other builds that are actually doing better in the higher NM tiers. Mainly because not many people played them and they also weren't getting the spotlight. Plus they might require a lot more gear and specific affixes, so you don't really see them until more people are playing and get the gear they need to try new things. This build for example is a variation of one that's been around for weeks now that was actually better than Pulverize and Tornado.
This build I've made is super strong on druid..creeps..wolf's with the aspect that makes them werewolves gives it rabies. Then get the aspect that gives them stormstrike. Demoralizing roar as wolf aspect. Grizzled rage as wolf aspect. Claw as stormstrike and shred that procs crit after hits. This build is strong
Try Lupine Crone-generator build it's really fun.
It's melting bosses.
Couldn’t find this. What is it?
If you don't have the crone staff can you just use storm strike?
That's what I was thinking. I don't see anything that requires the Crone Staff aside from a slight poison application; just substitute Storm Strike to proc Nature's Fury and spend the extra skill points elsewhere.
Question. What is the purpose of buying "Storm Strike" and its passives? Wouldn't those points be better spent somewhere else? Thank you.
NVM, forgot about the chrons unique ability, duhhhh
Thank you this build is so fun ♥
This would be fun if, I could save builds and also it didn't cost a fortune fortune to respec as the higher levels.
Do like the tornado wolf though
I would love to see a landslide/trample build (is the one i actually did on my own but has clearly more to offer): landslide hitting twice, trample creating an insane amount and symbiotic aspect to spam trample gives insane mobility and aoe damage.
im a level 100 druid that has used that build since like level 50 and i hot consistent millions if you want some tips?
@@deathbeamental2910I’ve been running trampslide for the longest on my Druid. Been critiquing as I go. I’m always down to hear other setups of similar interest.
@@deathbeamental2910 yes please post your build
Best part about this build is it completely bypasses the most annoying part of playing any build in this game.
Resource. Being able to just completely ignore your resource sounds amazing.
Build seems kinda jenk though, mostly with the low health piece.
But nonetheless looks strong. Might give it a try in the next couple years if future seasons make the game feel better to play
Sure
I was initially interested in this
But at the moment there's no point, no reward, no outcome to running super high tier nightmare dungeons: it's just the same old loot that's dropped for the last thirty levels
@6Churches running nightmare dungeons in general aside from glyph xp is literally worthless lol.
And the xp buff they gave just makes you weaker faster. The fact that leveling up actively makes you weaker is just dumb.
I'm fine with world scaling but they need to make it so leveling up is NEVER a negative
There are plenty of resourceless builds if you know where to look. Druid also has trampleslide which doesn't use resource for instance.
@sinteleon there are a handful but most use core skills. Especially not many that don't require very specific things to function
I use this build from Goblin as well, this one is almost exactly the same except it ranks up the earthern bulwark unnecessarily? It doesn't help with the damage according to goblin. Another thing i did differently is i take out Petrify and put points in shred instead, it allows us to move faster/chase enemy across the map, probably an option for dungeon crawling instead of petrify as emergency button.
It gives more barrier with ranks in bullwark since the barrier is your health pool now.
Saw Rob playing this build on stream. Guy who made this is a god.
Love the build! But why the aspect with bonus damage to core skills when fortified? if you don't use any core skills?
i don't know if u can replace an aspect but , regarding nature fury there is an aspect that make wold and bear skills counting for tempest and earth , so there is a way to use nature fury with claw. is it worth the investment , i dunno (i don't have the staff yet)
I might reroll this right now i have the amulet and staff
Finally was able to pu let this all together… and let me tell ya I love it !! So fun
Thanks for this build.
Retaliation aspect says that it only boosts Core Skill dmg, with bulwark not being a core skill wouldn't it be unaffected?
Bro I love this build, I found it from ace and when I first made it I was like wtf did I do. Because I felt 200k hits with pulverize was steady for my level. But I had the cronestaff, and was waiting for....you guessed it Tempest Roar. But after switching and learning how to properly use rotation I hit 2.5 million. And didn't think it was real, but it's real! I also had just gotten butchers cleaver, waxing gibbous, Frostburn, Temerity. The ice boots. Now I'm not using them lol
I never see anyone mention a build around the aspect that consumes poison damage for 290%, you max out poison creeper and companion and poison damage, you can just walk in to big groups pop poison creeper then debilitating roar and everything disappears, then I have pulverize for the moments that poison creeper is on cd. It melts bosses as well, Ive been using this since like level 20, granted im only level 66 but this build hasnt slowed down at all even at 10 levels higher nightmare dungeons
let us know when you are clearing nm 60+ with it
@Santanner2011 thats 8 skillpoints and an aspect u lose for a pretty muich useless poison creeper. the creeper is strong in early leveling but thats about it. u can simply use 60% extra damage with forty or 60% with core skills when u play pulverize anyway. till lvl60 nm dungeons you range one shot anyways if u stack your almost 1000% overpowered damage. u dont need poison creeper or debilitating roar at all.
@@grimreaper1366 Im having massive difficulty leveling druid, it seems like it relies on non-codex aspects a lot. What's your suggested leveling build? Im in WT2 currently level 52.
And that's when poison creeper fall off😂. I'm loving it when lvling too. Untill I can't kill fast enough then I have to switch to a new build
@@Three60Mafiagamble totems they can only roll with offensive aspects
overcharged only procs off of lightning skills and I have only been seeing these low life croneclaw builds with storm skills. do they count as the same or is there something I am missing that is proccing overcharge?
Why the dislikes? The build is freaking busted! Thx mate!
Stupid question. But how does it work with poison? Does poison damage get applied to your barrier or health? And does damage reduction while injured Stat affect it?
You apply poison to enemies to activate the Paragon node, Poison also Slows
@NeuroticLobster sorry. I didn't word that very well. I meant poison applied to your character from mobs Would damage reduction hold it off from killing you? Or is it applied to your barrier first?
Have a question where do i find the helm or is it an Aspect or transmog? Because i cant find it anywhere
For the first time, I have have every ingredient required for a build.. The remainder of my sanity thanks you for your service haha
Tried this build at level 85 and failed miserably to outperform pulverize for speedfarming, so if you are like me and still looking for a tempest roar at 87 and above, don't bother even if its just for variety. I'll admit that I did not have all the glyphs up and running so that might have contributed, but even asking around, this is strictly for NM 100 clears, so lvling the glyphs just to play a glyph leveling build seemed quite counterproductive xD Although if ppl start to consistently and (very) easily kill Uber Lilith with it, I will put it back together once I hit 100 just to get that out of the way! ;)
Yeah, because it scales off of Monster Level for damage it's not near as good for Level 100 content, although it's still decent at it, just not as good as other builds. Unfortunatly, Uber Lilith is only Level 100.
As they said this isn't a speedfarming build.
Might have to try this build since I can’t pull tempest roar anyway
I am definitely missing something... how is earthen bulwark procing so much? As far as I can tell, natures fury will only proc a spell in the same category or tier, ie another defensive skill, so wouldn't cyclone armor be the one to proc earthen bulwark?
the Symbiotic aspect on the amulet reduces cooldowns by 12 seconds when Natures Fury procs. Claw also casts Storm Strike due to Crone Staff so every auto attack casts a storm which then has a chance to reduce an Earth skill's cooldown by 12 seconds. Bullwark is the only Earth skill on the bar and/or on CD so it will be the one to be reset.
Todays RUclipsrs= Finds a Awesome build online they would never think of themself.. Switch things around so they can claim it as their own , which results in it being way worse than original just to get a bunch of views... Heres a tip for New gamers , keep a eye on the builds from Unpopular streamers, those are the ones that have something to prove so they put their hearts into making OP builds to get notoriety... Stop following the ones that post 20+ random builds a day that found online from smoL youtubers that they Switch 4 random things that makes the build worse
Noob question…. So I put my Inner beast paragon the same way as shown, but the red for my exploit glyph does not extend out enough for the dexterity to be able to use it.
Level the glyph up to 15 thattl fix it
why do you NEED to have the damage reduction while injured? i dont see the benefit when you can put into dmg reduction while fortified?
This is pretty much the build I am running. I still have a tier 3 Crone, but I can still nightmare dungeons 15 levels above me.
hi I was wondering how does this build compare to the lightning storm druid build?
is it possible to adapt for lilith ? I m able to do P1 with tornado but wanna try other build
is the shield fat enough to tank a hit from uber lilith's waves?
Put this build on. Paragon and skills match. No life on hit, life on kill, life on anything. Yet anytime I use claw on anything it seems to heal me for big chunks every third or fourth hit. I'm so confused. Anyone else have this problem?
Literally every paragon and skill point is spot on. I take every piece of gear off other than Crone to make sure, and I still heal on hit. If I put storm strike on the bar, no hp on hit. Claw? HP on hit. I'm lost. Help!
@@BrentNeal1979 what about the boons
@@XxAtomic646xX Ah, you're a genius. Can't believe I forgot about that. Thank you!
I went with Shred over Poison Creeper for the mobility. being able to hop out of a pack is just too good for me
I still most want to see a changelings debt build, it's just such a neat aspect
Do you think this will still work on season one? Finally got all the stuff I need for it
I'm building a second druid for different builds... I got ancestal Vasilys, temerity, and insatiable fury... well... all my stuff is pretty decently rolled ancestrals...just need to get the last 17 levels now...
Lose temerity it falls off so hard get 4 defensive rolls on pants and chest
Please correct me if I am wrong, but the retaliation aspect only applies to core skills and wouldn't be optimal here, right?
Correct, it's Core only
Hi there, thank you for the video, but;
1- i dont understand the function of damage reduction when injured (on the subject of increasing the damage of bulwark) and that we have to enter the dungeon below %35 and stay that way and also that we have to reset it if we accidentally heal? I saw other channels apply the build, deal up to 40-50m of damage and clear up to tier 86+. So what does staying at or below %35 do?
2- If the damage is scaling with barrier generation why arent we using diamonds?
Thank you for your time.
Damage reduction while injured is a flat damage reduction over all damage you take, meaning that if you have 80% of it (with basically max rolls), you receive 80% less damage out of ALL damage you take which is actually insane, nothing will one shot you not even mobs from T100. They drop to 35% of their life on purpose because the 'While injured' part applies, well, only when you are 'injured' which is a state that you get at, you guessed it, 35% of your life. Which means they go into the dungeon with 80%~ less damage taken which ensures they don't get insta one shotted
Also only the damage from Earth Bulwark scales with 'Barrier generation', not the actual barrier that it gives (for this, it would be better to roll the stat '+X lvl Earth Bulwark'), and the diamonds give that only to Armor, but for higher level content damage reduction while fortified (you are basically fortified all the time with this build) or even max HP would be more viable than increase the damage of Earth Bulwark which as you can see from the video has plenty of damage on its own
@@pablomorado5578 Thank you, i just wanted to confirm this “while şnjured” is active, it has nothing to do with the damage bug of bulwark, that one only comes from “barrier generation” i believe.
@@pablomorado5578I see, you say that diamonds give no damage multiplier to the bulwarks bug, but the “barrier generation” on items does, is that correct? thank you.
@@Yigitcanakkas I tried to say that the diamonds do indeed give more damage to Earth Bulwark but it's not necessary since it's already powerful enough, different gems like Sapphire or Ruby which give Dmg Reduction while fortified or Max HP are more helpful for higher level dungeons
Does Aspect of Retaliation work for you? You are not using a Core Skill, right?
how can i switch off the blood around the screnn while injured? thx
turn off hit flashes in gameplay
What do you think about replacing aspect of trampled earth with the aspect that increases damage of skills based on the amount of primary resource you have?
This is a much better option from my use of it. Some movement ability but with Aspect of Trampled Earth gives you landslides that reset Bulwark.
How much did it cost before you got all the rolls you wanted? Is there an easier way than just spending more and more?
I still lack paragon points but im about lvl 83, gear could be a bit better but got 76% dr while injured and all of the aspects with decent rolls, but i went on a lvl70 nightmare dungeon and got completely deleted, even being lower than 35% hp, i dont think i did anything wrong, bulkward + aa and used the other defensive skills but got deleted, is there something important here that i'm overlooking? I also rarely see dmg going up to 1M with the bulkward hits. I have about 5k max hp just in case that could be a problem?
Why do you not consider the earthguard aspect ???
Gain xx% bonus amount to your next Earthen Bulwark for each enemy you Crowd Control up to a maximum of xx%
Please do a new nature's fury build. Im doing some trampleslide with poison mix, the 30% procs are awesome and im clearing 20 levels above (tier 50-52) being lvl 82 so its viable. Some i can do easier than full wolf/storm with all the uniques, i do get the poison board, nature's board and the spirit board for the extra damage on legendary nodes. Its almost the same as Bulwark excepto with trample and storm/lightning, the thing is to use Tempest Roar so then all your storm skill crits will poison/slow so you get the bonuses from the passives plus you dont even need poison creeper since hurricane will poison everyone :) you can do poison creep though for more poison bonus damage or just Petrify...would like to see your take on this build ,....
I have had the misfortune of running in t4 for quite a while now and no Crone or Tempest Roar... kind of annoying. Hunter's Zenith coupled with Vasily should be good for this build though eh? Making Bulwark free and resetting all the time. Or would it take away too many important aspects?
Can I do this before I get the unique staff and just storm strike?
Not really, it won't be consistent enough.
Ranks into bulwark dosent affect the dammage only the tankyness of the shield your better off putting points else where using crone staff and stacking barrier generation and crit
Been using this build over a week now and it’s better than every other Druid build by far.
Apart from bossing it’s so bad :(
I'm trying to level with a druid.
Without Crone's staff , would this build even be viable while farming for it?
I not understand where or how char while injured get some buffs, can someone explain to me?
So I’ve been at this for several days, doing tier 6-10 nightmare difficulty dungeons, and I’m level 61 been grinding ten levels since my journey to get waxing gibbous and still nothing, I need to know, am I gonna get it around my level or is only gonna drop at level 85?
someone else whos been looking at this build for a long time is screamheart hes had this build in the works for the last few months
few months? lmao the game has been out one month...
Hardest part about this is getting a nicely rolled Amulet
My lvl 71 build has almost same attack power and more armor, guess I won’t be expecting to go up much more
Keep in mind, this is a push build. It scales to level like dog shit if you think you can use it early on and you won't be beating Uber Lileth with it. It's an exploit of a bug that scales to level. I recommend you learn how to actually play the class so you can beat said dungeons and not rely on an exploit of a bugged ability.
What’s the reason for adding that mostly empty paragon board?
Do you guys find or come up with any builds yourself or theory craft or do you just wait for others to post them and then copy and paste?
Yea, i am not gonna try this out since it seems like a unintentional way of playing and will get hotfixed very soon, but its amazing what people can find.
Why do i get health each time i attack?
Ya sad thing is as soon as blizzard sees this nerf like they always do honestly with nerfs takes the fun and enjoyment out of the game u grind so hard for these stays and items and then they see what it dose. Oh can’t have that. Again this just my opinion build looks awesome though good job in ur vid and guide to it
you don't use core skills the fortify aspect doesn't do anything?
is the crone needed for this to work?
yes
Is this playable without the crone?
How do you keep your hp low?
I was pretty excited to see this, but I dislike the idea of having to get my health so low... seems kind of gimicky. Rather have a build I can just use without having to do anything weird. No doubt its strong though, nice research by all parties involved.
I don't understand how the unique staff ties into the bulwark build. Wouldn't it be easier to just use a totem?
Dude can you create a new satisfying poison build?
This build can play with party?
im level 100, and have all my paragon points unlocked from renown but i cannot get to the last glyph??? Would anyone know a reason why?
How viable is it without high cool down reduction rolls?