Another 5 tips to take your SF6 game to the next level

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  • Опубликовано: 10 апр 2024
  • Ken players do NOT know their own damage smh
    Find my stuff:
    / broskifgc
    / broskifgc
    #sf6 #streetfighter6
  • ИгрыИгры

Комментарии • 121

  • @jcarlo1106
    @jcarlo1106 Месяц назад +285

    After the set with MenaRD at Red Bull kumite I’ll listen to anything you tell me.

    • @mommabison1457
      @mommabison1457 Месяц назад +36

      This goes so hard, the only person to give Mena a hard time during Kumite

    • @yass8483
      @yass8483 Месяц назад +20

      That set was legend 😁

    • @dexteryap5
      @dexteryap5 Месяц назад +1

      EXACTLY BRO!

    • @monk4459
      @monk4459 Месяц назад +1

      😂😂😂

    • @BronzeAgePepper
      @BronzeAgePepper Месяц назад +3

      ​@@mommabison1457 and with "trash tier" AKI against "braindead/robbery tier" Luke

  • @ricniclas
    @ricniclas Месяц назад +68

    If your opponent perfect parries your safe jump, you are left -2. They almost always try to back throw you into the corner, so after being parried, try going for a grab punish if available (things like instant air legs, instant dive kick, jump cancel command grab, and so on)

  • @Chumbledore
    @Chumbledore Месяц назад +39

    Only real broski twitch fans know how many takes the Ken combo took.

  • @G0rgar
    @G0rgar Месяц назад +38

    I really wish there was a way to share dummy recordings. If I could just download all the drills people talk about instead of recording them myself I'd probably do way more of it.

    • @mele1024
      @mele1024 Месяц назад +6

      Wow I was just talking about this with my training partner. Would be so helpful.

    • @thejokergotham384
      @thejokergotham384 Месяц назад +4

      Idk why thats not a thing already at least a step by step on how to set the dummy

    • @Mugen123456789
      @Mugen123456789 Месяц назад +3

      Not a bad idea. I would love to have a saved list of drills I can just pull up when I need. The game already does it with its own drill setups as well

  • @PrincipalSkinner3190
    @PrincipalSkinner3190 Месяц назад +17

    Imagine having enough reaction to add an extra button in before DI 😂. I'm too worried about even landing the counter DI.

    • @CodyDavidHolmes
      @CodyDavidHolmes Месяц назад +7

      You know I've noticed that the extra button buys you a little more time actually. I would still suggest plinking it regardless.

  • @thehobojarpen
    @thehobojarpen Месяц назад +36

    Another tip to take your game to the next level: Drop Manon if she's your main 😔 😟 🙁

    • @hjblacdes61
      @hjblacdes61 Месяц назад +3

      Manon needs help

    • @lolozo214
      @lolozo214 Месяц назад +4

      Give her a plus on block move please Capcom 😢

    • @jennytulls5438
      @jennytulls5438 Месяц назад +2

      manon is my main :( patiently waiting for her season 2 buffs because she cant feasibly get worse

    • @manuelsputnik
      @manuelsputnik Месяц назад +1

      Based suggestion.

    • @anouar9169
      @anouar9169 Месяц назад

      Keep crying, take exemple on gief players

  • @sofiane99
    @sofiane99 24 дня назад +2

    Thanks dude!!!! So informative. Really need more of these! Keep it up

  • @LAAV69
    @LAAV69 Месяц назад +4

    Manon players: jazz music stops

  • @mattpk1609
    @mattpk1609 Месяц назад +23

    I have NEVER seen the shorter Jamie ult into drink. What the heck.

    • @oh-no-its-clara7574
      @oh-no-its-clara7574 Месяц назад +5

      pre patch that version would leave you -1 in the corner, so most of the time people just took the oki there instead of giving up a turn for a drink

  • @Joseph-cx4eg
    @Joseph-cx4eg Месяц назад +181

    Nah bro take the Raid sponsorship, get that money we’ll just skip the ad

    • @ZeludeRose
      @ZeludeRose Месяц назад +57

      Nah, israeli company, don't

    • @Joseph-cx4eg
      @Joseph-cx4eg Месяц назад +35

      @@ZeludeRose Was not aware of that.

    • @aledantih6524
      @aledantih6524 Месяц назад +20

      ​@@ZeludeRose very true, don't give em money

    • @carldalord
      @carldalord Месяц назад +1

      @@ZeludeRosebrother, what?

    • @michaelmcdonald2005
      @michaelmcdonald2005 Месяц назад +10

      @@carldalord What's there to be confused about? Supporting genocide is bad

  • @MrRyu45
    @MrRyu45 Месяц назад +5

    I did not know guard break DI stun scaled until today.

  • @GuillermoLC
    @GuillermoLC Месяц назад +2

    The fireball perfect parry + drive rush right after is an incredibly good tip 🔥

  • @MFGeedorah47
    @MFGeedorah47 Месяц назад +3

    Hello Mr. Broski, just a heads up you can neutral or forward/back jump several level 1 supers on reaction during the screen freeze and make them even more minus on whiff than what you showed in the video here, it also helps when you are in chip range and can't afford to block them or if you wanted to side switch

  • @WeedSmoker69
    @WeedSmoker69 Месяц назад +8

    Broski is a true scientist. I think he's the best at teaching general tech like this. There's no theory, nothing abstract, just techniques to optimize your play in certain situations.

  • @magusomnius3201
    @magusomnius3201 Месяц назад +7

    Thanks for the tech Broski!
    You're a true Bro.

  • @saado99
    @saado99 Месяц назад +1

    I like the last point a lot, people don't optimize super punishes. Another thing people don't do, and Nemo has talked about it, doing meter optimal combos. For a lot of these supers you can start off with a drive impact, this builds 30% but also scales the combo to cram in a lot of hits. In many cases you can build close to a bar.

  • @HawtDawg420
    @HawtDawg420 Месяц назад +2

    11:36-11:42 This got me to laugh WAY too loud! 🤣

  • @blooskei5388
    @blooskei5388 Месяц назад

    I don’t even play 6 much anymore, but I’ll always watch some good Broski content

  • @exquisitestatues
    @exquisitestatues Месяц назад +1

    great tips

  • @barnablaze4052
    @barnablaze4052 Месяц назад

    In this situation, 12:18, can you do light rising uppercut before DI hits to jump over Ken?

  • @cosimany
    @cosimany Месяц назад +7

    damn perfect parry os was new to me... jeez broski, you're really a broski! awesome video.

  • @zergtoss1
    @zergtoss1 Месяц назад

    I subscribed to support what you say 😂

  • @emilianoditullio981
    @emilianoditullio981 16 дней назад

    Regarding PP option select , it's a read or do you react at JP stand HP ?

  • @starbutter2730
    @starbutter2730 25 дней назад

    When you parry are you holding back? I wasnt sure when you were showcasing the os

  • @2centstudios
    @2centstudios Месяц назад +1

    16:05 today we learned that Broski hates grapplers.
    And Jamie.

    • @60fpspeasant84
      @60fpspeasant84 Месяц назад +1

      More like Capcom is the one hating grapplers and Jamie.

  • @McMeatBag
    @McMeatBag Месяц назад +1

    TIL that blocking DI stun scales down damage

  • @evilded2
    @evilded2 Месяц назад

    14:41 what about with a blockstring pre stun for extra chip?

  • @rexpro02
    @rexpro02 Месяц назад

    Love misc. tip videos ❤

  • @PomadaGaming
    @PomadaGaming Месяц назад

    Woo more broski tips. Game game

  • @darkmensag
    @darkmensag Месяц назад +4

    Broski have the best tip

  • @duvalpenny100
    @duvalpenny100 Месяц назад +1

    I'm currently 17XX MR and thought I knew most tech but this is eye opening. Learned a ton. Thanks Broski.

  • @Windraesa
    @Windraesa Месяц назад

    about using your install during heavy plus frames on whiffed super.
    I have never been rage quit on more than after doing this. So sure it's optimal but beware the rage quit haha.

  • @ttttoasty
    @ttttoasty Месяц назад

    6:19 does anyone have any tips on executing this on a stick? I feel like its impossible for me

  • @sshuckle
    @sshuckle Месяц назад

    I like to disrespect drink on Lily and Gief SA3 but I never knew you could do that for Manon SA2. Thank you broski
    edit - I watched more of the video and didn't see there were more supers👁

  • @Kasai_AU
    @Kasai_AU Месяц назад

    22:28 Why ya gotta do this to me man? 😢

  • @daniellekelli6265
    @daniellekelli6265 Месяц назад +1

    when is the right time to take damage to prevent yourself from burning out?

    • @evilweevle
      @evilweevle Месяц назад +1

      When blocking will burn you out

  • @mattrushworth7234
    @mattrushworth7234 Месяц назад

    I'm everyone. Let's go!

  • @evanvandeneinde7095
    @evanvandeneinde7095 Месяц назад +8

    To be fair to the manon tip. Nobody in their right mind playing manon uses that move, its terrible as a reversal, it wastes 2 bars of super, doesnt always get the hits it should.

    • @shaunmcisaac782
      @shaunmcisaac782 Месяц назад +9

      It was patched, should now "work" when the L2 hits instead of the opponent falling out of the combo half the time

    • @iamlyth
      @iamlyth Месяц назад +2

      @@shaunmcisaac782yeah but you can just forward jump over it post patch and not get caught in it. You’ll always land behind Manon and get the easiest punish counter of your life

    • @kuaikukia
      @kuaikukia Месяц назад

      I think it depend on situation. Manon lvl 2 can still good to caught opponent love doing meaty fireball from certain range.

    • @lykanzinha
      @lykanzinha Месяц назад +2

      Every manon pro use lvl2 most than lvl 3

  • @Emiridian
    @Emiridian Месяц назад

    200,000 years took my ass out 😂

  • @polkunus
    @polkunus Месяц назад +1

    It kinda fucking blows that nearly none of this applied to manon

  • @metalerojarcor
    @metalerojarcor Месяц назад

    to add to the list: dhalsim's lvl3 is -62 and guile's lvl 3 -59

  • @Boyzby
    @Boyzby Месяц назад

    How the hell were people supposed to know getting stunned while blocking scales the damage after? I looked a little at the things the game has in the guides and was actually impressed it talked about footsies, but I'd be surprised if something like this was in there as well.
    I thought this before, but it's weird hearing an actual human being go "It makes me want to throw a controller out of rage because people aren't being optimal".

    • @Layth01
      @Layth01 Месяц назад +2

      It's an exaggeration, don't take everything so seriously. Also regarding your first point, that's why people lab, game can't teach you what to do in every single scenario for every single character.

  • @Cinderkin
    @Cinderkin Месяц назад +2

    You didn't need to teach people how to beat Manon fam... She's bad enough lol.

  • @TheCarnivaI
    @TheCarnivaI Месяц назад

    How in the fuk do you remember all of these combos for all these characters

  • @Nsd619
    @Nsd619 Месяц назад +1

    Is there a way to set dummy in burnout state permanently so you can lab? I can’t seem to figure it out.

    • @ZachHenke
      @ZachHenke Месяц назад +4

      Go to parameter settings, however over the drive gauge of the opponent and hit (on PS5) triangle. Then go to drive gauge options and set it to fixed.

    • @Nsd619
      @Nsd619 Месяц назад +1

      @@ZachHenkethank you lord

  • @h2_
    @h2_ Месяц назад

    Tip 5, hmmm. Deejay maracas 88/95/168f minimum depending on where his superbar is... I'll keep dreaming

  • @The_Nei
    @The_Nei Месяц назад

    In my completely (Ma)non-biased view, you should take out that last tip, it's no good I promise

  • @atDeathMetalMods
    @atDeathMetalMods Месяц назад

    That anti-shadowlegend-deal is the best deal ever. Please, hate-subscribe, folks!

  • @jdaze32
    @jdaze32 Месяц назад +2

    So I understand the purpose of showing off how to punish properly for super combos but do you really have to do it to my nan the worst character in the game and teach people how to punish something that she only had to escape

    • @shaunmcisaac782
      @shaunmcisaac782 Месяц назад

      It is strange how many supers in this game are full jump in punishes (or whatever is optimal) OB.
      In SFV, pretty sure it was only Abigail's CA that was -105 OB

  • @mattmalco10
    @mattmalco10 Месяц назад +3

    " you are a ken player"
    *i immediately vomit*

  • @sf6288
    @sf6288 Месяц назад

    I think if mena take blanka 5_1 maximum

  • @CptPilgrim
    @CptPilgrim Месяц назад

    To point 4: Ken might not kill you after the blocked DI. But he might throw you and then go for the DI sequence afterwards and kill you. Block loses to throw, so blocking is not the universally correct answer, is it?

  • @pandabs6845
    @pandabs6845 Месяц назад

    17:11 I did this with Jamie and I was to kill

  • @LeDanc
    @LeDanc Месяц назад

    You're messing with piwers you do not comprehend. Raid has long reached a state of ultimate power you can not refuse their offers for much long

  • @bigjc5546
    @bigjc5546 Месяц назад +8

    136 views in 6 minutes, bro's up
    Honestly these types of comments are so annoying. Anyways broski you're the chillest sf youtuber ever

    • @user-ph1jt6uw4h
      @user-ph1jt6uw4h Месяц назад +2

      Brian_f used to be chilled. But now he's all hyperly clickbait like the rest of them youtubers.
      I guess there's a huge market for it, but not for me.
      P/s: I miss Infexious. He was king of chill.

    • @cosmic5665
      @cosmic5665 Месяц назад

      ​@@user-ph1jt6uw4hwait how is he clickbait

    • @ncluc3434
      @ncluc3434 Месяц назад

      ​@@user-ph1jt6uw4hI don't think Brian does clickbaits lol

  • @DistortedV12
    @DistortedV12 Месяц назад

    10K views in 8 hours is insane

  • @danieldada5563
    @danieldada5563 Месяц назад

    Bookmarking just in case he does a RAID sponsor again

  • @wnkr413
    @wnkr413 Месяц назад +5

    Just unsubbed as I want that raid sponsorship

  • @BlueRuki
    @BlueRuki Месяц назад +2

    let me get some timestamps broski.

  • @StreyX
    @StreyX Месяц назад +3

    It's good information, but I find it weird that he's mad people don't properly punish the worst characters in the game that people don't play as much.

  • @Filmaker215
    @Filmaker215 Месяц назад

    subbed but on god if i see a raid shadow legends ad i'm unsubbing on reaction

  • @kewpuh3338
    @kewpuh3338 Месяц назад

    i unsubbed and then resubbed

  • @gameclips5734
    @gameclips5734 Месяц назад

    sad that cammy doesn't get to do anything worthwhile with the long recovery supers...

    • @FullMoonGame
      @FullMoonGame Месяц назад +5

      Charge hooligan?

    • @HellecticMojo
      @HellecticMojo Месяц назад +1

      Other than being Cammy?

    • @whitemonkey7
      @whitemonkey7 Месяц назад +2

      She does! Charge hooligan has 58f startup and does more damage as a starter for meterless combos and single drive rush combos

    • @gameclips5734
      @gameclips5734 Месяц назад

      @@whitemonkey7 i thought charged hooligan was mostly useless but yeh seems like it can do more damage on punish counter (only 30 -110 more). If you're using a single drive rush then charged hooligan only does more damage if you aren't in or near the corner, it does less damage otherwise. Still fairly useless imo

  • @PoojaMan64
    @PoojaMan64 Месяц назад +1

    Street fighter is so starved for content😔JUST FUCKING RELEASE AKUMA!! WERE FEENING

  • @HellecticMojo
    @HellecticMojo Месяц назад +1

    I gotta admit that I've given up trying to be good at this game. The micro nuance is too layered

    • @bwnnn
      @bwnnn Месяц назад +2

      Pretty much any competitive game becomes like this at the highest level. Not just fighting games, or even just video games. As Broski says at the start, these tips are mainly for advanced players.
      I don't think that sweaty optimization is the only valid way to enjoy the game. If you can't or don't want to do the amount of labbing and practice required to optimize your gameplay to this degree, don't worry about it.
      You're still allowed to enjoy playing the game. Depending on your skill level, there are probably plenty of ways you can improve your game that'll be much more rewarding (relative to the amount of effort spent) than labbing optimal situational punishes like this.

    • @HellecticMojo
      @HellecticMojo Месяц назад

      @@bwnnn you need more baseline knowledge in SF6 and there's a lot of hidden things like micro walks that's needed for combos along with base line meter managements, not to mention countering throw loops.
      The base line surface level of the game feels really harder. Pressure feels easier because so much of the mechanics surrounding it, but everything else in the game feels like a greater challenge.
      I think most of these are unintentional because Capcom's few patches did make characters more universal and consistent like Ryu's od DP working regardless of distance, or Manon lv2 floating opponents correctly, but outside of pressure and modern controls, I think SF6 is a pretty hard game at low to intermediate level.

  • @supacoldwater8136
    @supacoldwater8136 Месяц назад +1

    LOL @ anyone saying JP is no longer S tier after seeing broski casually do 73% on the Jamie level 1 punish 🤣🤣🤣 braindead char

  • @zUweebTripleA
    @zUweebTripleA Месяц назад

    If I sub you promise to never make a tier list video

  • @ilyes8741
    @ilyes8741 Месяц назад +6

    5 views in 2 minutes, you fell off

  • @yourstillwithme
    @yourstillwithme Месяц назад

    on your point at 4:21, all it does is just add a single unscaled hit and in 80% of scenarios, it doesnt really matter. You're talking about 600-800 damage on average, which doesnt make much of a difference at all in MOST scenarios.
    Yeah, sure, you're optimizing, but with how awful inputs in this game are, not worth the consistency really.

    • @shaunmcisaac782
      @shaunmcisaac782 Месяц назад +6

      If you have that one specific setup, and you have it down pat, it is OK to optimize. If you're fighting 5f delay 12f rollback... not so much.

    • @yourstillwithme
      @yourstillwithme Месяц назад

      @@shaunmcisaac782 Its just such a niche point to improve. its only going to work on your setups on wakeup and when you have different setups, risking and memorizing like 4-5 different setups just to squeeze in 600 dmg on a situation that literally gambles with your meter and the input issue of the game, no thanks.

    • @gameclips5734
      @gameclips5734 Месяц назад +9

      @@yourstillwithme there's no gamble, that's why it is a setup and 600 dmg is huge, what are you talking about?

    • @yourstillwithme
      @yourstillwithme Месяц назад

      @@gameclips5734 600 dmg is NOT huge at all in a game where 50-60% damage combos with level 3 literally earn you one round for FREE every game. The meta is hold onto level 3 to ensure youre going to win round 2/3. 600 dmg is dogshit ESPECIALLY in a drive impact cash in scenario because drive impact scales combos heavily to the point where unless it secures the kill its NEVER wprth it to spend extra gauge to get increased dmg output because it scales so bad.
      Notice how he used his level 3 in his example? Its because thats the only meter use thats worrh it aftwr a DI. Anything else you spend to gain "600 damage" is meaningless.
      Each interaction you get anywhere between 2000-4000k damage on average. Each character has 10,000 health.
      lets say youre a great player and you get 4k damage each hit in a round. 4k x2 gets 8k and lets say you "maximize" damage and get an increased 600 damage more on each of those hits. Youre still not killing in less than 3 interactions.
      Now, lets say youre a bad player and you get 2500 damage per interaction. Never will happen because people know how to cash out well and kill, but theories sake lets do it. 2,500x4 hits is 10k
      Now lets add that amazing 600 damage to EACH interaction.
      You get 9.3k, which is STILL not killing in less interactions.
      600 damage is NOTHING.
      Youre a fucking idiot because you dont understand the game. lol.
      Risking a game w shitty inputs just to squeeze a pointless 600 damage will MORE THEN NOT dictate an outcome of a match/round.
      If you need to squeeze damage in a drive impact situation to kill (drive impact is awful as a defensive tool anyway and most people who are good do not use defensively) then youre barking up the wrong tree to improve.