Unity VR Hackathon FULL WORKSHOP - Using 360 Photos and Video in Virtual Reality

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  • Опубликовано: 1 ноя 2024

Комментарии • 17

  • @EdWeibe
    @EdWeibe 7 лет назад +1

    awesome. I am a student in your inline courses. thank you.

  • @robophil_
    @robophil_ Год назад

    I'll like to deploy this to an IPhone and have it turn around when I move my camera. At the moment, it's just stuck on a view and doesn't move. Any idea how to do this?

  • @pookypichi
    @pookypichi 6 лет назад

    I need to ask if i can import to Unity from any 360 grad camera footage like Garmin Virb or Fusion? I know ThetaV works .. Great info!! thanks!

  • @Lamora21
    @Lamora21 5 лет назад

    Hey man, thanks for the video, everything worked perfectly!

  • @fatinafiqah.y938
    @fatinafiqah.y938 5 лет назад

    hi yr video is great but can you share how you make the 2d images pop up above the dinosaur

  • @fajriard3504
    @fajriard3504 6 лет назад +1

    Hi, I had a little problem. Could u solved it for me? It would be great. I had find some solutions but never came up to fix it, started with changing the scripts, the camera, the image and the player setting. My problem is when I try to build and run this project, on my desktop screen I can't moved it around like I did in the engine(Unity). Please help me to fix it.

    • @fajriard3504
      @fajriard3504 6 лет назад

      Thanks god I'm fixed it. Just need to erase that Unity_Editor. I love u so much, *kiss*.

    • @Rehankhan-eu5dh
      @Rehankhan-eu5dh 5 лет назад

      @@fajriard3504 Sir from where?

    • @fajriard3504
      @fajriard3504 5 лет назад

      @@Rehankhan-eu5dh What did you mean?

  • @aashutoshdabhade4325
    @aashutoshdabhade4325 4 года назад

    Can we play 5.7k resolution videos in Android mode? if not then what is the maximum limit for the android platform in Unity?

    • @paulks9771
      @paulks9771 4 года назад

      hey, prob 4k ? anything more than that and unity crashes, anyone can tell something?

    • @aashutoshdabhade4325
      @aashutoshdabhade4325 4 года назад

      @@paulks9771 no it doesn't crash.i found the solution.if u set player in Android mode it allows only 3840*2160.and if u select window or Mac. Then u can use 5760*2880 resolution as well.i have tried and it runs well.first check the player mode.otherwise it may crash.

    • @paulks9771
      @paulks9771 4 года назад

      @@aashutoshdabhade4325 I mean only on android build, is it max 4k or you managed to increase it? on Windows u can play whatever resolution you like i guess, tried 8k and it works fine

    • @aashutoshdabhade4325
      @aashutoshdabhade4325 4 года назад

      @@paulks9771 Android is supported only up to 4k.oculus quest is underutilized in unity since quest supports 5.7k.
      U will understand in detail from this link.
      headjack.io/blog/unity-video-formats-and-codecs-player-sdks-and-spatial-audio/

  • @haphamhong4364
    @haphamhong4364 6 лет назад

    Thank you

  • @apurvapatharkar8280
    @apurvapatharkar8280 5 лет назад

    hello,
    i am new learner . i was doing same what you are doing but here in unity i dont have option for custome shader to get flip shader.. what can i do?

    • @Lamora21
      @Lamora21 5 лет назад

      Maybe your Unity Version is too old. I used the most recent one and everything worked fine