I found the My mistake, at the Description. Music of Familiar Ruins is not made by Crazyblox This music made by Navola. but i did write to 'Crazyblox' at description. Sorry.
Bro, I know this was years ago but man, this is as useful as heck dude. Not only can I use it on fe2 maps, I can even use it in other games (if I ever plan on making them). Thanks for the tutorial!
If you want to make the lava length exactly right, divide the Z size number by the X size number, put in the result and the first 3 digits of the decimal
THANKS YOU SO MUCH!!! even today this tutorial still works very good!! and your english is good, you made me very happy with this tutorial, thanks!!! :)
How did you make it where the player could swim in the part (without the terrain editor)? Also, how would you make it where other objects could float on this part too?
You're english is just fine :) Don't worry about it if people really wanted the information thn people would use google translate to translate your language into english!
Actually, he used surface gui with simple base script(or local script) to make it moves smoother(changing its position then loop). And CFrame is used for water part
thienbao2109 Yes, this is what I am talking about. I have the line of code for it too. UDim2.new( -( (t * .03) - math.floor( (t * .03) ) ), 0, -( (t * .03) - math.floor( (t * .03) ) ), 0) the 0.03 would be if the scale of the texture was 0.3 (x10 bigger). When you decrease it to 0.2, the 0.03 would become 0.02
Same I'm making a SIM if u wanna check it out it would help a lot its called lightning aim but way differnt from those bad speed games but I'm making a lava area and this will help out enormous amounts.
When I become a Developer I'm not gonna use scripts that much but anchor it so It doesn't Fall out of map And The attachment Till I learn how to use a script And maybe just make a training MCU ground for a group Me and my friend made!
local map = workspace.Multiplayer:WaitForChild("Map") local player = game.Players.LocalPlayer local hum = player.Character:WaitForChild("Humanoid") function exproshun() spawn(function() local duration = math.random(5,10)*.1 local intensity = math.random(5,10)*.1 local snd = Instance.new("Sound") local vol = .35*intensity snd.SoundId = "rbxassetid://153274423" snd.Pitch = math.random(90,110) * .01 snd.Volume = vol snd.Parent = script game.Debris:AddItem(snd, 3) snd:Play() local fin = tick() + duration while game:GetService("RunService").RenderStepped:wait() and (fin-tick() > 0) and hum.Health > 0 do snd.Volume = vol * (fin-tick()) hum.CameraOffset = Vector3.new( ((math.random(-5,5)*.05) * (fin-tick())), ((math.random(-5,5)*.05) * (fin-tick())), ((math.random(-5,5)*.05) * (fin-tick())) ) end end) end hum.Died:connect(function() hum.CameraOffset = Vector3.new() end) spawn(function() while wait(math.random(5,8)) do exproshun() end end) Put this on LocalEventScript then uncheck *_"Disable"_* on properties.
1- How to make animated lava ? (looks like dark sci facility's lava, moving to right left up and down) 2-How to make rain 3- How to make (with button function) moving door? (moves on button pressed)
I found the My mistake, at the Description.
Music of Familiar Ruins is not made by Crazyblox
This music made by Navola. but i did write to 'Crazyblox' at description. Sorry.
Lava with no robuxs wait!
I can’t find the lava AHHHH
3rd
5:23 Secret xd
HELP
Illumanti confirmed he's on Windows 7
"HELP"
5:24 is the secret XD
HElp
Bro, I know this was years ago but man, this is as useful as heck dude. Not only can I use it on fe2 maps, I can even use it in other games (if I ever plan on making them). Thanks for the tutorial!
If you want to make the lava length exactly right, divide the Z size number by the X size number, put in the result and the first 3 digits of the decimal
@Daksh Deep Ur mom
this video is godlike I have never seen a tutorial go over something like this
Another way to make the lava texture not so stretched is by setting it from stretch to static and paste the Z axis, then it’s a perfect match
THANKS YOU SO MUCH!!! even today this tutorial still works very good!! and your english is good, you made me very happy with this tutorial, thanks!!! :)
the songs while the tutorial are from...
1st song:Familliar Ruins
2nd song:Wild Savannah
3rd song:Sinking Ship
Dude. He linked it and left the names in the description
Impressive man your getting good at doing this
3:47 *perfect timing*
DUUUUDE
yeeeet
How do I do that elevator thing at the start? It might help me make this! :D
(sorry for late comment)
Cframe and tweenservice ;)
I'm late but you actually need to put some parts into the intro model
a problem with attachment... well... there no shape to change ._. just derived data so thats a problem
How top Input music on the game ? i Can't speak that much of inglish lol
How did you make it where the player could swim in the part (without the terrain editor)? Also, how would you make it where other objects could float on this part too?
he whitelisted then imported it into flood escape map test
when you're far from the texture ingame it disappears. any fix?
aye thanks for help your a good youtuber boy henry c;
i lv henry names cus cool
how about making flood escape 2 game?
such lobby, map entered, button, and other
Can you make a tutorial how to make FE2 maps?
how do i make the jumping or walking animations?
I was wondering how to upload a map this whole entire time. And all you had to do is just whitelist it (it was that simple and I didn’t notice)
i know how to publish a map into FE2 map test but the thing is I dont know the rest
go to desc of fe2 maptest link of game should be there
Thanks this really helped! :D
this helped alot thank you
You're english is just fine :) Don't worry about it if people really wanted the information thn people would use google translate to translate your language into english!
How to make textures like Dark-Sci-Facilty?
Can u make the shake like dark sci facility?
How do you keep the lava that color? Whenever I play my map, the moment the water turns to lava, it turns back to the color red. Any way around this?
How to make flowing lava effect like Dark sci facility or graveyard cliffside
Texture id is at 2:56
I really wanted to know this when I was a Newbie.
I started 'Roblox Studio' on January 1st 2018 Year I really wanted to make 'FE2 MAP' but I didn't know how to make it.
Hi, please tell me how you can test is so fast? I sent a map before 2 weeks but i can't play it. Please help me!
umm... just waiting or You need to ask a friend for help (friend is Having a Verify map)
To test Your Maps :3
ᅳHENRYDO9 good4u
I dont know how to do that
Crazy doesn’t use beams. Instead, he uses a SurfaceGUI that will move slowly
actually, CFrames and scripting
He made parallax effect script before beam effect
yes. Indeed, he does some UDim2 interpolation that will move the texture very slowly. From his streams, it seems he does things the harder way.
Actually,
he used surface gui with simple base script(or local script) to make it moves smoother(changing its position then loop).
And CFrame is used for water part
thienbao2109
Yes, this is what I am talking about. I have the line of code for it too.
UDim2.new( -( (t * .03) - math.floor( (t * .03) ) ), 0, -( (t * .03) - math.floor( (t * .03) ) ), 0)
the 0.03 would be if the scale of the texture was 0.3 (x10 bigger). When you decrease it to 0.2, the 0.03 would become 0.02
so easy animating lava
and flood escape 2 ost - Familiar Ruins
how to make animated floating box on liquid? ik its impossible but can u do it henry?
How did you get VIP on the Map test???
This boy is genius and had technologies ;-;
How to make that glowing objects thing at the second room in Dark Sci-Facillity
Here. web.roblox.com/library/1707146929/UPDATED-Flood-Escape-pulsing-light-ORIGINAL
TweenService
Omg you helped me enourmously! I can now make animating water- i mean lava xd for my map :D
Same I'm making a SIM if u wanna check it out it would help a lot its called lightning aim but way differnt from those bad speed games but I'm making a lava area and this will help out enormous amounts.
Hi Henry, how to make a script that the lava goes down.
Movewater script
Please say the texture I’d for (dark sci facility) so I can put in obby creator and make dark sci facility with no roblox studio
is there like, a model i can use with this script on it, i cant seem to understand this tutorial /:
How to make it tilt like SS
How do you make so the lava kills someone.
When I become a Developer I'm not gonna use scripts that much but anchor it so It doesn't Fall out of map And The attachment Till I learn how to use a script And maybe just make a training MCU ground for a group Me and my friend made!
Where did you get that model?
Henry pls make a video to how to make a shaking camera pls!
where is the flashing lights in DSF
Umm.. This guide? :3
ruclips.net/video/Z26mPKPddtA/видео.html
Next: How to make a shaking script
WAIT YOUR WATCHING THIS YOUR FROM THE CORE GUY LIVE STREAMS :O
www.roblox.com/library/1667690688/Dark-Sci-Facility-Shake-Screen
oof, i didn't make this
SAMGAMER TV yup
SAMGAMER TV you mean elevatorz89?
local map = workspace.Multiplayer:WaitForChild("Map")
local player = game.Players.LocalPlayer
local hum = player.Character:WaitForChild("Humanoid")
function exproshun()
spawn(function()
local duration = math.random(5,10)*.1
local intensity = math.random(5,10)*.1
local snd = Instance.new("Sound")
local vol = .35*intensity
snd.SoundId = "rbxassetid://153274423"
snd.Pitch = math.random(90,110) * .01
snd.Volume = vol
snd.Parent = script
game.Debris:AddItem(snd, 3)
snd:Play()
local fin = tick() + duration
while game:GetService("RunService").RenderStepped:wait() and (fin-tick() > 0) and hum.Health > 0 do
snd.Volume = vol * (fin-tick())
hum.CameraOffset = Vector3.new( ((math.random(-5,5)*.05) * (fin-tick())),
((math.random(-5,5)*.05) * (fin-tick())),
((math.random(-5,5)*.05) * (fin-tick()))
)
end
end)
end
hum.Died:connect(function() hum.CameraOffset = Vector3.new() end)
spawn(function()
while wait(math.random(5,8)) do exproshun() end
end)
Put this on LocalEventScript then uncheck *_"Disable"_* on properties.
Map Water from fe2 it's called familiar ruins
pls do a video how to make a draining water on fe2
henry make how to faster rising rater with in thid video
*4:12** With the theme of Sinking Ship it seems u are changing it fast because if u dont change it perfectly, you will be killed ayy lmao*
xD
Does anyone have the texture of poisonous valley acid?
that is animation? looks like a lava with solid lava texture moving.
Next:how to make the camera movment of the elevator
Wait how'd it get into the Map Test game
end support of Windows 7 its 2020 January 17
great!,you help me a lot to make my new rogue one map
how do i map in robeats
Hey, Henry! Love familiar ruins soundtrack! Don’t you?
I love *
Oh, I love too Navola's Music is very Awesome :D
Also, please make a list of the OST’s that Navola made. I’d love to know.
I love familiar ruins and beneath the ruins soundtrack sooo much
how do u make it instantl]y kill
link to lava?
Can you add Blue Moon song
On this video, he uses Windows 7 which is absolutely fabulous operating system! And on the final video, he uses Windows 10…
How to make a shaker script??
web.roblox.com/library/1747725046/Dark-Sci-Facility-shake-screen-script
Thanks
What is the id
😮 you think i can make ? map from your video 🤔 ?
I Think You can do it :3!
Hi Pomdigna!
next time: can you do the lava animation from dark sci facility?
FE2 Dev: How to make earthquake like Dark Sci-Facillity?
How u know its studs?!
How Do You Add Music Into Your FE2 Map
Insert FE2CM kit, Go to settings, Find the value called "BGM" (sorry if wrong), Set the value to a music id
4 years and still want to know how the fu he made that elevator ._.
1- How to make animated lava ? (looks like dark sci facility's lava, moving to right left up and down)
2-How to make rain
3- How to make (with button function) moving door? (moves on button pressed)
Use movewater script for number 1 and 3
Now u should make this into a map
thanks! this helped a lot!
Now you made it, you have to finish it…
Next , how to make a button to activate a mechanism
Swims in lava
Me: Wait, that's illegal.
wait..doe this mean I can animate my river?!
this music is Familiar Ruins
How do you do the ost?
So to make the lava killable is by something
Next: How to make water drain(Like Beneath The Ruins)
พิมไทยได้ไงครับ
Bro can you make models of the buttons and water last thing air tank
Crayonattcker 9 dudu.. Go on crazy blox model inventory and download the map kit.
Omg you are Thai?? Me too
just add a texture and write a script that changes the offset of it
how do the lava? :)
editor name?
Can I play It In Test Map If It Can Say me the ID Pls
still works love it
When I DO The Beam It Looks MEssy HELP MEEEE
Familiar Ruins
*Familir Ruins* Music (Edit: and also *Familiar Toilets* lol xD)
I accidentaly deleted the beam...
IM SUPERMAN I BELEIVE I CAN FLY
IT. IS. ATTACHMENT.
Id?
Make a vid how to make the lava change color like dystopia. [Idea]
Next: How to make shaking water
u said face instead off front
lol its says on the last part help at 5:23