These Mario Puzzles are insane, by every definition

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  • Опубликовано: 17 дек 2024

Комментарии • 352

  • @Kosmicd12
    @Kosmicd12  3 года назад +129

    Longest Romhack Wednesday video yet, hopefully you enjoy it!
    I stream a new hack every Wednesday, follow to watch live!
    www.twitch.tv/kosmic

    • @syrus2128
      @syrus2128 3 года назад +6

      I'd honestly watch every romhack Wednesday live if it wasn't midnight in Europe 👌. Still love it tho.

    • @Kosmicd12
      @Kosmicd12  3 года назад +10

      @@syrus2128 many of them have been at about 8pm, uk time at least. Maybe you're farther east. But yeah if the yt vid gets out on time then the stream should be around then

    • @JonaGDP
      @JonaGDP 3 года назад +2

      Just gonna say, MAD respect for that, I got frustrated by the solution, seen, everything, and I didn't even play it.
      This should get the name more than Mario Frustration itself.

  • @Bismuth9
    @Bismuth9 3 года назад +450

    "Savestates recommended" was a bit of an understatement

    • @tadeln
      @tadeln 3 года назад +4

      I feel like this hack is the kaizo of puzzle levels; unless you're insane, you're gonna need savestates!

    • @nicandromartinezsotelo3300
      @nicandromartinezsotelo3300 3 года назад +1

      Is there a way to do them without save states? Is that humanly possible?

    • @iantaakalla8180
      @iantaakalla8180 3 года назад +7

      Yes, but you’d need to literally dedicate your life to this game.

    • @JK17-2
      @JK17-2 2 года назад

      4th

    • @SmilesEdgeworth
      @SmilesEdgeworth 2 года назад +1

      Honestly, if you need to recommend savestates, you've failed at game design on a fundamental level.

  • @Brunkbrank
    @Brunkbrank 3 года назад +309

    This has to take the record for best programming plus worst game design ever

    •  2 года назад +33

      Kinda makes me sad seeing this. The visuals (parallax scrolling and going left in original SMB for example) and music are impressive, but the overall game design disappointed me. I am not against puzzle games at all, it just has some really, really cheap things.

  • @Bismuth9
    @Bismuth9 3 года назад +237

    I just realized the reason behind calling it Rohrleitung Gate, it's because Stein is stone in German and Mario is a plumber so it's "pipe" (piping) gate

    • @spurdosparde8197
      @spurdosparde8197 3 года назад +18

      that doesnt make any sense lol

    • @Bismuth9
      @Bismuth9 3 года назад +31

      @@spurdosparde8197 Steins;Gate = Stone gate, but this is Mario and pipes - I'm sure whoever made the hack just looked up pipe on Google translate

    • @duyo1310
      @duyo1310 3 года назад +9

      @@Bismuth9 ooohh i never realized this is a reference to steins;gate. That makes sense.

    • @Ricapica.
      @Ricapica. 3 года назад +15

      @@duyo1310 The music is from steins;gate, check out Gate of steiner

    • @JK17-2
      @JK17-2 2 года назад

      5th

  • @Badspot
    @Badspot 3 года назад +196

    Add infinite lives, a checkpoint at the start of every room, show the invisible blocks, show the false walls in a subtle way, then you might have something with this hack. Would probably still need some revision on some of the puzzles but it'd be a good start.

    • @Kosmicd12
      @Kosmicd12  3 года назад +75

      yes exactly! Very simple changes like that can make something go from very tedious and frustrating, to satisfying and fun.

    • @linglin92
      @linglin92 3 года назад +5

      @@Kosmicd12 that because this is unfinished and only alpha timeline is complete in this hack, w7n lacks level design of this project and lacks of activity on that time.This project was discontinued after he backs online and started a new project called Mario gaiden.
      Also during this hack development w7n was working on how to get backward scrolling works, it was works in only two pages on that time.
      This hack was the only one patched most common smb1 glitches that infects the gameplay of those puzzles,and those puzzles are supposed to be hard and tricky.

    • @AlbertTheGamer-gk7sn
      @AlbertTheGamer-gk7sn 2 года назад +4

      And also turn the pipe sprites into portal-like sprites to show they are wormhole tunnels.

    • @technoturnovers7072
      @technoturnovers7072 2 года назад +4

      I'm looking forward to someone hopefully using the tech in this romhack, but with better level design- because the scrollback really is amazing

    • @pvanukoff
      @pvanukoff 2 года назад

      I agree with checkpoints and infinite lives, but what's the point of having invisible blocks or false walls if you just show the player where they are anyway?

  • @b1nary_f1nary
    @b1nary_f1nary 3 года назад +102

    When the solutions are so obscure that you don't know if you've cheesed it or not, bit much haha

    • @getgle
      @getgle 2 года назад

      Most of the time in BOTW I felt as if I was cheesing the puzzles lol

  • @periwinkle.
    @periwinkle. 3 года назад +95

    Welp, this hack is certainly...a piece of software that exists, I guess...

  • @MrDolphinDiver
    @MrDolphinDiver 3 года назад +36

    Wow this hack had so much potential. Just a few small changes and this one could have been great. I know it probably sucked playing it, but it was fun to watch at least.

  • @sdesupreme5047
    @sdesupreme5047 2 года назад +3

    7:47 “Unnecessary” describes most puzzles in this romhack

  • @gasketbasket8982
    @gasketbasket8982 3 года назад +41

    This mod is extremely fascinating. Parallax and ASM edits aside, they knew how devious, convoluted, and unrewarding this is, but it does scale pretty decently in difficulty and has an awesome aesthetic. They knew full well this was evil and they kept going, is it known who made this or when? They clearly have talent

    • @Kosmicd12
      @Kosmicd12  3 года назад +16

      w7n in 2016

    • @gasketbasket8982
      @gasketbasket8982 3 года назад +4

      Would anyone be able to rip this NES Stein's Gate theme also? It's not on RUclips and it sounds great

    • @gasketbasket8982
      @gasketbasket8982 3 года назад +4

      Nevermind, found a video with this hack's whole catalog: ruclips.net/video/aoJRABUSosw/видео.html

    • @nocturnalsunlight3639
      @nocturnalsunlight3639 2 года назад

      @@Kosmicd12 Wasn't w7n behind Kamikaze Mario? Those hacks had much better puzzles (some were ridiculous, though).

    • @Kosmicd12
      @Kosmicd12  2 года назад +1

      @@nocturnalsunlight3639 Those were by 79

  • @Alex_Off-Beat
    @Alex_Off-Beat 3 года назад +56

    I saw about 20 minutes of this stream, all of it during a single "puzzle". I started when Kosmic was over two hours in, so at first I assumed world alpha was some secret ultra hard bonus world.
    I knew this hack was something evil when I found out that he wasn't even halfway through the second level.

  • @aquetzalcoatl4663
    @aquetzalcoatl4663 3 года назад +55

    "The story can't end until everybody dies" -RomHackers

  • @MrTamk1s
    @MrTamk1s 2 года назад +3

    42:41 When you have to bring out the Paint to plan an attack plan, you know the ROM hack level design is flawed and overcomplicated

  • @ZX3000GT1
    @ZX3000GT1 3 года назад +8

    So the good :
    >Looks Awesome (PARALLAX!)
    >Sounds Awesome
    >You can move backwards
    >Awesome references to one of the better VNs out there (nope, S;G is not the best VN IMO).
    The bad :
    >Level design's ranging from semi decent to horrifically hard. If Kosmic is having issues with it, I don't think most people (including myself) could even stand a chance of finishing this.

    • @tammid8423
      @tammid8423 2 года назад

      Not only hard, but horribly designed too

  • @federico339
    @federico339 3 года назад +19

    I remember watching this live... congrats for your patience and resilience. Really frustrating hack, even if technically impressive

  • @ZX3000GT1
    @ZX3000GT1 3 года назад +18

    It's obvious that it's based on that one scene in Steins;Gate. Down to Peach's pocket watch stopped working, Peach's various deaths, the fact that Peach died at the end anyway, and even the word "Unnecessary" alluding to that scene as well.
    Which leaves me wondering if this romhack's unfinished. If you play the VN/watch the anime you realized the meaning of α, and there should've been world β as well to make it finish similar to S;G.

    • @Gettenhart
      @Gettenhart 2 года назад +1

      Is S;G worth watching? Even though i just got spoiled while reading this comment?

    • @ZX3000GT1
      @ZX3000GT1 2 года назад +5

      @@Gettenhart Absolutely. Trust me, no amount of spoilers would detract from how good S;G is
      Heck, the spoiler on this comment is really light considering what actually happened in S;G.

    • @AlbertTheGamer-gk7sn
      @AlbertTheGamer-gk7sn 2 года назад +1

      This all had a time travel theme, and it would be cool if the title screen says, "Are you ready to go time traveling?"

    • @sirmiluch6856
      @sirmiluch6856 2 года назад

      @@Gettenhart yes, but of course don't watch it dubbed like braindead person and use original voices with subs.

  • @tux8664
    @tux8664 2 года назад +2

    One thing that's looked over, this romhack uses VRC7 sound expansion, someone really figured out how to get VRC7 to work on freaking MARIO

  • @KosteonLink
    @KosteonLink 3 года назад +27

    I might be reading too much into this, but considering the theme, maybe the romhacker wanted to encourage the player to heavily use "time travel" via rewind and save states to beat the game

    • @Kosmicd12
      @Kosmicd12  3 года назад +39

      They put a kill button on select, literally just give infinite lives and a checkpoint in each room and your hack is much better. No excuses for the final room

    • @CillmaCuvas
      @CillmaCuvas 3 года назад +11

      @@Kosmicd12 I don't think there was any excusing, merely a minor analysis on themes and how it played into the garbage design.

    • @Kosmicd12
      @Kosmicd12  3 года назад +8

      @@CillmaCuvas same

    • @KosteonLink
      @KosteonLink 3 года назад +5

      @@Kosmicd12 I agree, whatever the intentions, the implementation was painful
      Prince of Persia this ain't

  • @Spirrwell
    @Spirrwell 3 года назад +12

    @johnnymix00 from the comments "I still don't get the plot of this romhack, peach's watch stopped working, ok so what"
    Oh boy, you haven't seen Steins;Gate huh? That's where this music is from. I didn't even think much of its title until I heard that music. Anyway, the watch stopping has huge significance and meaning in that show and I'm not spoiling it. It might take a while to get into, but I highly recommend watching the anime or maybe even the visual novel if you're into that.

    • @tehberral
      @tehberral 3 года назад +2

      I've watched Steins;Gate so many times and didn't even notice this until you said it.

    • @chetbilks1998
      @chetbilks1998 3 года назад +1

      @@tehberral Same lol, I played the VN and watched the anime and I didn't pick up on it

    • @pennymikk
      @pennymikk 3 года назад +3

      The anime is so good, one of my all time favorites! I loved all the references in this rom-hack even tho the rom-hack itself was... questionable

  • @GAMBIHK
    @GAMBIHK 3 года назад +14

    Kosmic you got reall patience. if i was playing this rom i give up in 2nd room

  • @XenoPlayed
    @XenoPlayed 3 года назад +42

    At least you can scroll left, and there's music and references from Steins;Gate, even in the title itself 👀
    (Only a few minutes in, but it seems those are the only positive points I'll be able to point lol)

    • @crunchyknees6748
      @crunchyknees6748 3 года назад +2

      That’s what I was thinking! I’m watching Steins;Gate now

    • @TheSteeltec
      @TheSteeltec 3 года назад +2

      @@crunchyknees6748 nice, I loved stiens;gate, gotta be one of my favourite shows out there

  • @EGarrett01
    @EGarrett01 3 года назад +16

    Usually whenever he gets a new Rom hack he glitches it immediately by wall clipping to establish dominance. First time I think he hasn't done it.
    EDIT: Ah there we go. 2:54.

  • @MrOligi3003
    @MrOligi3003 3 года назад +4

    Rohrleitung is german for pipeline. In english (as foreign language) class we had a vocabulary test, one of the words was pipeline. We mustn't use the anglicism Pipeline. This is where my brain got stuck into finding the right translation. This is a reason why I use longer german words instead of shorter and "cooler" sounding anglicisms.

  • @adamg8588
    @adamg8588 2 года назад +1

    Ive been watching several of your vids the last couple weeks. Hadnt heard of you until i got my nes everdrive and started exploring rom hacks, nothing like playing them on the hardware. This was your best vid yet, well done.

  • @berkkurun9109
    @berkkurun9109 3 года назад +32

    can't believe I realize it's wednesday thanks to your romhack wednesdays

    • @mkontent
      @mkontent 3 года назад +1

      Thursday for me

  • @TRDario
    @TRDario 3 года назад +17

    This rom hack is so technically impressive with the parallax and scrolling in both directions, shame it's ruined by awful game design.

    • @linglin92
      @linglin92 3 года назад +1

      It was supposed to be a hard puzzle solving game since w7n was inspired by steins;gates

  • @tadeln
    @tadeln 3 года назад +16

    Kosmic at 9:01: "I might be done"
    The video: is 49 minutes long

    • @Eidenhoek
      @Eidenhoek 3 года назад +1

      I snorted and then laughed loudly.
      It's past midnight. I hate you.

    • @iantaakalla8180
      @iantaakalla8180 3 года назад +2

      He is mentally done. Not in the sense that he would quit that considering he played until the end. But in that by that screen, which literally feels like a trap until you move to the left or right to hit an invisible wall, would doom this game to be the worst game he has ever played and that he is only playing this because it’s his job and a custom.
      It’s not that bad here as he is still interested here, but he does dislike the game already and it never lets up.

  • @psychotheunsane4542
    @psychotheunsane4542 2 года назад +1

    New definition of insanity is twofold: making a Mario puzzle game full of really hard tricks that there aren't clues to (just have to guess what to do), and then someone proceeding to PLAY said puzzle game. In any sense, this is a GOOD type of insane. XD

  • @cymtastique
    @cymtastique 3 года назад +13

    Watching Kosmic get tripped up by the screen being able to scroll left is kind of endearing, lol🤭
    I grew up with 2.5d mario games and being able to scroll left, so when I first tried to play smb 1 (which is a lot more difficult than Kosmic makes it look), not being able to scroll left made up about 50% of my deaths.😅

  • @almightytora
    @almightytora Год назад +1

    47:15 - Japanese says "We're screwed."

  • @ShimmeringSpectrum
    @ShimmeringSpectrum 3 года назад +3

    I have no idea why you endured that garbage for five hours, but thank you for sharing that experience with us.

  • @Haganeren
    @Haganeren 2 года назад +2

    They can make parllax and scrolling back but not infinite life in order to make their die and retry puzzle game more undestandable ?
    Strange.

  • @RaynmanPlays
    @RaynmanPlays 3 года назад +11

    Romhacks like this one prove why "level designer" is a job title. Change my mind.

  • @lich-king2298
    @lich-king2298 3 года назад +3

    Love the video length but this ROM hack physically hurt.

  • @casperdewith
    @casperdewith 3 года назад +1

    14:27 If you watch the Koopa walk frame by frame, you can see it dips into the first block and turns right. It turns around because it walks into a block or a wall, but that protection isn’t there the second time. Very interesting.

  • @marth2995
    @marth2995 Год назад +2

    "Game design is my passion"

  • @theoldlaser
    @theoldlaser 2 года назад +4

    Only Kosmic would do an insanely precise clip on accident.

  • @johnnysaurus04
    @johnnysaurus04 3 года назад +14

    Who makes these? It's like a Mario Maker expert level with a dev path.

  • @Aerxis
    @Aerxis 3 года назад +6

    When princess peach saw the puzzles she shat bricks, that's how she died.

    • @AlbertTheGamer-gk7sn
      @AlbertTheGamer-gk7sn 2 года назад +1

      Actually, Mario was too late, and due to the laws of time travel, Peach died before Mario exited the wormhole, and at the exact time Mario exited the wormhole, Mario still haven't gotten close to Peach.

    • @Aerxis
      @Aerxis 2 года назад

      @@AlbertTheGamer-gk7sn according to all known laws of time travel, Mario shouldn't be able to fly.

  • @-Keith-
    @-Keith- 3 года назад +5

    This mod maker must have really loved the hidden walls from Zelda 2.

  • @laytonjr6601
    @laytonjr6601 3 года назад +9

    "I can get double damage"
    What are you, a TAS?

    • @iantaakalla8180
      @iantaakalla8180 3 года назад +2

      He can effectively do such TAS things and it still was a miserable experience. Imagine how a person that had to TAS this would feel.

  • @emilyz4104
    @emilyz4104 3 года назад +4

    Just a few minutes into the video but this ROM is seriously creepy. I'm sorta expecting it to trap Kosmic like in the Godzilla: Monster of Monsters Creepypasta.

    • @emilyz4104
      @emilyz4104 3 года назад

      Okay, after seeing the end of the first stage, this is pretty clearly trying to be a creepypasta game.

    • @emilyz4104
      @emilyz4104 3 года назад +3

      I ended up skipping to the end and watching the whole Bowser fight. Wow. That's...just, like, why? That hack must have taken so many hours to make, so why make it bad on purpose? Why?

  • @freddywondercat1362
    @freddywondercat1362 2 года назад +2

    Never in my life did I expect to see something like this. Literally one of the best and worst things I've ever seen - all from the ROM of a 1985 video game. What a timeline.

  • @xythrr
    @xythrr 3 года назад +4

    Great taste, horrendous execution

  • @lukehanson7554
    @lukehanson7554 2 года назад +1

    I find it so funny how we've broken this game to the point that now glitches are proper and necessary mechanics, I literally can't stop laughing

  • @fluffycritter
    @fluffycritter 3 года назад +6

    How’s it even possible to scroll to the left? I thought the SMB1 engine stored its level data in a way which made that impossible, or at least INCREDIBLY impractical.

    • @DemureDave
      @DemureDave 2 года назад +1

      I don't think this would be capable of being played on original chipset in the same cart that SMB was originally on. If they put this game using a similar chipset as SMB3, for example, which allows far more advanced features, including scrolling in both directions, then they could put this on the original NES hardware. Judging by the sound of the music in this ROM, I think that's exactly what they did, because it also utilizes the DPCM channel that the original game did not have.

    • @fluffycritter
      @fluffycritter 2 года назад +1

      @@DemureDave It's not about the chipset, but about the engine. The base NES chipset (i.e. mapperless) does allow scrolling in both directions already. What SMB3's chipset added was the ability to scroll both horizontally and vertically at the same time (at least fluidly). That's not what's being done here.
      For that matter there's a few earlier NES games which were mapperless but managed to get 360° scrolling to some extent; for example, Raid over Bungeling Bay, which doesn't use a mapper. (It scrolls smoothly on the X axis in hardware and jerkily on the Y axis in software.)
      DPCM was also very much available to SMB1 at a hardware level, it just wasn't used much since DPCM takes up a lot of PRG space and the SMB1 PRG ROM size was very small.

  • @covereye5731
    @covereye5731 3 года назад +3

    Having watched the stream, you feel sad how excited Kosmic starts and knowing what's to come.

  • @Beastintheomlet
    @Beastintheomlet 2 года назад +1

    The reason this so frustrating is because a lot of these puzzles could be really good if there were **ANY** context clues, but the constant expectations of random wall clips and invisible blocks made it so solving them isn’t even satisfying.

    • @tammid8423
      @tammid8423 Год назад

      You literally can't solve a puzzle your first time in the level, you're FORCED to fail multiple times just to reveal the multiple fake walls and invisible blocks
      That is just trial and error, WHAT TYPE OF GOOD PUZZLE GAME MANDATES YOU TO SCREW AROUND ON EVERYTHING BEFORE *ACTUALLY ATTEMPTING TO SOLVE THE LEVEL?*
      Even by using save states, you're just required to mess around with every single shell, every single opening to get a chance of solving the puzzle, how is that funn

  • @sidharthj8412
    @sidharthj8412 3 года назад +2

    0:14 "RUclips intros are for nerds" LMAO

  • @SpitefulWink
    @SpitefulWink 3 года назад +3

    Gotta love the Steins;Gate OST in the background

  • @JoLiKMC
    @JoLiKMC 2 года назад +4

    This is one of the only times I've seen Kosmic genuinely unhappy and upset. And it's really jarring.
    This ROM hack was awful. ):

    • @marshmallowdub
      @marshmallowdub 5 месяцев назад

      You can clearly see it at 46:56 lmao

  • @SmEiF-
    @SmEiF- 3 года назад +1

    my god the mad lad does coin floor clips without even trying
    is this the birth of SMB1 ultra instinct?

  • @ChicDead26
    @ChicDead26 3 года назад +21

    Its amazing how this technically impressive romhack is the absolute worst one so far.

  • @CreepyMisfit7
    @CreepyMisfit7 3 года назад +3

    I love romhack wednesday. I look forward to it every Wednesday! I love seeing all the creative stuff. Or jank stuff and watch it get broken by Kosmic.

  • @swiftfated
    @swiftfated 2 года назад +2

    Not shocked that someone who made such an evil, stupid, trolly hack decided it would be cool to design it around Steins Gate. That shouldve been the first red flag

  • @andychiz105
    @andychiz105 3 года назад +2

    It was torturous watching this live last week, worst romhack so far.. fingers crossed the next one is more fun!

  • @willbohland3698
    @willbohland3698 Год назад

    This video has inspired me to do some scale practice. What seemed boring and tedious now feels like a vacation. Thanks, Kosmic!

  •  2 года назад +1

    Damn that parallax scrolling and many other things... so impressive! (Visually)

  • @The_Fancy_Duck
    @The_Fancy_Duck 3 года назад +2

    slowly watching Kosmic loose his mind

  • @zerospacer
    @zerospacer 3 года назад +2

    Is there a version someone has made of the original SMB1 that allows you to go backwards?
    Would love to see that feature esp. if you could do level design with an editor, though unlikely. I tried to use a level editor on the version that allowed simultaneous co-op and it did not work.

  • @the8thark
    @the8thark 3 года назад +3

    The castle is Ninja Gaiden 1, Stage 3-1 music.

  • @claiminglight
    @claiminglight 3 года назад +2

    Oh god, this is rough as hell. But I'm glad it exists to remind coders about why designers exist. :D

  • @AlbertTheGamer-gk7sn
    @AlbertTheGamer-gk7sn 2 года назад +1

    By the way, this hack is written in German because of the theme of time travel as Einstein created the theory of relativity, the basis of time travel, and he was German. This hack features Mario hopping through a secret wormhole into the space-time continuum to rescue Princess Peach from being killed. I think the ghost of Einstein created the wormholes for Mario to enter. The space-time continuum has lots of tunnels, each leading to a certain era in the past. Some tunnels lead to black holes, which represents the pits and enemies in the game. When the game over screen shows up, it represents Mario time traveling back to the present time due to being stuck in the space-time continuum. When Mario chooses a wrong tunnel, it sends him to a bad era, and he is forced to go back to the last location he visited. When Mario reaches a castle level, he "exits" the space-time continuum and enters an era of the past, but once he realizes he's too late, he decides to time travel again into a different era for a better chance of arriving early. However, the more back in time you want to travel, the more time you have to spend in the space-time continuum. The "alpha" symbol in the world represents the wormhole Mario took to travel through time. The last castle had Bowser because Mario traveled back in time before Bowser was defeated. Every time he time traveled, he always was too late. When it stated that the irreversible reboot is inescapable, it was a warning stated if Mario went into the 3 wormholes he had previously went, he would get stuck there forever. The last world, alpha-4, stated that he has time traveled tons of times, each time travel represented his fails of saving the princess.

  • @awsomebot1
    @awsomebot1 8 месяцев назад +1

    "peach's pocketwatch has stopped"
    whats the implication here. Killing Time reference maybe?
    edit; oh its steins gate

  • @MJIZZEL
    @MJIZZEL 3 года назад +2

    Get a notification from Kosmic and immediately check my phone for what day of the week is!!!

  • @pozzumgee
    @pozzumgee 3 года назад

    haha I watched about 3 hours of this before I had to go to bed. I can't believe you finished it! Nice work!

  • @VirtuelleWeltenMitKhan
    @VirtuelleWeltenMitKhan 3 года назад +2

    "Worst" rom hack ... makes best content
    Thanks for doing this ...pain I guess

  • @TheNickPledge
    @TheNickPledge 3 года назад

    23:28 when you realize there's more shit and you feel the urge to punch something hard lol

  • @arciks11
    @arciks11 3 года назад +6

    10 minutes in and level design is already very suspect. What will it pull off by the end I wonder.

    • @iantaakalla8180
      @iantaakalla8180 3 года назад +1

      Apparently, a Bowser battle that requires you to him in mid-air three times, or twice if you can hit his two hitboxes.

  • @TobsterStrudel
    @TobsterStrudel 3 года назад +4

    When I heard the Steins;Gate music. I love it
    Edit:
    Nvm, the entire thing is Steins;Gate themed.

  • @negativeseven
    @negativeseven 3 года назад +1

    Fireballs that disappear from taking damage reappear when you regain fire power, which may have been helpful here. Sure can't tell if that was expected to be used, though!

  • @cutecat238
    @cutecat238 3 года назад +2

    I’m definitely not the kinda guy that can sit down for 4 hours strait and watch a live stream, you know, homework and stuff, but I’m definitely the kinda guy that can spend 30 minutes watching a Kosmic video.
    Love from a Cute Cat.

  • @aCrazyGandW
    @aCrazyGandW 3 года назад +1

    Now I want Kosmic to do a full critique of this hack

  • @zilvarro5766
    @zilvarro5766 3 года назад +58

    Just watched the first 10 minutes, but holy hell, the game design is awful.

  • @ademisc
    @ademisc 3 года назад +2

    All those times we were told to imagine, and now it is real.

  • @seamusbyrne8721
    @seamusbyrne8721 3 года назад +1

    LMAO the trollling

  • @MaxOakland
    @MaxOakland 2 года назад +1

    The parallax in this game looks amazing. I can’t believe he didn’t comment on it

  • @Gavman2105
    @Gavman2105 2 года назад

    This is the first one of these videos where I've seen you get actually frustrated and tired of the hack.

  • @rhyano_
    @rhyano_ 3 года назад +3

    Does anybody have the bingo sheet for ROM hack Wednesday? Would love to see it

  • @OrenjiPerson
    @OrenjiPerson 3 года назад

    18:49 swag smooth music transition

  • @ThePharphis
    @ThePharphis 3 года назад +4

    39:55 was the least predictable reveal possible. What the

  • @marianoduarte1505
    @marianoduarte1505 2 года назад +2

    Knew it was going to be good when the Steins;Gate theme played in the menu

  • @maniacdoc
    @maniacdoc Год назад +1

    That feels like prince of Persia to me but harder

  • @RaposaCadela
    @RaposaCadela 2 года назад +1

    This hack was made to be a headache for extreme SMB enthusiast. I think it was made for you exactly, despite being an annoying hack!

  • @davidrussell8488
    @davidrussell8488 3 года назад +2

    You can carry a koopa shell by pressing and holding b when you're next to the shell instead of waiting until the koopa walks to where you want it to be.

    • @Kosmicd12
      @Kosmicd12  3 года назад +6

      no you can't, haha

    • @thexbigxgreen
      @thexbigxgreen 3 года назад +2

      @@Kosmicd12 who do you think you are to question my man David?!

    • @davidrussell8488
      @davidrussell8488 3 года назад +3

      @@Kosmicd12 I guess I was thinking of Super Mario 3 ... I haven't played Super Mario bros (1) in a while.

    • @maxrichards5925
      @maxrichards5925 3 месяца назад

      @@davidrussell8488I recently got smb1 & 2 for my twin Famicom & because I hadn’t played either in several months I made lots of mistakes like that lol. I played smb3 right before I got those two

  • @karlboud88
    @karlboud88 3 года назад +2

    47:38 "They're all marde" (French for shit (Literally) XD

  • @Dustie640
    @Dustie640 3 года назад

    34:55, well at least he didnt break your ribs with a hug

  • @pennymikk
    @pennymikk 3 года назад +2

    The Steins;gate theme is so nostalgic!

  • @nou9964
    @nou9964 3 года назад +2

    I'm curious to know if there's a good ending if you beat stage 3 on hard mode (stage 4 start).

  • @nardone_xyz
    @nardone_xyz 2 года назад

    Where I can find the uncut version of this stream, Kosmic? Thanks

  • @JM-dq7xn
    @JM-dq7xn 3 года назад +4

    The puzzles and the story in this hack are straight up depressing

    • @iantaakalla8180
      @iantaakalla8180 3 года назад +1

      Furthermore, there is no good ending to look for.

  • @sirgog
    @sirgog 3 года назад +1

    This reminded me of the game Lemmings. On the hardest difficulty settings.
    Speedrun time...

  • @Sillimant_
    @Sillimant_ 2 года назад +1

    I wonder if this hack has been improved since then
    clearly it has potential, but good god is it a slog to watch, I can't imagine how it felt to play

  • @BlinksAwakening
    @BlinksAwakening 3 года назад +1

    Hey Kosmic, do you have a running list of Rom hacks that you think are worth checking out?

  • @2yoyoyo1Unplugged
    @2yoyoyo1Unplugged 2 года назад

    I just dig the parallax scrolling and neat effects

  • @andreleclerc7231
    @andreleclerc7231 3 года назад +2

    What does the hard mode do? I mean except more misery to get (probably) the same ending?

  • @bakeurstew1434
    @bakeurstew1434 2 года назад +1

    broooo, the music is gates of steiner, it sounded familiar but it took me forever to put my finger on it

  • @123arskas
    @123arskas 8 месяцев назад

    Don't know why you're complaining. This is one of the best rom hacks out there.

  • @BiggestSniff
    @BiggestSniff 3 года назад +1

    visually this game is amazing, also the new sounds are nice

  • @Thatguy2youtube
    @Thatguy2youtube 2 года назад +1

    Sound byte of dying sounds like contra death