One of the best games of the last 5yrs...first played it on my 9900K RTX 2080 rig, could manage, just about, a locked 30fps at 4K with DLSS, with all the RT effects on. Then upgraded to a 3080, which still couldn't get a locked 60fps at same settings, it's an insanely demanding game with all the RT effects enabled, even on high end desktops to this day. So just the fact it's even remotely playable on a handheld is incredible, IMO.
Hello friend. I heard a rumor today that red dead Redemption 1 might get released on PC. If it does, you gotta test that one out. I'm sure it will run great. It runs on the Nintendo Switch really well and I love it on switch. I'm sure on Steam Deck it will be wonderful
Part of me wants to try RT ambient occlusion on the steam deck on Hogwarts legacy. And compare it to my current image quality at 30 fps locked (pretty much there are area loading dips that I cannot get rid off). But the fact that the deck can actually do raytracing...
For 900p I would use the 40 fps settings and target 30 fps, if it can't maintain 30, low settings + SSAO should do the trick. Otherwise, if you want higher fps, the upscaler on a monitor works pretty well!
Ray tracing is nice to look at so I like to run it on my desktop for games that all about visuals and not action but for actions games I turn ray tracing off.
Raytracing on steam deck is just not there lol I accidentally turned on ray tracing in witcher 3, it crashed the game and when I loaded back in it was running at 10fps (normally 50-60fps for me)
You can probably get a little bit more fps with the fsr 3 mod at the price of a few ghosting effects, although i don't know how bad ghosting would be with raytracing
One of the best games of the last 5yrs...first played it on my 9900K RTX 2080 rig, could manage, just about, a locked 30fps at 4K with DLSS, with all the RT effects on. Then upgraded to a 3080, which still couldn't get a locked 60fps at same settings, it's an insanely demanding game with all the RT effects enabled, even on high end desktops to this day.
So just the fact it's even remotely playable on a handheld is incredible, IMO.
Nice video man, we will have to wait for the Steam Deck Mk2 for those sweet RT reflections 😅
I ran the game on medium and just locked it to 30 FPS. I knew ray tracing was going to destroy performance, so I didn’t even bother with direct X 12.
waiting for control 2
Man, I was pretty far in this game on my series S. But somehow my file got erased. I gotta get back into it.
Hello friend. I heard a rumor today that red dead Redemption 1 might get released on PC. If it does, you gotta test that one out. I'm sure it will run great. It runs on the Nintendo Switch really well and I love it on switch. I'm sure on Steam Deck it will be wonderful
Hell yeah! As soon as it drops I will be there :)
You can use DX12 in Control also to mod in FSR 2/3, XeSS or FSR 3 Frame Generation (with FSR2 or XeSS)
Does that mod require windows
@@Spencerwalker21 Nope
When you get the Ally you gotta test rt control
Definitely!
@@SantiagoSantiagohola santiago probaras el juego gray zone 👍 saludos
En algún momento, ahora está medio verde aún jajaja
Part of me wants to try RT ambient occlusion on the steam deck on Hogwarts legacy. And compare it to my current image quality at 30 fps locked (pretty much there are area loading dips that I cannot get rid off). But the fact that the deck can actually do raytracing...
what would you recommend for a docked experience? I want to target 900p 50fps should I use the 60fps configuration for that or just target 30?
For 900p I would use the 40 fps settings and target 30 fps, if it can't maintain 30, low settings + SSAO should do the trick. Otherwise, if you want higher fps, the upscaler on a monitor works pretty well!
I'ising the 40fps option, but can I activate motion blur? doee it affect performance?
You can enable it no problem, it's a bit too much blur to me, personal preference
Ray tracing is nice to look at so I like to run it on my desktop for games that all about visuals and not action but for actions games I turn ray tracing off.
Raytracing on steam deck is just not there lol
I accidentally turned on ray tracing in witcher 3, it crashed the game and when I loaded back in it was running at 10fps (normally 50-60fps for me)
Not worthy
You can probably get a little bit more fps with the fsr 3 mod at the price of a few ghosting effects, although i don't know how bad ghosting would be with raytracing
Considering how soft the image is with RT on, I would expect ghosting to be pretty noticeable here, will have to try it