CGI VFX Tutorial C4D : "3D Knitting Concept" - by Pingo van der Brinkloev

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  • Опубликовано: 11 дек 2024

Комментарии • 66

  • @e8media48
    @e8media48 7 месяцев назад +5

    This tutorial just save my ass in 2024. Thanks man.

  • @downfall991
    @downfall991 11 лет назад +7

    Wow, it looks super realistic

  • @csmemarketing
    @csmemarketing 5 лет назад +2

    Brilliant idea to bring 3D Tutorials on this channel.

  • @ankitohol
    @ankitohol 3 года назад +1

    This tutorial is 🔥 relevant still in 2021!

  • @timmturner
    @timmturner 11 лет назад +1

    A lot more simple than the method used in the mitsuba example, nice work. Proof of concept successful.

  • @mystereo9041
    @mystereo9041 5 лет назад +8

    My lord. The hardest tutorial to follow. Put that blunt down sun you are the mumble rapper of C4D. But! I appreciate ya.

  • @nodroid
    @nodroid 5 лет назад +1

    Wow, that's very cool!

  • @carbeamedia
    @carbeamedia 5 лет назад +1

    Es justo el tutorial que necesito, estoy empezando con C4D y mi nivel de ingles es 0.001, asi que estaré entretenido una temporada. Muchas gracias. Has hecho un trabajo buenisimo.
    It's just the tutorial I need, I'm starting with C4D and my English level is 0.001, so I'll be entertained for a season. Thank you. You have done a very good job.

  • @sebastianhidalgo.2202
    @sebastianhidalgo.2202 10 лет назад +3

    hi, great tutorial, but im stucked in one step, when i tried to rotate the master helix.4 or spline he doesnt aloud me to do that, what did i wrong, thanks, i realy need your help, is in the minute 11:37

    • @khaledsmash
      @khaledsmash 7 лет назад

      same question

    • @nicolhaidi
      @nicolhaidi 6 лет назад

      same. did you finally manage to do it?

    • @snhly9120
      @snhly9120 4 года назад

      same, any answer to this?????

    • @snhly9120
      @snhly9120 4 года назад

      @@khaledsmash solution - select main splines (helix.4), go into point mode, alt+A to select all points, then rotate all points

    • @snhly9120
      @snhly9120 4 года назад

      @@nicolhaidi solution - select main splines (helix.4), go into point mode, alt+A to select all points, then rotate all points

  • @danielericpetersen1
    @danielericpetersen1 6 лет назад

    Very cool, thanks!

  • @MSdoSER
    @MSdoSER 11 лет назад +1

    you doing great job! u are the best one

  • @shulifly
    @shulifly 9 лет назад +1

    Amazing! Thanks

  • @boink313
    @boink313 9 лет назад +4

    Digital knitting.. Nice.

  • @Cedrix250
    @Cedrix250 11 лет назад +1

    good job ... i ve been looking for this,thnks

  • @mrirurfkjsdo
    @mrirurfkjsdo 11 лет назад +1

    very very very sweet and good tut' !!!!!!
    THX a lot !

  • @owoichoegahi3496
    @owoichoegahi3496 8 лет назад +15

    how did he get the first spline?

    • @SICBUM
      @SICBUM 8 лет назад

      +Owoicho Egahi yeah thats kinda tricky

    • @nuncatto
      @nuncatto 8 лет назад

      just do it in Illustrator

    • @TheMrEZO
      @TheMrEZO 6 лет назад +3

      thats a pointless and infuriating reply

    • @ngontri9921
      @ngontri9921 4 года назад

      just delete cinema 4d^^

  • @elivic5421
    @elivic5421 10 лет назад +1

    Nice tutorial.. Thanks...

  • @Gabo_Gatchava
    @Gabo_Gatchava 11 лет назад

    very good job, nice...love it

  • @kirilldigitaldesign
    @kirilldigitaldesign 7 лет назад

    Very, very useful tutorial! Thanks a lot!! :-)

  • @Lesak2
    @Lesak2 8 лет назад +1

    Thanks!

  • @jeanyon1098
    @jeanyon1098 6 лет назад

    Hi, I've got a probleme, could you anwser me please ? So : When I make my helix editable they all go back in my spline Wrap ( at 3:08 on the video ). Do you know why ?

  • @3D-PHASE
    @3D-PHASE 6 лет назад

    Great one thx

  • @灵箫
    @灵箫 10 лет назад +1

    good

  • @antonkotorii4819
    @antonkotorii4819 9 лет назад

    You are the best! Very realistic!

  • @shulifly
    @shulifly 9 лет назад +2

    Hi! Does anyone tried to apply this to a complex object? I'm trying to put this in to a letter and my computer crash (kernel panic like). It all happen when i try to apply the cloner to an object. Any ideas? (And buy a new computer is not available right now...)

  • @mariacelis9278
    @mariacelis9278 5 лет назад +1

    it looks really good, anyone hastried it and recommends it?

  • @wtsh4796
    @wtsh4796 7 лет назад

    Cool!!!!!

  • @sychen1222
    @sychen1222 8 лет назад +1

    Can you tell me what plug-ins inside it??

  • @pinokio514
    @pinokio514 8 лет назад +2

    d_PolySize Effector you can find in comments this video - vimeo.com/35112012

  • @Preview1997
    @Preview1997 5 лет назад

    Good

  • @hamidsalami7022
    @hamidsalami7022 4 года назад

    Please make this tutorial for 3dsmax.

  • @alberto148
    @alberto148 11 лет назад +13

    cant hear a word of what your saying, my volume is at max.

    • @AndresWeber
      @AndresWeber 11 лет назад

      same here. Some leveling is in order!

    • @AhLei
      @AhLei 8 лет назад

      use the subtitles tool

    • @alberto148
      @alberto148 8 лет назад +2

      You use the subtitles fool, I swear, any kind of critique and the sycophants come out in full force.

    • @justinmorton5309
      @justinmorton5309 8 лет назад +1

      syc·o·phant: A person who acts obsequiously toward someone important in order to gain advantage.
      Do you consider yourself important?

    • @blueflamexlover84
      @blueflamexlover84 7 лет назад

      Use earphones

  • @sebastianhidalgo.2202
    @sebastianhidalgo.2202 10 лет назад +1

    hi, somebody help me when i try to rotate the master spline , nothin happened., what i should i do.

    • @manusankar2097
      @manusankar2097 8 лет назад

      Hi,
      just select the model mod istead of edges,point or pollygon mod...then rotate dude....

    • @sebastianhidalgo.2202
      @sebastianhidalgo.2202 8 лет назад +1

      Thanks a lot, after 3 years or more somebody help me manu sankar

    • @sychen1222
      @sychen1222 8 лет назад +1

      You will make this work right? I'm not good, I can teach you.Requesting for help

    • @angelnsweet08
      @angelnsweet08 7 лет назад

      Select the L shaped Enable Axis Tool

    • @khaledsmash
      @khaledsmash 7 лет назад

      hey guys, the model mod even didn't work for me some how, so i did something else: Cloner>transform>R.P=90

  • @RejkDesign
    @RejkDesign 11 лет назад +2

    please link project file Please!

  • @RejkDesign
    @RejkDesign 11 лет назад +8

    please link a project file ;)

  • @3D-PHASE
    @3D-PHASE 6 лет назад

    8´48" - where the hack do all these parameters come from in the Render Settings? I use R18 Studio and I have much less parameters here. I also can´t change shadow map resolution here. I do have these parameters in the light itself, don´t know however if this makes a difference. Does anybody know if sth has changed here? This vid is früm 2013, so this should be R12 or R13 or sth. Usually the parameters get more, not less? ;-) Maybe Maxon has just simplified it? Who has more information? Pls comment. Thank you. Great tutorial btw, thx!!!

    • @Alex-tn4kt
      @Alex-tn4kt 6 лет назад

      Hey ! I think that they simplified the hair parameters, I tried to go on "Multi-passes" part and I checked shadow and illumination.... then I think you have to try different render settings but its not that complicated :)

    • @3D-PHASE
      @3D-PHASE 6 лет назад

      Almo Thanks. Which release do u use? I have R18 Studio. Do you have these parameters at 8'48?

  • @purplepronglefish
    @purplepronglefish 3 года назад

    i’m gonna make so many rindous

  • @AndresWeber
    @AndresWeber 11 лет назад +6

    Does ANYONE know how to port this idea to Maya? I know all of the steps up until the cloner node. We don't really have anything like that to MY knowledge...
    Thanks for the vid though! Very interesting...

    • @MilosVukotic
      @MilosVukotic 11 лет назад

      I don't see why this couldn't be done with Paint FX or Maya hair.
      Though it may take more time and involve some scripting and some vector displacement maps.
      The first thing that falls on my mind is probably distributing many follicles across the desired model and then making sure that they are clumped in two follicles, point all of them downwards or upwards, so they are laying almost flat on the mesh make their tips very close to each other and then around each follicle make sure to render as many hairs as you need for it to look like a single chunk of rope (English is not my native language so sorry if "chunk of rope" makes no sense :D).
      A little bit of tweaking and hat should look a lot like the end result in this video, as follicles are based on UVs too, at least as far as I remember (haven't used Maya hair in a looong time).

  • @Preview1997
    @Preview1997 5 лет назад

    Test