"But what resources does Yu-Gi-Oh use?" "Your wallet." Great video, the player profiles really helped me get a firm idea on who i'm making my game for.
A lot of new designers write off their audience as themself but that can never be the case because you the designer have more knowledge about your game than others so it can be easy to mistake something as “easy to understand” when it really isn’t
“You’re not going to binge these videos like Game of Thrones, are you?”
-me, on the couch, looking around
I have never been so attracted to the presenter of a video on game design.
I can't decide who's a bigger star in these videos: Clint or the Llama poster?
"But what resources does Yu-Gi-Oh use?"
"Your wallet."
Great video, the player profiles really helped me get a firm idea on who i'm making my game for.
The best card is credit card.
A lot of new designers write off their audience as themself but that can never be the case because you the designer have more knowledge about your game than others so it can be easy to mistake something as “easy to understand” when it really isn’t
that's a great point about simplicity in game design. Your rules are always more complicated that you think.
I wasn’t planning on making a TCG and now I am. I just quit my job bc I’m so hyped up.
oh god please don't. Refer back to my goals video. I recommend your #1 goal be "my kids can eat."
well my target audience IS myself
Well if it's a solo game or you don't care if others like it, then cool!