Why do you STRUGGLE with TCG design? PTQ #1

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  • Опубликовано: 21 окт 2024

Комментарии • 13

  • @martinertlschweiger8218
    @martinertlschweiger8218 19 дней назад +4

    My first game was born out of a love of the Pokemon video games competitive scene and a dissatisfaction with how like the Pokemon TCG captured the spirit of taking simultaneous turns with hidden information. It ended up having lots of friction and barriers to entry, but it made it to the playtest stage and I got to play bunch with friends one summer. I think I learned a lot but also it was a huge confidence builder for me.

  • @ForTheGoldenOak
    @ForTheGoldenOak 18 дней назад

    The production value is so great! Nice video, keep on it

  • @3rdFunkyBot
    @3rdFunkyBot 16 дней назад

    Great points on modding vs building from scratch. Lower barrier to getting early feedback on your ideas

  • @davejeltema3
    @davejeltema3 19 дней назад

    Solid "first" video! I look forward to watching you grow, keep growing and keep making content before your ready. Also I laughed at how you said "Yu-Ji-Oh!" xD

  • @WilliamGarrison1834
    @WilliamGarrison1834 19 дней назад +1

    Great information, helpful visuals, good sound quality. Can't wait to see more.
    - 2024 MTG Weekend Top 12 Competitor

  • @dpeezy5220
    @dpeezy5220 19 дней назад +1

    Great content! Keep em’ coming
    - 2024 MTG weekend champ

  • @gabeanderson9509
    @gabeanderson9509 19 дней назад +3

    1:42 What type of game would Dominion fall under? That feels like a living card game, or maybe a self-contained game. I guess there are games that bridge the types?

    • @EerieIsland
      @EerieIsland  19 дней назад

      Yeah in this context it's an LCG since you can buy expansions.

  • @cevo70
    @cevo70 19 дней назад

    Been head down on a TCG that takes some unique swings, for many years. Finally pulled it all together, pitched it, and a publisher is launching it next week. Pretty excited.

    • @EerieIsland
      @EerieIsland  18 дней назад

      @@cevo70 nice! I’d love to see it. Is it gonna be on kickstarter?

  • @seventfour9247
    @seventfour9247 19 часов назад

    “Games are not art” is the best mindset to produce shallow products.

    • @EerieIsland
      @EerieIsland  12 часов назад

      Tell me more. How do you define design and art?

  • @admiralcasperr
    @admiralcasperr 17 дней назад

    Cool video. One gripe: you gotta work on your syntax, as many sentences in this video rely on guessing their meaning by similitude to actualy syntactically sound sentences. Like when you said: "we will: make a hypothesis, test it and iterate." The "and iterate" is so ambiguous that it could mean any repetition of a task, in particular ones unrelated to the sentence's topic. What I'm guessing you wanted to say is that one should adjust the hypothesis based on the test results until that hypothesis becomes true. Its an iterative process sure, but not all iterative processes fit the explenation i gave.