@CrimsonFlyboy You can hack ships that are non-accessible such as UC Vanguard. So any ship that doesn't let you use a digipick on can be stolen. The mod will also automatically hack the ship so you don't have to register it when you take the ship so every ship is free. You have to enter ships and sit on the cockpit seat to add it to your hanger. If you don't enter the ship and do that it will fly away and not add it. To turn off the ship alarm you need to sit in the cocpit seat and add it to your ship hanger then leave the ship and then enter the ship again. The ship builder now adds everything in the ship into the cargo hold when you change the ship parts. So even if you don't clean it out everything is put there. To fix the door bug after removing the bodies you leave the ship then enter the ship again.
Thanks Crimson for the review and thanks to SKK Ship Management for the mod. I really like being able to close your landing bay, an added feature would be to place your ship in a parking orbit until you ne😊ed it again or steal, umm err acquire, yeah that’s what I meant acquire another ship.
i think there's a mod called astrogate and it gives you a remote and with it you can send your ship into orbit and call it back whenever you want it to come back and land
I use this mod all the time. The best thing about it is saving the registration fees on ships and being able to take ships that you wouldn't otherwise be able to take. Sometimes you get a copy of the ship like what you did in Akila but most of the time it is the actual ship. For instance when you find a derilict ship. When I hack a ships registration I allways click yes. That will put it in your inventory, but instead of having to fly a damaged ship you can go back to your other ship and just continue on. The clearing of corpses is buggy.
I experienced the same issue with the door bugging out. I was standing in my cockpit fiddling with the ship tools menu and when I closed the menu the cockpit door bugged out. I could still walk through it and the hatch was visible on the other side. Restarting the game did nothing to fix it. The only way I could fix it was to visit the ship builder and making a minor change, I just tweaked the paint job and saved. Did the trick. Not a deal breaker but it is a little annoying.
I completely agree, I just got used to merge and flip glitch, and what not....I build 6 or 7 AWESOME ships using that method that the community on various platforms, loved. PlEASE fix this STARFIELD
Coffee time! Negative ghost rider. No bugs are minor, they are all an issue as they tend to compound exponentially. Great review, thanks for the video.
not really. i havent met a single bug that does it yet. met one where the den always were 0.1 light years away. other than that it never caused more issues. later fixed it with console commands, again never an issue again
@@GoalOrientedLifting I’m on Xbox. Bugs are cumulative. Console commands don’t exist. However, I wasn’t trying to come off as either an Ahole or an expert. You do you. I happen to love these videos as I can immediately see what mods I won’t be using.
@@mtfreeman800 sorry if i came of harsh, didnt mean to, i just cant recall finding bugs like that in starfield. i know both fallout 4 and skyrim had bugs that would eventually kill your save, no matter what Btw dont change your pirated or stolen ship at the den and make it your home hship. it can cause an duplication issue thats impossible to fix without console
It would be great if the mod would implement some way to sell/remove contraband from ships that you commandeer. It's incredibly tedious searching through the whole ship looking for a contraband case or Va'Ruun literature.
So do these folks have their own site where they actually cover all the features? Or do we have to do what you did CF and just try to figure it out? I do like the potential but will hold off until they work out the kinks. How did you manage to stop the alarms? Great stuff!
It's a mod that has a lot of potential but can be a bit temperamental, as you discovered. The cockpit bug that has been mentioned, is especially annoying. I also found out that using some of the features intended for use outside the ship seems to glitch out when used inside it. Ultimately, I ended up uninstalling it, however it remains in my watch list to see what the developer does with it in t he future. I'll give it another try, then.
Do you know.. If a MOD author updates a MOD that you have activated in your game, will the update be automatically used, or do you have to re-download it?
The SKK author/team makes some decent stuff. I don't know that this particular mod is something that I would use.
Thanks for the review.
I only have it for the ability to enter those locked ship doors, I don't really use the other features.
@CrimsonFlyboy You can hack ships that are non-accessible such as UC Vanguard.
So any ship that doesn't let you use a digipick on can be stolen.
The mod will also automatically hack the ship so you don't have to register it when you take the ship so every ship is free.
You have to enter ships and sit on the cockpit seat to add it to your hanger.
If you don't enter the ship and do that it will fly away and not add it.
To turn off the ship alarm you need to sit in the cocpit seat and add it to your ship hanger then leave the ship and then enter the ship again.
The ship builder now adds everything in the ship into the cargo hold when you change the ship parts.
So even if you don't clean it out everything is put there.
To fix the door bug after removing the bodies you leave the ship then enter the ship again.
Thanks Crimson for the review and thanks to SKK Ship Management for the mod. I really like being able to close your landing bay, an added feature would be to place your ship in a parking orbit until you ne😊ed it again or steal, umm err acquire, yeah that’s what I meant acquire another ship.
I've been using this since it came out. Excellent mod. Appreciate the review.
i think there's a mod called astrogate and it gives you a remote and with it you can send your ship into orbit and call it back whenever you want it to come back and land
I use this mod all the time. The best thing about it is saving the registration fees on ships and being able to take ships that you wouldn't otherwise be able to take. Sometimes you get a copy of the ship like what you did in Akila but most of the time it is the actual ship. For instance when you find a derilict ship. When I hack a ships registration I allways click yes. That will put it in your inventory, but instead of having to fly a damaged ship you can go back to your other ship and just continue on. The clearing of corpses is buggy.
I experienced the same issue with the door bugging out. I was standing in my cockpit fiddling with the ship tools menu and when I closed the menu the cockpit door bugged out. I could still walk through it and the hatch was visible on the other side. Restarting the game did nothing to fix it. The only way I could fix it was to visit the ship builder and making a minor change, I just tweaked the paint job and saved. Did the trick. Not a deal breaker but it is a little annoying.
I completely agree, I just got used to merge and flip glitch, and what not....I build 6 or 7 AWESOME ships using that method that the community on various platforms, loved. PlEASE fix this STARFIELD
Coffee time! Negative ghost rider. No bugs are minor, they are all an issue as they tend to compound exponentially. Great review, thanks for the video.
not really. i havent met a single bug that does it yet. met one where the den always were 0.1 light years away. other than that it never caused more issues. later fixed it with console commands, again never an issue again
@@GoalOrientedLifting I’m on Xbox. Bugs are cumulative. Console commands don’t exist. However, I wasn’t trying to come off as either an Ahole or an expert. You do you. I happen to love these videos as I can immediately see what mods I won’t be using.
@@mtfreeman800 sorry if i came of harsh, didnt mean to, i just cant recall finding bugs like that in starfield. i know both fallout 4 and skyrim had bugs that would eventually kill your save, no matter what
Btw dont change your pirated or stolen ship at the den and make it your home hship. it can cause an duplication issue thats impossible to fix without console
That noise sounds everytime you hack and steal a ship you just need to load into a new area or into your ship. It’s annoying but short lived.
It would be great if the mod would implement some way to sell/remove contraband from ships that you commandeer. It's incredibly tedious searching through the whole ship looking for a contraband case or Va'Ruun literature.
So do these folks have their own site where they actually cover all the features? Or do we have to do what you did CF and just try to figure it out? I do like the potential but will hold off until they work out the kinks. How did you manage to stop the alarms? Great stuff!
It's a mod that has a lot of potential but can be a bit temperamental, as you discovered. The cockpit bug that has been mentioned, is especially annoying. I also found out that using some of the features intended for use outside the ship seems to glitch out when used inside it.
Ultimately, I ended up uninstalling it, however it remains in my watch list to see what the developer does with it in t he future. I'll give it another try, then.
Is their a mod where u can add more than 10 ships?
Yes
@@CoopCollins what's the name of it? I hate the fact I can only have 10 ships
@@TazGaming141 larger ship fleet 30
@CoopCollins ive just install it but it's not working
I use Outlaw2044's Max Ships Owned 100
Is there an overall mod that allows access to all ship parts from one location (ship tech/landing pad shipbuilder) that you can recommend? Thx
Mag boots in zero g would be nice.
Do you know.. If a MOD author updates a MOD that you have activated in your game, will the update be automatically used, or do you have to re-download it?
Normally you'll see an update button, but I'd play it safe and redownload
Ur Late 😆
Edit: Better late than never 😆
Just a tad bit haha, didn't realise it was out until someone told me 2 weeks ago on stream
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