@@NoahSupNos1 The Chapter 11 thing? I’m half-kidding, and I don’t know the numbers, but I sincerely doubt SNK has over half as much of the revenue stream as either Capcom or Bandai-Namco.
KoF XV is here! - Max damage values are in the description. - I decided not to do max damage for EVERY type of meter because not every character can use 1.5, 2.5, etc. The video would become too repetitive too.
Bro this blesses my eyes I love Terry and I love your combos every time I see something new, and If I think I already saw everything you surprise me over and over again
Man I love your videos. I can’t wait to see one of clark 😭😭 cause it’s something with his combo structure that’s off with me or maybe I’m not doing something but I swear I can never get a super to come out after I add an ex tackle to his combos
@Skelley I do but it never comes out after I do the EX tackle version for some reason but comes out when I do it when I do the light or medium version tackle.
Oh my gosh I remember watching your Kof 13 combos it was so sick. Glad to see you are still making videos. Also how the heck did you get rising tackle into geyser!?!?!?
It's easier than XIII on this one as the rising is done as what would be a shoryuken for Ryu (just as was done on 98 and some previous kof) letting the cancel be more fluid.
@@javoquintero2014 Definitely feels more cumbersome in 15 unless I'm not thinking of a shortcut. In 13 you could do 21478P > 41236P which is 2 pretty fluid inputs. Now its 623 > 214 > 41236 so there's more input involved.
I had been playing Terry a lot and got lucky doing the combo where you use powah dunk to chase the last hit. out of 50 games I did it once but damn was it fcking worth it.
power wave: ground fireball, probably not good for fireball wars but for rushdown instead burn knuckle: neutral skip, probably needs good spacing to be safe crackshoot: like bison scissors? safe on block, strike throw mixup on hit, OD version probably overhead or even ground bounce for combo. complimented power wave very well in CVS2 as a sort of pseudo anti air rising tackle: good combo ender but kinda finicky as an anti air due to having so many hits, maybe light rising tackle is better for anti airs and would only have like 2 hits power dunk: also neutral skip, depends on the speed, sometimes anti airs but eh, combo tool on OD power charge: most reliable combo ender with distance and quick speed, basically like Ryu’s donkey kick, combo tool on OD
A mix of street fighting, since he’s been an orphan for a majority of his life living in the SNK equivalent of Gotham City, and Hakkyokuseiken, a ancient power he learnt from Jeff and Tung Fu Rue that channels the power of Gaia, letting him do power waves, power geysers and buster wolves.
Nah. I did team combo videos for XIV because by that time, most people already lost interest. It would be easier to just put them into a single video so it's not like spam. Also I wouldn't do them for new games because then it would take much longer to release videos and I'm sure everyone would want to see something ASAP.
Hi Persona Quick Question or If anyone Can answer that would be great! at 0:18 Where Terry Does Power charge into Rising tackle, "Do you have to delay the Rising tackle in order to continue the Combo?" Thanks again and keep up the great work! 👍
Can u plz explain how to finish with rising tackle after canceling rising tackle into power geyser?... my last rising tackle always misses by a hair... ... did they patch it??
Opponent: *tries to do something* Terry: *Power Geyser!* Opponent: *sigh* Ok then, how about- Terry: *Power Geyser!* Opponent: bruh, is that all you can do- Terry: *Power Geyser!* Opponent: Can I at least catch a break? Terry: *Power Geyser!* Opponent: meh, I'll just afk at this point Terry: *Power Geyser!*
It is just me or the super animations need a background to highlight the effects? like in gmotw black screen or kof2002 blue/dark screen or marvel vs capcom flashing full screen patterns?
These are cool combos. I swear but I got to ask: does it always have to be like the opponent has to run all the way to the end so the combo may work? Sorry, noob question here. I'm not sure how to practically apply what your showing here.
I'm aiming for the max damage without raw max mode activation (it gives +25% damage) therefore the fireball chase is needed for the fireball damage. The fireball chase is impractical but if you leave that part out, the rest of the combo still works.
nice combo , this feel good to see terry back , because most game he really feel and are low tier , sadly my bet snk trying to sell the most game possible with terry and is garou costume ,and they will nerf him after , mark my word , thank for the video
@@MKCTempo Yeah the input is complex as hell but once you get the motion down it becomes mental. To be fair I actually like that rising tackle is a dp motion. Feels satisfying to pull off.
Infelizmente os jogos de luta estão fadados a morrer devido a esses combos absurdos. Quem é casual (quem realmente compra o produto), não consegue curtir o jogo por causa desses danos e combos.
Sabes que esos combos son mas para el espectáculo verdad -_- Nada está loco para intentar esos combos del video y si alguien te golpe con una eso es tu culpa
Mano, pra fazer esse combos o terry precisa ser o último personagem, ter todas as barras além de fazer vários comandos q dá pra facilmente dropar, TODs sempre existiram em jogos de luta, não finge q não, vc está reclamando pq vc perderia pra alguém melhor doq vc, isso me parece justo
I had to rewatch the combo at 2:36 like 5 times. That combo is gorgeous.
closest you can get to triple geyser
I also love how they used a missed buster wolf to close the distabce
Blue Mary getting power geyser'd to K.O. is pretty funny to watch.
You're right, what Terry quote can we use for that combo ?
Maximum impact 2 ending (jap dub) "GEEEZAS , SHEEET!!!!"
That combo was awesome
If KOF XV had a challenge mode, that last combo would make for a fun one!
"Watch yourself" has to be my new favorite lines
Agreed.
WACCHASELF
"WASH YOURSELF" youre right Terry, i should have better body higiene, thanks Terry
Why can't snk hire a good English voice actor 😂😂
@@NoahSupNos1
The Chapter 11 thing? I’m half-kidding, and I don’t know the numbers, but I sincerely doubt SNK has over half as much of the revenue stream as either Capcom or Bandai-Namco.
KoF XV is here!
- Max damage values are in the description.
- I decided not to do max damage for EVERY type of meter because not every character can use 1.5, 2.5, etc. The video would become too repetitive too.
@Néstor Flores Adjusted it.
are you gonna do more combo videos about the kof xv roster?
Do Andy Bogard combo guide please
This is what I've been waiting for.
As soon as I see the full screen power wave, I know I'm in for a good time
My guy wash Mary in the blood of the lamb on that last combo lol...nice 😂🔥👌🏾
Lmao I'm glad other people get it.
Real KOF shit
2:00... so beautiful, it bought tears in my eyes..🥲
Hey king You dropped this 👑
Bro this blesses my eyes I love Terry and I love your combos every time I see something new, and If I think I already saw everything you surprise me over and over again
I feel every game the "Are you ok?" line is quieter.
Terry feels super nice to play, I'm waiting excited for the K' combo video
Awesome! I'm looking forward to more of your KOFXV combo vids.
JESUS 2:37 .........
i saw something today about some crazy Robert combos, so i can't wait to see what you lab with him!
Ayyy, Terry looks really cool in this game.
Man I love your videos. I can’t wait to see one of clark 😭😭 cause it’s something with his combo structure that’s off with me or maybe I’m not doing something but I swear I can never get a super to come out after I add an ex tackle to his combos
@Skelley I do but it never comes out after I do the EX tackle version for some reason but comes out when I do it when I do the light or medium version tackle.
Came here from the SF6 Year 2 reveal...
Me too
My god he can do the Orochinagi combo now???
Pretty much almost the same command. 🤣
i was waiting patiently.. grabbing my popcorn 😂
Oh hell yes~ this is what I love to see
Thank you, i will remember this when i get kof xv
Great video man. Can't wait to see Ryo in the future
I missed these videos
Oh my gosh I remember watching your Kof 13 combos it was so sick. Glad to see you are still making videos. Also how the heck did you get rising tackle into geyser!?!?!?
It's easier than XIII on this one as the rising is done as what would be a shoryuken for Ryu (just as was done on 98 and some previous kof) letting the cancel be more fluid.
@@javoquintero2014 Definitely feels more cumbersome in 15 unless I'm not thinking of a shortcut. In 13 you could do 21478P > 41236P which is 2 pretty fluid inputs. Now its 623 > 214 > 41236 so there's more input involved.
You know, this is kinda accurate to his home series, so glad they didn’t allow this fully.
God Damn Awesome Terry Bogard combos right here!!!
"you're going down"
I can't believe that Terry's movement look more powerful and imponent on smash bros
I had been playing Terry a lot and got lucky doing the combo where you use powah dunk to chase the last hit. out of 50 games I did it once but damn was it fcking worth it.
I love terrys new level 3 its so good, BUSTER ADVENTURE! When i first heard him say this i thought he said BUSTER GEYSER!
2:36 that combo is like most of Kof 13 Ex Kyo's combos
Trying to get an idea before he drops in SF6
power wave: ground fireball, probably not good for fireball wars but for rushdown instead
burn knuckle: neutral skip, probably needs good spacing to be safe
crackshoot: like bison scissors? safe on block, strike throw mixup on hit, OD version probably overhead or even ground bounce for combo. complimented power wave very well in CVS2 as a sort of pseudo anti air
rising tackle: good combo ender but kinda finicky as an anti air due to having so many hits, maybe light rising tackle is better for anti airs and would only have like 2 hits
power dunk: also neutral skip, depends on the speed, sometimes anti airs but eh, combo tool on OD
power charge: most reliable combo ender with distance and quick speed, basically like Ryu’s donkey kick, combo tool on OD
dude i was like on the fuckin money godamn, except for power dunk
"Wubba wubba, I am in the pink today boys!"
Fatal fury 2, terry
So apparently the wiki says that terry’s fighting style is mix of street fighting and martial arts, that’s sounds so American.
A mix of street fighting, since he’s been an orphan for a majority of his life living in the SNK equivalent of Gotham City, and Hakkyokuseiken, a ancient power he learnt from Jeff and Tung Fu Rue that channels the power of Gaia, letting him do power waves, power geysers and buster wolves.
I can’t wait to see Kronhen combos
And then i complained about Terry in SSBU
Now i see the true power of that guy
Holy shit, that was fast! Awesome combos too
Noice! Will you be making team combo videos like you did for XIV or is just solo combo videos now for XV?
Nah. I did team combo videos for XIV because by that time, most people already lost interest. It would be easier to just put them into a single video so it's not like spam. Also I wouldn't do them for new games because then it would take much longer to release videos and I'm sure everyone would want to see something ASAP.
@@personaentertainment Ahhhh OK. I understand bro 👌
Wow Terry Bogard from smash ultimate is on here
Hi Persona Quick Question or If anyone Can answer that would be great! at 0:18 Where Terry Does Power charge into Rising tackle, "Do you have to delay the Rising tackle in order to continue the Combo?" Thanks again and keep up the great work! 👍
Power wave can combo wow
Estaré esperando los Combos de Clark!!!
was the rising tackle post power geiser patched? can't seem to land it in any route.
When doing special cancels out of meterless power charge, is it only the light version that works?
Yeah.
@@personaentertainment I love your combo videos I've been watching your channel since MVC3 first came out. Time goes by so fast.
@@Renegade77784 can u plz explain the rising tackle after PG?... was it patched or does that still work?
Can u plz explain how to finish with rising tackle after canceling rising tackle into power geyser?... my last rising tackle always misses by a hair... ... did they patch it??
sadly i think these got nerfed
These are awesome
It's hip to be square.
Back in action
Wooooowwww!!!! That's is amazing! How you did it all these combos.
Can anyone explain secret how do rising tackle after PG? I never can't reach enough height...
Opponent: *tries to do something*
Terry: *Power Geyser!*
Opponent: *sigh* Ok then, how about-
Terry: *Power Geyser!*
Opponent: bruh, is that all you can do-
Terry: *Power Geyser!*
Opponent: Can I at least catch a break?
Terry: *Power Geyser!*
Opponent: meh, I'll just afk at this point
Terry: *Power Geyser!*
Do you have any tips for getting rising tackle into power geyser? I cannot for the life of me do it
➡️↘️⬇️↙️⬅️➡️⬇️↘️➡️ I had my brother figure this out. I've done it 5 times but it's all gotta be one motion.
Combo at 2:00 🏆
You ever able to redo this video and add his Crack Shoot in any of your combos?
Anyone can share how do you link Rising Tackle after Power Geyser at the end of the combo?
I'm DYIN to kno... ... did they patch it?... cuz I keep tryin but it won't connect 😫🙅🏾♂️🤷🏾♂️
Awesome video! I have a question, how do you get his dp after the power geyser?
1:58 🔥
fighting ex layer terry is the fun terry
please can you exlpain the conditions of how to make multiple cancels of rising tackle + power geiser?
Pretty much all these combos still work by the way
Can someone please explain the input to cancel Rising tackle into Power geyser?
so close to that stun combo
Where is the classic punch combo?
How are your first impressions of the game Persona?
I managed to make 5 power geysers in one combo without max mode
Did you get it digital on ps4 this kof xv game persona? 🙂
¿when he transcribes the combos?
❤❤❤👏👏👏❤️❤️❤️
Welp....
That was fucking sick
How are the oppenets running away like that?
*Do kim, Andy Bogard, Benimaru combod/*
Can you still land dp after power geyser in 1.32? I can't seem to get it at all
Nvm you can. I'm just bad confirmed
It is just me or the super animations need a background to highlight the effects? like in gmotw black screen or kof2002 blue/dark screen or marvel vs capcom flashing full screen patterns?
How do you get burn knuckle into ex power dunk? The rising hit of power dunk won't connect.
when doing your burn knuckle don't get too close to oppenent, if you get too closed es power dunk won't connect
@@bekasiblis9540 Thanks friend.
These are cool combos. I swear but I got to ask: does it always have to be like the opponent has to run all the way to the end so the combo may work? Sorry, noob question here. I'm not sure how to practically apply what your showing here.
I'm aiming for the max damage without raw max mode activation (it gives +25% damage) therefore the fireball chase is needed for the fireball damage. The fireball chase is impractical but if you leave that part out, the rest of the combo still works.
Thanks, man. I understand now. I'll take it as an exhibition but also will guide me. More power. Tc and peace ✌️ 🔥
Me hubiera gustado que tenga los sonidos del terry del 98 eran los mejores
No noob
nice combo , this feel good to see terry back , because most game he really feel and are low tier , sadly my bet snk trying to sell the most game possible with terry and is garou costume ,and they will nerf him after , mark my word , thank for the video
➡️↘️⬇️↙️⬅️➡️⬇️↘️➡️ I had my brother figure this out. I've done it 5 times but it's all gotta be one motion.
How are you doing rising tackel to power geyser?
➡️↘️⬇️↙️⬅️➡️⬇️↘️➡️ I had my brother figure this out. I've done it 5 times but it's all gotta be one motion.
Is the female announcer not there anymore?
Thank God
She's gone. :/
@@personaentertainment partition to get her back 😭😭
1:11 real new combo
Is there a trick to doing rising tackle into power geyser?
➡️↘️⬇️↙️⬅️➡️⬇️↘️➡️ I had my brother figure this out. I've done it 5 times but it's all gotta be one motion.
@@impostorsus9156 yea I been trying it that way its just hard. Idk why they changed his rising tackle input
@@MKCTempo Yeah the input is complex as hell but once you get the motion down it becomes mental. To be fair I actually like that rising tackle is a dp motion. Feels satisfying to pull off.
Is this music from the game ?
No si va ser la cumbia del vecino
finally terry decent for once they nerfed him ever since 95, 14 terry is pretty good, capcom vs snk 2000 and pro he is actually good
Buster Wolf 🤤
1:47 zoner LONG RANGE *JUGGLE*
O_o
2:37 that’s just BEYOND
XD
CLARK please🖖
Outfit of terry from kof xiv was better n was like from the very first fatal fury
1:59
Power geyser
Buenísima xd
Show de porrada!!!
Oh shit
Essa dublagem do Terry ficou muito ruim... Parece que o cara quis imitar o da 2002 (que já não era das melhores) e falhou...
jogo veio feio kkkk
Infelizmente os jogos de luta estão fadados a morrer devido a esses combos absurdos. Quem é casual (quem realmente compra o produto), não consegue curtir o jogo por causa desses danos e combos.
Até parece que em uma luta real é fácil fazer um combo desse onde os dois personagens estão correndo na mesma direção. Não viaja.
@@thiagoribnog Acredito que você não joga muito on-line. Bem vindo a 2022. Só para te lembrar, não estamos mais em 1994 ok?
Sabes que esos combos son mas para el espectáculo verdad -_-
Nada está loco para intentar esos combos del video y si alguien te golpe con una eso es tu culpa
Mano, pra fazer esse combos o terry precisa ser o último personagem, ter todas as barras além de fazer vários comandos q dá pra facilmente dropar, TODs sempre existiram em jogos de luta, não finge q não, vc está reclamando pq vc perderia pra alguém melhor doq vc, isso me parece justo