WOW that's really cool. But I'm sure there's lots of other people who can do it on their first run too! (by the way I've been really curious, what's the timing window for each mode?) tzechi is on another level though . _. he A+'d basically everything except for a few levels on the first try...
As musician I really appreciate that the game focuses more on the rhythm aspect than technical skill. I really love rhythm games but I really was never proficient at them and can only play mostly slightly above average, Rhythm Doctor is a really nice change of pace.
I agree with you, most rhythm games nowadays require some level of skill with columns and rows, but this is just about memory and rhythm, than just looking at some arrows falling down
@@inversionist5928 Well Rhythm game had a difficult level is just a Meta Nowadays, but for the most part game like Rhythm Doctor like OP said is a nice change of pace because it's more Casual Friendly, it doesn't mean it doesn't had a Difficult Level though.
If you didn't know, this game is actually perfectly musically accurate, swing rhythm is precisely delaying second beat to the 3rd beat in a triplet rhythm. So when I pseudo-played it along to the video, I ghost-tap 1 2 then press button on the 3rd beat on a triplet rhythm. Hope this helps! :D
I mean, that's not really the whole story because true swing rhythm is tempo dependent. Slower (down) tempos inch closer to a 16th note feel and faster (up) tempo turn to basically even 8s. Even mid tempo is not supposed to be EXACTLY triplets, but its what electric performance default to.
As a musician I feel like this rhythm game is sick. The art, design and even story is so great. I was literally yelling ONE AND A TWO AND A GO for the 7/8 part, so you know shit gets real
Another good one is 1 2 1 2 1 2 3, it looks confusing when written down, but it's really nice as the "3" is very distinct from the rest of it and therefore easier to find the seventh (also remember to keep all the numbers the same length as there's all one beat)!
This game is actually beautifull. Kinda cried during some of the songs. Credits where credits are due; the devs did a freakin good job on the story along with the song colletion. Would love to see more from them, if they ever continue the story line
Ironically using chinese to count the beats is actually the ideal choice because chinese is monosyllabic, so every "count" is equal to one beat. Makes it very easy to keep track of in your head.
my boyfriend does, and i've never heard someone mash a button so hard as when he saw that warning haha the best part is that the game recognized the mashing and was like "Wow you really don't want to see that spider, huh? Ok then" it was very nice
Other rhythm game youtubers: give detailed tips and such, making entire 20 minute videos on how to improve at the game Totaku: “Just pretend you’re the piano”
"The credit song is harder than the final boss" 7BG seems to like to traumatize their players by giving them really hard levels with "Thank you" in it.
21:03 - As someone who has suffered chronic attacks of real SVT (supraventricular tachycardia), I can attest that the level of the same name in this game properly reflects how it actually feels. Heart's pounding and shaking one's whole body palpably, at 140-180 BPM, and then it stops and goes back to normal rhythm, which at this point feels like the snail's pace reflected in RD's mechanic. It's so very well done! This level's also a pretty sweet homage to _Super Hexagon_ both in its visuals and in the Chipzel styling of the melody. The rhythms of the Stevensons are my favorite part of the game, and were actually the _easiest_ sort of beat for me to handle, though I can't say I've gone at it on hard mode yet.
It’s actually insane to see people in the comments with these problems actually confirm that the game is accurate. Really goes to show how much thought was put into the game
Yes, what a blessing, I can really only watch subtitled videos so I'm very thankful she went to the effort to subtitle over an hour of video for us T_T
@@shirleynarciso5900 I'm not Tokaku, but I'd rather pick an Input Fixed Fnf. I have no problems with osu! There aren't really that many problems with osu! that is extremely major and will affect your experience while in FnF, it's a pretty huge problem and affects your experience on it
fun fact:when the game was still in works , steinway (4-3) was a secret level and you didnt got the help from your nurse , meaning you had to work with all of them at once the entire time lol
I love how well 7BG was able to contrast ADOFAI to Rhythm Dr. They're both so unique and different and I love it so much! It really goes to show their creativity with such a strict "controller" (if you will).
@@razkanaz Generally, a community that becomes way too popular might get worse. Some people are saying that they both want and don't want the game to become popular.
@@razkanaz to back up some info, you know all of those "fanfiction" and those monstrosities of "XVIII+ fanarts", thats what makes the community "worse".
only got to the first one in the coffee shop, it wasn't really...interesting, It's not like you can pick different keys to tap on to make something precise, you just press your button at any point to make a preset sound, it's a nice break and bit of lore, but it's not much else
@@HallidayASR As someone who hasn't played the game... Isn't Portal79 right? You have one button, its the same as just tapping your desk when you are bored... Or am I missing a mechanic? I can only assume stuff based on this video and the comments Edit: I played the game and still think that the keyboard mechanic is boring, however since the focus is on the story I don't have too much of a problem with that
@@purplpasta you're not wrong, those levels are focused more on the story and not much gameplay going on. Although it can be a fun little toy because the song changes based on how fast/slow you tap, combining fast and slow rhythm create new interesting song everytime you replay the level. And yes, it is boring for most people who want to play the game and not really care about cutscene
HEY CAN I JUST SAY I really appreciate the in-video subtitles, so few people do them and honestly like.. as someone w auditory processing issues, it’s a major help ngl. Just wanted to put my appreciation out there! Your channel is so chill n happy, I really enjoy your videos. Note to self: check out the VODs at some point.
Usually, a great way (and the way the final boss does it) when using 7/8 time is to split it into 4 beats and then 3, so like you would go 1, 2, 3, 4 - 1, 2, 3. It really helped me beat that final boss. Found this out while watching an Adam Neely video while taking a break since the boss was so hard.
I just tapped on my table like I was doing a 160bpm (we roughly estimated that the song was that time signature) for 6 beats (so if I start on my middle finger, it ends on my index) and then tap
The best way to do it i found was to tap out a 1-2-3-tap1-2-3-tap. (80 bpm between dashes, 160 bpm between 4 and 1) It actually plays that in the song itself 1:14:29
mostly bc they use the same patterns (rhythms?), really. e.g. counting to 7 reminds me of coin toss and the swing beat tutorial reminds me of lockstep and that there are different scenarios for every level
31:40 personally, i have 2 monitors and it was dancing as if it was on big monitor so whenever it normally would go to the middle itd be on the left of my right screen and the right of my left, it was pretty cool and i actually prefer it over it acting normally!
Hey Tokaku, I've watched your channel since around 2 years ago, and I've loved every video you post. You're an amazing RUclipsr, keep up what you're doing and some day you'll hit 1 million subscribers!
finally i decided to give this game a watch and i must say i am charmed by it, the effects the music the story the characters and even the rhythme! i love it
I got inspiration to start playing rhythm games because of you. I’m really glad I whatch your vids because they are cool. Im not very Good at rythym games but I think it’s really fun. Much love from Germany!
I'm not too far in, but I will point out the massive respect I have for how difficult slower rhythm games can be, ones that force you to wait for inputs. You get so used to faster paced endurance fests that stepping back to games that make you slow down and count out beats and press like this can genuinely be a bit rough to swap back to, which only makes the challenge that much more satisfying in my mind. Seeing myself struggle on something that some would call easy, when I know I can do better and know why I'm struggling, only makes it all the better when I finally get my brain into the right gear. You see the same sort of struggle for some folks going from qwerty to another keyboard layout and back, the qwerty muscle memory being fuzzed out some from lack of use. It fascinates me and only pushes me to do better, and in turn, I feel a lot of respect when I see her struggle the same way I might, even though I know she's far better than I am, hah.
Dude I normally don't watch through entire vods but this one really caught my attention with how frantic it was and how it just seems like a lot of fun.
Just some quick things I noticed during the stream a. The PA collab was for ADOFAI. One of the PA songs was put there, there was also a bundle (i think, i forget the details) b. The timings are so strict because you're using the hard button (for some reason), If you want it to be easier, go to settings > accesibility, then there should be an option to change the timing to normal
rhythm doctor!! back in 2016, it got me into rhythm games! i was still in middle school. i’m in my last year of high school, and it makes me so happy to see how far this game has come along! 💕
2:37 yo, but the timing of the Quaver music and the Rhythm Doctor game was absolutely perfect, it actually sounds like it was from the Rhythm Doctor background
Watching Tokaku try to keep up with also live tapping the signal beat felt like watching someone play ddr where they think they have to keep their feet in the middle. Definitely making it way harder xD
Welp I bought the game and beat it, Thank you for playing it! Also That last boss was a punch in the face. I literally had to say CLAP every time I needed to hit the button
ah. The childhood alright but man im really glad this game got fully developed, and its a good exercise for playing in a band,, especially offbeats, countermelodies and yeg
@@Cat-ki3hy to get this you have to have the Sus meter filled 80%, so you can clip through the skeld by going to the top of reactor and find the hydraulic press outside the ship then you have to press the button to get everyone in cafeteria, close the doors and activate the press WARNING: you will die while doing this, since you will have to stay inside along with the crewmates. however, your sacrifice will be towards a greater cause
Awesome and really fun game! I loved how it adds complexity by adding multiple rhythms (polyrhythm) together. Last part of last boss is kinda missleading, the rhythm feels more like a 6 rather than 7, that way I think is easier to handle.
I feel like most one beat rhythm games like this could be easier for drummers because it goes off finding a beat and that’s exactly what drummers do like you said
I think the reason why it's on the seventh beat is because 7 is two syllables in English, which would mess up the timing if you were to count to 8 instead.
I set the game audio too quiet, sorry about that guys >_>
>_>
Oof its okay tokaku i love your videos
I'm used to it don't worry
iz cool lol
What is the game even
WHAT thanks for playing tokaku! And congrats to you and tzechi being the only people we've seen to beat it on hard mode on the first run...
Wait that’s it? Makes me feel less bad failing a few times.
WOW that's really cool. But I'm sure there's lots of other people who can do it on their first run too! (by the way I've been really curious, what's the timing window for each mode?)
tzechi is on another level though . _. he A+'d basically everything except for a few levels on the first try...
@@tokaku hi
@@tokaku normal is +-80ms, and hard is +-40ms!
@@tokaku yup 1ugia is right! Release timing however is always +-80ms even in hard
As musician I really appreciate that the game focuses more on the rhythm aspect than technical skill. I really love rhythm games but I really was never proficient at them and can only play mostly slightly above average, Rhythm Doctor is a really nice change of pace.
I agree with you, most rhythm games nowadays require some level of skill with columns and rows, but this is just about memory and rhythm, than just looking at some arrows falling down
haha.. pace,
pretty sure this game will be progressively harder >_>
@@inversionist5928 Well Rhythm game had a difficult level is just a Meta Nowadays, but for the most part game like Rhythm Doctor like OP said is a nice change of pace because it's more Casual Friendly, it doesn't mean it doesn't had a Difficult Level though.
Totally agree. Can't stand seeing some people playing rhythm games like osu or stepmania even without sound
If you didn't know, this game is actually perfectly musically accurate, swing rhythm is precisely delaying second beat to the 3rd beat in a triplet rhythm. So when I pseudo-played it along to the video, I ghost-tap 1 2 then press button on the 3rd beat on a triplet rhythm. Hope this helps! :D
I just recently got to swung parts and you have no IDEA how much this helps, thank you
My fucking brain hurt
What you described only applies to 2:1 swing. There are different swing ratios
I mean, that's not really the whole story because true swing rhythm is tempo dependent.
Slower (down) tempos inch closer to a 16th note feel and faster (up) tempo turn to basically even 8s.
Even mid tempo is not supposed to be EXACTLY triplets, but its what electric performance default to.
@@kitkitkatkit liked reply because oneshot pfp
“Hopefully there aren’t new mechanics”
New Mechanics: allow me to introduce myself
New mechanics are a pain in th a**
As a musician I feel like this rhythm game is sick. The art, design and even story is so great. I was literally yelling ONE AND A TWO AND A GO for the 7/8 part, so you know shit gets real
uh oh!
REA DY REA DY GET SET GO
Another good one is 1 2 1 2 1 2 3, it looks confusing when written down, but it's really nice as the "3" is very distinct from the rest of it and therefore easier to find the seventh (also remember to keep all the numbers the same length as there's all one beat)!
im learning how to play guitar, any tips?
@@raivismierins3550 play more
@@raivismierins3550 also focus on accuracy and not speed
This game is actually beautifull. Kinda cried during some of the songs. Credits where credits are due; the devs did a freakin good job on the story along with the song colletion. Would love to see more from them, if they ever continue the story line
Ironically using chinese to count the beats is actually the ideal choice because chinese is monosyllabic, so every "count" is equal to one beat. Makes it very easy to keep track of in your head.
could be 1-2-3-4-5-6-go in english though
@@hecko-yes
Things get dicey though once you think of "se-ven"
@@kairo3201 red
I always count in chinese in this game
sino korean numbers too! :)
Can we appreciate the fact that she put subtitles all over 1 hour video?
I just saw the whole video and I didn’t even know it was an hour 😃
These are auto-generated
@@HarryPorpise Even if it was auto generated then she still need to time and edit them correctly
@@remukk No, RUclips puts automatically generated subtitles on videos, automatically. She might not even know that they are there
@@HarryPorpise they mean the ones that she put on the actual video itself.. not the auto generated youtube ones
11:52 Chat: “This was the song recreated in Geometry Dash” it was made by GD Colon, which helped in the Rhythm Doctor minigames.
Neat
@@GDColon lol the communities are all coming together
@@GDColon I-
How
Why
WHAT
o wow gd colon is here
The spider warning melted my heart cuz I know people who have extremely bad arachnophobia
I think that warning was mostly for the ingame farmer. They freaked out when they saw the spider D:
@@LeOwwAgain do you want to see a spider?
*fear*
dont worry, this is a controlled environment!
i think.
thanks for recognizing me
I wish more games had a ingame remove spider option
my boyfriend does, and i've never heard someone mash a button so hard as when he saw that warning haha
the best part is that the game recognized the mashing and was like "Wow you really don't want to see that spider, huh? Ok then"
it was very nice
Other rhythm game youtubers: give detailed tips and such, making entire 20 minute videos on how to improve at the game
Totaku: “Just pretend you’re the piano”
"The credit song is harder than the final boss"
7BG seems to like to traumatize their players by giving them really hard levels with "Thank you" in it.
Thank you for playing my game *dying noises intensifies*
*Flashbacks to B-X, Thank You For Playing My Game (or something along those lines, I forgot)
@@tuhunerd that song was imo harder than every other non-trial song
Undertale player: first time?
20:25 Hey cool, I made that taiko beatmap! Glad to see someone having fun with my creation
the OD on it is SUFFERING ZZGDGDGJSGDURHRKHFORHKFJGKTNFKNFKFNFK WHYYYYY
pfff just kidding, great map! it's really fun
@@tokaku High OD so you have to feel the rhythm with your soul 😎
You know shit gets real when Tokaku starts counting in chinese
21:03 - As someone who has suffered chronic attacks of real SVT (supraventricular tachycardia), I can attest that the level of the same name in this game properly reflects how it actually feels. Heart's pounding and shaking one's whole body palpably, at 140-180 BPM, and then it stops and goes back to normal rhythm, which at this point feels like the snail's pace reflected in RD's mechanic. It's so very well done! This level's also a pretty sweet homage to _Super Hexagon_ both in its visuals and in the Chipzel styling of the melody.
The rhythms of the Stevensons are my favorite part of the game, and were actually the _easiest_ sort of beat for me to handle, though I can't say I've gone at it on hard mode yet.
It’s actually insane to see people in the comments with these problems actually confirm that the game is accurate. Really goes to show how much thought was put into the game
anyone not gonna notice how the entire 1 hour + video was actually subbed?
I hadn’t thought about that. Wow!
you can tell how much she enjoyed the game by that alone
and edited
Yes, what a blessing, I can really only watch subtitled videos so I'm very thankful she went to the effort to subtitle over an hour of video for us T_T
I DIDNT NOTICE THIS WAS ONE HOUR WHATTATY
tokaku: makes video explaining why high polling rate is important
also tokaku: uses 125Hz keyboard
when I play seriously I don't use it ;)
@@tokaku hey which is better?
Rebooted Osu! or Input Fixed Friday Night Funkin’
@@shirleynarciso5900 I'm not Tokaku, but I'd rather pick an Input Fixed Fnf. I have no problems with osu! There aren't really that many problems with osu! that is extremely major and will affect your experience while in FnF, it's a pretty huge problem and affects your experience on it
@@tokaku Quick question, do you actually hate the Lo-fi guy just because he snuck out?
p
18:49 'I feel like this game focuses more on rhythm than game'
Never heard truer.
It’s called rhythm doctor cause you’re gonna need one after playing this
fun fact:when the game was still in works , steinway (4-3) was a secret level and you didnt got the help from your nurse , meaning you had to work with all of them at once the entire time lol
4-3N be like
Chirp chirp heart attack
Imagine if Ian was patient zero of connectifica abortus and thats why he always seems unavailable
IAN NO
When I heard the music at 10:50 I was like ohhhhh snap here we go...
"A drummer would find this game easier"
Can confirm
@mlg noob held beats are just 1-2 beats which is still easy for a drummer, heheh
Agreed
YuB beat the game, but not with ease.
I love how well 7BG was able to contrast ADOFAI to Rhythm Dr. They're both so unique and different and I love it so much! It really goes to show their creativity with such a strict "controller" (if you will).
Sometimes, giving some restrictions to yourself forces you to think out of the box
Quite literally for this game
Tokaku, the 16th student laying hidden somewhere around the Internet, the one they called the Ultimate Rhythm Gamer, watch out for her.
Project Arrhythmia was able to have a collab with ADOFAI, with the song Distance for ADOFAI.
Tokaku is the type of person to play a rhythm game while her rhythm game is loading
still waiting for rhythm doctor to be everywhere on youtube
Let's hope not.
im waiting
@@ephemera-noctourniquet Why?
@@razkanaz Generally, a community that becomes way too popular might get worse. Some people are saying that they both want and don't want the game to become popular.
@@razkanaz to back up some info, you know all of those "fanfiction" and those monstrosities of "XVIII+ fanarts", thats what makes the community "worse".
Also tokaku absolute madlad subtitling an HOUR worth of video, not to mention the cuts, etc.
Sad she missed the whole point of the cutscene levels, she could tap whatever she wanted and create her own melody, it's a really interesting level!
only got to the first one in the coffee shop, it wasn't really...interesting, It's not like you can pick different keys to tap on to make something precise, you just press your button at any point to make a preset sound, it's a nice break and bit of lore, but it's not much else
@@portal7910 Oh look there's another dude who also missed the point lol
@@HallidayASR you know you can not be rude about it right? its not everyone's cup of tea.
@@HallidayASR As someone who hasn't played the game... Isn't Portal79 right? You have one button, its the same as just tapping your desk when you are bored... Or am I missing a mechanic? I can only assume stuff based on this video and the comments
Edit: I played the game and still think that the keyboard mechanic is boring, however since the focus is on the story I don't have too much of a problem with that
@@purplpasta you're not wrong, those levels are focused more on the story and not much gameplay going on. Although it can be a fun little toy because the song changes based on how fast/slow you tap, combining fast and slow rhythm create new interesting song everytime you replay the level.
And yes, it is boring for most people who want to play the game and not really care about cutscene
29:33
if you’ve played rhythm doctor this is the part you’re looking for
First time I've seen anything from her and I just wanna say
She operates in a faster base tempo than everyone else
That must be a very talented nurse, to know all of the bpm
she used to be a musician
a nice long tokaku video? this is the best birthday gift i could’ve asked for!!!!
HBD my guy
This feels more closer to how Rhythm heaven plays than many other Rhythm games, at least from what i have watched
Because Visuals are...there, but you shouldn't depend on it and instead listen to the music, which is VERY rad
HEY CAN I JUST SAY I really appreciate the in-video subtitles, so few people do them and honestly like.. as someone w auditory processing issues, it’s a major help ngl. Just wanted to put my appreciation out there! Your channel is so chill n happy, I really enjoy your videos. Note to self: check out the VODs at some point.
check out the vods if u havent!
Finally, after all these years, rhythm doctor is out for real, I have the demo software that they have provided to me from a convention
Usually, a great way (and the way the final boss does it) when using 7/8 time is to split it into 4 beats and then 3, so like you would go 1, 2, 3, 4 - 1, 2, 3. It really helped me beat that final boss. Found this out while watching an Adam Neely video while taking a break since the boss was so hard.
I just tapped on my table like I was doing a 160bpm (we roughly estimated that the song was that time signature) for 6 beats (so if I start on my middle finger, it ends on my index) and then tap
I was just yelling the timing to myself over the glitches so I wouldn’t lose it. Not the most efficient way but it’s effective haha
The best way to do it i found was to tap out a 1-2-3-tap1-2-3-tap. (80 bpm between dashes, 160 bpm between 4 and 1)
It actually plays that in the song itself
1:14:29
Strong rhythm heaven vibes from this game
Stop
@@flowersinathens102 ?
@@razkanaz
Um no. In rhythm heaven you have to tap at the right time. In this game you have to tap at the right beat
mostly bc they use the same patterns (rhythms?), really.
e.g. counting to 7 reminds me of coin toss and the swing beat tutorial reminds me of lockstep
and that there are different scenarios for every level
The fkin aesthetic and all the other thing which makes this game is just so fking good! Reminds me of samurai champloo for some reason
Samurai
@@UniTheNstall Samurai
31:40 personally, i have 2 monitors and it was dancing as if it was on big monitor so whenever it normally would go to the middle itd be on the left of my right screen and the right of my left, it was pretty cool and i actually prefer it over it acting normally!
I love how it's sort of chill music and not just absurdly high pitched stuff
holy shit, i remember playing a demo of this YEARS ago! this looks so good, very glad the devs have kept at it!
This is so Rythm Heaven I love it
endscreen when you get a try again: *doc i dont feel so good*
Damn, love watching you channel, helps me find new rhythm games, will download this one for sure.
Hey Tokaku, I've watched your channel since around 2 years ago, and I've loved every video you post. You're an amazing RUclipsr, keep up what you're doing and some day you'll hit 1 million subscribers!
Oh yeah, this game was in demo for 3 years now... glad they still managed to make it lol
finally i decided to give this game a watch and i must say i am charmed by it, the effects the music the story the characters and even the rhythme! i love it
I got inspiration to start playing rhythm games because of you. I’m really glad I whatch your vids because they are cool. Im not very Good at rythym games but I think it’s really fun. Much love from Germany!
YES this has been something I’ve been waiting for for so long
I'm not too far in, but I will point out the massive respect I have for how difficult slower rhythm games can be, ones that force you to wait for inputs.
You get so used to faster paced endurance fests that stepping back to games that make you slow down and count out beats and press like this can genuinely be a bit rough to swap back to, which only makes the challenge that much more satisfying in my mind.
Seeing myself struggle on something that some would call easy, when I know I can do better and know why I'm struggling, only makes it all the better when I finally get my brain into the right gear.
You see the same sort of struggle for some folks going from qwerty to another keyboard layout and back, the qwerty muscle memory being fuzzed out some from lack of use.
It fascinates me and only pushes me to do better, and in turn, I feel a lot of respect when I see her struggle the same way I might, even though I know she's far better than I am, hah.
wtf this looks good for an early access
ANDREW HUANG AS ONE OF THE COMPOSERS POG
OH WAIT REALLY? That's dope.
19:48 fun fact, if you have multiple screens the window will go across both!
Yup, saw it on the yub video
im very happy that youve played and experienced RD tokaku!
its awesome to see this game finally released, even if in early access!
Oh wow the full game is out now? I used to play the free version all the time.
Dude I normally don't watch through entire vods but this one really caught my attention with how frantic it was and how it just seems like a lot of fun.
tap players: oh, i'll try this method
slam players:
*keyboard beating sounds*
I'm so glad you played Rhythm Doctor
This game really need more attention
Just some quick things I noticed during the stream
a. The PA collab was for ADOFAI. One of the PA songs was put there, there was also a bundle (i think, i forget the details)
b. The timings are so strict because you're using the hard button (for some reason), If you want it to be easier, go to settings > accesibility, then there should be an option to change the timing to normal
rhythm doctor!! back in 2016, it got me into rhythm games! i was still in middle school. i’m in my last year of high school, and it makes me so happy to see how far this game has come along! 💕
I buy this game yesterday and I LOVED it. This is my first rhythm game that I really enjoy playing. I hope they release the full game soon.
Can we appreciate how long this vid is and still has in vid subtitles? This must have taken hours to edit
2:37 yo, but the timing of the Quaver music and the Rhythm Doctor game was absolutely perfect, it actually sounds like it was from the Rhythm Doctor background
Grandpa: *Literally dead on his bed*
That one person talking to themselves: Comedy.
Watching Tokaku try to keep up with also live tapping the signal beat felt like watching someone play ddr where they think they have to keep their feet in the middle. Definitely making it way harder xD
This is my First Intro to your Channel, and Needless to say, Im a new Fan!
"For so..."
"Well are you gonna press it or not?"
"Long...."
Welp I bought the game and beat it, Thank you for playing it!
Also That last boss was a punch in the face. I literally had to say CLAP every time I needed to hit the button
i dont think its a punch, more of a, you know
kick
a roundhouse kick
ah. The childhood
alright but man im really glad this game got fully developed, and its a good exercise for playing in a band,, especially offbeats, countermelodies and yeg
Last time when I was this early to an important thing was when I was born
but that wasnt important
@@Cat-ki3hy to get this you have to have the Sus meter filled 80%, so you can clip through the skeld by going to the top of reactor and find the hydraulic press outside the ship
then you have to press the button to get everyone in cafeteria, close the doors and activate the press
WARNING: you will die while doing this, since you will have to stay inside along with the crewmates. however, your sacrifice will be towards a greater cause
@@Cat-ki3hy damn what a roast
@@Cat-ki3hy Pot calling the kettle black much?
never heard of a hard 1k game until now
Geometry Dash.
@@spki8656 nah
@@spki8656 nah
@@spki8656 nah
Damn are yall like cracked at GD then🤔
"RUclips viewers looking cute ngl"
Bruh
I like how the rythm is so Strict that its so similar To rythm heaven.
yup
that F+ made me crack up not gonna lie
the 3 shattered hearts at 37:44
Crap i woke up my mom
One hour later
BUSTING OUT THE TAIKO DRUMS
the soundtrack and story has a very nice charm with it. i fell in love with the main game, hope it extends in future updates though!
you be going to rhythm heaven after rhythm doctor
THE CLACK WHEN YOU PRESS IS SO SATISFYING
This gives me mad rhythm heaven vibes
I found this video so fun!
Hope the game gets an update or something to make it a little longer, but I loved it
It’s 5:22 where I live we’re leaving on a trip today and had to wake up early.
kjl
Cool
ok and
enjoy ur trip :>
Awesome and really fun game! I loved how it adds complexity by adding multiple rhythms (polyrhythm) together.
Last part of last boss is kinda missleading, the rhythm feels more like a 6 rather than 7, that way I think is easier to handle.
From what I know, the time signature after the change is around 7/8 or 7/4
I feel like most one beat rhythm games like this could be easier for drummers because it goes off finding a beat and that’s exactly what drummers do like you said
I used to play this game a lot but I forgot the name of it one day. Thanks!!
ah i remember playing the freeware version of this maybe like 6ish years ago im so glad everyones playing the full version now
_"I'm the one that needs some HEEEEEEEEEELP!"_ kinda hits
If you look at that politician, he actually has a devil tail
got halfway through this videos and stopped it and bought the game. it’s amazing and i 100% recommend to people questioning
Never been this early
tbh same
Same
Happy to help during the stream
no
@@milinaki yes
i was late to the stream :(
Plot twist: ur actually helping people fomr the other world
'doctor the computer is in windowed mode'
'what- how its just a button with 3 heart monitors'
I think the reason why it's on the seventh beat is because 7 is two syllables in English, which would mess up the timing if you were to count to 8 instead.
This is why we use 1&2&3&4
this game is really cool, it has a lot of different things that we don't see in other rythm game
At first I was like “Oh nice 20 min video” and hour later I realized the truth...
I mean after a hour it becomes a 20 minute video
There's something so damn fun about this game, it never fails to make me smile.
When you play osu and realise that it's not that much of a rhythm game after a couple of other rhythm games
*geometry dash players*
Same with the Cytus type mobile games
@@KeshKe indeed
Have been waiting for this video for months now