@@AmericanSpartan976 Realistically tho, vault tech was extremely secretive about their practices and plans, he was a lowly pawn in the vault tech company, nobody would have told him that this was going to happen.
Death is too easy for Marcy, I usually just make her the only human running a supply line (rest are robots). Don't like Sanctuary? Ok, you can spend your life walking to the other side of the map and back.
Farming won't do, whenever I'm in Santuary crafting some gears or talking to Preston, she would walk behind me and say" what makes you think I want to talk to you?" I was just minding my own business. Even after i assign her to supply runs, I would occassionally run into her in another settlement giving me shit.
I assign her to guard post, using her bitter attitude from trauma to fuel her vigilance, and assign her husband to farming so he can do a simple task while dealing with the horrors they've been through
Me wearing T-60 power armor and more ammo than the entire commonwealth could buy in another 200 years: you talk a lot of shit for someone in quicksave range
Yes. The passcode is Railroad. It's worth remembering the whole Freedom Trail thing is normally meant as a test for potential tourists. You need to be combat capable to do that kind of work for the Railroad. You also need to be at least smart enough to read and figure out an incredibly kid-friendly cypher. That's all they need from you. As to why their incredibly kid friendly cypher leads to an entrance to their HQ, well, that's their last ditch HQ, not the original one. Odds are without player intervention the Railroad was probably going to be wiped out any time the Institute got annoyed enough by them. They certainly know where they are.
I Literally Stumbled Upon the Cypher, and Without Any Prior Knowledge Other Than This is a RAILROAD Location, I Spun That Wheel to Spell Railroad, Wow. Who Would've Thunk?
I have my own reasoning for working with the Railroad. The BOS has discovered that a large number of synths have been smuggled out of the Commonwealth, and they task their newest knight to find the source. This knight "joins" the Railroad as an undercover agent, and is responsible for feeding information back to the Brotherhood discreetly. When the time is right, this knight will call upon the main force to assault and eliminate the Railroad and its leadership. Ad Victoriam!!!
@@Eysenbeiss if you wouldnt trust deacon and have a good charisma/black widow built, youd know he isnt a synth He lies all the time If you catch him, hell find a cheap excuse
Yeah i never had all that much problems with Dr. Carrington. He actually mellows a little and still takes his job serious and isn't a complete a-hole. Rhys on the other hand..... deserves a booth through his teeth.
Well had to say. I hated Marcy, was trying to send her to a dangerous supply line, but then I heard her say 'Life still ain't perfect, but we're surviving' in a rather gentle voice for the first time. She's a mother who lost her son, she ain't no soldier like sole survivor, she sometimes appologizes to her husband for being unreasonable and she respects mama murphy. There are some real bad guys in game and Marcy's not one of them. (still annoying though😤)
Yeah, I feel like Marcy gets too much shit. She's rude, sure, but can anyone who hates her say they'd be peachy after watching their child be murdered? 🤷♂
Yeah. She actually does soften up after a Long time 😅 and Jun begins to feel some peace. I LOVE how she talks to and cares for Mama Murphy. She constantly checks in with her, in the most frequent npc-npc interactions in Sanctuary.
Fun Fact: I live about an hour from the place where Far Harbor takes place and the most popular alcoholic beverage in this area is called Allen's Coffee Brandy. So Allen is just grumpy because he's drunk. (This area is also known for not being kind to travelers because tourists clog our roads for 4 months out of the year. The best way to avoid them is to live on the islands.)
Marcy Long isn't just the Nazeem of FO4, I'd actually prefer Nazeem to her. I assign her to a trade route, because I can't even stand having her taking up space in Sanctuary.
Nah, I’ll take Marcy over Nazeem. At least Marcy has a reason for her behaviour. She’s grieving. And grief can be fucking ugly. Nazeem’s just a dickhead
The thing about preston is sure, he can be annoying, but its for a good reason. So people kinda just jokingly hate him, they don't hate him with a passion like Marcy, the most unlikable person in the game that deserves to be exiled to the glowing sea.
@@Ricardo_Rick indeed - but it's entirely up to the player. I've had to make some questionable decisions at times (i.e., not something I would choose in person), in the interest of meeting my desired goals. But she uses her trauma as an excuse to be an ingrate, and the best she'll ever offer is a left-handed compliment, despite having food, shelter, security and work. If I had a house guest like this I'd kick them out - sadly sending her to another settlement doesn't remove her from the game.
@@HeadHunterSix iirc she gets a little better after some in game days with a good settlement, but i could be wrong, or it could be bugged, fter all it's fallout we are talking about
The irony of Codman's "upper stands" snobbery is that the homes in the upper stands are no nicer than the ones on the lower levels. If anything, they're more wretched.
He constantly complains about hating it in Sanctuary, so I sent him to Covenant after I killed everyone there. No supplies, no defense. Just him wandering Covenant alone. Now he can Finally stop complaining about not being left alone.
I made a concrete 4x4, with a defensive barrier, then assigned Marcy to it. added a bed, water pump, and a crop plot with a mutfruit tree (for the even 1 food). Added walls, then took out the barrier. Closed it off, then proceeded to build a market building around/above it. So now she's suffering complete sensory deprivation until she goes insane. I can't STAND that woman.
Not to be the devil's advocate, but with what Marcy long went through, I just can't stay mad at her, plus her husband, Jun Long, will be even sadder, if you kill her, so if you won't tolerate Marcy for Marcy, do it for Jun🥺
I find in my playthroughs, Marcy brushes off Jun the most in commentary, but hangs around Sturges all the time without commentary. Hrmm..something going on there?
I left Synth Shaun, Marcy, and Preston on that island. One day, they all just disappeared. Tried using the bell to recall them and looked for them all. But nope. All gone
@@FalcoSusgott No. 'Like one's companions, provisioners cannot be killed by enemy NPC attacks; with enough damage, they will be briefly knocked down, but they will get back up after a while. They can, however, be damaged and even killed by mines placed by the player character.' From Fallout Fandom wiki
@@szpotiI don’t know how or why but I have a glitch where she is essential, cannot move settlements, cannot do supply route. I’ve done every quest even remotely related to her and I have found no fix
I would have swapped Allen with Wellington. While Allen is maybe an ass, he also just kinda fears for far harbor and wants to protect what’s his. Wellington, on the other hand, is just like a watered down version of Ann. The craziest thing about Wellington is that he’s a mr. Handy and still has the audacity to talk down on us.
He's programmed to be a prick! No, the reason he has to go is that he sends entire teams of mercenaries to get the materials for his Eggs Wellingham... *DEATHCLAW EGGS*. That DC Guard is right, something bad went down at the Salem Museum of Witchcraft.
The thing with wellington is that it seems to be an act. If you go to diamond city with piper as your companion, you have a slight chance that a unique dialogue triggers between piper and wellington. Wellington begins by loudly talking down to piper like he usually does to everybody that isn‘t rich, but then completely switches up and quietly tells her all the news he‘s heard while catering to the residents of the upper stands. So it seems as though he‘s actually sort of an informant for piper and just put‘s up the act of despising the poor so his customers don‘t get suspicious
@@Kamelbesamer69 That's kind of what I meant when I said he was programmed to be a prick. Wellington is doing his job serving the Upper Stands residents in the way they prefer. Another of his convos with a customer at the Colonial Taphouse is the Upper Stand snob showing his appreciation for the Handy's attitude.
ha ha , I using them Marcy and Jun Long are quite high lever NPC in Sanctuary Hill (LV6 compare to another lv1 settle), better for defend and patrolling (since they never stay at one place) (I found out that they used to run a store in Quincy but they don't seem to be levered merchant) Wellington (the robot butler) - he seem not bad at all since we don't ask his recipe an he still give it as extra reward (because of recipe I spare him and the quest is to make for friendly old man eggs breakfast, his child is an good man too) Parker Quinn actually can be Lv merchant if you have high lv charisma and he will make caps for you. and his coin card actually not useless at all in FarHabor. due to the bug Marowsky is quite cute when we talk to him (after let Tris alive) when his bed time, ha ha all the conversation he is stuck with his bed, i woke him up several times (if you have high charisma he seem trying to look tough) the assassin triggerman from Malcom? they are weak, their lv are fixed, just come to give 45 ammo (10-15 in inventory; 15-30 in their gun=> max 40 round each of them) Malcom : look at his face while he knew his son fail trying to be a gangster, I get him naked (so does his wife) every time possible by pickpocketing. Poor Pembroke: I shoot him because it's the only way to free him from his misery (litter Pembroke look at me and said: do you shoot people? My dad told outsider shooting people😭)
Just because you lost your kid doesn't mean you get to be a ungrateful old hag to other people, Jun would probably be better if he had a lover that would actually try to be supportive and cheer him up, like its always the other people in the group and the player that talks and helps him while Marcy just walks around complaining.
I sent Jun to from the Settlement to the Castle and whacked him mid route (I followed him). This was after I whacked Marcy and took her body to an abandoned quarry.
@@thefancydoge8668 - People keep saying things like this, and I can only assume you've never met anyone irl dealing with extreme grief and/or trauma. You act like she's making the choice to be the way she is, but she's not. Trauma is a hell of a thing, and losing a child is one of the worst kinds a human being can go through. She's not a bad person because she's not handling it well, you're actually the bad person if you expect a victim of extreme trauma to conduct themselves in a way that considers your feelings ahead of anything else.
I am former military person (Navy US Corpsman who served alongside Marines), Rhy’s attitude is only that, military. Hell, the male MC should be used to it as he himself is former military from a military family. Even more, Rhy’s attitude can be justified as he’s still a knight without power armor yet you get promoted through the ranks up to Sentinel, second to the Elder. There was a missed opportunity to see your actions in choosing companions and having Rhys grow with you, as you go up the ranks you can influence the rise or fall of other members. I like Danse, but the full gun hoe sergeant attitude is Rhys
Looking at it from that angle he's fully SOP NCO and despite my time in the US Army I didn't see it because I gamed long before that time and long after, making me a soggy milquetoastian neckbeard (but not really...nearly fifty and I still pt) all up in my feels. Thanks for the reminder of that perspective but now I hate Rhy slightly less. Sigh...there's always Marcy, though.
I too am a former Corpsman, and honestly Rhys isn't even memorable, lol. If he's in the top 10 of the most rage inducing ppl you have to deal with, you are living a beautiful life, lol.
@@yuukiyoshizawa7007 Not exactly bullies - more what doesn’t kill you makes you stronger; bootcamp is to destroy your old self and rebuild you - it’s a in your face sort of structure and order that is necessary for when in combat and to follow orders in the line of fire, as it could decide life or death. And to be honest, Rhys attitude comes off as anyone who would meet a complete stranger and within hours/days that person not only becomes a knight, paladin, and Sentinel - he *_IS_* the defacto leader as every decision and action Maxion takes is by the word of the Lone Survivor - and if you have the cut content restored, you could duel Maxion and become the leader. And all you do is just as any brotherhood does so why is the Survivor getting promotions left and right?
Rhys - He's all talk Carrington - A big mouth, but like the other, nothing but talk Allan - As much as that bloodthirsty psychopath deserves it, but no. Isn't worth it. Ann Codman - What's she gonna do? Bore us to death? Moe - He's just an idiot. Might be spreading misinformation about Baseball, but it's still just a blabbering moron. Marcy - I get it, she has no character development. She's grumpy and unapproachable. But as Jun randomly says, "-she's just working through it her own way."
For that reason I won’t kill Marcy, but she absolutely doesn’t get to be in whatever settlement I make to be super safe and secure. She can be in the wastelands, I’ll be in a fort
It's a hard world, 40 other people all have stories, she's ruining everything and she fits the "I can still hear her complain" lyric from GnR. She happier dead and so is everyone else, especially Jun. Both of them are mass shootings waiting to happen.
Rhys was likeble for 3 lines, and when I saw those lines I said "finally he's actually likeble" but no after one fucking minute he turned back to being an asshole
The only characters in the Railroad I find likable are Deacon and Glory. PAM is fine, but is a robot with wasted potential. Everyone else in the Railroad I either hated or didn’t care for.
Carrington makes sense thought. The RR literally just lost an entire HQ, like a few weeks before you encounter them. Carrington is one of the big leaders in the RR, and Dez didn't even ask about allowing you access, she just decided to do it. IMO that plays into the theory that Deacon is secretly the leader of the RR, because he's the one who actually recommended letting Sole Survivor join.
@@anthonybottigliero8336 I think Deacon is Johnny D., he's the one searching stuff pre-war and watching vault 111, that's why he vouches for you. His idea is to seek Institute's past, not future like Desdemona to know who is the Institute.
@@chadharger9323 BoS at least has power to back it up. What dies the Railroad have? A handful of wasteland scientists and synth with a minigun? Them being so arrogant yet so pathetic in the face if the greater factions of the commonweath is why I dislike them so much.
What about that annoying buzzkill Preston Garvey? I can't even pop into my own place to take a dump without him poking his head in to tell me about another settlement. And the annoying way when I try to turn in one mission to sometimes be flooded with a bunch of other ones... Like when he wants you to take on the castle. I come to turn in a mission he smacks me with an immediate mission to turn around and ask me if I'm ready to take on the castle for him to give me another one on my way out.
Unless you really want to be the General, just say NO to his offer of becoming a Minuteman. After all you are hunting for your infant child. He will accept a NO. Then you can play how you wish. I play like I am a member, but on my terms, not Preston's. If I am over-encumbered or in the middle of a firefight with no quick retreat option, then I ignore any notice that My help is needed at a Settlement. If I am available anywhere on the map, I may try to fast travel and assist the Settlement. Most of my fighting is in pursuit of loot to use building my Settlements anyway.
Hot take here, but number 1 is Malcom latimer, Marcy can be at least somewhat useful for supply lines that she totally isn’t doing alone for every sungle settlement. so she gets 3
Actually, I can see why Carrington is bossy. This Railroad HQ is the backup HQ, and when you visit the old HQ, you can see they did lose access to a lot of members and good tech because of the Institute. You can during his quest line call him an asshole, which he replies that he is stern because a lack of it is why they lost their HQ - in a way he still regrets their loss and copes in by raising the Railroad agent's standards.
So, Marcy is one of the reason why I like to destroy the Minutemen. Preston is the other. I mean, I once help a settlement, got the mission complete, and everything is fine. The next time, help a settlement, got the mission to TALK to Preston, (Like he has anything to do with it) and when I try to finish the mission, he just drop in another one.... And after that, another one. (And I already have a mod which should make him shut up and not give more mission when one is running).... Now this is the moment, when I collect Mary and Preston at the Castle, and nuke it to oblivion with Diary of a Madman mod.
I got lucky with Marcy during my first playthrough. She got killed by someone during an attack on Sanctuary. I returned to find her deformed body lying dead in the middle of the road. Of course I also hacked at her a little with my sword.
i’m shocked Preston. Garvey is not on this list. The settlement quests are so annoying when you’re doing the Minutemen ending. on my second play through the game I wanted to say the Minutemen, but Preston was so annoying that I went with brotherhood.
I say NO to Preston when he wants me to join the Minutemen, then play the game like I said yes but ignore Preston. While playing, if I note a Settlement needing help, I go help if it is feasible, otherwise I ignore them. I only get a fail if they lose the fight.
Marcy gets a much better attitude (in my playthroughs) when: -- I talk Mama Murphy into sobriety and assign her to work in the garden with Marcy -- I assign her and Jun to sleep in adjoining beds in a home of their own in Sanctuary. After this, they will sit together on the pub sofa every evening. --I gift her some of the Overdue books from various locations. She lives a good book. --I give her fresh clean clothes to wear with high charisma points. If you pay attention when you are clearing out Qunicy, you can find some of her, Jun and Sturges clothes that they left behind when they fled the Gunners. -- & if you send Macready to Sanctuary whilst travelling with another companion and he chooses a bed near empty beds, she can usually be found sleeping in the nearest bed to him. & when she wakes up she is always nice. But that can be said of most female NPC reactions to Macready. 🤣
I almost sent Marcy to another empty Settlement 2 times because I really didn't like her. But my . . . PTSD stopped me because I didn't allow emotion to consume me even though it was just a game. So at the end, I built a very tall sniper tower with no way to go down, and of course only Marcy was up there. (Win win, I won't hear from her anymore and she can be useful with her fully upgraded sniper rifle)
I apply my morality to Fallout games, on the whole. So, technically, NONE of those 5 "deserve" to die. People who annoy you DON'T deserve to die. I know fallout NPC's are just technically lines of code, or whatever, but, the way I see it, if an NPC is not instantly hostile and actively TRYING to kill the protagonist, they're not a bad guy, not an enemy, and thus, don't deserve to be killed. As the protagonist, if you do go around killing non hostile NPC's, how does that make you any better than any common raider? It doesn't, you would instantly be flagged as a hostile, an enemy NPC as I see it, and no longer would you be the "sole survivor".
I have never looked at it that way but that is the way I play too. I think of myself as a good guy and good guys don't kill someone just because they say something you don't like. As I've said previously in these comments, many of the FO4 players seem to be the type to commit Road Rage. When I toot my horn at the driver who darted into my lane without checking his blind spot or using his turn signal, I am only trying to raise his awareness of what is going on around his vicinity. So he doesn't need to stop in the middle of the highway and jump out with a tire iron in his hand. Only to slink back to his car when he notices the 9mm in my hand.
I killed Lucas because he got on my nerves one too many times. Wouldn't leave the settlement whenever I'm trying to build up my defenses. Also killed the guy who comes by trying to sell you another dog.
FO4 fans when someone processes grief in an unhealthy way: So you have chosen death? Like genuinely, yes, Marcy’s behaviour irritates me, but SHE LOST HER SON, AND THEN BASICALLY EVERYONE ELSE FROM QUINCY! And she still has her gentle side! Just listen to how she talks to Jun when we take the survivors to Sanctuary. She’s bitter and angry because her child is dead, her neighbours/friends are dead and her husband is bordering on fucking catatonic from his own grief. Grief can come in many forms. For Marcy, it’s making her angry and irritable and prone to lashing out at everyone. Yes, she constantly complains about the settlement, but her complaints are based in *fears* of Sanctuary becoming another Quincy. It’s why she specifically continues to complain about security and the risk of sanctuary becoming too well known. Quincy was a pretty big, established settlement.
People are really intolerant of female characters that are anything less than friendly in games. She lost her home, her business, all her friends and then lost her son following idiot Preston into every death trap in the Commonwealth instead of just going to Diamond City or Goodneighbour which were literally on the way. Like you said, you can overhear her being soft and supportive with her husband, and her mood actually improves with the happiness of the settlement. She's a thermometer for how well Sanctuary is doing.
I Completely Agree with this list. Marcy Does get better when the game goes on, but she's still a complete B*****. And Ann Codman is the dictionary definiton of a Karen.
I accidently shot Marcy during a raid and kind of felt bad for a second while taking everything she had on her and her body still lays there trying to haunt me
But you point this out to people and they instantly come back with "BUT THAT'S NO EXCUSE--" like dude, it's not about excuses. Human psychology is NOT logical, and not everybody handles trauma and grief the same. Ultimately, who is the bigger asshole? A woman who's short-tempered, angry and bitter because she watched her only son's brains get splattered all over his bedroom wall? Or the person demanding she behave in a way that considers their feelings before anything else?
You forgot Mama Murphy. You can't use Sanctuary as a slave camp if she's still alive. Very annoying. Had to create an entirely new playthrough to get rid of her... ... ...
No bro. I would not be an absolute insufferable cunt who never has anything positive or valuable to say. Marcy should be grateful to us and grateful that she at least still has Jun.
@@themarlboromandalorianI mean, you try and move on from your grief when your husband’s bordering on catatonic. Seriously, Jun’s one bad day away from completely shutting down. Marcy’s basically stuck in overly agressive mama bear mode because her husband is incredibly vulnerable.
@@themarlboromandalorian Spoken like someone whose never grieved. Real talk, Grief, CANNOT be set aside. It can only ever really be effectively muted, welling up every now and again at specific points, specific times, whenever you think about who and what you've lost. And sure, it doesn't "have to be" a defining characteristic of anyone, but the closer you are to it, to the time when it happened, the WORSE it is. And I'd warrant that in the fiction of Fallout 4, Marcy Long's grief at her dead child is still pretty recent. Not as recent as the turmoil of conflicting emotions of the sole survivor, maybe, but at most, 4 to 6 months out? If you recall what Garvey say's the first time you really speak to him. "Last week there were 21 of us, yesterday there were 8 of us, today, only 5". I'm paraphrasing here, but the gist is that AS A GROUP they've seen a LOT of death. It's actually more unrealistic that ONLY MARCY is bitter and twisted about it. Jun's a wet noodle, essentially. Sturges, unbearably chipper, all things considered. Mama Murphy's too stoned off her gourd even to really notice, I'd bet. And Preston, well, let's just say he's a desensitised mess and leave it at that. Marcy is bitter and twisted and constantly angry about stuff, but she KNOWS the world is f*&^%* and that show's her humanity IMO.
It's because of the minutemen that I never build the settlement at sanctuary because even though they have sturges who is supposed to be a handyman he can't build anything at the settlement you have to do it it would have been way better if in the in game you found a possible site for a settlement Build a recruitment beacon to get settler's then when you had a few you could in an in-game menu decide to turn that place into a proper settlement and the npcs of the town would randomly build it over time as more people join the community so you wouldn't have to spend hundreds of hours running around looking for resources to build the place
I always help Trudy at her Diner shop, don't care nor need drug seller Wolfgang. She even gives better prices permanently after that. Trudy's junks are always welcomed and easy to find trader i can sell to.
@@peters8512 But you get better prices and sell for more if you blow the chem dealer's head off (Trudy likes this outcome...). I have enver ever in my life bought any drugs in Fallout 4, they are super costly and i find them everywhere anyways. Therefore Wolfgang is only good to sell things too. Of course if you use drugs a lot and buy them keep him.
I have marcy locked in a multi layer prison/torture chamber with corpses, dead mirelurks and bloatflys, and lots of super mutant armor for her to "enjoy" the smell. She has been in there for several months.
Paul's wife in diamond city!! I forget her name. She posters me everytime I go there! Whinning,"It's nor like Paul to be gone!" The two timing "B" should get a Deathclaw for a roommate!
@@anthonybottigliero8336 kill everyone on this quest, Paul dies fighting for money, Latimer dies because of his arrogance. I can't let people snitch later on so the female ghoul goes down. After some time Marowski will blame you with old Latimer, he will confront you, you can say it was Marowski and old dude will pay you 500 caps to kill Marowski on Goodneighbor. All I see is a lot of characters who had shitty personalities sharing the same path: dying for a few caps and blaming the Sole Survivor
@@eikementira1604 At least they blamed the guilty party at first. Then you talked your way out of it. I don't play the game based on personalities. And I damn sure don't kill people because they have shitty personalities. I play it like I live my life except in the game I'm allowed to kill bad guys and steal stuff.
It's no excuse for ingratitude toward the person who saves your life and gives you a home. Maybe you'd be happier back in Quincy, Marcy? The Sole Survivor watched their spouse murdered right in front of their eyes and had their son abducted, so cry me a river, Marcy. The one thing she and the protagonist have in common is that both should be reunited with their sons.
Honestly, I never even considered that aspect of her past. However, as much as a troubled past can mentally affect someone, she is persistently rude toward your player character despite what you have done for her. She does not ever change this attitude either (obviously the developers intended her to be a very one note character).
if P.T.S.D stands for Pathetic.Tactless.Shitty.Dickhead then i agree that marcy long suffers from it, no amount of trauma excuses being an asshole, don't forget the main character is the General and in the pissing military disrespecting your superiors even as a civilian is grounds for an arrest.
As soon as we get set up, Marcy gets put on the east trade route so I never have to encounter her. Her husband gets put on security duty overlooking the enemy spawn point behind the cul-de-sac.
Tbh if you play a survival playthrough with alternate start to begin at quincy then you follow the path back to sanctuary from there, i gained a new respect for preston Garvey in the lore and a slight understanding on why marcy acts the way she does. That trip is traumatizing. Finish that trip then imagine just being a farmer whose husband had a mental breakdown and can't even protect himself let alone her after already having lost her son. I'd probably be unlikable after all that too tbf
I remember getting so angry at Marcy taking my power armor as raiders came to Sanctuary, I physically said to her, with friends listening: "Marcy, Deathclaws will fear what I'll do to you if you *_ever_* touch my armor again, you understand?" Because she wouldn't enter a pillory, she now runs supplies.
That was your fault for leaving a fusion core in the power Armor. If it had been a raider to get into the PA you would have to kill him, destroying your power armor in the process. You may be able to recover the armor pieces but also may have to buy a new frame to hang the armor on.
Tbf Marcy lost her son, she is unable to cope because a parent should never bury their child (if they were even able ti do that for Kyle) so her behavior is very understandable
You know I’ve been replaying fallout and then it hit me… knight ryse’s has the same voice actor as Charles from RDR2 and for that. I can never hate him again….
I killed Carla by accident, I had no idea that a Minefield was bad. I created a Minefield around sanctuary thinking that Carla always took her own path, nope she takes different paths.
Haven't played FO4 for a long time but after my first few playthroughs with annoying Marcy, I used PC console commands to reduce Marcy Longs size to be smaller than dogmeat whenever I played. Ah the joy of PC gaming.
I only take out NPCs for headcanon reasons. I'm an Institute loyalist, but I also want to rebuild the surface world. So for Far Harbor for instance. I initially do the peaceful path. Replace Tectus, keep Avery's secret, and in general play along. After achieving peace through all three factions, everyone is happy. Then on my own time I come back with the Institute and reclaim all the synths from Acadia, then head over to the Nucleus to turn the key anyway and blow that up too. Thus, the Institute has stepped in and cleaned up Far Harbor's problems, ended the threat of the Children of Atom, and reclaimed all rogue hardware that had been lost.
The tube, it's superb
Vault tech representative he knew it was gonna happen what a dick.
@@AmericanSpartan976 he says he had no idea when speaking to him tho.
@@Nate-bn5kk ok I understand all I’m saying is he could’ve asked questions lol
@@AmericanSpartan976 Realistically tho, vault tech was extremely secretive about their practices and plans, he was a lowly pawn in the vault tech company, nobody would have told him that this was going to happen.
@@Nate-bn5kk Sounds about right lol
Death is too easy for Marcy, I usually just make her the only human running a supply line (rest are robots). Don't like Sanctuary? Ok, you can spend your life walking to the other side of the map and back.
Thats a damn good idea!
Is it possible to supply line to spectacle island because that would be a perfect fate
@@chloroform2982 yes you can, I might just have to do that this playthrough * maniacal laugh *
That's what I do as well. She gets assigned a supply line over to the farthest location I can send her to on the map.
GREAT IDEA!
I bought the Wasteland Workshop just to force Marcy Long to fist fight a deathclaw
"Nah, I'd win" - Marcy, probably
Star!
Probably the deathclaw terminated itself not standing anymore time having to deal with that annoying beach 😂
I always wanted to have liberty prime with mercy in a cage
Probably this is exactly what Bethesda was going for?
You assign Marcy Long to gardening duties and forget about her. That's what she's good for, you don't have to talk to her.
You could also make a fighter's pit filled with Death claws, Goules, & raider & assign her to fight them with no weapons if you have the dlcs.
Provision duties, then you hardly see her
Farming won't do, whenever I'm in Santuary crafting some gears or talking to Preston, she would walk behind me and say" what makes you think I want to talk to you?" I was just minding my own business. Even after i assign her to supply runs, I would occassionally run into her in another settlement giving me shit.
I assign her to guard post, using her bitter attitude from trauma to fuel her vigilance, and assign her husband to farming so he can do a simple task while dealing with the horrors they've been through
This is what I did, except she's in a gas mask to cover her stupid face and a bathrobe to make her feel stupid
Rhys is the worst ever. He even seems to understand your predicament with losing your son then all of a sudden talks to you like shit.
And the quests that he gives you are always suicide missions. Most of the missions are against Super Mutants, coincidence?
@@eikementira1604 he always assigns me ghouls.
@@eikementira1604 Love it. Full metal.
r/fuckrhys
Yeah, I hate that about him. Makes me want to disappear him without getting caught. I've often thought about exploding his pants with a mine.
"Do you get into the Stands very often? Oh what am I saying, of course you don't."
Aahh! I even heard it in his voice!
@@PopcornSonatadamn it now I do to….
Do you go to the cloud district lately.What am I talking about of course you don't. GOOD OLD NAZEEM ( SKYRIM) 😂
Me wearing T-60 power armor and more ammo than the entire commonwealth could buy in another 200 years: you talk a lot of shit for someone in quicksave range
Goddamn Cloud District.
I sent Marcy to a settlement by her self wit nothing there
I got a mod that allows me to kill any actor with a headshot and shot marcy in the head. she's dead now.
good idea, i should do that too
I'm sending her to the bottom left of the map..a lovely lil swamp just for her. Thanks for the idea💡 now she can chat with the mirelurk queen
@@_mylastname Well they are the same species. OS insult to her not her ethnicity.
The one out in the swamp?
I remember just walking back to my settlement one day and Marcy was just dead on the ground and I can only remember thinking, “Thank GOD!”
Same here she was killed by raiders , i was like awesome
Same. I just found her legs near my armor in sanctuary. Think she was blown up by Super Mutants or something 😂
The real villain in Mr. "You're the General, but I'm going to order you around" aka Preston Garvey
Well he certainly hates me now since I literally turned all his settlements into raider outposts
@@neilsonhans4763would he still hate me if I destroy those settlements
@@Manhunt811 No if you are the general he will never forgive you and act as some schizophrenic crybaby. Grow a backbone and just dump him....
wait they didnt mention him in the video could mark it on the map for me
@@buckrowley1506 😂😂😂
Preston Garvey has that “COUSIN! Let’s go bowling” vibe to him.
Niko be like Aint that a kick to the head
Who?
@@2012JvN Niko Bellic
And English Dave from GTA Online.
* phone rings *
*"COUSIN!* Maybe you would like to go to Greyditch? I hear they're having raider troubles......
*........BYE!"*
Yes. The passcode is Railroad. It's worth remembering the whole Freedom Trail thing is normally meant as a test for potential tourists. You need to be combat capable to do that kind of work for the Railroad. You also need to be at least smart enough to read and figure out an incredibly kid-friendly cypher. That's all they need from you.
As to why their incredibly kid friendly cypher leads to an entrance to their HQ, well, that's their last ditch HQ, not the original one. Odds are without player intervention the Railroad was probably going to be wiped out any time the Institute got annoyed enough by them. They certainly know where they are.
I Literally Stumbled Upon the Cypher, and Without Any Prior Knowledge Other Than This is a RAILROAD Location, I Spun That Wheel to Spell Railroad, Wow. Who Would've Thunk?
@@SaberR.Prower your birthday password seems stronger that Railroad's password
I have my own reasoning for working with the Railroad. The BOS has discovered that a large number of synths have been smuggled out of the Commonwealth, and they task their newest knight to find the source. This knight "joins" the Railroad as an undercover agent, and is responsible for feeding information back to the Brotherhood discreetly. When the time is right, this knight will call upon the main force to assault and eliminate the Railroad and its leadership. Ad Victoriam!!!
Since Deacon and Glory are Gen3 Synths, even the Runners would have their hands full, taking them out.
@@Eysenbeiss if you wouldnt trust deacon and have a good charisma/black widow built, youd know he isnt a synth
He lies all the time
If you catch him, hell find a cheap excuse
Doctor Carrington at least lightens up once you earn his trust. As for Rhys, he is a POS
He's the reason why I introduce the wrong end of a missile launcher to the entrance area of the police department. . .
Rhys only respects you after you got promoted to Paladin. That means after Danse's exile.
Yeah i never had all that much problems with Dr. Carrington. He actually mellows a little and still takes his job serious and isn't a complete a-hole. Rhys on the other hand..... deserves a booth through his teeth.
I slaughtered them all for the brotherhood! Even Tinker and Drummer boy got it 😂
@@darnit1944and he only has the one respectful line of dialogue. After that he resorts to his usual asshole self
The guy who tries to buy Billy after you rescue him from the fridge
Thats bullet
@@beaversigma Easiest 300 caps ever
Wow good pick, I forgot about that guy
Why, he is a trustworthy businessman - he allways gave me the caps we agreed on ^^
@@zelemas3062 And lost his head two seconds later ...
I set Marcy to harvest melons and promptly forgot she existed
I did the same thing. "OK Marcy, your job is to handle the same stuff your personality is full of"
Doesn't she assign herself to that
I got Preston on the watermelons were he belongs
I think the pillory was added to the game specifically for Marcy Long.
And Preston Garvey
Well had to say. I hated Marcy, was trying to send her to a dangerous supply line, but then I heard her say 'Life still ain't perfect, but we're surviving' in a rather gentle voice for the first time. She's a mother who lost her son, she ain't no soldier like sole survivor, she sometimes appologizes to her husband for being unreasonable and she respects mama murphy. There are some real bad guys in game and Marcy's not one of them. (still annoying though😤)
sole survivor is also able to be a lawyer, whos husband has been shot and sons kidnapped - by the group famous for kidnapping
Yeah, I feel like Marcy gets too much shit. She's rude, sure, but can anyone who hates her say they'd be peachy after watching their child be murdered? 🤷♂
Jun is her husband? I thought they were siblings for the longest time lmfao
Yeah. She actually does soften up after a Long time 😅 and Jun begins to feel some peace. I LOVE how she talks to and cares for Mama Murphy. She constantly checks in with her, in the most frequent npc-npc interactions in Sanctuary.
Fun Fact: I live about an hour from the place where Far Harbor takes place and the most popular alcoholic beverage in this area is called Allen's Coffee Brandy.
So Allen is just grumpy because he's drunk.
(This area is also known for not being kind to travelers because tourists clog our roads for 4 months out of the year. The best way to avoid them is to live on the islands.)
Winter Harbor used to have a small US Naval Base (USNSGA Winter Harbor) nearby and I was stationed there for the full year (01 Jan to 31 Dec) of 1969.
For me Knight Rhys is all 5 spots . I loathe that npc
Yup. He’s legit the average BoS member, fuck him.
Marcy Long isn't just the Nazeem of FO4, I'd actually prefer Nazeem to her.
I assign her to a trade route, because I can't even stand having her taking up space in Sanctuary.
Nah, I’ll take Marcy over Nazeem. At least Marcy has a reason for her behaviour. She’s grieving. And grief can be fucking ugly. Nazeem’s just a dickhead
Nazeem is just a dick. Hard disagree.
What we all actually hate. "Hey, another settlement need your help! Let me mark it on your map" PRESTON Fcking GARVEY
Send him the the Castle. Done.
There are also mods to shut him up.
Garvey’s not a bad character; he’s a decent dude and solid companion who just happens to be saddled with a bad game mechanic.
@@FantasticMrGhost true, but some of us are playin' Vanilla.
That's Bethesda's fault, if they had made better AI for NPCs that wouldn't happen. They're just lazy to fix the game
The thing about preston is sure, he can be annoying, but its for a good reason. So people kinda just jokingly hate him, they don't hate him with a passion like Marcy, the most unlikable person in the game that deserves to be exiled to the glowing sea.
Marcy lost a kid, But Carrington cant be allowed to live
The Sole Survivor lost a kid, too... and a spouse. So it's hard to pity her for the way she treats her savior.
Hell with Carrington
@@HeadHunterSix to be fair the sole survivor can be a douch in the game tho
@@Ricardo_Rick indeed - but it's entirely up to the player. I've had to make some questionable decisions at times (i.e., not something I would choose in person), in the interest of meeting my desired goals.
But she uses her trauma as an excuse to be an ingrate, and the best she'll ever offer is a left-handed compliment, despite having food, shelter, security and work.
If I had a house guest like this I'd kick them out - sadly sending her to another settlement doesn't remove her from the game.
@@HeadHunterSix iirc she gets a little better after some in game days with a good settlement, but i could be wrong, or it could be bugged, fter all it's fallout we are talking about
The irony of Codman's "upper stands" snobbery is that the homes in the upper stands are no nicer than the ones on the lower levels. If anything, they're more wretched.
If you join the Institute Justin Ayo is really annoying.
100%
That's why you frame him
He constantly complains about hating it in Sanctuary, so I sent him to Covenant after I killed everyone there. No supplies, no defense. Just him wandering Covenant alone. Now he can Finally stop complaining about not being left alone.
@@PaRan0iIdAnDr0idJustin ayo: *proceeds to complain about not having anyone to talk to*
Think about his name phonetically. Just an A-ho
I made a concrete 4x4, with a defensive barrier, then assigned Marcy to it. added a bed, water pump, and a crop plot with a mutfruit tree (for the even 1 food). Added walls, then took out the barrier. Closed it off, then proceeded to build a market building around/above it. So now she's suffering complete sensory deprivation until she goes insane. I can't STAND that woman.
Epic !!! 👍
You’re being to generous to her
Not to be the devil's advocate, but with what Marcy long went through, I just can't stay mad at her, plus her husband, Jun Long, will be even sadder, if you kill her, so if you won't tolerate Marcy for Marcy, do it for Jun🥺
Just assign her to a supply line to a place as far away from sanctuary possible
I find in my playthroughs, Marcy brushes off Jun the most in commentary, but hangs around Sturges all the time without commentary. Hrmm..something going on there?
Send the long’s to hangman ally
Send both of them to The Mechanist's Lair.
Jun and Marcy will get slaughtered from me. Spares some space for new settlers.
I left Synth Shaun, Marcy, and Preston on that island. One day, they all just disappeared. Tried using the bell to recall them and looked for them all. But nope. All gone
Another honorable mention: Jezebel from the Automatron DLC.
I assign Marcy to a supply route.
Her husband probably sthy
does she die when shes on supply route
@@FalcoSusgott No. 'Like one's companions, provisioners cannot be killed by enemy NPC attacks; with enough damage, they will be briefly knocked down, but they will get back up after a while. They can, however, be damaged and even killed by mines placed by the player character.' From Fallout Fandom wiki
@@szpotiI don’t know how or why but I have a glitch where she is essential, cannot move settlements, cannot do supply route. I’ve done every quest even remotely related to her and I have found no fix
I would have swapped Allen with Wellington. While Allen is maybe an ass, he also just kinda fears for far harbor and wants to protect what’s his. Wellington, on the other hand, is just like a watered down version of Ann. The craziest thing about Wellington is that he’s a mr. Handy and still has the audacity to talk down on us.
He's programmed to be a prick! No, the reason he has to go is that he sends entire teams of mercenaries to get the materials for his Eggs Wellingham... *DEATHCLAW EGGS*. That DC Guard is right, something bad went down at the Salem Museum of Witchcraft.
The thing with wellington is that it seems to be an act. If you go to diamond city with piper as your companion, you have a slight chance that a unique dialogue triggers between piper and wellington. Wellington begins by loudly talking down to piper like he usually does to everybody that isn‘t rich, but then completely switches up and quietly tells her all the news he‘s heard while catering to the residents of the upper stands. So it seems as though he‘s actually sort of an informant for piper and just put‘s up the act of despising the poor so his customers don‘t get suspicious
@@Kamelbesamer69 That's kind of what I meant when I said he was programmed to be a prick. Wellington is doing his job serving the Upper Stands residents in the way they prefer. Another of his convos with a customer at the Colonial Taphouse is the Upper Stand snob showing his appreciation for the Handy's attitude.
Parker Quinn ranks up there for me. Though probably he doesn't make the list because you can just kill him without it really effecting anything.
...retahd.
ha ha , I using them
Marcy and Jun Long are quite high lever NPC in Sanctuary Hill (LV6 compare to another lv1 settle), better for defend and patrolling (since they never stay at one place) (I found out that they used to run a store in Quincy but they don't seem to be levered merchant)
Wellington (the robot butler) - he seem not bad at all since we don't ask his recipe an he still give it as extra reward (because of recipe I spare him and the quest is to make for friendly old man eggs breakfast, his child is an good man too)
Parker Quinn actually can be Lv merchant if you have high lv charisma and he will make caps for you. and his coin card actually not useless at all in FarHabor.
due to the bug Marowsky is quite cute when we talk to him (after let Tris alive) when his bed time, ha ha all the conversation he is stuck with his bed, i woke him up several times (if you have high charisma he seem trying to look tough)
the assassin triggerman from Malcom? they are weak, their lv are fixed, just come to give 45 ammo (10-15 in inventory; 15-30 in their gun=> max 40 round each of them)
Malcom : look at his face while he knew his son fail trying to be a gangster, I get him naked (so does his wife) every time possible by pickpocketing.
Poor Pembroke: I shoot him because it's the only way to free him from his misery (litter Pembroke look at me and said: do you shoot people? My dad told outsider shooting people😭)
Marcy is coping with her kid's death and without her Jun Long would be even more sad
Just because you lost your kid doesn't mean you get to be a ungrateful old hag to other people, Jun would probably be better if he had a lover that would actually try to be supportive and cheer him up, like its always the other people in the group and the player that talks and helps him while Marcy just walks around complaining.
I sent Jun to from the Settlement to the Castle and whacked him mid route (I followed him). This was after I whacked Marcy and took her body to an abandoned quarry.
@@DonaldMcLemore-n6d why did you kill jun
@@Alax881 He wasn't about this world.
@@thefancydoge8668 - People keep saying things like this, and I can only assume you've never met anyone irl dealing with extreme grief and/or trauma. You act like she's making the choice to be the way she is, but she's not. Trauma is a hell of a thing, and losing a child is one of the worst kinds a human being can go through. She's not a bad person because she's not handling it well, you're actually the bad person if you expect a victim of extreme trauma to conduct themselves in a way that considers your feelings ahead of anything else.
anyone else just look up Marcy long death compellations just to watch her get blown away over and over again to destress?
I am former military person (Navy US Corpsman who served alongside Marines), Rhy’s attitude is only that, military. Hell, the male MC should be used to it as he himself is former military from a military family.
Even more, Rhy’s attitude can be justified as he’s still a knight without power armor yet you get promoted through the ranks up to Sentinel, second to the Elder.
There was a missed opportunity to see your actions in choosing companions and having Rhys grow with you, as you go up the ranks you can influence the rise or fall of other members.
I like Danse, but the full gun hoe sergeant attitude is Rhys
Looking at it from that angle he's fully SOP NCO and despite my time in the US Army I didn't see it because I gamed long before that time and long after, making me a soggy milquetoastian neckbeard (but not really...nearly fifty and I still pt) all up in my feels. Thanks for the reminder of that perspective but now I hate Rhy slightly less. Sigh...there's always Marcy, though.
I too am a former Corpsman, and honestly Rhys isn't even memorable, lol. If he's in the top 10 of the most rage inducing ppl you have to deal with, you are living a beautiful life, lol.
Funny how the military necessarily has the stereotype of basically being bullies and a bunch of assholes at all times.
@@yuukiyoshizawa7007 Not exactly bullies - more what doesn’t kill you makes you stronger; bootcamp is to destroy your old self and rebuild you - it’s a in your face sort of structure and order that is necessary for when in combat and to follow orders in the line of fire, as it could decide life or death.
And to be honest, Rhys attitude comes off as anyone who would meet a complete stranger and within hours/days that person not only becomes a knight, paladin, and Sentinel - he *_IS_* the defacto leader as every decision and action Maxion takes is by the word of the Lone Survivor - and if you have the cut content restored, you could duel Maxion and become the leader.
And all you do is just as any brotherhood does so why is the Survivor getting promotions left and right?
Rhys is that guy 5 weeks into tech school when you just arrived from basic training.
Rhys - He's all talk
Carrington - A big mouth, but like the other, nothing but talk
Allan - As much as that bloodthirsty psychopath deserves it, but no. Isn't worth it.
Ann Codman - What's she gonna do? Bore us to death?
Moe - He's just an idiot. Might be spreading misinformation about Baseball, but it's still just a blabbering moron.
Marcy - I get it, she has no character development. She's grumpy and unapproachable.
But as Jun randomly says, "-she's just working through it her own way."
For that reason I won’t kill Marcy, but she absolutely doesn’t get to be in whatever settlement I make to be super safe and secure. She can be in the wastelands, I’ll be in a fort
It's a hard world, 40 other people all have stories, she's ruining everything and she fits the "I can still hear her complain" lyric from GnR. She happier dead and so is everyone else, especially Jun. Both of them are mass shootings waiting to happen.
Not sure the psychopathic nature of this video is the author being edgy for clicks or the author being himself. A little of both I suspect.
I love Rhyses sudden tonal change after my becoming a paladin 😂.
I always just send Marcy to a settlement I don’t use and leave her there with no supplies
Rhys was likeble for 3 lines, and when I saw those lines I said "finally he's actually likeble" but no after one fucking minute he turned back to being an asshole
The only characters in the Railroad I find likable are Deacon and Glory. PAM is fine, but is a robot with wasted potential. Everyone else in the Railroad I either hated or didn’t care for.
Carrington makes sense thought. The RR literally just lost an entire HQ, like a few weeks before you encounter them.
Carrington is one of the big leaders in the RR, and Dez didn't even ask about allowing you access, she just decided to do it.
IMO that plays into the theory that Deacon is secretly the leader of the RR, because he's the one who actually recommended letting Sole Survivor join.
I doesn’t get more self-righteous than the railroad.
@@anthonybottigliero8336 I think Deacon is Johnny D., he's the one searching stuff pre-war and watching vault 111, that's why he vouches for you. His idea is to seek Institute's past, not future like Desdemona to know who is the Institute.
@@cabbagyboi9129 And the BoS ain't?
@@chadharger9323 BoS at least has power to back it up. What dies the Railroad have? A handful of wasteland scientists and synth with a minigun? Them being so arrogant yet so pathetic in the face if the greater factions of the commonweath is why I dislike them so much.
What about that annoying buzzkill Preston Garvey? I can't even pop into my own place to take a dump without him poking his head in to tell me about another settlement. And the annoying way when I try to turn in one mission to sometimes be flooded with a bunch of other ones... Like when he wants you to take on the castle. I come to turn in a mission he smacks me with an immediate mission to turn around and ask me if I'm ready to take on the castle for him to give me another one on my way out.
Unless you really want to be the General, just say NO to his offer of becoming a Minuteman. After all you are hunting for your infant child. He will accept a NO. Then you can play how you wish. I play like I am a member, but on my terms, not Preston's. If I am over-encumbered or in the middle of a firefight with no quick retreat option, then I ignore any notice that My help is needed at a Settlement. If I am available anywhere on the map, I may try to fast travel and assist the Settlement. Most of my fighting is in pursuit of loot to use building my Settlements anyway.
Hot take here, but number 1 is Malcom latimer, Marcy can be at least somewhat useful for supply lines that she totally isn’t doing alone for every sungle settlement. so she gets 3
Actually, I can see why Carrington is bossy. This Railroad HQ is the backup HQ, and when you visit the old HQ, you can see they did lose access to a lot of members and good tech because of the Institute.
You can during his quest line call him an asshole, which he replies that he is stern because a lack of it is why they lost their HQ - in a way he still regrets their loss and copes in by raising the Railroad agent's standards.
My attitude toward Marcy Long changed when I learned about her history.
So, Marcy is one of the reason why I like to destroy the Minutemen.
Preston is the other. I mean, I once help a settlement, got the mission complete, and everything is fine.
The next time, help a settlement, got the mission to TALK to Preston, (Like he has anything to do with it) and when I try to finish the mission, he just drop in another one.... And after that, another one. (And I already have a mod which should make him shut up and not give more mission when one is running)....
Now this is the moment, when I collect Mary and Preston at the Castle, and nuke it to oblivion with Diary of a Madman mod.
I got lucky with Marcy during my first playthrough. She got killed by someone during an attack on Sanctuary. I returned to find her deformed body lying dead in the middle of the road. Of course I also hacked at her a little with my sword.
i’m shocked Preston. Garvey is not on this list. The settlement quests are so annoying when you’re doing the Minutemen ending. on my second play through the game I wanted to say the Minutemen, but Preston was so annoying that I went with brotherhood.
I say NO to Preston when he wants me to join the Minutemen, then play the game like I said yes but ignore Preston. While playing, if I note a Settlement needing help, I go help if it is feasible, otherwise I ignore them. I only get a fail if they lose the fight.
Marcy gets a much better attitude (in my playthroughs) when:
-- I talk Mama Murphy into sobriety and assign her to work in the garden with Marcy
-- I assign her and Jun to sleep in adjoining beds in a home of their own in Sanctuary. After this, they will sit together on the pub sofa every evening.
--I gift her some of the Overdue books from various locations. She lives a good book.
--I give her fresh clean clothes to wear with high charisma points. If you pay attention when you are clearing out Qunicy, you can find some of her, Jun and Sturges clothes that they left behind when they fled the Gunners.
-- & if you send Macready to Sanctuary whilst travelling with another companion and he chooses a bed near empty beds, she can usually be found sleeping in the nearest bed to him. & when she wakes up she is always nice. But that can be said of most female NPC reactions to Macready. 🤣
I almost sent Marcy to another empty Settlement 2 times because I really didn't like her. But my . . . PTSD stopped me because I didn't allow emotion to consume me even though it was just a game. So at the end, I built a very tall sniper tower with no way to go down, and of course only Marcy was up there. (Win win, I won't hear from her anymore and she can be useful with her fully upgraded sniper rifle)
Glad applying Marcy to a supply route was one of the first thing I candidly done in my playthrough
I only use the railroad for that one mission where you get the deliverer pistol because you can’t open the security door unless you doing the mission
I apply my morality to Fallout games, on the whole. So, technically, NONE of those 5 "deserve" to die. People who annoy you DON'T deserve to die. I know fallout NPC's are just technically lines of code, or whatever, but, the way I see it, if an NPC is not instantly hostile and actively TRYING to kill the protagonist, they're not a bad guy, not an enemy, and thus, don't deserve to be killed. As the protagonist, if you do go around killing non hostile NPC's, how does that make you any better than any common raider? It doesn't, you would instantly be flagged as a hostile, an enemy NPC as I see it, and no longer would you be the "sole survivor".
I have never looked at it that way but that is the way I play too. I think of myself as a good guy and good guys don't kill someone just because they say something you don't like. As I've said previously in these comments, many of the FO4 players seem to be the type to commit Road Rage. When I toot my horn at the driver who darted into my lane without checking his blind spot or using his turn signal, I am only trying to raise his awareness of what is going on around his vicinity. So he doesn't need to stop in the middle of the highway and jump out with a tire iron in his hand. Only to slink back to his car when he notices the 9mm in my hand.
It's only a game
I killed Lucas because he got on my nerves one too many times. Wouldn't leave the settlement whenever I'm trying to build up my defenses. Also killed the guy who comes by trying to sell you another dog.
FO4 fans when someone processes grief in an unhealthy way: So you have chosen death?
Like genuinely, yes, Marcy’s behaviour irritates me, but SHE LOST HER SON, AND THEN BASICALLY EVERYONE ELSE FROM QUINCY! And she still has her gentle side! Just listen to how she talks to Jun when we take the survivors to Sanctuary. She’s bitter and angry because her child is dead, her neighbours/friends are dead and her husband is bordering on fucking catatonic from his own grief.
Grief can come in many forms. For Marcy, it’s making her angry and irritable and prone to lashing out at everyone. Yes, she constantly complains about the settlement, but her complaints are based in *fears* of Sanctuary becoming another Quincy. It’s why she specifically continues to complain about security and the risk of sanctuary becoming too well known. Quincy was a pretty big, established settlement.
Waaaaaaaaaaaaaaaaaaaaah
I wish Marcy would actually chill the more I add security.
People are really intolerant of female characters that are anything less than friendly in games. She lost her home, her business, all her friends and then lost her son following idiot Preston into every death trap in the Commonwealth instead of just going to Diamond City or Goodneighbour which were literally on the way. Like you said, you can overhear her being soft and supportive with her husband, and her mood actually improves with the happiness of the settlement. She's a thermometer for how well Sanctuary is doing.
@@peters8512 you misspelled C U N…
her case makes me question the sanity of some Fallout players
Tolerance is a gateway for demons.
I Completely Agree with this list. Marcy Does get better when the game goes on, but she's still a complete B*****. And Ann Codman is the dictionary definiton of a Karen.
DUDE EVERY TIME I TAKE OUT TRASHCAN CARLA PRESTON JUST COMES AFTER ME 😂
take her out with a sneak attack or something
Why would you take out anyone who's a merchant? I try to keep as many merchants around as possible it really helps on survival mode.
But why dude? Trashcan Carla a real one fr
@@midnight347 I HATE SPYING AND BESIDES ITS A BOT MORTY
@@refrigerator-13 real pain in the arse
Absolutely spot on, my dude! Well said! 😅🤣👌🏻 like you said, at least Carrington softens up becomses a bit more chill later on!
I accidently shot Marcy during a raid and kind of felt bad for a second while taking everything she had on her and her body still lays there trying to haunt me
y’all gotta understand that Marcy’s child died & both her & Jun are working through the loss, but they’re two different people
But you point this out to people and they instantly come back with "BUT THAT'S NO EXCUSE--" like dude, it's not about excuses. Human psychology is NOT logical, and not everybody handles trauma and grief the same.
Ultimately, who is the bigger asshole? A woman who's short-tempered, angry and bitter because she watched her only son's brains get splattered all over his bedroom wall? Or the person demanding she behave in a way that considers their feelings before anything else?
You forgot Mama Murphy. You can't use Sanctuary as a slave camp if she's still alive. Very annoying. Had to create an entirely new playthrough to get rid of her... ... ...
I personally think Marcy gets too much hate. I think Marcy is a reflection of how most of us would react if we'd just lost quite literally everything
We would be grateful for a place to stay, though. And a rescuer.
No bro. I would not be an absolute insufferable cunt who never has anything positive or valuable to say. Marcy should be grateful to us and grateful that she at least still has Jun.
Sooner or later... You gotta let it go.
She's taken that bitterness and made it her sole personality trait.
@@themarlboromandalorianI mean, you try and move on from your grief when your husband’s bordering on catatonic. Seriously, Jun’s one bad day away from completely shutting down. Marcy’s basically stuck in overly agressive mama bear mode because her husband is incredibly vulnerable.
@@themarlboromandalorian Spoken like someone whose never grieved. Real talk, Grief, CANNOT be set aside.
It can only ever really be effectively muted, welling up every now and again at specific points, specific times, whenever you think about who and what you've lost. And sure, it doesn't "have to be" a defining characteristic of anyone, but the closer you are to it, to the time when it happened, the WORSE it is. And I'd warrant that in the fiction of Fallout 4, Marcy Long's grief at her dead child is still pretty recent. Not as recent as the turmoil of conflicting emotions of the sole survivor, maybe, but at most, 4 to 6 months out? If you recall what Garvey say's the first time you really speak to him. "Last week there were 21 of us, yesterday there were 8 of us, today, only 5". I'm paraphrasing here, but the gist is that AS A GROUP they've seen a LOT of death.
It's actually more unrealistic that ONLY MARCY is bitter and twisted about it. Jun's a wet noodle, essentially. Sturges, unbearably chipper, all things considered. Mama Murphy's too stoned off her gourd even to really notice, I'd bet. And Preston, well, let's just say he's a desensitised mess and leave it at that. Marcy is bitter and twisted and constantly angry about stuff, but she KNOWS the world is f*&^%* and that show's her humanity IMO.
Hadn’t laugh like that in a while, thanks dude.
I just finished the Nuka world DLC, while iv yet to talk to preston garvy after i sided with the raiders, im gonna assign him to a pillory.
*opens console, clicks on Darcy, types disable, press enter*
It's because of the minutemen that I never build the settlement at sanctuary because even though they have sturges who is supposed to be a handyman he can't build anything at the settlement you have to do it it would have been way better if in the in game you found a possible site for a settlement
Build a recruitment beacon to get settler's then when you had a few you could in an in-game menu decide to turn that place into a proper settlement and the npcs of the town would randomly build it over time as more people join the community so you wouldn't have to spend hundreds of hours running around looking for resources to build the place
Yes, it's a babysitting game at that point. They are all helpless even though they have skillsets from their prior lives.
I’m saving this video for my next play through, where I’m gonna be evil.
You lost me at Allen Lee, you need him to beat Dima.
one annoying little piece of metal is Jezebel from Automatron DLC
I always help Trudy at her Diner shop, don't care nor need drug seller Wolfgang. She even gives better prices permanently after that.
Trudy's junks are always welcomed and easy to find trader i can sell to.
You can keep both traders if you have high Charisma. You get Trudy as a store and Wolfgang sticks around as a chem dealer.
@@peters8512 But you get better prices and sell for more if you blow the chem dealer's head off (Trudy likes this outcome...). I have enver ever in my life bought any drugs in Fallout 4, they are super costly and i find them everywhere anyways. Therefore Wolfgang is only good to sell things too. Of course if you use drugs a lot and buy them keep him.
@@peters8512 I have no need of a chem dealer.
Allen has a good philosophy, it is good to be wary of people you don’t know.
I have Marcy permanently assigned to the stockade. 😆
I just noticed that Marcy Long looks just like Judge Aileen Cannon. Man alive, I wish I could unsee that. Poor Marcy...
OMG I CAN'T UNSEE IT NOW 😂
I have marcy locked in a multi layer prison/torture chamber with corpses, dead mirelurks and bloatflys, and lots of super mutant armor for her to "enjoy" the smell. She has been in there for several months.
I always assigned Marcy Long to the pillory. 🤣
Marcy does have a good use, she looks good as decoration hanging from the gallows from flashy joes crime and punishment mod haha
Carrington has every right to be suspicious and rude to people, after all he had to look at so many agents and safe houses die
Preston Garvey is not number 1?
BOS Knights: HERESY!
Best way to deal with Marcy Long is to banish her to Tenpines bluff also known as a poor man's shack
Paul's wife in diamond city!! I forget her name. She posters me everytime I go there! Whinning,"It's nor like Paul to be gone!" The two timing "B" should get a Deathclaw for a roommate!
I never do that quest, everyone in it is annoying.
@@anthonybottigliero8336 kill everyone on this quest, Paul dies fighting for money, Latimer dies because of his arrogance. I can't let people snitch later on so the female ghoul goes down. After some time Marowski will blame you with old Latimer, he will confront you, you can say it was Marowski and old dude will pay you 500 caps to kill Marowski on Goodneighbor.
All I see is a lot of characters who had shitty personalities sharing the same path: dying for a few caps and blaming the Sole Survivor
@eikementira1604 All I see is lost potential for the sole survivor to work with the criminals in goodneighbor. Fuck Emil.
@@eikementira1604 At least they blamed the guilty party at first. Then you talked your way out of it.
I don't play the game based on personalities. And I damn sure don't kill people because they have shitty personalities.
I play it like I live my life except in the game I'm allowed to kill bad guys and steal stuff.
Mindless slaughter isn’t in my vocabulary unless you’re doing a Nuka-World playthrough/build
Just because someone is rude doesnt mean he deserves death
I don't know why Preston wasn't on here. He's easily the most annoying wastelander there is.
Marcy gets way to much hate imo
Marcy usually just catches the supply line assignment along with her husband
You had me until Marcy. A woman suffering from P.T.S.D. after losing her son in the Quincy massacre does NOT belong on the list. No thumbs up today.
It's no excuse for ingratitude toward the person who saves your life and gives you a home. Maybe you'd be happier back in Quincy, Marcy?
The Sole Survivor watched their spouse murdered right in front of their eyes and had their son abducted, so cry me a river, Marcy. The one thing she and the protagonist have in common is that both should be reunited with their sons.
come on, Marcy is the very 1st Karen ever known to Mankind.
Everybody lost someone and not for that everybody are entitled b***
Honestly, I never even considered that aspect of her past. However, as much as a troubled past can mentally affect someone, she is persistently rude toward your player character despite what you have done for her. She does not ever change this attitude either (obviously the developers intended her to be a very one note character).
if P.T.S.D stands for Pathetic.Tactless.Shitty.Dickhead then i agree that marcy long suffers from it, no amount of trauma excuses being an asshole, don't forget the main character is the General and in the pissing military disrespecting your superiors even as a civilian is grounds for an arrest.
“As he’s some wasteland chad” killed me😂
I put Marcy’s body in the river behind sanctuary and i left dismembered pieces of Ann’s body in the bathtub inside of the Codman Residence
i dont know, Marcy is always the first one to do the gardening when they get to sanctuary. must calm her nerves. always find her in the gardens.
As soon as we get set up, Marcy gets put on the east trade route so I never have to encounter her. Her husband gets put on security duty overlooking the enemy spawn point behind the cul-de-sac.
Tbh if you play a survival playthrough with alternate start to begin at quincy then you follow the path back to sanctuary from there, i gained a new respect for preston Garvey in the lore and a slight understanding on why marcy acts the way she does. That trip is traumatizing. Finish that trip then imagine just being a farmer whose husband had a mental breakdown and can't even protect himself let alone her after already having lost her son. I'd probably be unlikable after all that too tbf
I remember getting so angry at Marcy taking my power armor as raiders came to Sanctuary, I physically said to her, with friends listening:
"Marcy, Deathclaws will fear what I'll do to you if you *_ever_* touch my armor again, you understand?"
Because she wouldn't enter a pillory, she now runs supplies.
That was your fault for leaving a fusion core in the power Armor. If it had been a raider to get into the PA you would have to kill him, destroying your power armor in the process. You may be able to recover the armor pieces but also may have to buy a new frame to hang the armor on.
@@edmartin875 Don't care.
Tbf Marcy lost her son, she is unable to cope because a parent should never bury their child (if they were even able ti do that for Kyle) so her behavior is very understandable
You know I’ve been replaying fallout and then it hit me… knight ryse’s has the same voice actor as Charles from RDR2 and for that. I can never hate him again….
I always kill Trashcan Carla since she helps the institute find synths lol
Doc Carrington is a pretty accurate of actual doctors. Most are insufferable outside of work
I killed Carla by accident, I had no idea that a Minefield was bad. I created a Minefield around sanctuary thinking that Carla always took her own path, nope she takes different paths.
Haven't played FO4 for a long time but after my first few playthroughs with annoying Marcy, I used PC console commands to reduce Marcy Longs size to be smaller than dogmeat whenever I played. Ah the joy of PC gaming.
I only take out NPCs for headcanon reasons. I'm an Institute loyalist, but I also want to rebuild the surface world. So for Far Harbor for instance. I initially do the peaceful path. Replace Tectus, keep Avery's secret, and in general play along. After achieving peace through all three factions, everyone is happy. Then on my own time I come back with the Institute and reclaim all the synths from Acadia, then head over to the Nucleus to turn the key anyway and blow that up too. Thus, the Institute has stepped in and cleaned up Far Harbor's problems, ended the threat of the Children of Atom, and reclaimed all rogue hardware that had been lost.
You forgot that one robobrain from the automatron DLC, the one you save from rust devils.
I put Marcy in the Pollocks with a colourful explenative on the wall behind her.
Feels good man
Marcy is at murkwater with a sleeping bag, and one mutfruit. Having fun with the local wildlife.