You don't need to get into the locker room to get the Zetta gun just complete the mission to get Lorenzo's and go to the Cabot house before you talk to the son and on the table in the back room which is open will have the Zetta gun just sitting there.
@Rodwenn I'm glad I found someone from 2024 With good content helping out because you can miss a lot os hidden weapons or stuff Thank you! very helpful video I did this mission not knowing there was a gun you can steal.
Alot of people are leaving this media and going to other ones due to policies here. Alot of creators here will be more unconventional with trying to get views.
You don't have to defeat Fahrenheit to get the ashmaker. If you choose not to cross Hancock and talk Bobbi into standing down, you are given the ashmaker as a reward.
If y’all are wondering the gun in the thumbnail is the select revolver mod by Neehar he has a bunch of other select weapon mods on nexus and the mod section of fallout 4
Zeta Gun- respawns every time you fast travel away and back to Cabot House Good Intentions- Keep it as an automatic weapon, autos fire 3 round bursts in VATS and each separate shot from the burst builds the crit meter Railway Rifle- Big Johns is only guaranteed spot to get one. Can find 1 @ Bedford Station but its level locked, or get 1 near end of the RR questline when they get attacked by the BoS Justice- great weapon choice, good alternative is Le Fusil Teribles at Libertalia with the Violent effect if you dont wanna spend caps Tesla Cannon- or you can get it from Echoes of the Past, which also takes you into the Glowing Sea Striker- Crippling effect is great, and its considered a weapon mod. Meaning you can swap it onto the Big Boy 2 shot Fat Man sold by Arturo and effectively create infinite ammo Limitless Potential- has the Neverending effect so no reload required, same effect as Aeturnus from Nuka-World which is obscenely busted and kinda glitchy Gainer- great .44 revolver, can be acquired pretty early if you take AquaBoy/Girl and don't mind swimming Ashmaker- great upgrade to the standard minigun, and you can get it by siding with Fahrenheit as well so you don't have to kill her. Big Dig is the quest to unlock Hancock as a companion Broadsider- absolutely love this gun! great for a heavy weapons build and requires only minimal perk investment (Gun Nut R1) to max out. Cannonballs will start spawning in weapon merchant inventories at next reset after you get it. You can also find some for free at the cannon emplacements outside Fort Strong and in the tunnels of the Castle. Shots will explode so it also benefits from Demo Expert as well as Heavy Gunner
Attention anyone who doesn't work with the railroad you really should at least for a little to unlock the level three ballistic weave it gives certain clothes worn under armor 110 ballistic and 110 energy damage resist. It can also give certain hats the same 110 of both defense stats. So it makes you pretty impervious to damage lol.
Covenant turned hostile immediately before i could do the quiz. So Ada mini-nuked them. Was a quick fight. Now i just use covenant as my own personal settlement, since it's small and very easy to defend.
@@ColtenMyhre I forget which one, but it requires a mod. It's basically an add on to the Contraptions DLC. Let's you build an auto butcher that you can feed enemy corpses into to get leather and bone
You can also get the ash maker without defeating Fahrenheit during the Dig mission. You just need to convince Bobbi to leave without attacking and F will give you the weapon as a gift.
Like all the thumbs of the Green Flamer, which is literally just a reskinned plasma thrower 😂 people get so salty over it and it's used ALLLLLL the time.
You can get multiple tesla cannons and enclave power armor in the quest where your listen to radio signals for the Brotherhood that has you find three beacons then defeat four enclave member members and a Vista bird followed by a flames launcher all worth it the gear is great especially for an early quest
Classifying guaranteed quest rewards as "secret" smells like clickbait to me, but, whatever... And the same issue could be raised with items sold by established vendors. There are a few vendors that are random encounters. If you recruit them to your settlements, and assign them to a matching emporium, they can have some really "secret" items. Smiling Larry and The Scribe comes to mind... Those would be more of the "secret" kind. Other examples are: Big Jim, Kremvh's Tooth, The Harvester, Grognak's Axe & Reckoning (All melee weapons). In the gun section, I'd say that these qualify: Wazer Wifle, Le Fusil Terribles, Aeternus, Final Judgement & Acid Soaker. While some of these weapons are more or less common knowledge, they are still very easy to miss.
Just go in from the southeast and start getting them from a distance and from stealth silenced, and you can kill them all one by one before you even go toward the property. So I get those in the house, and then those in the brick shop, unless they hear a death and all come looking. But I got many of them with only one shot and those who knew where I was did not get the 8x tap, and so it took a couple or a few taps. I love the stealth and silenced perks. I get like 8X so ALL of my distance kills are usually single tap, even Deathclaws and ogres and MireQueens and top level scorpions... all fall easily when they do not see me. And then my 10mm silenced wounding bleeder pistol gets them even after they get hit. The guy is standing there beating his chest and tipping his body back after a few hits, just in time to croak as I watch from the wounding effect..
@@LaOcean517 training yard i think but You need to be level 40 and if you already found a two shot or explosieve variant sleep for 20 days and try again
In Nuka World as soon as you enter the market one of the vendors will have a Splatter Cannon handmade rifle or if you wanna call it the RPK light machine gun.
TIP for Rodwenn...After the fighting is done, and you are showing us where something is, feel free to turn on your Pipboy light, so we can see where you are going. That way we will know more than it is somewhere in this dark building. Thank you for sharing this information. There were several weapons I have never run across in my playthrus.
All of these weapons combined have nothing on the Overseer’s Guardian! Save up some caps and 3 fusion cores and head to vault 81 ASAP! By far the best weapon in the game! I modified my to semi automatic rifle and with the rifleman perk she puts down behemoths as if they are radroaches! 🙌🏻🤙
Ashmaker does not require killing fahrenheit. just talk bobbi out of it to stand down and fahrenheit will later thank you and give you the weapon. also getting on good side of the coolest ghoul in commonwealth
The revolver in the thumbnail is a mod called "select revolver" I think. It's a .50 cal revolver and it's my favorite weapon mod that is a bit more lore friendly than a lot of modern weapon mods.
I killed the betch of bobby and got ashmaker. As for me I think plasma rifle is unbeatable as not heavy weapon, ammo are easy to buy and good specially against robots ( tho Im playing with better locational damage and survival so in vanilla plasma rifle might be even more OP ). As much I love heavy weapons, they are heavy (orly) and ammo are rare and very heavy as well (mini nuke, missiles and so on) spared probably for the gatling laser and minigun. Also prefer handmade rifles over submachine guns.
I got a legendary combat shotgun that does 50% more damage to gouls. It's all decked out now and my favorite weapon to pull out when gouls start running.
I found a shotgun on Mt first playthrough that did +15 damage per hit .. which doesn't sound like alot but on a shotgun that shoots like 30 small bullets it hits hard. I've been trying to find something like it since..
Thumbnail weapon is a mod, specifically the *Select Revolver* . Also the Tesla Cannon is definitely not secret, as you can get it in two possible ways, both through quests you get upon launching the game.
I got the tesla cannon from a quest where you go the wasteland and take out some enclave soldiers and the soldier on top of the building had a telsa cannon
More than half of these aren't even secrets because you can earn or find these with quests they would be secrets if they were well hidden with no quests or markers showing where they are
Lorenzo's Mysterious Serum is arguably far more worth it; a) Gamma rounds are one of the most expensive in any merchant's inventory - so it's a late game weapon to start with. Second; there are enemies that the gun is useless against - but the serum let's you tank the glowing sea without power armor with the right perks, and a big enough stack of it. Frenzy means they attack the closest thing to them, which is usually your character anyway. It's not that good of an effect... If it was guaranteed that they WOULDN'T target MC as the weilder of the weapon that frenzied them, that would be better. It's not, so it's not. Spikes are also fairly expensive as I recall; or hard to come by otherwise. The gun's not that good if you can't find a reliable source of ammo. And the follow the black wire is a bit of a PITA just to get a gun that's not even legendary. Besides, that area's also a PITA. (Anyone that wants Balistic Weave will join the railroad at least just to get that. I don't agree with their bullshit ideology, but if I'm not specifically trying for a power armor build - and I usually don't, because I like Unarmed; and I hate what they did to Power Armor in this game - I always go railroad at least long enough to get the quest to get the weave) * I really wish they had a Yes Man style ending available in this game... Problem being enemies recover from staggered WAY too quickly. It won't do as much good as you think. You can also go to vault 81 and pick up the Overseer's Guardian fairly easily, and it does a LOT more damage for firing more than one bullet. Never heard of the tesla cannon; was it added in an update? At least it sounds fun, but what perks it interacts with would be nice to know, otherwise I won't be able to tell if it's really viable. I've never played Far Harbor. A fat man that doesn't blow you up half the time does sound better. But at 160 damage a shot; it's not just the legs that're gonna be crippled. Most things will probably die in one hit, unless you're obscenely high leveled. No, having infinite ammo ALONGSIDE capacity would make it a great weapon to have. Just having one is rather pointless, as it'll need to be reloaded when you run out of ammo. : / I freaking hate that they put this modifier in the game, but don't give the player at least ONE weapon that can be like the companions' base weapon. The gainer would be better if it was explosive. That ammo type is both rare and expensive, so I usually never bother with a revolver. Ashmaker has the same problem as the gainer; everyone knows the explosive minigun is the one you want for BIG damage. Also having to do a convoluted side quest just to get a weapon that's not all that great is a PITA. Not worth the time or investment unless you really want the exp. I've never done the quest for it, but I have modded the game on consoles to include the broadsider weapon (as a variant that was involved in a "tank" build themed mod that had stat upgrades I liked) in Hubris Comics. It's not bad, but I still like Unarmed, so I tend not to use guns unless I absolutely have to. Like in Corvega for instance.
Almost 10 years later. 150 other vids before this... i found "hidden weapons" yeah its nice you finaly caught on. 😂 tho everyone is using mods and gets better weapons like the m1 garant, kar98 tankgewere, shouldermounted getlinggun. Yes that one from fallout new vegas. Oh thats on xbox. Sorry playstation/Sony doesnt want us to have fun
I had a commando build where I put points into automatics and explosives. I then found a legendary explosive combat shotgun. It was like walking around with a handheld flak cannon. Most enemies died in one or two hits.
The thunnail pic for the weapon does not exist in the base game without mods you might wanna change the pic or update the video so RUclips/ your viewers if there are any wont view it as click bait also at least credit the modder 😂
Which of these weapons is your favorite?
Looking for a gift for a Fallout Fan?
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The one in the thumbnail you didn't feature. Clickbait is a shady tactic.
You don't need to get into the locker room to get the Zetta gun just complete the mission to get Lorenzo's and go to the Cabot house before you talk to the son and on the table in the back room which is open will have the Zetta gun just sitting there.
My favorite weapon used to be the Overseer Guardian, it was until I bought the Manwell rifleset from CC.
What aboit the click baity one? That one was my favorite....
@Rodwenn I'm glad I found someone from 2024 With good content helping out because you can miss a lot os hidden weapons or stuff Thank you! very helpful video I did this mission not knowing there was a gun you can steal.
i sure do love when RUclipsrs put something that's not in the video, in the thumbnail. glad we're back in 2016 RUclips.
I do believe that thumbnail one is the "Select Revolver" from Neheer.
Alot of people are leaving this media and going to other ones due to policies here. Alot of creators here will be more unconventional with trying to get views.
@@dragonson04you would be correct
@dragonson04 yea it's really a fun gun
Select Revolver by neehee
You don't have to defeat Fahrenheit to get the ashmaker. If you choose not to cross Hancock and talk Bobbi into standing down, you are given the ashmaker as a reward.
Save your money & buy Spray&Prey it wreaks HAVOC!!!!!
But eats so much ammo…I have an explosive rounds 10mm pistol that I like…I run the poisoners combat 45 rifle for 45 ammo
@@BurghMurph if you ever find it the legendary explosive 308 combat rifle rocks too...
@@BurghMurphnah it’s very easy to craft thousands of rounds of ammo!!!
Spray and prey is the first thing I buy.
@@Mreclectables I haven’t figured out ammo crafting yet lol
If y’all are wondering the gun in the thumbnail is the select revolver mod by Neehar he has a bunch of other select weapon mods on nexus and the mod section of fallout 4
Zeta Gun- respawns every time you fast travel away and back to Cabot House
Good Intentions- Keep it as an automatic weapon, autos fire 3 round bursts in VATS and each separate shot from the burst builds the crit meter
Railway Rifle- Big Johns is only guaranteed spot to get one. Can find 1 @ Bedford Station but its level locked, or get 1 near end of the RR questline when they get attacked by the BoS
Justice- great weapon choice, good alternative is Le Fusil Teribles at Libertalia with the Violent effect if you dont wanna spend caps
Tesla Cannon- or you can get it from Echoes of the Past, which also takes you into the Glowing Sea
Striker- Crippling effect is great, and its considered a weapon mod. Meaning you can swap it onto the Big Boy 2 shot Fat Man sold by Arturo and effectively create infinite ammo
Limitless Potential- has the Neverending effect so no reload required, same effect as Aeturnus from Nuka-World which is obscenely busted and kinda glitchy
Gainer- great .44 revolver, can be acquired pretty early if you take AquaBoy/Girl and don't mind swimming
Ashmaker- great upgrade to the standard minigun, and you can get it by siding with Fahrenheit as well so you don't have to kill her. Big Dig is the quest to unlock Hancock as a companion
Broadsider- absolutely love this gun! great for a heavy weapons build and requires only minimal perk investment (Gun Nut R1) to max out. Cannonballs will start spawning in weapon merchant inventories at next reset after you get it. You can also find some for free at the cannon emplacements outside Fort Strong and in the tunnels of the Castle. Shots will explode so it also benefits from Demo Expert as well as Heavy Gunner
I would recommend everyone do the USS Constitution quest if they haven't done it. I was howling with laughter at the ending scene.
Hey...theyre gonna get there one day.😂😂😂 I enjoyed that one too. recently played it again and had a blast.
Attention anyone who doesn't work with the railroad you really should at least for a little to unlock the level three ballistic weave it gives certain clothes worn under armor 110 ballistic and 110 energy damage resist. It can also give certain hats the same 110 of both defense stats. So it makes you pretty impervious to damage lol.
I'm doing a unyielding run atm so health has to stay below 25% so the ballistic weave is worth its weight in gold
And also don't forget the best stealth gun in the game.. Deliverer
@@jasonsiegel3869 no best stealth gun is the vats enhanced gauss rifle with the silencer. Or now the rocket weighted bat is op Melee.
@@buzzkillingit3892 I can't stand large weapons. OG for me.
Ashmaker alternate: turn on Bobbi and Farenheit will give you the ashmaker
"Turn on her" or "turn her on"?
Just make sure you're not wearing power armor with a Targeting HUD, or Fahrenheit will automatically turn hostile.
@@VigilanteAgumon Funny, I fit all my Power Armor sets with Targeting HUD helmet upgrades. It is essential when dancing in the dark.
The Lorenzo gun is great for cleaning floors. It brushes everything away. It will also damage yourself, if shot to close.
Covenant turned hostile immediately before i could do the quiz. So Ada mini-nuked them. Was a quick fight. Now i just use covenant as my own personal settlement, since it's small and very easy to defend.
I sometimes use Lorenzo's artifact gun to punt monster corpses into settlements so I can salvage them.
How do you salvage the corpse?
@@ColtenMyhre I forget which one, but it requires a mod. It's basically an add on to the Contraptions DLC. Let's you build an auto butcher that you can feed enemy corpses into to get leather and bone
You can also get the ash maker without defeating Fahrenheit during the Dig mission. You just need to convince Bobbi to leave without attacking and F will give you the weapon as a gift.
I like how these youtubers always put a mod in the thumbnail that is not featured in the actual video.
PC user here... Thumbnails... we don' need no stinking thumbnails!
Like all the thumbs of the Green Flamer, which is literally just a reskinned plasma thrower 😂 people get so salty over it and it's used ALLLLLL the time.
First Train Station South of the drive in, if you are level 30+: railway gun, in the blue cart
I got the explosive shotgun and it is crazy when you max out the rifleman and explosive perk.
You can get multiple tesla cannons and enclave power armor in the quest where your listen to radio signals for the Brotherhood that has you find three beacons then defeat four enclave member members and a Vista bird followed by a flames launcher all worth it the gear is great especially for an early quest
Deliverer is still the best gun...
Classifying guaranteed quest rewards as "secret" smells like clickbait to me, but, whatever... And the same issue could be raised with items sold by established vendors. There are a few vendors that are random encounters. If you recruit them to your settlements, and assign them to a matching emporium, they can have some really "secret" items. Smiling Larry and The Scribe comes to mind... Those would be more of the "secret" kind.
Other examples are: Big Jim, Kremvh's Tooth, The Harvester, Grognak's Axe & Reckoning (All melee weapons). In the gun section, I'd say that these qualify: Wazer Wifle, Le Fusil Terribles, Aeternus, Final Judgement & Acid Soaker.
While some of these weapons are more or less common knowledge, they are still very easy to miss.
2:01 when you get Big John's Salvage, there are at least 50 super mutants to deal with. On normal. Did not expect that LoL
Fun wasn't it.
Just go in from the southeast and start getting them from a distance and from stealth silenced, and you can kill them all one by one before you even go toward the property. So I get those in the house, and then those in the brick shop, unless they hear a death and all come looking. But I got many of them with only one shot and those who knew where I was did not get the 8x tap, and so it took a couple or a few taps. I love the stealth and silenced perks. I get like 8X so ALL of my distance kills are usually single tap, even Deathclaws and ogres and MireQueens and top level scorpions... all fall easily when they do not see me. And then my 10mm silenced wounding bleeder pistol gets them even after they get hit. The guy is standing there beating his chest and tipping his body back after a few hits, just in time to croak as I watch from the wounding effect..
😅😅
I like Kelloggs gun. It's a good magnum and does really well on People & Ghouls.
You need only 1 gun .. Explosieve shotgun
I loved my explosive .45 Tommy Gun. I renamed it My gnaB giB. I cannot remember the name it had as a legendary weapon, but it is.
Where do you get it?
@@LaOcean517 training yard i think but You need to be level 40 and if you already found a two shot or explosieve variant sleep for 20 days and try again
@Ibcurious2Ibcurious2 And again, I knew what it was when I got it. *I* renamed it. Still, I'll take my InstaFreeze Gun any day.
In Nuka World as soon as you enter the market one of the vendors will have a Splatter Cannon handmade rifle or if you wanna call it the RPK light machine gun.
I do like getting the Justice Combat Shotgun, but you only get one chance to buy it due to the vendor being bugged.
TIP for Rodwenn...After the fighting is done, and you are showing us where something is, feel free to turn on your Pipboy light, so we can see where you are going. That way we will know more than it is somewhere in this dark building.
Thank you for sharing this information. There were several weapons I have never run across in my playthrus.
You can also get the Railway Rifle from Bedford Station, albeit you have to be at Level 20 to obtain it.
All of these weapons combined have nothing on the Overseer’s Guardian! Save up some caps and 3 fusion cores and head to vault 81 ASAP! By far the best weapon in the game! I modified my to semi automatic rifle and with the rifleman perk she puts down behemoths as if they are radroaches! 🙌🏻🤙
Ashmaker does not require killing fahrenheit. just talk bobbi out of it to stand down and fahrenheit will later thank you and give you the weapon. also getting on good side of the coolest ghoul in commonwealth
Btw the Artifact gun deals good damage against any enemy that has rad resistance or immunity
Justice and a decent sniper rifle is my go to weapon mix.
I found a radium rifle that does explosive damage and one that does plasma damage...those are my main weapons along with throatslicer for melee.
Most videos like this have stuff that's pretty obvious but you showed me quite a bit that I did not know about. Thank you!
The revolver in the thumbnail is a mod called "select revolver" I think. It's a .50 cal revolver and it's my favorite weapon mod that is a bit more lore friendly than a lot of modern weapon mods.
You dont need to kill Farenheit to et the Ashwkaler
For the Ashmaker, I got it by convincing Bobbi to leave and didn't have to fight what's her face at all.
Quick tip to getting spray and pray do the diamond city blues take all the items in the box's and presto your magic
Great video. It's good to know if I ever wanna play collector. Mainly, I just pick up an assault rifle, turn it into auto, and call it a day.
I killed the betch of bobby and got ashmaker. As for me I think plasma rifle is unbeatable as not heavy weapon, ammo are easy to buy and good specially against robots ( tho Im playing with better locational damage and survival so in vanilla plasma rifle might be even more OP ). As much I love heavy weapons, they are heavy (orly) and ammo are rare and very heavy as well (mini nuke, missiles and so on) spared probably for the gatling laser and minigun. Also prefer handmade rifles over submachine guns.
Remember you don’t have to kill Fahrenheit you can convince bobby to back down and Fahrenheit will give you ashmaker for that
I got a legendary combat shotgun that does 50% more damage to gouls. It's all decked out now and my favorite weapon to pull out when gouls start running.
I'll called unique weapons. I rarely use most of them because heavy. Of course Alien Blaster near Oberland station...you cant miss it...
You should add the tesla cannon is only if you have the nee updste.... its kind of important to know that.
You can update and dowgrade it on pc and still have dlc.
So for the ashmaker, you can also just betray bobbi and youll still get it.
I don't know if what I found was a secret weapon but it was a legendary rolling pin which can freeze enemies lol
I believe bedford railway has a rail rifle as well in one of the carts beside a skeleton
You dont have to kill fahrenheit for the ashmaker.
You can also kill bobbi no nose for lying to you.
The real best one is called splattercannon from nuka world, the damage doubles after every hit
You can also get another Tesla cannon from echoes of the past
I found a shotgun on Mt first playthrough that did +15 damage per hit .. which doesn't sound like alot but on a shotgun that shoots like 30 small bullets it hits hard.
I've been trying to find something like it since..
Thumbnail weapon is a mod, specifically the *Select Revolver* . Also the Tesla Cannon is definitely not secret, as you can get it in two possible ways, both through quests you get upon launching the game.
I got the tesla cannon from a quest where you go the wasteland and take out some enclave soldiers and the soldier on top of the building had a telsa cannon
now
not saying clickbait
but...
GIMME THE ONE IN THE THUMBNAIL
RIGHT NOW
I’m sure it’s been said but you also get ashmaker if you take out bobbi
you can get this gun while in the bos faaction when you have to kill railroad faction
You don't have to kill what's he name in the big dig. If you kill Bobbi she gives it to you
Striker with mirv upgrade=end of times
0:53 this the gun from the first men In black 😂😂😂 I want it
Never got the Tesla canon in any of my runs, thanks I'll get it next time 😊
When I talk to penny fitzgerald all she say enjoy your stay
Bro really needs to take care of his power armor
You don’t have to kill faranheight to get the ash maker. She will give it to you
I probably killed that robot by the ship from 3 blocks away.
My goto is a wounding combat shotgun.
You d9nt have t0nask for the reward. Jack will automatically tell you to come back in a week either way
The thumbnail feels too good to be true but the guns in the game seem alright
Good Ol CLUNT WESTWOOD...👍
I found the railway rifle in a trane cart and didn't have to do anything
Hello citizen You can get zeta gun from members of children of atom
Can you name the mods that you are using?
only reason i watched is the revolver that aint even here
I do not found the far Harbor, i'm alone in this situation ?
Why do all these RUclipsrs claim you have to kill Fahrenheit as I didn't and still for the ashmaker from her.
More than half of these aren't even secrets because you can earn or find these with quests they would be secrets if they were well hidden with no quests or markers showing where they are
"SECRET"😂😂
Lorenzo's Mysterious Serum is arguably far more worth it; a) Gamma rounds are one of the most expensive in any merchant's inventory - so it's a late game weapon to start with. Second; there are enemies that the gun is useless against - but the serum let's you tank the glowing sea without power armor with the right perks, and a big enough stack of it.
Frenzy means they attack the closest thing to them, which is usually your character anyway. It's not that good of an effect... If it was guaranteed that they WOULDN'T target MC as the weilder of the weapon that frenzied them, that would be better. It's not, so it's not.
Spikes are also fairly expensive as I recall; or hard to come by otherwise. The gun's not that good if you can't find a reliable source of ammo. And the follow the black wire is a bit of a PITA just to get a gun that's not even legendary. Besides, that area's also a PITA. (Anyone that wants Balistic Weave will join the railroad at least just to get that. I don't agree with their bullshit ideology, but if I'm not specifically trying for a power armor build - and I usually don't, because I like Unarmed; and I hate what they did to Power Armor in this game - I always go railroad at least long enough to get the quest to get the weave) * I really wish they had a Yes Man style ending available in this game...
Problem being enemies recover from staggered WAY too quickly. It won't do as much good as you think. You can also go to vault 81 and pick up the Overseer's Guardian fairly easily, and it does a LOT more damage for firing more than one bullet.
Never heard of the tesla cannon; was it added in an update? At least it sounds fun, but what perks it interacts with would be nice to know, otherwise I won't be able to tell if it's really viable.
I've never played Far Harbor. A fat man that doesn't blow you up half the time does sound better. But at 160 damage a shot; it's not just the legs that're gonna be crippled. Most things will probably die in one hit, unless you're obscenely high leveled.
No, having infinite ammo ALONGSIDE capacity would make it a great weapon to have. Just having one is rather pointless, as it'll need to be reloaded when you run out of ammo. : / I freaking hate that they put this modifier in the game, but don't give the player at least ONE weapon that can be like the companions' base weapon.
The gainer would be better if it was explosive. That ammo type is both rare and expensive, so I usually never bother with a revolver.
Ashmaker has the same problem as the gainer; everyone knows the explosive minigun is the one you want for BIG damage. Also having to do a convoluted side quest just to get a weapon that's not all that great is a PITA. Not worth the time or investment unless you really want the exp.
I've never done the quest for it, but I have modded the game on consoles to include the broadsider weapon (as a variant that was involved in a "tank" build themed mod that had stat upgrades I liked) in Hubris Comics. It's not bad, but I still like Unarmed, so I tend not to use guns unless I absolutely have to. Like in Corvega for instance.
I have not yet gotten the a Ashmaker
I'll likely miss it due to *Big Boy*
Tesla cannon is a creation club item not standard game.
Almost 10 years later. 150 other vids before this... i found "hidden weapons" yeah its nice you finaly caught on. 😂 tho everyone is using mods and gets better weapons like the m1 garant, kar98 tankgewere, shouldermounted getlinggun. Yes that one from fallout new vegas. Oh thats on xbox. Sorry playstation/Sony doesnt want us to have fun
Excuse me, did you just implied that going to Quincy is EASY? Are you playing on Very easy mode?
I have the spray n play the chinese grenade launcher
none of them.... therea are far better uniques to use, and i also prefer using assualt weapons over slow weapons with low fire rates
Another easy way cheat room never went wrong with that less time consuming to
Literally none of these are secret, 99% of people know about these
Automatic weapons are just wasteful, I don't care how good Spray and Pray is... 😂
I build a weapons emporium and buy all the ammo wait for pike 2 days it restocks and u can buy it all again. I never have to worry about ammo again
Spray n Pray is better used as a burst. Throw a muzzle brake on it n you good
I had a commando build where I put points into automatics and explosives. I then found a legendary explosive combat shotgun. It was like walking around with a handheld flak cannon. Most enemies died in one or two hits.
The thunnail pic for the weapon does not exist in the base game without mods you might wanna change the pic or update the video so RUclips/ your viewers if there are any wont view it as click bait also at least credit the modder 😂
Does Rodwenn like comments?
Yeah, his own.
I’m a headliner!! Stealing their music huh? Lol
Gainer
Found all of them except the Tesla gun. Used none of them.
Fake Thumbnail, thumbs down.
Got to love Clickbait Thumbnails, just as much as Adblock and the Down Vote Button.............