KineFX - Control Geometry And Weights

Поделиться
HTML-код
  • Опубликовано: 22 янв 2025
  • In Houdini 19.5 the ability to create weights using control geometry was added. Here i create a basic setup to do this.
    Support me via Paypal:
    paypal.me/Brundlethwaite
    goo.gl/Albu7Y
    Support me with Bitcoin:
    BTC: 13BRJGcZdwk3DV5Bu3X3Aqap798FugFPNt
    Support me on Patreon
    / brundlethwaite
    Support me on Subscribe Star:
    www.subscribes...
  • КиноКино

Комментарии • 6

  • @johnli4006
    @johnli4006 Год назад +3

    I’m skipping only fans subscriptions and dinner to subscribe to your patreon. These are so good.

  • @RMAFIRE
    @RMAFIRE Год назад

    Amazing art !! 😎😎

  • @krylonpoet
    @krylonpoet 2 года назад

    amazing as always!

  • @timofeev_cg
    @timofeev_cg Год назад

    Thank you for tut!
    Also where I can find vex functions reference for module?

    • @brundlethwaite
      @brundlethwaite  Год назад +1

      There is not a reference for the kinefx libraies.
      You can fine the header files under the: {your installation directory}\packages\kinefx\vex\include folder. Also if you use version 18 of Houdini (or the older versions of the nodes) a lot of more the original kinefx nodes are not black boxed and you can enter them and see how they are constructed.