Also make sure you save after making the changes. I had set it up for preview values but didn't realize my mistake until I went back after reading this comment (that and an hour later, eheh.)
You have misleading names of some parameters. SpeedX and SpeedY for MF_Glitch are not speed in these coordinates, but speed of movement for two glitch bands separately. Alpha is not alpha (translucency), but how intensely single band shakes. Tsk, tsk.
I don't speak Russian, but was able to follow along. Very well done, and thanks a ton for sharing this great effect!
Ого. Твой канал я раньше не встречал. Спасибо за уроки все грамотно и понятно.
Продолжай в том же духе.
Спасибо, стараемся
Very nice result you got there, nice work.
Thanks for such an amazing tutorial~
hey, i followed the steps and finished the material, but its not showing up correctly. Could you help me out?
Thank you very much for sharing this tutorial!
Hello and thank you so much for your tutorial! Really great work. Can you upload your masks anywhere please? That would be great!
Nope. Mask used in marketplace package
Hi! this effect can be used for 3d models? for example a box and put another surface texture
Great Video! Can i apply the same effect at Post Process and not on the asset?
There are other solutions for this, much more optimal. My task was exactly the assets
Очень Крутой Эффект
Применю в своем проекте
Спасибо)))
I have a problem, the color are not showing up, I have a dirty brown effect without any other colors. Any idea?
Screenshots of the problem / material?
Thanks for help :3 mega.nz/#!EJgTFB7S!AdlvPjUJ6I9gVzh0HfCcMjWVlFg2jlEoWL9SrwpHvIM
Here is the folder.
I did screns of evrything :3
Okay, I'll see tomorrow what could be the problem
Designer Life Thanks a lot :3
I still get an error on the MF_Glitch node 'Missing function input in'
In MF_Clitch, every InputFunction node should check 'use preview value'!
Also make sure you save after making the changes. I had set it up for preview values but didn't realize my mistake until I went back after reading this comment (that and an hour later, eheh.)
@@niaotiantang Thanks!
Как сделать глитч эффект для цветной текстуры?
Люди наснимали кучу видосиков по гличам) просто поищите
Интересно, спасибо...
can i implemented at my 3d character?
no, only for texture asset
Where did u get the textures from?
Created
I like this!
You have misleading names of some parameters. SpeedX and SpeedY for MF_Glitch are not speed in these coordinates, but speed of movement for two glitch bands separately. Alpha is not alpha (translucency), but how intensely single band shakes. Tsk, tsk.
Круто!
Mother Russia Thank you so much
wow I love you
nice tutorial, but why RU :(
Because I'm Russian)
well thats obvious :D would be nice if you could make 2 videos for both, ENG and RU :) subscribed with hope.
Now there is too little knowledge of English, but I'm working on it =) One day all the videos will appear in English