The maps look decent, I was a little worried since we get a finite amount of cades about map layout but so far they seem to atleast be made with limited cades in mind so thats good. Then its just about traps, I hope we get a lot of traps to choose from. Really would need to play it myself to have a proper idea of how it will be so I cannot wait for release lol
Great questions. There isn't a technical "endless" mode on any one map. However, when you beat a map you then get to keep your weavers (buffs) and threads (debuffs) map after map until you lose so the game is theoretically endless. I do not believe war maps will be coming back, RE didn't want to make such large maps again, even though these maps are quite large, they are an in between size from average OMD1,2,3 maps and war scenarios.
These maps looks a little overwhelming but I'm sure it'll feel better once I can walk around in them. Thanks again for these.
Very helpful video! Also thanks for the overview specifically on The Back Alleys, always good to see more footage on the newly revealed maps!
The maps look decent, I was a little worried since we get a finite amount of cades about map layout but so far they seem to atleast be made with limited cades in mind so thats good. Then its just about traps, I hope we get a lot of traps to choose from.
Really would need to play it myself to have a proper idea of how it will be so I cannot wait for release lol
Yeah for sure and with the idea of more cades in weavers, optimizing kill boxes or changing cade layouts are something to take a look at!
Did you get to try endless mode? If so how does it work? Will war maps be coming back?
Great questions. There isn't a technical "endless" mode on any one map. However, when you beat a map you then get to keep your weavers (buffs) and threads (debuffs) map after map until you lose so the game is theoretically endless.
I do not believe war maps will be coming back, RE didn't want to make such large maps again, even though these maps are quite large, they are an in between size from average OMD1,2,3 maps and war scenarios.