One of the best things about the new Hitman 2, in my opinion, is they actually hired voice actors from the countries you are in, hearing an American guy accent out of someone from a foreign country was always so immersion breaking.
Really? I’m personally 100%ing the Hitman 2016 missions before I even touch the sequel missions, so that’s good to see. Why would anyone sound American in a Cuban military base with a Russian defector inside?
You forgot to mention one of the most important factors that made Hitman series so excellent - the soundtrack - which was originally composed by Jesper Kyd. His music was half of the experience, I hope he will return to compose for the series.
After watching a couple of nick's history videos, it has become apparent to me that he either has no clue about music and its use or chosen deliberately to not include it as musical impact is highly subjective and not quantifiable for a review. Either way, it's pretty obvious he has no taste for art and just talks about things that can be objectively described. I personally believe that it's a bad way to summarize history of a videogame series that way, but to each its own. he's not doing a bad job the way he does it, but it could be better.
lol i have no clue about music? I earned the Marine's Semper Fi music award for playing trumpet, was first chair in jazz and symphonic band, worked at a guitar shop for 2 years, played bass guitar and electric for 2 different bands, and have done lead vocals for another. I know about music my friend, but I choose not to deliberately focus on music because A - it's subjective, and B - it's very often copyright protected and therefore can't be used for many of my videos. Adding in a bunch of subjective opinions is exactly what you should NOT do when talking about the history of a franchise. This is a documentary on the franchise that details how the game series have evolved, not how I think it should have evolved.
IO: makes hitman Players: make it better IO: makes it better Players: looks great, keep it up IO: keeps it up Players: this looks derivative, its just more of the same IO: does something different Players: this is awful, this isn't real hitman, we hate it IO: brings back classic hitman Players: its too restrictive, i can't bring my sniper rifle anywhere IO: makes it less restictive Players: its too easy. You can do basically anything and get SA IO: O..O
I really don't get the criticism of Absolution. At its core Hitman has always been a puzzle game and Absolution is incredible in that regard. Each level still has high replayability potential thanks to its challenges, which by the way, are a lot more satisfactory to complete than HITMAN's imho..
Things IOI should bring back to Hitman: 1) An intriguing story ala Blood Money. 2) First-person mode 3) Human shield 4) Spendable money earned based on mission rating. 5) Weapon customization 6) No more magic pockets! 7) Sneaking weapons out of levels to keep them. 8) Safehouse to store weapons and practice. 9) Duel wielding Silverballers 10) Jesper Kyd Feel free to add any other suggestions. Update 1/4/21: So because Hitman is coming to an end soon with the release of Hitman 3, I figured I would do another list of what I feel would make Hitman a more immersive experience: 1) In-depth metagame involving planning and preparation, allowing you to interact with different black market vendors that specialize in weapons, concealment, notoriety, and intel. 2) New approach to disguises, only allowing you to disguise yourself with certain disguises that fit you and only at specified locations, like bathrooms. 3) Better map that clearly marks which areas are restricted based on what disguise you have. I'm tired of getting spotted for trespassing for a millisecond. 4) Using money to spend on weapons, attachments, disguises, different insertion points, getaway vehicles, etc. 5) Bringing back notoriety system from Blood Money and expanding on it. 6) Have useful gadgets and unlockables!!! I'm tired of reskinned gadgets! 7) Make the hard-to-earn suits actually have some sort of perk (less likely to be detected, more health, etc.). Using these suits will not allow you to earn money in the mission. 8) Have optional side missions that allow you to earn more money at the risk of getting spotted and making the targets harder to kill. 9) Include some short, linear levels that break up the action and move the story along. They can be straight sneaking ala Splinter Cell. 10) More realistic physics! Shooting someone in the head with a sniper rifle shouldn't send him flying 10 feet!
JESPER KYD is the MOST IMPORTANT for this series..........just listen complete soundtrack of codename 47, silent assassin, contracts and blood money its absolutely Masterpiece....... absolution, hitman 2016 is utter garbage compare to first 4 games with Jesper
To be honest I'm happy with Silent Assasin, Contracts, Blood Money, Hitman-2016 and Hitman 2. Codename 47 is hardly playayble for me but most of the good missions from it are in Contracts. As long as the game is not The clusterfuck called Absolution, I'm okay.
Interesting how a lack of resources led to giving 47 his ever iconic, signature bald look now known across the gaming world. Also I feel HITMAN GO is an underrated mobile gem
@@adamcookie26 calling it perfect is highly based on perspective, like, if you wanna call a clone which surpasses humans perfect, then he is the first. Otherwise if you wanna call a clone which functions exactly like a human perfect there are a lot of instances of perfect clones before him such as 17.
One of my most favorite franchises , i was a kid when Codename 47 released and that's how my relationship with Hitman started. It's just full of Nostalgia for me. My favorie Hitman was (and still is) Contracts i just love the Dark Atmosphere in contracts.
Back when the franchise had a character of its own. Hitman Codename 47 - Blood Money was when the game was at its best. Not entierly sure why they basically abandoned that concept.
Elias Nicolas Miranda what I heard was that they didn’t even bother asking him if he wanted to continue making music for the new games they just hired some random total disrespect
@@BlatentlyFakeName i always felt like hitman 2 SA was the hardest, blood money in short is the pinnacle of hitman games, even today i still feel it has more replay ability than any of them. its just fun! lol but me playing hitman codename 47 when i was around 7 or 8 was a game changer for me, one of the first games i broke sleep schedule to play all night, i even pissed myself because i didnt want to go to the bathroom, of course there was immediate regret, but i vividly remember deciding and telling my parents i wanted all the hitman games after that and even ending up getting blood money pretty quickly after it came out, my first youtube video was me speedrunning blood money with a crappy camera recording my tv back when most youtube intros had the same outlay, with let the bodies hit the floor playing. absolution wasnt bad just really different but the gameplay was pretty smooth, contracts on absolution is really what made absolution great imo, but the story seemed extremely out of place for a hitman game. it didnt really bother me i was just happy they made another hitman game even tho i felt like they really downplayed 47 with the story. the only problem i have with 2016 trilogy, is the rating system, but i understand they did that to promote replay ability, im just a perfectionist when it comes to hitman, i want to play it SA suit only, even tho it really effects how much xp you get because they want you to do mission stories. blood money really set the bar with how much an expert 47 is.
Absolution is a masterpiece. Call it another name than ''hitman'' so that people dont complain about the mechanics and its one of the best videogame ever. Way more realistic than kill everyone challenge.
If they remake missions from the past Hitman games then they should be: 1.Traditions of the Trade 2. Beldingford Manor 3. The Murder of Crows 4. Curtains Down 5. A New Life 6. The Meat King's Party 7. You Better Watch Out And The House of Cards But this is just my opinion
I love the game how it is! Human shielding is for escalating an already bad situation to worse. The game designers want to focus on deescalating situations. They have said so. Same with first person. The only purpose it would serve would be for combat situations and they are focusing on the social stealth and NPC manipulation aspects of gameplay. In addition, the level of detail needed on every in game object would have to double to stand up to being viewed first person.
I agree - now that they have basically nailed the core stealth elements, adding in First Person and Human Shield as options in your toolkit could only be a good thing. Particularly would be great if you can execute from human shield with your gun to their head or a knife into their neck.
Human shield was useless. And I agree while 1st-person view is fun but its functionality is very limited. Its peripheral vision view on the side is very narrow so when you switch to 1st-person view, you can't see any of the surrounding environment that it really sucks when you are trying to complete a mission.
Watch any speedrun of HBM ever. The human shield was most definitely NOT useless, it was actually one of the most OP maneuvers in the game. A skilled player could save their Silent Assassin rating after being detected by disarming guards, taking them hostage and throwing them over a railing to cause "accidents" rather than kills.
I honestly don't understand why absolution gets so much hate. I guess the direction it took seemed unwelcoming back then simply because there wasn't so much of hitman out there but if you're playing it today it seems like a refreshing detour in an otherwise extremely similar series of games. The only issue with the gameplay is the need for 'instinct' imo, otherwise it's a fine game on it's own.
I started playing Hitman when Silent Assassin came out. I was hooked ever since. This series doesn’t get enough credit because Hitman is legit one of the greatest games in our life time
I've been playing Hitman since the very beginning. Only recently ago I bought me a PS4 just to play Hitman 2 because it was cheaper than to upgrade my PC. It was worth it. I absolutely love it! I'd love to see the newspaper reports of Blood Money at the end of every mission to make a come back. It was fun to read and it reflected how well or poorly you did because the journalists would be able to pick up testimonies of witnesses and begin working on possible portrait sketches of the killer. Bring the newspaper back please!
Blood Money is up there in one of my favorite games. Such a variety in level design. Lot's of unique ways to make "accidents" happen. Swapping a pistol in the opera to have the actor shoot your target. I haven't played the newest ones yet.
@Big D Killa who cares, they decide to use the same name, whats the problem, if the game was called Agent 46 would you have been happy? They want to do something different and it works, the game sells well and it was good, all like it except half of the purist fans, the heavy fandom dont mean anything because they dont like nothing most of the time
@@Spillow-C I actually liked Absolution, but what makes me hate it is that after you reload a checkpoint, literally everything you set up is also reset prior to the checkpoint
@@Spillow-C Yes a game needs to change and evolve to keep it interesting but the problem is when you change too much and that is what absolution did it ruined the missions and the disguises among other things which are the 2 most important parts of hitman. Its like having call of duty go to a open world rpg in 3rd person yes its still called cod but it isn't what cod is in design. As a game developer you want to make you core fanbase happy because they are the ones who buy and play your games but when you forget about your fanbase and try to go mainstream like absolution it upsets the fanbase that is passionate about your games and then you end up with a bunch of new people who don't even know what hitman is
You forgot to mention how the ballistics of Contracts were greatly improved. In one and two, bullets were kind of slow. In Contracts it was much more realistic, and gun battles even left behind clouds of gunsmoke. Great video!
I love the dedication IO has for Hitman. I was on the fence after Absolution but their perceverence through their hardships should be inspiring for video game developers.
i actually liked absolution. in no means it was perfect but the story is where the franchise would shine best. the episodes in Hitman 2016 prevented the story from really unfolding and shining.
@@davis907 lols a bunch of over the top hyper sexualized villians who screamed most of their dialogue with 47 killing and then not killing Diana..Hitman 2016's story was weighted with much more realistic believable characters and continues and escalates in the sequel
All 3 are Hitman Absolution for me. People complain that Absolution is too linear, but even Hitman 2 boils down to a limited sandbox, most of which is highlighted to you in your instinct vision anyway! Absolution at least gives you better movement and skills to not only traverse the level better than any other game in the series, but also deal with enemies should things not go according to plan :)
@@prabhdeep8947 ummm.... The old Hitman games did not have a story. It was like a contract which was to be completed. This was the only game to have a story which, BTW, I loved it.
Who needs RTX when Hitman is rocking reflections since 2000 .... Hitman 2016 and 2018 have some really good mirror reflections , totally clean and reflects almost everything
I mean they're used far more sparingly than RTX is (where it applies to every reflective surface - even rough ones) - but yeah the secondary camera implementation of reflections for mirrors and flat glass is neat, and really adds to the games. Unfortunately because of how it works it comes with a very heavy performance cost, and can't be used for anything rough or curved
Hitman for some reason always felt like a game made by true professionals. It runs well, looks great, feels great, and has the least bugs out of any game I've played (only had 1 crash in the Christmas party level in Blood Money, and that's it) + UI is always clean
Bugs where the reason why i stopped playing Blood Money. That game got worse and worse with each mission. So many sound bugs and freezes. And i was playing the Trilogy for 360 on X Box One, where that shouldn't happen. If it wouldn't been so bug infested, i would like it way more.
Adam Ashworth after miss piggy divorced Kermit, he ended up smoking 10 packs a day until he got fired from the muppet show due to his severe nicotine addiction. Attempting to get his career back on track but having his voice damaged due to smoking, he now makes videos on RUclips whilst attempting to win back Miss piggy's heart. I have faith in you Kermit
As others has said, Hitman: Codename 47 to Hitman: Blood Money use Glacier 1. G1 was also used for Freedom Fighters, K&L and Mini Ninjas. Glacier 2 was in development from 2006 to 2012 when it was used for Absolution. It's now getting updated with each new game (HITMAN 2016 and HITMAN 2).
I've found it so confusing when series that I've never heard of before like Hitman or God of War release a title named after the series with no number on it and no subtitle, so it looks like they're the first game in the series, but then people online are talking about previous games. So, it's definitely nice to get a video like this explaining the history of it all. I picked up Hitman 2 after seeing folks play it online and man was it worth it. _Awesome_ game, and I hope that IO Interactive gives us more Hitman games for years to come - though they could go a _long_ way simply adding more levels and challenges to Hitman 2, which they do seem to be doing.
Just found your channel, Nick. Have to say you've quickly become one of my favourites. I love all the details in your vids and doing my favourite video game series (HiTMAN) justice with this vid has earned you a sub.
Oddly enough, absolution is my favorite hitman game, i personally loved how story driven it was, makea us feel closer to the characters like 47 himself
Hey man, great video! I am 47 years old... No pun intended LOL... And I've been playing Hitman ever since it was first released on PC. And I have been loving them ever since. Just bought Hitman 2 and can barely set it down to make this post and watch this video.
It's not that Absolution wasn't a good game, it just wasn't a particularly good HITMAN game. They threw out too much of the core gameplay elements in their attempt to make the narrative compelling.
Absolution also introduced a custom contracts mode, basically a challenge mode where you can design your own contract and try to beat your friends' scores. One of the best and most overlooked aspect in the series.
Remember when GTa5 came out, everybody was like “wish we had more heist missions” Hitman 1,2,3 are basically what GTA is supposed to be - a real crime simulator with complex AI!
I personally loved Hitman Absolution. I thought it was the Hitman movie that we always deserved, except you were controlling 47. To top it off it had an amazing soundtrack, definitely helped bring the cutscenes into the cinematic atmosphere.
the whole story made no sense though, hitman read a letter right after killing Diana, only to then go off asking "Birdie" questions which the letter already answered. Then the cowboy comes out of nowhere, who had nothing to do with the beginning of the story and becomes the main villain for pretty much the entire game. Then at the end, Victoria throws away the necklace which has until that point been shown to be necessary for keeping her alive. It's like they weren't really sure what they were doing with the story... even though it was meant to be a story driven game
@@Mr47steam You are right about their being issues with the plot. Don't even get me started on Birdie. Dexter is definitely thrown into the story awkwardly at the start, but I do think he is an awesome villain and the voice actor did an excellent job bringing the character to life. I think the story gets pretty good once Birdie is mostly out of the picture, the Nuns get massacred, and Victoria is kidnapped. No matter how cocky and wealthy Dexter is, we, 47 know that we will put a bullet in his head. I never understood Victoria throwing the necklace away at the end...
My love for this franchise started on the PS2.. the old hitman2. I was awful at the stealth aspect, but I loved replaying levels and just going full commando. Then after that I played blood money, wherein the stealth mechanics were way more forgiving, contracts and absolution further fueled my love for the series. As of today i have hitman3 with 2&1 loaded inside of it, play frequently and still can't get enough of challenging myself to do things in bizarre fashions 😁 Roll on hitman 4,5 & forever! 🤣
I actually didn't mind the story in Hitman 2016. Its rather complex but that adds to the value of additional playthroughs. Its also interesting learning more about the story depending on what route you take to complete a mission or listening to NPC conversations.
A developer once confirmed that he still has a model of 47 with hair, what he was supposed to look like originally, here is a fun fact: his face is actually modeled after the voice actor David Bateson.
I was really sad to see the them abandoning the Absolution sequel, the story ended at a really interesting cliffhanger and I am still mad that we will never get to see a satisfying conclusion to the story.... IDK why ppl were bitter about Absolution, even though Hitman reboot is amazing, it still lacked story... Absolution had story along with gameplay, just a little bit restrictive and served narrative, nothing catastrophically bad, EA and Activision franchises have done much much worse and are still continuing... IO should have at least concluded the story....
@@idiot_city5444 No its not... Absolution is a story in itself... WoA trilogy is a reboot to the franchise... Diana died in Absolution and 47 was on the run with the kid from the Agency itself by the end (spoiler alert)... WoA Diana is different... Hell in Hitman 2016, 47 is a fresh recruit all over again...
@@flaminG-Ghost ive tried posting a link here but it keeps getting deleted. Just look up Hitman timeline and you'll find the canonical timeline featuring all the events of Absolution
Awesome retrospective. I think you missed out on one of the big aspects of the "Greatest Hits" nature of Contracts though. For many players, our first introduction to the series was Silent Assassin. Console players like myself who had not had the opportunity to play the original game got to experience the best of the missions from Codename 47, and fill in the backstory that was essentially skipped at the beginning of Silent Assassin. That they managed to do this while adding enough new features and content to make it a rewarding experience for returning players was a masterful move in my opinion.
It's a common complaint in reviews for contracts. Regardless of whether you played the original or not, the game's narrative wasn't the same quality as the past two titles. It was just the hitman 2 engine with remade levels and a few new ones.
True enough. Definitely a double-edged sword. I still think it was a lot cooler than a simple console port of Codename 47 would have been. The new levels were excellent, and the remastered levels really benefited from the improved gameplay mechanics. Like you mentioned in the video, balancing the series signature sandbox gameplay with a compelling narrative has always been a struggle.
@@Nick930 Publishers Clearing House is a scam that sells lies to everyone same as that crooked Delilah Bell program also just another phoney organization . our government wants to bring back the 50's time back it's a horrible idea that will never happen at all I'm laughing at the failure Uncle Sam will have . ah heh heh heh heh heh heh heh !!!!!! 😄😆 I like this game series thank you so much for the video and may they continue on for long times .
I am a huge fan of the hitman series but I don't understand why this game is unrated It has everything a game requires excellent graphics The very best story line and agent 47
Excellent video, sir! One day I'm gonna play through the entire series, but I really enjoyed Blood Money back then. What an endlessly fun game. I don't think the video touched on the amazing music enough. It deserves so much recognition. :}
Isn’t it funny how detectives haven’t realized that at most of their HVT murders there was a bald man with a barcode on his head. Or that there was a bald man with a barcode changing outfits?
I really wish they'd bring back the Instinct slow-time mark-your-targets shooting mode from Absolution. The aiming mechanics could definitely use some work.
28:53 hearing this broke my heart. If there's one thing i really wanted after finishing the new trilogy, it's some of the blood money missions remade in the new engine
11:27 isnt it crazy how we had realtime 1:1 perfect reflections in old 2000's games, even as far back as Unreal Tournament. Yet now, today with all our hardware, we require RTX just to do a mirror in modern games. What happened? Why? How did we lose the ability to do reflections in the past 10 years before RTX? That always seemed so strange to me. I mean how even a game like Star Citizen cant do mirrors, but old Unreal Tournament could.
Reflections in hitman are not done the same way. Old games often duplicate the scene, forcing your machine to render two characters, in this case.. agent 47, along with the most basic object models and textures to give an illusion. Real time ray tracing isnt making duplicate worlds on the other side of walls. Its actually properly showing how light bounces off of material objects, often resulting in a reflection. Its simulating how TRUE reflections work.. not faking it. You can easily fake one or two mirrors in a game level.. but to have reflections like that all over a game world, from car windows to puddles on the street using the old method would be impossible.. thered be hundreds to thousands of agent 47 running around... WAY too time consuming and hardware intensive
Hitman 2 (the original hitman 2 on PS2) was the first one I played. I got the demo disk with the playstation magazine in the UK, played that for hours and then went out and bought the game the next day. Was hooked. played everyone since on PC. I loved how hitman 3 was essentially a re-telling of the first hitman game as well so got to play it without playing through the more dated first game. The new direction the game has went in is really cool as well, and it's awesome how they're interconnected, without bankrupting you (like warhammer total wear for instance)
Exactly, can’t imagine how better it would look with improved graphics and gameplay mechanics considering how immersive it was for me back when it released. Would bring a lot of nostalgic moments.
I went to my local Xtra Vision store years ago looking for a game to rent out. I picked Hitman Blood Money and I’ve stayed loyal to the franchise ever since.
"Agent 47 was now capable of crouching" Uh... he could crouch in the first game. And lean. And I think it's a bit of a shame there's no mention of the control system that featured in the first game (allowing an interesting combination of occasional fixed camera positions, with the ability to aim independently of body orientation) which was completely scrapped in subsequently titles.
I am surprised the music (Especially the Jesper Kyd scores) werent even mentioned... To my knowledge Silent Assassin still ranks as one of the best game scores ever composed.
I love hit man absolution although I haven’t played it in like 4 years but it was my first hit man game I loved it and it exposed me to the entire series that I now love
One of the best things about the new Hitman 2, in my opinion, is they actually hired voice actors from the countries you are in, hearing an American guy accent out of someone from a foreign country was always so immersion breaking.
This
*goes into an exclusive Japanese hospital* *goes up to a clearly japanese employee* "Enjoy your stay sir" with no accent whatsoever.
YES. Can you imagine how jarring Mumbai would've been with only American accents?
Really? I’m personally 100%ing the Hitman 2016 missions before I even touch the sequel missions, so that’s good to see. Why would anyone sound American in a Cuban military base with a Russian defector inside?
@@SpinningTurtle66 Because that mission is a simulation with ICA actors you dumb shit.
You forgot to mention one of the most important factors that made Hitman series so excellent - the soundtrack - which was originally composed by Jesper Kyd. His music was half of the experience, I hope he will return to compose for the series.
After watching a couple of nick's history videos, it has become apparent to me that he either has no clue about music and its use or chosen deliberately to not include it as musical impact is highly subjective and not quantifiable for a review. Either way, it's pretty obvious he has no taste for art and just talks about things that can be objectively described. I personally believe that it's a bad way to summarize history of a videogame series that way, but to each its own. he's not doing a bad job the way he does it, but it could be better.
I wish Jasper Kyd was the one who made soundtack to Absolution, it would be a lot better, this is the only thing that bothered me in Absolution
lol i have no clue about music? I earned the Marine's Semper Fi music award for playing trumpet, was first chair in jazz and symphonic band, worked at a guitar shop for 2 years, played bass guitar and electric for 2 different bands, and have done lead vocals for another.
I know about music my friend, but I choose not to deliberately focus on music because A - it's subjective, and B - it's very often copyright protected and therefore can't be used for many of my videos.
Adding in a bunch of subjective opinions is exactly what you should NOT do when talking about the history of a franchise. This is a documentary on the franchise that details how the game series have evolved, not how I think it should have evolved.
Nick930 damn you fried that nigga with facts lmao. Also respect for your passion in music.
Nick930 dayum no chill
IO: makes hitman
Players: make it better
IO: makes it better
Players: looks great, keep it up
IO: keeps it up
Players: this looks derivative, its just more of the same
IO: does something different
Players: this is awful, this isn't real hitman, we hate it
IO: brings back classic hitman
Players: its too restrictive, i can't bring my sniper rifle anywhere
IO: makes it less restictive
Players: its too easy. You can do basically anything and get SA
IO: O..O
IO: *makes Hitman platformer*
Players: ok actually wtf why is Hitman a platformer literally no one asked for this wtf?
I really don't get the criticism of Absolution. At its core Hitman has always been a puzzle game and Absolution is incredible in that regard. Each level still has high replayability potential thanks to its challenges, which by the way, are a lot more satisfactory to complete than HITMAN's imho..
@@aed3r exactly
Make the AI smarter in the next Hitman I think should be done.
I need to use the bathroom
the music of Jesper Kyd was fantastic
That a what bothers me about the newer entries... we should spam io and jespers twitter to work together
I still listen to soundtracks from the 2nd and 3rd games
omg me too - mostly contracts
Jesper kyd - apocalypse
Fucking epic music
The atmosphere he added to the games is phenomenal. People look at me sideways when I mention him but I feel that he's essential to the franchise.
Things IOI should bring back to Hitman:
1) An intriguing story ala Blood Money.
2) First-person mode
3) Human shield
4) Spendable money earned based on mission rating.
5) Weapon customization
6) No more magic pockets!
7) Sneaking weapons out of levels to keep them.
8) Safehouse to store weapons and practice.
9) Duel wielding Silverballers
10) Jesper Kyd
Feel free to add any other suggestions.
Update 1/4/21:
So because Hitman is coming to an end soon with the release of Hitman 3, I figured I would do another list of what I feel would make Hitman a more immersive experience:
1) In-depth metagame involving planning and preparation, allowing you to interact with different black market vendors that specialize in weapons, concealment, notoriety, and intel.
2) New approach to disguises, only allowing you to disguise yourself with certain disguises that fit you and only at specified locations, like bathrooms.
3) Better map that clearly marks which areas are restricted based on what disguise you have. I'm tired of getting spotted for trespassing for a millisecond.
4) Using money to spend on weapons, attachments, disguises, different insertion points, getaway vehicles, etc.
5) Bringing back notoriety system from Blood Money and expanding on it.
6) Have useful gadgets and unlockables!!! I'm tired of reskinned gadgets!
7) Make the hard-to-earn suits actually have some sort of perk (less likely to be detected, more health, etc.). Using these suits will not allow you to earn money in the mission.
8) Have optional side missions that allow you to earn more money at the risk of getting spotted and making the targets harder to kill.
9) Include some short, linear levels that break up the action and move the story along. They can be straight sneaking ala Splinter Cell.
10) More realistic physics! Shooting someone in the head with a sniper rifle shouldn't send him flying 10 feet!
The line "I need to use the B A T H R O O M!".
JESPER KYD is the MOST IMPORTANT for this series..........just listen complete soundtrack of codename 47, silent assassin, contracts and blood money its absolutely Masterpiece....... absolution, hitman 2016 is utter garbage compare to first 4 games with Jesper
@Greig91 that's in the new one now
Yeah it's weird how you unlock all these various weapons and weapons types... but there's not much reason to care most the time in this one.
To be honest I'm happy with Silent Assasin, Contracts, Blood Money, Hitman-2016 and Hitman 2. Codename 47 is hardly playayble for me but most of the good missions from it are in Contracts. As long as the game is not The clusterfuck called Absolution, I'm okay.
Interesting how a lack of resources led to giving 47 his ever iconic, signature bald look now known across the gaming world.
Also I feel HITMAN GO is an underrated mobile gem
Mario only has a mustache, big nose and cap because its easier to sprite in 8/16 bit
man that docter sucked 46 attempts until he made perfect hitman clone
@@adamcookie26 he was however the only person to ever create a perfect clone, as said by the FBI/Franchise guy in blood money.
@@weaponsgradepotato cool too bad he died
@@adamcookie26 calling it perfect is highly based on perspective, like, if you wanna call a clone which surpasses humans perfect, then he is the first. Otherwise if you wanna call a clone which functions exactly like a human perfect there are a lot of instances of perfect clones before him such as 17.
One of my most favorite franchises , i was a kid when Codename 47 released and that's how my relationship with Hitman started.
It's just full of Nostalgia for me.
My favorie Hitman was (and still is) Contracts i just love the Dark Atmosphere in contracts.
I love contracts because agent 47 has wide shoulders for the first time
Back when the franchise had a character of its own. Hitman Codename 47 - Blood Money was when the game was at its best. Not entierly sure why they basically abandoned that concept.
I played Silent Assassin when i was 3. it was the first and (so far) only hitman game i played. fun times.
I miss Jesper kyd's music in the Hitman games D:
well it was his decision that he don't want to do music anymore
we can't do nothing
@@eliasnicolasmiranda4940 I don't think this is true. He still makes music for games. In 2018 he worked for Warhammer and State of Decay II.
Elias Nicolas Miranda what I heard was that they didn’t even bother asking him if he wanted to continue making music for the new games they just hired some random total disrespect
Austin D Artistic choices aren’t disrespect. The new look and theme Hitman has had for two games in no way fits his music.
Track name from 0:53? Thanks
17 years of playing Hitman, and I’m not bored yet.
I enjoyed listening to the history of Hitman, brought back many nostalgic moments! Great Job!!
agent 47 was now able of crouching xD xD , just imagine how much training he would have to go through in order to acquire such a magnificent skill
What in the hell would a "Hitman: Endless Runner" look like... wtf..
My thought exactly
Gotta go fast 😂
Hitman endless pants stealer.
Like Husain Bolt 😂😂
Endlessly traveling around the world to eliminate targets
Finally! a History of Hitman with narration!
I loved Absolution. It was my first Hitman game, but the story was amazing. And to me it felt good and fun.
same
Blood Money is the best one. The first few games are also by far the most difficult, especially the first.
@@BlatentlyFakeName i always felt like hitman 2 SA was the hardest, blood money in short is the pinnacle of hitman games, even today i still feel it has more replay ability than any of them. its just fun! lol but me playing hitman codename 47 when i was around 7 or 8 was a game changer for me, one of the first games i broke sleep schedule to play all night, i even pissed myself because i didnt want to go to the bathroom, of course there was immediate regret, but i vividly remember deciding and telling my parents i wanted all the hitman games after that and even ending up getting blood money pretty quickly after it came out, my first youtube video was me speedrunning blood money with a crappy camera recording my tv back when most youtube intros had the same outlay, with let the bodies hit the floor playing. absolution wasnt bad just really different but the gameplay was pretty smooth, contracts on absolution is really what made absolution great imo, but the story seemed extremely out of place for a hitman game. it didnt really bother me i was just happy they made another hitman game even tho i felt like they really downplayed 47 with the story. the only problem i have with 2016 trilogy, is the rating system, but i understand they did that to promote replay ability, im just a perfectionist when it comes to hitman, i want to play it SA suit only, even tho it really effects how much xp you get because they want you to do mission stories. blood money really set the bar with how much an expert 47 is.
Blood money imo has the most memorable maps. Silent Assassin had way too many maps I got annoyed of like the Japanese missions.
Absolution is a masterpiece. Call it another name than ''hitman'' so that people dont complain about the mechanics and its one of the best videogame ever. Way more realistic than kill everyone challenge.
If they remake missions from the past Hitman games then they should be:
1.Traditions of the Trade
2. Beldingford Manor
3. The Murder of Crows
4. Curtains Down
5. A New Life
6. The Meat King's Party
7. You Better Watch Out
And The House of Cards
But this is just my opinion
In Hitman 2 they reintroduced the Delgado drug cartel. A Vintage Year should be n that list.
Basement Killing
Whittleton creek is kinda like a new life
The lee Hong assassination and deadly cargo as well
The death of Hannelore
Hitman and Splinter Cell are so underrated. They're way way better than some of the bigger names in the industry.
They should’ve kept the human shield
Also First Person View And the elevators in the buildings!
I love the game how it is! Human shielding is for escalating an already bad situation to worse. The game designers want to focus on deescalating situations. They have said so.
Same with first person. The only purpose it would serve would be for combat situations and they are focusing on the social stealth and NPC manipulation aspects of gameplay. In addition, the level of detail needed on every in game object would have to double to stand up to being viewed first person.
I agree - now that they have basically nailed the core stealth elements, adding in First Person and Human Shield as options in your toolkit could only be a good thing. Particularly would be great if you can execute from human shield with your gun to their head or a knife into their neck.
Human shield was useless. And I agree while 1st-person view is fun but its functionality is very limited. Its peripheral vision view on the side is very narrow so when you switch to 1st-person view, you can't see any of the surrounding environment that it really sucks when you are trying to complete a mission.
Watch any speedrun of HBM ever. The human shield was most definitely NOT useless, it was actually one of the most OP maneuvers in the game. A skilled player could save their Silent Assassin rating after being detected by disarming guards, taking them hostage and throwing them over a railing to cause "accidents" rather than kills.
Used to play silent assassin every day in 2006-07. Absolutely loved it.
Been playing these games my entire life and to this day. I love all these games. Including Absolution.
I like absolution too
@@wraith7657 I love Absolution too. The most slept on game ever.
I honestly don't understand why absolution gets so much hate. I guess the direction it took seemed unwelcoming back then simply because there wasn't so much of hitman out there but if you're playing it today it seems like a refreshing detour in an otherwise extremely similar series of games. The only issue with the gameplay is the need for 'instinct' imo, otherwise it's a fine game on it's own.
I started playing Hitman when Silent Assassin came out. I was hooked ever since. This series doesn’t get enough credit because Hitman is legit one of the greatest games in our life time
I love Absolution, I still play it on my PS3. The story is great, as are the graphics, and it's fun to play over and over again.
Andy Allwood same. Honestly don’t understand why people don’t like it. Just finished the story again yesterday.
@@dakotatrue12 dont like it because compared to other hitman games its booty
I like absolution too
@@taharabdesslam3317 I'm currently playing the remastered edition on the PS4. I'm so happy they re-released it :)
@@andyallwood nice 🤩
I've been playing Hitman since the very beginning. Only recently ago I bought me a PS4 just to play Hitman 2 because it was cheaper than to upgrade my PC. It was worth it. I absolutely love it!
I'd love to see the newspaper reports of Blood Money at the end of every mission to make a come back. It was fun to read and it reflected how well or poorly you did because the journalists would be able to pick up testimonies of witnesses and begin working on possible portrait sketches of the killer. Bring the newspaper back please!
i know right, the newspaper part were always interesting to look at. i miss those.
Hitman absolution is the best hitman game I know I know it’s an old game from 2012 and I’m not trying to be old but still my favorite of all time
Blood Money is up there in one of my favorite games. Such a variety in level design. Lot's of unique ways to make "accidents" happen. Swapping a pistol in the opera to have the actor shoot your target. I haven't played the newest ones yet.
Newest ones are basically Blood Money 2.0
You are gonna love them a lot.
Absolution’s color pallet was incredible.
@Big D Killa you hitman fans dont like games with an actual story uh?
@Big D Killa its called do something different, a franchise need this sometimes or people get bored for the same game all over and over
@Big D Killa who cares, they decide to use the same name, whats the problem, if the game was called Agent 46 would you have been happy?
They want to do something different and it works, the game sells well and it was good, all like it except half of the purist fans, the heavy fandom dont mean anything because they dont like nothing most of the time
@@Spillow-C I actually liked Absolution, but what makes me hate it is that after you reload a checkpoint, literally everything you set up is also reset prior to the checkpoint
@@Spillow-C Yes a game needs to change and evolve to keep it interesting but the problem is when you change too much and that is what absolution did it ruined the missions and the disguises among other things which are the 2 most important parts of hitman. Its like having call of duty go to a open world rpg in 3rd person yes its still called cod but it isn't what cod is in design.
As a game developer you want to make you core fanbase happy because they are the ones who buy and play your games but when you forget about your fanbase and try to go mainstream like absolution it upsets the fanbase that is passionate about your games and then you end up with a bunch of new people who don't even know what hitman is
You forgot to mention how the ballistics of Contracts were greatly improved. In one and two, bullets were kind of slow. In Contracts it was much more realistic, and gun battles even left behind clouds of gunsmoke.
Great video!
That club mission, sometimes I'd just go full rambo, it would be hard on my gpu and full of smoke by the end of the gunfights lol
I love the dedication IO has for Hitman. I was on the fence after Absolution but their perceverence through their hardships should be inspiring for video game developers.
I remember playing a Hitman 2: Silent Assassin Demo on PC back in the day. I just went around killing people. I was 13 yrs old.
Fun times were had.
i played silent assassin when i was 3. i couldnt even read english back then. fun times.
Anindita Paul yeah 😂
@@Misantroph0 no im serious. and just so u know, i also played gta vice city back then. when i was 3. im serious.
Anindita Paul cool 😉
@@Misantroph0 so u believe me?
Your “History of” videos are some of my favorite videos on RUclips 👍
47 likes
109 likes
Story: absolution
Fun: hitman, hitman 2
First blowup game: blood money
i actually liked absolution. in no means it was perfect but the story is where the franchise would shine best. the episodes in Hitman 2016 prevented the story from really unfolding and shining.
@@davis907 absolution is pretty fun, great replay value
@@davis907 lols a bunch of over the top hyper sexualized villians who screamed most of their dialogue with 47 killing and then not killing Diana..Hitman 2016's story was weighted with much more realistic believable characters and continues and escalates in the sequel
This guy gets it
All 3 are Hitman Absolution for me. People complain that Absolution is too linear, but even Hitman 2 boils down to a limited sandbox, most of which is highlighted to you in your instinct vision anyway! Absolution at least gives you better movement and skills to not only traverse the level better than any other game in the series, but also deal with enemies should things not go according to plan :)
I gotta say absolution looks really good for its time.
It still does...
It's not that old 😅
@@mladyakciovyinvestor point
Yaa mechanics and graphics wise it was really good...even story was too good like old Hitman games
@@prabhdeep8947 ummm.... The old Hitman games did not have a story. It was like a contract which was to be completed. This was the only game to have a story which, BTW, I loved it.
Wow, thanks for doing this! I requested Hitman when you did the history of Fallout.
Absolution was my first game, and Suit Only without being noticed was THE WAY to make the levels fun.
I got addicted to that playstyle.
Who needs RTX when Hitman is rocking reflections since 2000 .... Hitman 2016 and 2018 have some really good mirror reflections , totally clean and reflects almost everything
I mean they're used far more sparingly than RTX is (where it applies to every reflective surface - even rough ones) - but yeah the secondary camera implementation of reflections for mirrors and flat glass is neat, and really adds to the games. Unfortunately because of how it works it comes with a very heavy performance cost, and can't be used for anything rough or curved
Hitman for some reason always felt like a game made by true professionals.
It runs well, looks great, feels great, and has the least bugs out of any game I've played (only had 1 crash in the Christmas party level in Blood Money, and that's it) + UI is always clean
Bugs where the reason why i stopped playing Blood Money. That game got worse and worse with each mission. So many sound bugs and freezes. And i was playing the Trilogy for 360 on X Box One, where that shouldn't happen. If it wouldn't been so bug infested, i would like it way more.
@@Anarcho-SyndicalisticSaboteur for me that happened only with Hitman 2 from 2002, Blood Money runs fine in every mission on pc
The coin distraction thing always makes me laugh. *Throws coin in a loud, thumping Berlin nightclub* Guard: "HUH!?!?!"
Probably nothing but I’ll check it out lmao they always say that
In my experience with the game, if you throw a coin in a noisy environment it has no effect.
Hitman 2 has been a blast. Got the gold edition and I’m having an amazing time with it.
Right there with you! Been loving it!
I just bought 2016 after playing bm and I'm waiting for Christmas to buy hitman 2 can't wait
tony v hope you’re enjoying it!
This video made me want to buy Hitman 2, that is about to come out.
Thank you!
It's great to see Kermit the frog has found a new passion since the Muppets seems to have fizzled out. Well done bud.
lol
Adam Ashworth after miss piggy divorced Kermit, he ended up smoking 10 packs a day until he got fired from the muppet show due to his severe nicotine addiction. Attempting to get his career back on track but having his voice damaged due to smoking, he now makes videos on RUclips whilst attempting to win back Miss piggy's heart. I have faith in you Kermit
I can’t unhear it now. Thanks.
Here's your lol 2 years later. I'm dying 😭
I always thought it was, “Hitman: Blood Monkey” as a kid. Haha 😂
Hitman 2 Silent Assassin is my favourite. I loved the shed where you built up your weapon selection. Hope they bring that mechanic back.
So Hitman uses a 20 year old engine. Looks and runs great. Bethesda uses a 20 year old engine. Looks and runs like shit.
because bethesda are lazy as fuck making shitty cash grabs
cant really even compare the engines considering they both aim for completely different goals
The ones from 2000-2006 use a 20 year old engine. The latest ones use up-to-date engines
Bethesda engine still can't use ladders or climb walls properly. Let that sink in for a moment.
As others has said, Hitman: Codename 47 to Hitman: Blood Money use Glacier 1. G1 was also used for Freedom Fighters, K&L and Mini Ninjas. Glacier 2 was in development from 2006 to 2012 when it was used for Absolution. It's now getting updated with each new game (HITMAN 2016 and HITMAN 2).
i’ve been looking for this exact type of video for days. i finally found it after giving up and seeing it in the up next videos
I've found it so confusing when series that I've never heard of before like Hitman or God of War release a title named after the series with no number on it and no subtitle, so it looks like they're the first game in the series, but then people online are talking about previous games. So, it's definitely nice to get a video like this explaining the history of it all. I picked up Hitman 2 after seeing folks play it online and man was it worth it. _Awesome_ game, and I hope that IO Interactive gives us more Hitman games for years to come - though they could go a _long_ way simply adding more levels and challenges to Hitman 2, which they do seem to be doing.
Just found your channel, Nick. Have to say you've quickly become one of my favourites. I love all the details in your vids and doing my favourite video game series (HiTMAN) justice with this vid has earned you a sub.
Oddly enough, absolution is my favorite hitman game, i personally loved how story driven it was, makea us feel closer to the characters like 47 himself
agree
Amazing recap of the story behind the story! Good job!
Hey man, great video! I am 47 years old... No pun intended LOL... And I've been playing Hitman ever since it was first released on PC. And I have been loving them ever since. Just bought Hitman 2 and can barely set it down to make this post and watch this video.
Favorite series on RUclips! I love the seamless blend of recapping the story as well as touching on the development of the games themselves.
Yes nick! Coming in clutch! I love this series and I love you too now damnit!
Very informative.
A bout a week ago
Big fan of the series but I LOVED absolution, I am a fan of linear action games but I liked the blend of that and sandbox elements. To me it was magic
I know it's the odd one in the series but I loved Hitman:Absolution. Played that one twice.
I loved it too, not your traditional Hitman game but still an excellent game that's very entertaining.
I'm really curious to know what happens after the ending of Hitman: Absolution...
@@israelRaizer Nothing, and we don't talk about... Hitman Ab... I'm not gonna say it.
Sam Urai Well then, looks like you didn't like it so much
It's not that Absolution wasn't a good game, it just wasn't a particularly good HITMAN game. They threw out too much of the core gameplay elements in their attempt to make the narrative compelling.
Absolution also introduced a custom contracts mode, basically a challenge mode where you can design your own contract and try to beat your friends' scores. One of the best and most overlooked aspect in the series.
But the Server are down for a very long time sadly
I loved Absolution and the story... Damn, I wish they continued that...
Cole Edits same. Don’t understand why it was such a hated game.
Facts it had great graphics an gameplay
nice, allways loved hitman. i might even revisit the beauty.
Thank you Io interactive, for making my childhood a great time in my life we all love your games and will always support you.
It is sad that hitman 3 is the last hitman game
It is, such a long game with awesome history is ending it’s sad to see but legends never die, they stick with you and your memories.
I was in my teens when Hitman came out. It and Max Payne were so awesome and different.
Great retrospective! I fell in love with the series with Codename 47. Still playing my way through Hitman 2... It's the best one yet.
Blood money still looks good. Can't believe it was released at 2006. Impressive.
Remember when GTa5 came out, everybody was like “wish we had more heist missions”
Hitman 1,2,3 are basically what GTA is supposed to be - a real crime simulator with complex AI!
I personally loved Hitman Absolution. I thought it was the Hitman movie that we always deserved, except you were controlling 47. To top it off it had an amazing soundtrack, definitely helped bring the cutscenes into the cinematic atmosphere.
the whole story made no sense though, hitman read a letter right after killing Diana, only to then go off asking "Birdie" questions which the letter already answered. Then the cowboy comes out of nowhere, who had nothing to do with the beginning of the story and becomes the main villain for pretty much the entire game. Then at the end, Victoria throws away the necklace which has until that point been shown to be necessary for keeping her alive. It's like they weren't really sure what they were doing with the story... even though it was meant to be a story driven game
@@Mr47steam You are right about their being issues with the plot. Don't even get me started on Birdie. Dexter is definitely thrown into the story awkwardly at the start, but I do think he is an awesome villain and the voice actor did an excellent job bringing the character to life. I think the story gets pretty good once Birdie is mostly out of the picture, the Nuns get massacred, and Victoria is kidnapped. No matter how cocky and wealthy Dexter is, we, 47 know that we will put a bullet in his head. I never understood Victoria throwing the necklace away at the end...
I played almost every game, Absolution is good, but compared to others, the stealth is not good and the atmosphere is not as great as Blood Money
@@leoortiiiz I agree. Blood Money is the best Hitman game for me.
@@leoortiiiz yeah.
Hitman blood money is like splinter cell chaos theory
Hitman absolution is like hitman double agent
Both are good but one is better
I love how you go over the games as if they were new, not in retrospect. Which is a big part of why I have trouble appreciating the old games
My love for this franchise started on the PS2.. the old hitman2.
I was awful at the stealth aspect, but I loved replaying levels and just going full commando.
Then after that I played blood money, wherein the stealth mechanics were way more forgiving, contracts and absolution further fueled my love for the series.
As of today i have hitman3 with 2&1 loaded inside of it, play frequently and still can't get enough of challenging myself to do things in bizarre fashions 😁
Roll on hitman 4,5 & forever! 🤣
I actually didn't mind the story in Hitman 2016. Its rather complex but that adds to the value of additional playthroughs. Its also interesting learning more about the story depending on what route you take to complete a mission or listening to NPC conversations.
I've been a huge fan of the series since the very first game. This was a great watch.
Contracts is my favorite.
Every game was good ...
Same here
Fun fact: No one currently at Io Interactive worked on the first Hitman
Do voice actors count?
@@wishivme3252 I wasn't counting those, but if you want to then a couple people did.
that makes me sad
this video was a rollercoaster of emotions im happy to have been on
I think all hitman games are really really really really really really really really really really really really really really really good
Very informative but also keeping the videogame explanation mood, love it
Thx for this vid. A nice walk down memory lane. Am a longtime hitman fan.👍
Absolution is still my favorite.
A developer once confirmed that he still has a model of 47 with hair, what he was supposed to look like originally, here is a fun fact: his face is actually modeled after the voice actor David Bateson.
Blood money & Contracts will always be my favorites
You put a lot of efforts in making this video. ❤️
'47' is the name
Fiber wire and customized silverballers to end your game.
Superb narration Nick
It's a LEGENDARY Game!
Hitman, despite its difficulty, has to be one of my favourite games.
I was really sad to see the them abandoning the Absolution sequel, the story ended at a really interesting cliffhanger and I am still mad that we will never get to see a satisfying conclusion to the story.... IDK why ppl were bitter about Absolution, even though Hitman reboot is amazing, it still lacked story... Absolution had story along with gameplay, just a little bit restrictive and served narrative, nothing catastrophically bad, EA and Activision franchises have done much much worse and are still continuing... IO should have at least concluded the story....
The WoA games are a continuation of the story... its all the same story throughout all the games.
@@idiot_city5444 No its not... Absolution is a story in itself... WoA trilogy is a reboot to the franchise... Diana died in Absolution and 47 was on the run with the kid from the Agency itself by the end (spoiler alert)... WoA Diana is different... Hell in Hitman 2016, 47 is a fresh recruit all over again...
@@flaminG-Ghost ive tried posting a link here but it keeps getting deleted. Just look up Hitman timeline and you'll find the canonical timeline featuring all the events of Absolution
@@flaminG-Ghost 47 didn't actually kill Diana in absolution
Awesome retrospective. I think you missed out on one of the big aspects of the "Greatest Hits" nature of Contracts though. For many players, our first introduction to the series was Silent Assassin. Console players like myself who had not had the opportunity to play the original game got to experience the best of the missions from Codename 47, and fill in the backstory that was essentially skipped at the beginning of Silent Assassin. That they managed to do this while adding enough new features and content to make it a rewarding experience for returning players was a masterful move in my opinion.
It's a common complaint in reviews for contracts. Regardless of whether you played the original or not, the game's narrative wasn't the same quality as the past two titles. It was just the hitman 2 engine with remade levels and a few new ones.
True enough. Definitely a double-edged sword. I still think it was a lot cooler than a simple console port of Codename 47 would have been. The new levels were excellent, and the remastered levels really benefited from the improved gameplay mechanics. Like you mentioned in the video, balancing the series signature sandbox gameplay with a compelling narrative has always been a struggle.
@@Nick930
Publishers Clearing House is a scam that sells lies to everyone same as that crooked Delilah Bell program also just another phoney organization .
our government wants to bring back the 50's time back it's a horrible idea that will never happen at all I'm laughing at the failure Uncle Sam will have .
ah heh heh heh heh heh heh heh !!!!!!
😄😆
I like this game series thank you so much for the video and may they continue on for long times .
I am a huge fan of the hitman series but I don't understand why this game is unrated
It has everything a game requires excellent graphics
The very best story line and agent 47
Excellent video, sir! One day I'm gonna play through the entire series, but I really enjoyed Blood Money back then. What an endlessly fun game.
I don't think the video touched on the amazing music enough. It deserves so much recognition. :}
Isn’t it funny how detectives haven’t realized that at most of their HVT murders there was a bald man with a barcode on his head. Or that there was a bald man with a barcode changing outfits?
Your video game history videos are the best
And now here we are with Hitman 3!
Hitman has always been a graphical beast with every generation of hardware it been on.
Anyone else think this guy sounds like Kermit the frog?
Now that you have pointed it out, yes, he sounds a little bit like Kermit. But just a little bit.
Well now I can’t unhear it
Modern Ruin Records omg yes I hear it now. Bet he does a mad human impression
that's the reason i was looking through the comments, to see if anyone else thought that,
More like Jack McBrayer changing his voice a little bit.
I really wish they'd bring back the Instinct slow-time mark-your-targets shooting mode from Absolution. The aiming mechanics could definitely use some work.
Hitman from Kevin MacLeod on Hitman history video. Nice.
Works surprising well haha
@@Nick930 Yep
lmao came to the comments to see if I was the only one who noticed
28:53 hearing this broke my heart. If there's one thing i really wanted after finishing the new trilogy, it's some of the blood money missions remade in the new engine
11:27 isnt it crazy how we had realtime 1:1 perfect reflections in old 2000's games, even as far back as Unreal Tournament. Yet now, today with all our hardware, we require RTX just to do a mirror in modern games. What happened? Why? How did we lose the ability to do reflections in the past 10 years before RTX? That always seemed so strange to me. I mean how even a game like Star Citizen cant do mirrors, but old Unreal Tournament could.
Reflections in hitman are not done the same way. Old games often duplicate the scene, forcing your machine to render two characters, in this case.. agent 47, along with the most basic object models and textures to give an illusion.
Real time ray tracing isnt making duplicate worlds on the other side of walls. Its actually properly showing how light bounces off of material objects, often resulting in a reflection. Its simulating how TRUE reflections work.. not faking it.
You can easily fake one or two mirrors in a game level.. but to have reflections like that all over a game world, from car windows to puddles on the street using the old method would be impossible.. thered be hundreds to thousands of agent 47 running around... WAY too time consuming and hardware intensive
Hitman 2 (the original hitman 2 on PS2) was the first one I played. I got the demo disk with the playstation magazine in the UK, played that for hours and then went out and bought the game the next day.
Was hooked. played everyone since on PC. I loved how hitman 3 was essentially a re-telling of the first hitman game as well so got to play it without playing through the more dated first game.
The new direction the game has went in is really cool as well, and it's awesome how they're interconnected, without bankrupting you (like warhammer total wear for instance)
Why no body point about Freedom Fighters game made by IO interactive ? It's a great game.
Exactly, can’t imagine how better it would look with improved graphics and gameplay mechanics considering how immersive it was for me back when it released.
Would bring a lot of nostalgic moments.
Have you played hitman 2? Cool little reference to freedom fighters in the Columbia mission.
I went to my local Xtra Vision store years ago looking for a game to rent out. I picked Hitman Blood Money and I’ve stayed loyal to the franchise ever since.
"Agent 47 was now capable of crouching" Uh... he could crouch in the first game. And lean. And I think it's a bit of a shame there's no mention of the control system that featured in the first game (allowing an interesting combination of occasional fixed camera positions, with the ability to aim independently of body orientation) which was completely scrapped in subsequently titles.
Nicholas Brakespear maybe you should make your own video then, shitbird.
@@Hereticbliss322 come on now,calm the fuck down
I am surprised the music (Especially the Jesper Kyd scores) werent even mentioned... To my knowledge Silent Assassin still ranks as one of the best game scores ever composed.
I was today years old when I learnt why agent 47 is bald
Absolution is such a gorgeous, atmospheric looking game. Even to this day, Hitman has never looked better.
it looks better in the new games
@@HawkeClan69 it looks nice, but cartoony. absolution had a gritty look
Always the third game. SC Chaos Theory, Blood Money, MGS 3. The best stealth games of all time.
Blood money was the 4th. It went codename 47, silent assassin, contracts then blood money
I love hit man absolution although I haven’t played it in like 4 years but it was my first hit man game I loved it and it exposed me to the entire series that I now love
that fugu fish kill was my first ever "silent assassin" rating.