Sunless Skies on GOG - gog.la/TrainsInSpace THE LIST- docs.google.com/spreadsheets/d/1_K3ziSxT9zcUUGCddS4sF1uNJTWHSbOwB1CQX2Rx4Uo As of 2021, the Sovereign Edition came out as a free update vastly improving the skill and item systems, revamped areas, new quests, and a ton of other improvements including performance.
@@FireTalon24 read the book "Egoistic Gene" to understand what that means. It is when the word "meme" first appeared, and it means a unit of cultural information the same way as DNA is a unit of a living creature. The internet memes are memes, and so is religion, movies, games, ideas, theories e.t.c.
On a similar note, is was in a cold area and was exploring when this... thing came and attacked my ship, and I ended up running away. EDIT: I now know that thing was a scrive splinter.
The reach isn't scary until you accidentally find the grave of the fallen saint and the giant angry bat that is twice the size of your starter train and really doesn't like that you're trespassing on his area
And just to show how dedicated this team is, they released a free update that totally reworks the entire starting region making it way better and less empty. Excellent work.
"Fuel and supplies cost the same in every port" Me: *Remembers ports in Sunless Sea that would sell supplies and fuel at x4 the price they'd normally be back in London.*
@@adt4864 The Iron Republic and Mount Palmerston have such great fuel rates, but London is where every journey starts, and where all successful ones end
Idk that seems like a miss to me. Sunless Sea encouraged you to plan ahead better and use your previous experiences to maximize efficiency. And would punish you pretty severely if you thought going to Irem with 8 fuel was a good idea. And I liked that dynamic alot.
@@zephyrna6249 Irem, Irem... my Irem will be in the very furthest northeast corner of my chart this run. I will like going there but I will wish that my ship might go a little quicker...
Thing is, everyone in the game calls you captain. Conductor isn't even an option for a title. So train captains are canon in HP Lovecraft's Treasure Planet Fun Train Extravaganza
a what now just imagine Russian horror game that is like Sunless Sky or Sunless Sea... Considering that majority of Russian game devs have a really nihilistic outlook on the world, it would be either much more terrifying... or existential as fuck.
@@novarwright8514 Not nihilistic per say, its something unique.... In the majority of eastern Europe we have grim weather, beautiful architecture that signified freedom of expression and thought right next to them we have communist build ugly and sometimes decrepit and poorly maintained apartment blocks for street after street that often are very depressing and signified oppression and control . And add to that the bloody and grim wars for survival most cultures here had to fight and the influence of the old tribal gods in some villages and towns that still have "witches" and "shamans" you can go to that co-exist or conflict with Christians, and add to that the grim and Lovecraftian-ish folklore and children stories... it all adds up to a very unique idea of horror. I'm speaking from the perspective of Hungarian/Slavic/Romanian point of view, but don't forget we have people of tartar, cossack, kazan, mongol. gypsie, turkic, gothic and nordic descendance living in eastern Europe for generations and generations, each with their own tales, old gods/demons and fears. The perfect brewing pot for atmospheric and depressing horror.
Ive always wondered why the british was so successful at conquering distance lands. I now realize its because you guys want to get as far away from the isles as possible
I like how often times Mandalore and Sseth post videos apart by 1 day It's like they're -same person- coordinating to not post on the same day, so their views count won't affect each other
"There is no enticing benefit of having a larger crew. I mean there's more people to eat but" >Krakow flashback Quick, he is waking up! Bring the medication!
11:00 I swear to god, Carillon always wants to buy Honey despite being the port that sells it. It's happened to me more times than I care to count. It happens with other ports on rare occasions, but it happens all the damn time with Carillon.
@@notinspectorgadget Those bees that harvest the red honey out of prisoner's brains are 100% all natural organic free range creatures. But prisoners are a limited (if renewable) resource. Some of those stolen soul fragments are worth preserving for future research. All I'm saying is, maybe the impatient devils should spend some time refining the souls of the prisoners for a more robust bouquet of experiences. Really put those prisoners through the grinder. The cheap low quality red honey is embarrassing. Barely worth the use of the good pitch forks. Have some pride (but not too much).
I still sometimes have flashbacks to the scrap yard from old Thomas episodes where trains were essentially killed and re purposed. That was a hell of a thing to just drop on kids back then.
This is the first time mandalore is reviewing a game i already have. Though the reason I already have it is because I loved sunless sea, which I first learned about through a mandalore review.
I remember, when I first played this game and spent some 20 hours in the High Wilderness, and then finally decided to visit London. I expected a massive city-map to cover the entire region. The down-to-the-bone feeling of discontent I had the entire time I explored the dry, dead edges of the map full of horrible things is a feeling I don't think I've ever experienced in a game. It felt like going to the forest at midnight. I was genuinely terrified but, more than that, I was completely unsure of what I'll find. That doesn't happen very often with games.
For some reason the Reach really appealed to me. The sheer mystique surrounding the region is really impressive, and the fact that it's an overgrown, dangerous place covered in ancient ruins is really interesting. Aside from the factions in eutheria, it has some of the longest questlines in the game, and some of the most unique locations. The reach may seem like the basic forest level of an rpg, but it holds so much more in its hostile verdancy.
“This didn’t feel like i was playing Neil Gaiman and Terry Pratchett’s The Terror but more like HP Lovecraft’s Treasure Planet” Wow. So many references in one sentence and all of them good. Hat’s off, my dude.
henry in a wall is third episode and i damn lost it the violent crashes and graphic deaths which come next has nothing on existential dread of how that episode ends 8\10 best show ever
It was a while before I saw it since we just had random VHS tapes of various episodes or ones my dad had recorded off of VHS. I think I thought the wall episode was the final one since Henry was an established character.
@@MandaloreGaming they let him out like the very next episode but that wasn't what i expected sitting down to watch a season of preschool kid's show about uncanny trains with ringo starr
I'm starting to wish Sunless Sea had a lot of the mechanics shown here, but oh well. Driving a locomotive train through cities suspended in the clouds is beautiful, and this game's been on my wishlist for a long while.
@@TheSpavier that would be the most glorious day in history, brothers and sisters. At last god of Chaos Undivided will merge and return in his full unparalleled glory :D
SirusDiarota As Caoláin Porter said in their blog posts on the setting so long ago. Better to be free and in chaos then a slave to the great chain of being of some weirdo alien cosplaying as a god. And that includes Vicky and her fake sun.
"This didn't feel like I was playing Neil Gaiman and Terry Pratchett's 'The Terror' but more like HP Lovecraft's 'Treasure Planet'...". Lines like this make me feel like my Kyle Reese future self has come back to the present to save me the trouble of dumping time into a game and having to learn these lessons the hard way. I am continually surprised and delighted by how hyper-aligned you are with my own tastes.
One is actually funny but without letting the humor undermine the critical qualities of his videos and the other is in a near perpetual state of sarcasm and can't go on for 2 minutes without parroting edgy 4chan jokes about jews. Aside from reviewing obscure/weird/complex games, how are they any similar?
Amazing work with this video! It actually propelled this game from complete disinterest straight to my wishlist. I always loved the idea of Sunless Sea, but I never could get into it since it felt like a giant chore to me. This looks way more refined and playable.
As much as I enjoy the vast gameplay improvements in Skies, I feel you can definitely feel the change in writing staff from Sea to Skies. Sea had 4 writers total -- with the head being one cancelled Alexis Kennedy, who also wrote for Cultist Simulator -- while Skies had twice that, with only two returning (Emily Short and Meg Jayanth, both listed as guest writers on Sea). I would not say that Skies has bad writing at all (it is generally excellent), but in the change of staff you can certainly see a change in what topics occur and in the levels of mystique. From a gameplay and, to a somewhat lesser extent, visual perspective, I would say that Skies is considerably better. The overall flow of the game is similarly smoother: it's not only easier to get into but there's a better sense of progression: you don't feel like you're simply treading the same ground since you get thrown into new regions with new hubs as you progress. But I will say that, in my uneducated opinion, I find *some* of the writing to be less impressive in Skies. Edit: After playing the game a lot more, I find the regional divisions even more repetitive than the homewater cycle in Seas. Because while in Seas you'll be seeing several ports constantly, they add a better contrast to the further-out areas, while in Skies, when you're in a region you're going to be seeing much the same for a while until you head out. Skies generally does a good job of fitting the ports in each region into each other; there's more spatial and thematic connection. However, at the same time I feel in that, while there's a greater cohesion in the setting, you get far less weird things that seem like one-offs -- there's really nothing that quite compares to an island full of stolen valor postmen where all the untersea's lost mail seems to wash up, or guinea pigs and rats engaging in an ongoing conflict over an iridescent chunk of coral. Most subjects presented are larger scale, and often closer in analog to real life goings-on. I will again reiterate that I do not dislike the writing in Skies -- it's generally fantastic and captures the general tone of what the Fallen London setting has always been like -- but I will say I generally preferred the level of mystique and singular strangeness present in Sea, even if in most every other regard Skies was an improvement.
This occured to me too and I think your observation is correct. I didn't play Sunless Sea yet but I did play Cultist Simulator, also written by Alexis Kennedy, and the writing there is on a whole other level than in Sunless Skies. Sunless Skies isn't horribly written but it doesn't have the same feeling at all, something about it just...
The writing is really the backbone of games like these, and for a setting of Skies' type & scope, that's an extraordinarily difficult role to play. I didn't play Seas, but I can easily see the writing of Skies isn't doing justice to the setting, and it leaves both the world and the characters feeling flat and disjointed. For a game as slow-paced, sometimes tedious, as Sunless Skies you can't afford to have numerous disappointing 'stations' without causing serious frustration, before you even factor in stat checks and RNG. I sympathize with the difficulty of the writers' task here, but the game really needed better to realize its potential.
Skies had way better writing. Sea had some really cringe areas like pigmote isle or the empire of hands. Skies was pretty much great all the way through. Even when sea did have a good concept it didnt go nearly far enough with it. Most towns only had a few paragraphs of writing. Skies had pages and pages.
@Anon-te6uq there is absolutely nothing wrong with either of those locations. Subjectively. Also subjective is more always equalling better: I liked the openness and mystery that sea maintained throughout that skies tended to muddle with a bit too much made clear and upfront for my taste; but with that said I think it's unfair of me to expect skies to be like sea since the tone has shifted and it's trying to accomplish something different. It's more down to that, on a personal level, I like dark, mysterious, lonesome settings, and anything that leans harder into that will appeal to me more.
Mandalore. I want you to know I love you’re videos. I’ve been rewatching them over again (I’m on my 3rd or 4th for some). Your fun, clever, thorough, and honestly pretty calming. I might start using your videos to fall asleep (I feel like I did this with the warhammer total war ones at least once) I just hope you’re doing well and want you to know you help me through my day. Goodluck out there friend
Just getting back to this review after finally getting the game. I agree 99% with your review. I did, however, find the storyline compulsion to get you back and forth among the regions to be one of the best parts of the game. For example, your Aunt has to go to The Reach, Elutheria and Albion. And, I liked having two Tier 4 weapons, going back to the Reach, and vaporizing those Scouts, Dreadnaughts and Marauders that pwned me in the early game. :) The option to build the Albion-Elutheria Transit Relay is pretty awesome, too.
I do not know who amongs the viewers and fans of mandalore had the time and effort to make hungarian subtitltes to this video, but shoutout to you man! While Im good with english its nice to see that a fellow hun is also a fan :D
I was wondering why I had a weird dream involving having sex with a bat and then I realized it's because I went balls deep to help the bat npc conceive tiny versions of itself. I honestly love the NPCs of this game, especially the princess.
When I first heard that tipical jingle what Mandalore uses for intros I was like "okay, now he's gonna say "with hallowen right around the corner"" But sadly it didn't happen. I'm still mad. I'm gonna call Sseth
Having more crew makes it safer to lose crew to events, as the events reduce your crew by fixed amounts but if you go under half total crew you take severe penalties while traveling. And you will lose a lot of crew to events.
Was very interested in your ideas on Sunless Skies, have me definitely intrigued in the game now! This was also great to relax with and watch during my lunch.
Around the 13th minute, you just said everything I thought about this game so far. My second captain just died and honestly even though I finished sunless sea going trough sluggish hell, this much better game(mechanically) just hasn't drawn me in it again. Love you mandalore
You ought to add Endless Sky to the list When I first played it, I couldn't make enough money to pay off my expenses and loan. Every game ended with the bank repo- ing my ship. After I played for a while, I finally managed to pay off my initial loan and all the exploration and worldbuilding blew my mind. Good game, I'd love to see your take on it someday
Pferd Schild that’s fair, in the world of cataloging boomer shooters there’s probably a lot of competition between pro runners and just overall reviews so some channels might feel a little repetitive. Still though, I miss civvie 17 it’s too bad he didn’t make it to the surface. He was good shit.
14:21 you got lucky it didn't happen again, mandy. The "You're Not Where You Thought You Were" event still happens entirely too often and right near stations as well. In my last playthrough I had it happen at least 5 times right outside London, once right as soon as I left Wolvesey Station. It needs to be tweaked.
So glad to see this gem getting some attention. Its so good. The writing and music and art and story telling. Absolutely top notch. Might have the highest quality written word in any game I've ever played.
I'm quite the fan of this game so I'm glad it's finally getting a review. Although as pointed it out it does quite a few flaws, I really enjoy the world and setting.
I had doubts too after how rough Sunless Sea was, but you made me want to try it out. I've already sunk some 80+ hours into it and I'm just scratching the surface. Looking forward to the next update and seeing the improvements.
I need to get back to this... I had exactly the same experience with the first area not being that good, I managed to get to steampunk Blade Runner but exploring a whole new area felt a bit overwhelming right after the first one, so I decided to take a break. Which has lasted up to present. I kinda feel like this is one of those games that could be pretty cool as a small scale persistent world multiplayer game, with different players choo-chooing around the place and causing the markets to go all wonky with their space-honey importing and train piracy, and with all of them affecting the world-state of the ongoing war.
@@vaclav4435 I don't know. If anything, Omikron is way faster than the first Pathologic and he finished that game. So even if nonsensical, Mandalore already proved he has the patience for a David Cage game.
Sunless Skies on GOG - gog.la/TrainsInSpace
THE LIST- docs.google.com/spreadsheets/d/1_K3ziSxT9zcUUGCddS4sF1uNJTWHSbOwB1CQX2Rx4Uo
As of 2021, the Sovereign Edition came out as a free update vastly improving the skill and item systems, revamped areas, new quests, and a ton of other improvements including performance.
=))
Yo! What's up, man?!
Oh fuck
The organization of your chaos is quite amusing.
Planet Alcatraz or Brigade E5/762mm?
The more obscure the better
"H.P. Lovecraft's Treasure Planet"
Holy shit. How to sell a game in one phrase.
Man, at least someone remembers Treasure Planet
two of my favorite things, they could work together gorgeously
What gets me is that hes saying it as a con, yet it sounds like a pro anyway
Slight correction: HP Lovecraft *and Wilbert Awdry’s* Treasure Planet
Random brain fart: H. P. Lovecrafts “Lawrence Of Arabia.”
"dodge left"
"dodge right"
RULES OF NATURE
I'M FUCKING INVINCIBLE - Blackhole.
I swear the music started blaring in my head reading those three words😝
Memes! The DNA of the soul!
Like I said kids are cruel, Jack and I'm very in touch with my inner child
@@FireTalon24 read the book "Egoistic Gene" to understand what that means. It is when the word "meme" first appeared, and it means a unit of cultural information the same way as DNA is a unit of a living creature. The internet memes are memes, and so is religion, movies, games, ideas, theories e.t.c.
I will never get "HP lovecraft's treasure planet" out of my head
Scorch dragon Same here :)
That should go on the box for sure.
Did he say that about this game or sunless sea?
@@CoercedJab he said that about Sunless skies
This is the line that sold me on the game
Mandalore: “ThE rEaCh IsNt ScArY.”
First time playing I passed a Tackety Scout and it burst with tentacles and started screaming and spitting at me.
Well at least it did'nt spit glass shards in your general direktion
On a similar note, is was in a cold area and was exploring when this... thing came and attacked my ship, and I ended up running away.
EDIT: I now know that thing was a scrive splinter.
The reach isn't scary until you accidentally find the grave of the fallen saint and the giant angry bat that is twice the size of your starter train and really doesn't like that you're trespassing on his area
...they just wanted to be your guest...
@@colbywhite2717 😎👉👉
And just to show how dedicated this team is, they released a free update that totally reworks the entire starting region making it way better and less empty. Excellent work.
They did?!! I know what I’m doing tomorrow!
I swear, one day during a video Mandy will say “I reached out to the developers, and they made a sequel just for this video, link below”
Yeah they tweaked quests and trade to nudge players to enter Albion earlier. They definitely did their best work in Albion.
"Fuel and supplies cost the same in every port"
Me: *Remembers ports in Sunless Sea that would sell supplies and fuel at x4 the price they'd normally be back in London.*
I feel like they *really* sold London being your home that you prefer over literally all the other places in that game.
@@adt4864 The Iron Republic and Mount Palmerston have such great fuel rates, but London is where every journey starts, and where all successful ones end
Idk that seems like a miss to me. Sunless Sea encouraged you to plan ahead better and use your previous experiences to maximize efficiency. And would punish you pretty severely if you thought going to Irem with 8 fuel was a good idea. And I liked that dynamic alot.
@@zephyrna6249 Irem, Irem... my Irem will be in the very furthest northeast corner of my chart this run. I will like going there but I will wish that my ship might go a little quicker...
7:42 "Inadvisably Big Dog: He is huge. He is enthusiastic. He is hairy. He wants, very badly, to help."
“As a ship captain, er, train captain...”
*Conductor*
TRAIN CAPTAIN, DAMMIT
Thing is, everyone in the game calls you captain. Conductor isn't even an option for a title. So train captains are canon in HP Lovecraft's Treasure Planet Fun Train Extravaganza
Nah that title is for the Clay Conductor.
Medication: Sunless Skies ...
No medication: Crusader Kings ...
Medication: Weird floaty train game
No medication: Incest Simulator 2019
Fixed that for you.
@@mortemtyrannus8813 Psst, maybe we should take his medication - for looong time.
Hey hey people
I get this joke
I understood that reference.
An honorable member of the mercant guild,i see....
Glad to hear I wasn't the only child traumatized by that Henry in the wall episode
I didnt expect you here
@@jamescooper191 shut the fuck up
@@why110 lol
@@jamescooper191 dur hur i didunt ekspect yoo hear
@@why110
open the shit down
So, it really is Mandalore the one with the fungi growing in the garbage bin.
DUDE I WAS THINKING THE SAME hahaha
千ㄥㄩ千千ㄚ ㄖ尺Ꮆ卂几丨匚 爪卂ㄒㄒ乇尺
No wonder they have the same bloody audience. Hahhahahah
Seth and mandalore are the same thing
First they take Ross, then they take Seth.
"you can't have a British adventure without someone dying in a storm"
Now we just need "but then it got worse" in a Russian game
"Cryostasis: Sleep of Reason"?
a what now just imagine Russian horror game that is like Sunless Sky or Sunless Sea...
Considering that majority of Russian game devs have a really nihilistic outlook on the world, it would be either much more terrifying... or existential as fuck.
@@novarwright8514 It would be both.
@@novarwright8514 sunless sky? More like half of a year in Russia.
@@novarwright8514 Not nihilistic per say, its something unique.... In the majority of eastern Europe we have grim weather, beautiful architecture that signified freedom of expression and thought right next to them we have communist build ugly and sometimes decrepit and poorly maintained apartment blocks for street after street that often are very depressing and signified oppression and control . And add to that the bloody and grim wars for survival most cultures here had to fight and the influence of the old tribal gods in some villages and towns that still have "witches" and "shamans" you can go to that co-exist or conflict with Christians, and add to that the grim and Lovecraftian-ish folklore and children stories... it all adds up to a very unique idea of horror. I'm speaking from the perspective of Hungarian/Slavic/Romanian point of view, but don't forget we have people of tartar, cossack, kazan, mongol. gypsie, turkic, gothic and nordic descendance living in eastern Europe for generations and generations, each with their own tales, old gods/demons and fears. The perfect brewing pot for atmospheric and depressing horror.
_The taste of smog. The sound of iron on iron._
_We are home._
I love the atmosphere of this game!
As an Englishman I don't know if I need to watch this video
I already know bloody plenty about sunless skies.
But I thought the sun never set on the British empire?
@@Eagledude131 the sun can't set if it's not there.
*British Empire intensifies*
Ive always wondered why the british was so successful at conquering distance lands. I now realize its because you guys want to get as far away from the isles as possible
As a Washingtonian, I feel the same
"Some of my first memories are watching Thomas the Tank Engine"
I feel like I have a spiritual connection with Mandalore now.
I was watching the Jim Button cartoon as a kid, so flying steam engines aren't new to me.
when he said he hated trigonometry i felt the same.
It's the dark path that leads to engineering interests.
Same
Agreed. Thomas was the shit growing up. Used to watch the VHS tapes we had all the time.
I like how often times Mandalore and Sseth post videos apart by 1 day
It's like they're -same person- coordinating to not post on the same day, so their views count won't affect each other
At this point, I am at least sure they communicate and synchronize... R-right?
Also build a shitload of hype. When one posts, they eagerly expect the other to do so too
@LeadFaun no
It takes 1 day for the conversion between the alter-egos to complete it's transformation.
Drugs help too.
SYNCHRONICITY, BAKI KUN
“Your play style was murdered and I’m glad for it” - I clapped for that line
"There is no enticing benefit of having a larger crew. I mean there's more people to eat but"
>Krakow flashback
Quick, he is waking up! Bring the medication!
11:00 I swear to god, Carillon always wants to buy Honey despite being the port that sells it. It's happened to me more times than I care to count. It happens with other ports on rare occasions, but it happens all the damn time with Carillon.
Shhh, it's free money, no bitching
It's simple!
*THEY WANT M O R E*
They are bee people. They like honey. The Devils have a bit of a honey problem. they don't like to talk about it.
@@aristizle8797 who doesn't have a problem with bit o' honey?
@@notinspectorgadget Those bees that harvest the red honey out of prisoner's brains are 100% all natural organic free range creatures. But prisoners are a limited (if renewable) resource. Some of those stolen soul fragments are worth preserving for future research. All I'm saying is, maybe the impatient devils should spend some time refining the souls of the prisoners for a more robust bouquet of experiences. Really put those prisoners through the grinder. The cheap low quality red honey is embarrassing. Barely worth the use of the good pitch forks. Have some pride (but not too much).
"This didn't feel like Neil Gaiman & Terry Pratchett's The Terror..."
Mandalore, stop tapping into my deepest psyche
I didn't get that reference... What is 'The Terror'? the 1963 film w/ shit reviews?
@@AverageJohanson Book and also TV Series. I highly recommend. Just the first season though.
13:00 what movie is that?
@@KOTYAR0 The Terror, an AMC tv series.
I still sometimes have flashbacks to the scrap yard from old Thomas episodes where trains were essentially killed and re purposed. That was a hell of a thing to just drop on kids back then.
@BlazingEmber66 Holy shit you just reminded me of that. Bruh not kind
Soylant rust.
This is the first time mandalore is reviewing a game i already have. Though the reason I already have it is because I loved sunless sea, which I first learned about through a mandalore review.
Same. It's quite good.
Saaame
Same bro.
I'm guessing the transition from Sseth to Mandalore has something to do with the
*F L U F F Y*
*O R G A N I C*
*M A T T E R*
I hate how my brain read that in Sseth's voices
I remember, when I first played this game and spent some 20 hours in the High Wilderness, and then finally decided to visit London.
I expected a massive city-map to cover the entire region. The down-to-the-bone feeling of discontent I had the entire time I explored the dry, dead edges of the map full of horrible things is a feeling I don't think I've ever experienced in a game. It felt like going to the forest at midnight. I was genuinely terrified but, more than that, I was completely unsure of what I'll find. That doesn't happen very often with games.
The story about "Little engine that could" as told by Maj. Benson Payne
He just kept CHUGGIN' ALONG
Chugga-chugga Chugga-chugga, Chugga-chugga Chugga-chugga
Toot Toot
I loved the crusader kings 2 video, keep em coming
*Hey wait a minute*
11:30 "Your playstyle didn't just die, it was murdered"
Wow. Did not see that jab coming.
Just cleaned my house, got groceries, then made a sandwich and sat down at my PC...... perfect time for a Mandalore video!
Didnt expect you here
Who gives a shit
No one cares about you or your groceries Wishbone !!
ok, but who asked
Shut up
Hey hey people, Mandalore here
Hey Mandalore, people here.
Not enough genocide, not enough illegal organ harvesting. (which is a negative imo)
@@somberflight you mean "Non-Consensual Organ Arbitrage"?
@@deju5302 oh shit, missed that.
If I were Mandalore... I'd be really tired of this meme at this point. >__>
I see the medicine is acting fast this time
For some reason the Reach really appealed to me. The sheer mystique surrounding the region is really impressive, and the fact that it's an overgrown, dangerous place covered in ancient ruins is really interesting. Aside from the factions in eutheria, it has some of the longest questlines in the game, and some of the most unique locations. The reach may seem like the basic forest level of an rpg, but it holds so much more in its hostile verdancy.
It also has the most variety in the environment to me. It has tropical jungle, temperate forests and Arctic tundra all in one region.
@minhducnguyen9276 , and the shrooms.
The Merchants have truly delivered
Rumors says that Sseth received a total sum of $5000 dollars directly from the Merchants©®™
All thanks to that protection money.
But who are the merchants specifically?
@@tfwthelsdkicksin6083 he is asking too much release the brainwashed gnomes
To be honest, "H.P. Lovecraft's Treasure Planet" sounds pretty damn cool.
“This didn’t feel like i was playing Neil Gaiman and Terry Pratchett’s The Terror but more like HP Lovecraft’s Treasure Planet”
Wow. So many references in one sentence and all of them good. Hat’s off, my dude.
I didn't get one reference... What is 'The Terror'? the 1963 film w/ shit reviews?
@@AverageJohanson Nah it is a reference to the HBO series The Terror. I have heard good thing about it but I have not found the time to watch it.
wait a minute but that’s Dan Simmons’ The Terror...
@@AverageJohanson its a pretty good series atmosphere-wise. I watched it on amazon prime, would recommend
@@attentionwarrior3632 Are we brothers, Francis?
“If you’re worthy”
Wow you couldn’t possibly have hooked me more for what’s coming next. Have fun with what’s beneath!
Day doth bring Sseth, thou shall be blessed by mandalore
On first light of the next day
I was waiting for this!
Thanks a lot --sseth-- Mandalore
I know right they both remind me of each other so much, in a good way!
"If you're worthy" Dusk review next?
Who did you expect at the end of all this? God?
i mean... what did you expect at the end of all of this?
God?
The Devil, perhaps?
No, it's just *it. . .*
@@drowsymachinist
Stephan Weyte!
oh fuck oh fuck i'm worthy mandalore i swear
DUSK 100%
henry in a wall is third episode and i damn lost it
the violent crashes and graphic deaths which come next has nothing on existential dread of how that episode ends
8\10 best show ever
It was a while before I saw it since we just had random VHS tapes of various episodes or ones my dad had recorded off of VHS. I think I thought the wall episode was the final one since Henry was an established character.
@@MandaloreGaming
they let him out like the very next episode
but that wasn't what i expected sitting down to watch a season of preschool kid's show about uncanny trains with ringo starr
I didnt expect the Thomas the Tankverse to go that dark
@@StrikeWarlock
ruclips.net/video/7MUzA3RmeIM/видео.html
Now...I want a game based with Subnautica gameplay, but set in the universe of Sunless Skies
now im wet
I'm starting to wish Sunless Sea had a lot of the mechanics shown here, but oh well. Driving a locomotive train through cities suspended in the clouds is beautiful, and this game's been on my wishlist for a long while.
Sseth followed by Mandalore, my boy is on fire
The time periods between his personality switches are getting shorter, soon they will merge
@@roseyboy35 and then Sir MandaloreTzeentach shall arise
@@TheSpavier that would be the most glorious day in history, brothers and sisters. At last god of Chaos Undivided will merge and return in his full unparalleled glory :D
@@roseyboy35 basically third impact
In this game you can kill a sun god. That is, a god that is a living sun
Go play it. Liberate the night. Break the chains of time and reality.
Found the revolutionary.
SirusDiarota As Caoláin Porter said in their blog posts on the setting so long ago. Better to be free and in chaos then a slave to the great chain of being of some weirdo alien cosplaying as a god. And that includes Vicky and her fake sun.
@@Jimbo55151 The coffee's better than the crap the stovies drink anyway.
SirusDiarota never trust a bootlicker to make a good cup
Jimbo55151 but he vote Democrat and believe in big state. An atheist who needs big govt. hmmm
"This didn't feel like I was playing Neil Gaiman and Terry Pratchett's 'The Terror' but more like HP Lovecraft's 'Treasure Planet'...". Lines like this make me feel like my Kyle Reese future self has come back to the present to save me the trouble of dumping time into a game and having to learn these lessons the hard way. I am continually surprised and delighted by how hyper-aligned you are with my own tastes.
0:59
"For the love of God, Montresor!"
"Yes, for the love of God."
I got that reference!
>Sseth uploads yesterday
>and now Mandalore uploads today
Look, it's clear that you two are one and the same. Just admit it already.
One is actually funny but without letting the humor undermine the critical qualities of his videos and the other is in a near perpetual state of sarcasm and can't go on for 2 minutes without parroting edgy 4chan jokes about jews. Aside from reviewing obscure/weird/complex games, how are they any similar?
@@darko1295 is a joke about sseth being mandalore withouth his brain medication
Mandalore is the Hobbit in Sseth's ceiling..
Who is the alter ego?
@@mrgreen497 That's the real question right here
I just want 3rd and or 1st person game in a world like this. I love this style and i think you could make an amazing universe out of it.
Amazing work with this video! It actually propelled this game from complete disinterest straight to my wishlist.
I always loved the idea of Sunless Sea, but I never could get into it since it felt like a giant chore to me.
This looks way more refined and playable.
Wow I can't believe Mandalore's reviewed Sunless Sea AND Underrail. He really likes his underground dwellings.
I can't find an Underrail review from him.
@@rngwrldngnr check his alt channel
rngwrldngnr it’s ssseth
As much as I enjoy the vast gameplay improvements in Skies, I feel you can definitely feel the change in writing staff from Sea to Skies. Sea had 4 writers total -- with the head being one cancelled Alexis Kennedy, who also wrote for Cultist Simulator -- while Skies had twice that, with only two returning (Emily Short and Meg Jayanth, both listed as guest writers on Sea). I would not say that Skies has bad writing at all (it is generally excellent), but in the change of staff you can certainly see a change in what topics occur and in the levels of mystique.
From a gameplay and, to a somewhat lesser extent, visual perspective, I would say that Skies is considerably better. The overall flow of the game is similarly smoother: it's not only easier to get into but there's a better sense of progression: you don't feel like you're simply treading the same ground since you get thrown into new regions with new hubs as you progress. But I will say that, in my uneducated opinion, I find *some* of the writing to be less impressive in Skies.
Edit: After playing the game a lot more, I find the regional divisions even more repetitive than the homewater cycle in Seas. Because while in Seas you'll be seeing several ports constantly, they add a better contrast to the further-out areas, while in Skies, when you're in a region you're going to be seeing much the same for a while until you head out.
Skies generally does a good job of fitting the ports in each region into each other; there's more spatial and thematic connection. However, at the same time I feel in that, while there's a greater cohesion in the setting, you get far less weird things that seem like one-offs -- there's really nothing that quite compares to an island full of stolen valor postmen where all the untersea's lost mail seems to wash up, or guinea pigs and rats engaging in an ongoing conflict over an iridescent chunk of coral. Most subjects presented are larger scale, and often closer in analog to real life goings-on. I will again reiterate that I do not dislike the writing in Skies -- it's generally fantastic and captures the general tone of what the Fallen London setting has always been like -- but I will say I generally preferred the level of mystique and singular strangeness present in Sea, even if in most every other regard Skies was an improvement.
This occured to me too and I think your observation is correct. I didn't play Sunless Sea yet but I did play Cultist Simulator, also written by Alexis Kennedy, and the writing there is on a whole other level than in Sunless Skies. Sunless Skies isn't horribly written but it doesn't have the same feeling at all, something about it just...
The writing is really the backbone of games like these, and for a setting of Skies' type & scope, that's an extraordinarily difficult role to play. I didn't play Seas, but I can easily see the writing of Skies isn't doing justice to the setting, and it leaves both the world and the characters feeling flat and disjointed. For a game as slow-paced, sometimes tedious, as Sunless Skies you can't afford to have numerous disappointing 'stations' without causing serious frustration, before you even factor in stat checks and RNG. I sympathize with the difficulty of the writers' task here, but the game really needed better to realize its potential.
Skies had way better writing. Sea had some really cringe areas like pigmote isle or the empire of hands. Skies was pretty much great all the way through. Even when sea did have a good concept it didnt go nearly far enough with it. Most towns only had a few paragraphs of writing. Skies had pages and pages.
@Anon-te6uq there is absolutely nothing wrong with either of those locations. Subjectively. Also subjective is more always equalling better: I liked the openness and mystery that sea maintained throughout that skies tended to muddle with a bit too much made clear and upfront for my taste; but with that said I think it's unfair of me to expect skies to be like sea since the tone has shifted and it's trying to accomplish something different. It's more down to that, on a personal level, I like dark, mysterious, lonesome settings, and anything that leans harder into that will appeal to me more.
It was time for Thomas to leave, he had seen *everything* and his mind broke.
So Sseth is the side that remembers the Henry in a wall -episode and Mandalore is the one that doesn't.
It all makes sense now.
Funny considering how Mandy references Enemy a lot.
That's it! That Thomas episode is the catalyst to all of this.
The lore keeps getting deeper, lads.
The music is what caught my attention in this review. Thank you Mandalore, I bought this recently on a sale along with Sunless Sea and it's expansion.
"Not all games give you points for larping as U-Haul."
Yay, MandaSseth upload!
Best part of this vid is finding what he named his ships, like the Lube Express
Oh boy, my favorite fungus-batty-british-space-train game reviewed by dopelganger of african warlord, nice one.
Nobody:
MandaloreGaming: -I like trains
MY MAN! just finished marathoning your vids last night
"these people, animals and ... people-animals"
Yeah, alright, I chuckled at that :D
I love how you made the end joke even funnier with the section name, truly a master of the art form
The Cask of Amontillado is a lot different than I remember.
Mandalore. I want you to know I love you’re videos. I’ve been rewatching them over again (I’m on my 3rd or 4th for some).
Your fun, clever, thorough, and honestly pretty calming. I might start using your videos to fall asleep (I feel like I did this with the warhammer total war ones at least once)
I just hope you’re doing well and want you to know you help me through my day.
Goodluck out there friend
Just getting back to this review after finally getting the game.
I agree 99% with your review. I did, however, find the storyline compulsion to get you back and forth among the regions to be one of the best parts of the game. For example, your Aunt has to go to The Reach, Elutheria and Albion.
And, I liked having two Tier 4 weapons, going back to the Reach, and vaporizing those Scouts, Dreadnaughts and Marauders that pwned me in the early game. :)
The option to build the Albion-Elutheria Transit Relay is pretty awesome, too.
Cool video Mandalore, good work as always. You really deserve more subs, keep it up!
"Treasure Planet: Unchained" looks pretty sweet...
I do not know who amongs the viewers and fans of mandalore had the time and effort to make hungarian subtitltes to this video, but shoutout to you man!
While Im good with english its nice to see that a fellow hun is also a fan :D
"illegal furaffinity page weird"
That bit was genuinely, absolutely the most fucked up thing I've ever seen in a video game, up until that one scene in The Last Of Us II.
I was wondering why I had a weird dream involving having sex with a bat and then I realized it's because I went balls deep to help the bat npc conceive tiny versions of itself.
I honestly love the NPCs of this game, especially the princess.
Nice to see it's such a huge improvement! Thanks for convincing me Mandy.
When I first heard that tipical jingle what Mandalore uses for intros I was like "okay, now he's gonna say "with hallowen right around the corner""
But sadly it didn't happen. I'm still mad. I'm gonna call Sseth
I can't place it
Great review! Thanks! I had some trouble getting started with Sinless Skies. This let's me see a light at the end of the tunnel.
Having more crew makes it safer to lose crew to events, as the events reduce your crew by fixed amounts but if you go under half total crew you take severe penalties while traveling. And you will lose a lot of crew to events.
Was very interested in your ideas on Sunless Skies, have me definitely intrigued in the game now! This was also great to relax with and watch during my lunch.
Yo. I’m on crappy airport wifi, furiously trying to download this video before my flight closes the doors in 5 minutes. PRAY FOR ME 🙏🏾
Did you make it??
So!?!?! WE NEED TO KNOW IF YOU MADE IT!
Doesn't your flight have wifi you can use once it levels out?
Made it, bros! Actually making a video on it for the channel lol
Karimson Safehold - i aint paying for that!
Around the 13th minute, you just said everything I thought about this game so far. My second captain just died and honestly even though I finished sunless sea going trough sluggish hell, this much better game(mechanically) just hasn't drawn me in it again. Love you mandalore
You ought to add Endless Sky to the list
When I first played it, I couldn't make enough money to pay off my expenses and loan. Every game ended with the bank repo- ing my ship.
After I played for a while, I finally managed to pay off my initial loan and all the exploration and worldbuilding blew my mind.
Good game, I'd love to see your take on it someday
Just earlier today I thought that a new Mandalore Review would be fun. Aaaannnddd here it is :D
18:35 cool creepy clock, in the middle of this city, but I’m probably safe here
18:40 well.....shit
I remember playing a primarily text-based browser game in the setting as a kid, look how far it’s come.
HP Lovecraft's Treasure Planet 😂
clever.
That Goosebumps opening gave me chills. The nostalgia..!
Also, LARPing as U-Haul, hahaha!
That subtle DownwardThrust and Cleanprincegaming call out lol
what a great birthday gift! :)
"If you're worthy" he says.
Is that the greatest boomer shooter of the last decade I smell? Perhaps an air of DUSK?!
The Milkman *civvies intensify*
Pferd Schild that’s fair, in the world of cataloging boomer shooters there’s probably a lot of competition between pro runners and just overall reviews so some channels might feel a little repetitive. Still though, I miss civvie 17 it’s too bad he didn’t make it to the surface. He was good shit.
Wow! Interested to hear your thoughts on this
Mandalore in is ♂️ *MAXIMUM* ♂️ *OVERDRIVE* ♂️
and im gay
You know, this morning while working I thought I'd love me some Mandalore new review, lucky me!
see you all next week, epic gamers
You keep reviewing my favorite games from the last few years, back to back even. Keep up the good work mate.
14:21 you got lucky it didn't happen again, mandy. The "You're Not Where You Thought You Were" event still happens entirely too often and right near stations as well. In my last playthrough I had it happen at least 5 times right outside London, once right as soon as I left Wolvesey Station. It needs to be tweaked.
So glad to see this gem getting some attention. Its so good. The writing and music and art and story telling. Absolutely top notch. Might have the highest quality written word in any game I've ever played.
I'm quite the fan of this game so I'm glad it's finally getting a review. Although as pointed it out it does quite a few flaws, I really enjoy the world and setting.
I had doubts too after how rough Sunless Sea was, but you made me want to try it out. I've already sunk some 80+ hours into it and I'm just scratching the surface. Looking forward to the next update and seeing the improvements.
I need to get back to this... I had exactly the same experience with the first area not being that good, I managed to get to steampunk Blade Runner but exploring a whole new area felt a bit overwhelming right after the first one, so I decided to take a break. Which has lasted up to present.
I kinda feel like this is one of those games that could be pretty cool as a small scale persistent world multiplayer game, with different players choo-chooing around the place and causing the markets to go all wonky with their space-honey importing and train piracy, and with all of them affecting the world-state of the ongoing war.
Fantastic review as ever. Thanks for the effort sir.
Thomas the Tank Engine
*"Ah, I see you are a man of culture as well"*
My husband introduced me to your channel, and I love it. You make me want to play these games I've never even heard of, the good and the bad.
Still waiting on that Omikron: The Nomad Soul review.....
He might need Sseth for that fever dream
Please don't wish that evil on Mandalore. That game killed the Super Best Friends (eventually), do you want it to kill again?
@@vaclav4435 For Bowie, anything.
@@vaclav4435 I don't know. If anything, Omikron is way faster than the first Pathologic and he finished that game. So even if nonsensical, Mandalore already proved he has the patience for a David Cage game.
The game that killed the Super Best Friends
Good vid ,thanks I’ve been waiting for a long while