Antichamber 120 Signs speedrun in

Поделиться
HTML-код
  • Опубликовано: 28 ноя 2024

Комментарии • 28

  • @marcassa123
    @marcassa123 10 лет назад +3

    1:32 wow man.. you are like a ninja

    • @Californ1a
      @Californ1a 10 лет назад

      That's in every 120 signs run, and every any% lagless run.

    • @FplusETVChannel
      @FplusETVChannel 7 лет назад

      That looks pretty easy

  • @pr4_kp
    @pr4_kp 9 лет назад

    You made it to GWR 2015 Gaming Edition! :D .

  • @Jamelele
    @Jamelele 10 лет назад +3

    You play this game too much dude :D

  • @igorjosue8957
    @igorjosue8957 3 года назад

    i know the fatest normal pathway to all guns

  • @PennyLapin
    @PennyLapin 10 лет назад +2

    That was a lot of impressively timed lag you've used in the speedrun. What trick had you used to create that lag?

    • @TheCrafter345
      @TheCrafter345 9 лет назад +1

      for windows alt tab twice and it disables lazers+ anti block fields for a short periord, i think its because the game takes a second to load them all in

    • @Californ1a
      @Californ1a 9 лет назад

      Wazl You can also alt+enter for lag if you're playing windowed (alt+tab lag only works in fullscreen). One method or the other could be faster for some people depending on their machine. Pallidus uses the alt+enter lag. It doesn't freeze anything but rather just causes lag and the way the game compensates for lag is by skipping frames, so we can abuse the skipped frames by walking through lasers or disentigration fields if the game skips those frames.

    • @camilaecho8300
      @camilaecho8300 7 лет назад

      bad internet

  • @ErnestMouse
    @ErnestMouse 10 лет назад +3

    What the hell was the last part all about?

  • @fdbhiroshima8979
    @fdbhiroshima8979 10 лет назад +1

    it look so easy when its you

  • @godis6742
    @godis6742 10 лет назад

    If you manage to remember all that, you have some damn serious problems..

  • @mephi5t0
    @mephi5t0 10 лет назад

    I dont even understand how you passed the fuse room.... I was connecting them all, otherwise all doors are async. You just did some black magic and passed them all, wtf :)))

    • @MH_Binky
      @MH_Binky 10 лет назад

      He dragged them all out, since he already got the better gun.

  • @remghoost
    @remghoost 10 лет назад

    At the 11:00 mark, the recording glitches out and you end up having 7 cubes through the fizzler. What happened there? Having cubes in the last area completely breaks it.

    • @MetuMortusPallidus
      @MetuMortusPallidus  10 лет назад +5

      The recording didn't actually glitch out there, what I did was intentionally lag the game by alt tabbing out and in to allow me to take cubes through the field.

    • @FplusETVChannel
      @FplusETVChannel 7 лет назад

      I know that glitch but I didn't know how to do it

  • @AndyThomasStaff
    @AndyThomasStaff 7 лет назад

    WTF HAPPENED AT 2:34 HOW DID YOU BYPASS THE LASERS

  • @somefishhere
    @somefishhere 10 лет назад

    Nice

    • @somefishhere
      @somefishhere 10 лет назад

      What was that glitch at the end?

    • @mikes128
      @mikes128 10 лет назад +1

      Alex Hong I'm not sure if you still care after 2 weeks, but basically the timer sign is stored behind the wall that he clipped through and gets moved when the timer ticks to 0. If you clip outside the map (which can be done by standing against the wall, clicking on a puzzle, holding left and tapping escape), the game sees that you're next to the sign and shows it on the wall early. The only other way to get this would be to wait the rest of the time, which wouldn't be much of a speedrun). Because it takes so long to reset after you clip outside the map (and of course you lose your gun until you restart the game) it's the last thing to happen in the run, so timing can stop as soon as the sign shows up in the save tracker which I'm guessing Pallidus was using but just not recording. The reason the graphics are so messed up is because the engine doesn't bother to render a background if you're always fully indoors, so the old images of what you're looking at just stay there and can create some cool patterns if you move the mouse about.
      Sorry for long sentences (I have a rather long-sentenced way of writing in case you didn't notice :P) and I hope this helped. :-)

    • @somefishhere
      @somefishhere 10 лет назад

      Thanks! I can't believe it's been two weeks. I understood he was clipping out of the rooms, but I had no idea why! Thanks for the quick response! :)

  • @mikjorn7115
    @mikjorn7115 7 лет назад

    wtf is that glitch?

  • @PackSciences
    @PackSciences 10 лет назад

    So hard :o