Looking further into it. Thanks Flanker for addressing the Details (some) People want to be addressed. It may not be all of us, but enough of us that it "should" be addressed.
Hey man, appreciate the video. Very clear, organized, to the point. Having to find all those different clips from streams must have taken quite a bit of time. Also typing out all the subtitles for them as well. Good stuff like always!
100% gonna help defend caravans and be a master carpenter. I think creating furniture for other players and selling your work will be a endless money supply. Your name will spread fast as a grand master carpenter so you'll always have work.
You seem to have got the spirit of AoC better than other content creators. I think the game will be far more geared towards role-players, than the zerg guild PvPers solely bent on destruction and world domination. I really think that a lot of the challenge of building a successful node will be attracting the right mix of citizens.
@@FlankerAOC I'm not sure, I don't think that has really been designed yet. I would be surprised if they will end up being larger than about 100, particularly if they are focused on PvP. Firstly, I don't think there is going to be much advantage in being in a guild as opposed to being just in the same node. Second, I don't think being part of a successful guild, is going to be as rewarding, as being part of a successful node. My thought is that people are going to be mostly in guilds to do PvP or PvE raid group content together, as part of the same Node.
@@TheToledoTrumpton well, the max guild size is 300 players and from what I saw in recruiting section, there will be plenty of big guilds. Numbers actually matter in such games
There is my reply to that in under post (not sure if it's visible though), but I'll just paste it here: "He actually has a valid reason to say that - this post is anomaly The most curious thing about it (at least for me) is that I have nothing to do with it It makes no sense to use fake upvotes in a small subreddit with 1-2 daily posts that is not really active. Why? Because the post will remain on top anyway It makes no sense to use +/- 200 upvotes - 20 could be enough to be at the top. Additionally, that many upvotes won't really change anything, as reddit post ranking algorithm uses logarithmic function, so the correlation between number of likes and post's longevity is not linear It makes no sense from financial perspective - my channel is not even monetized yet and from my past posts I get like ~100-150 YT views at most which is not worth spending money or risking my account And I can't really think of any haters I could possibly have who could try to make it an obvious vote manipulation to report the post for that later. I mean, I've had some heated debates on the forum, but I doubt that any of them would do that u/AlluringSecrets - could you please guide me what should I do now?"
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Looking further into it. Thanks Flanker for addressing the Details (some) People want to be addressed. It may not be all of us, but enough of us that it "should" be addressed.
@@AszkalonOfVerra thank you man!
I kinda clicked this video with 0 thought as something In the background but it was actually really good, well done
Haha, well, thank you!
I'm gonna be the stronkest mayor in the lands
Haha go for it!
Hey man, appreciate the video. Very clear, organized, to the point. Having to find all those different clips from streams must have taken quite a bit of time. Also typing out all the subtitles for them as well. Good stuff like always!
Thank you mate, glad that you liked it!
I appreciate your work a lot, finding all these clips from old streams isnt easy. Great topics, great explanations, keep it up man, new sub.
Appreciate it a lot!
Good vid
Thank you!
Amazing video! Very well structured and crafted.
Thank you!
Great job. there is a lot of useful information in one video!
You are welcome!
I would add some timestamps in this video with names of those RP professions.
Added them!
Great stuff! You should add chapters ❤
Thank you!
Added the timestamps
Thank you!!
100% gonna help defend caravans and be a master carpenter. I think creating furniture for other players and selling your work will be a endless money supply. Your name will spread fast as a grand master carpenter so you'll always have work.
If I recall correctly, carpenters also make parts of ships and siege vehicles. So there will be plenty of work!
@@FlankerAOC and caravan parts and crates/boxes
@@slaterflewellen4056 yup!
Fun Stuff.
awesome video. I wanna do caravans and bounty hunting
Thank you buddy! Appreciate your support!
A stall where you can sell things is a nice addition, but the ability to buy is more important. Will that be possible in AoC?
That's a good question. Could be a decent suggestion, if it's not the case
You request a like, I request time stamps. Annnnnd go! (please and thank you)
Ahahaha, fair request
Added the timestamps
@@FlankerAOC Cheers mate. Well done on the vid.
@@Uncorrect-Tpyo thank you!
You seem to have got the spirit of AoC better than other content creators. I think the game will be far more geared towards role-players, than the zerg guild PvPers solely bent on destruction and world domination. I really think that a lot of the challenge of building a successful node will be attracting the right mix of citizens.
Thank you! True, but I assume there will be still plenty of big guilds
@@FlankerAOC I'm not sure, I don't think that has really been designed yet. I would be surprised if they will end up being larger than about 100, particularly if they are focused on PvP.
Firstly, I don't think there is going to be much advantage in being in a guild as opposed to being just in the same node.
Second, I don't think being part of a successful guild, is going to be as rewarding, as being part of a successful node.
My thought is that people are going to be mostly in guilds to do PvP or PvE raid group content together, as part of the same Node.
@@TheToledoTrumpton well, the max guild size is 300 players and from what I saw in recruiting section, there will be plenty of big guilds. Numbers actually matter in such games
@@FlankerAOC Not sure we have had such games before. 😄
@@TheToledoTrumpton Lineage 2 was like that
Im curious to see how this turns out. I hope there won't be trolling one another...
Pretty sure there will be some trolling, it's an MMO after all
bro why did you bot likes on the reddit post
There is my reply to that in under post (not sure if it's visible though), but I'll just paste it here:
"He actually has a valid reason to say that - this post is anomaly
The most curious thing about it (at least for me) is that I have nothing to do with it
It makes no sense to use fake upvotes in a small subreddit with 1-2 daily posts that is not really active. Why? Because the post will remain on top anyway
It makes no sense to use +/- 200 upvotes - 20 could be enough to be at the top. Additionally, that many upvotes won't really change anything, as reddit post ranking algorithm uses logarithmic function, so the correlation between number of likes and post's longevity is not linear
It makes no sense from financial perspective - my channel is not even monetized yet and from my past posts I get like ~100-150 YT views at most which is not worth spending money or risking my account
And I can't really think of any haters I could possibly have who could try to make it an obvious vote manipulation to report the post for that later. I mean, I've had some heated debates on the forum, but I doubt that any of them would do that
u/AlluringSecrets - could you please guide me what should I do now?"