Extremely precise, quick, and efficient. This is how all guide videos should be. Thanks for this. The only problem I have is the lack of narration, but even that isn't really a problem when the guide is pretty simple and easy to follow even without audio.
So my chain pieces aren't getting generated along my curve in a uniform/linear manner like you are getting. Along the curve, the chains are grouped closer together at the curve's end points and in the bends of the curve they're grouped further apart. EDIT: So I got the increment value down so I can get uniform chain links around the curve bends so I just made my curve end points longer than they needed to be then deleted the extra incorrect geometry and boom i got it working.
Hi, I know this is an old comment, but I was getting the same issue and the way I solved it was by opening the graph editor with the object that you are duplicating selected. You should see a graph with a smooth tangent. You need to select that graph and make it a linear tangent. Then all the geo gets duplicated uniformly instead of being bunched at the start and end. :)
Thanks! Good tutorial, but not for beginners with no experience. You have to have some basic Maya knowledge using NURBS EP (Edit Points) curves to follow along.
Extremely precise, quick, and efficient. This is how all guide videos should be. Thanks for this.
The only problem I have is the lack of narration, but even that isn't really a problem when the guide is pretty simple and easy to follow even without audio.
I would like have human voice to explain, helps to learn more. Thanks
So my chain pieces aren't getting generated along my curve in a uniform/linear manner like you are getting. Along the curve, the chains are grouped closer together at the curve's end points and in the bends of the curve they're grouped further apart. EDIT: So I got the increment value down so I can get uniform chain links around the curve bends so I just made my curve end points longer than they needed to be then deleted the extra incorrect geometry and boom i got it working.
Hi, I know this is an old comment, but I was getting the same issue and the way I solved it was by opening the graph editor with the object that you are duplicating selected. You should see a graph with a smooth tangent. You need to select that graph and make it a linear tangent. Then all the geo gets duplicated uniformly instead of being bunched at the start and end. :)
@@Spyro_2076 Thanks! This helped me
@@Spyro_2076 Nice, thank you man!
@@Spyro_2076 not all heroes wear capes
@@Spyro_2076 you are a lifesaver :)
very helpful and quick thank you!
very helpful!
thanks!
Thanks! Good tutorial, but not for beginners with no experience. You have to have some basic Maya knowledge using NURBS EP (Edit Points) curves to follow along.
thanks
how do i make the chain smaller?
Either make the pieces smaller in the 0-30s stage, or scale it down at the end (3:20)
i dont see thje constrain menu...
It's in the Animation Menu
am i deaf out of the sudden ?