How to build functional MBTs in Trailmakers - Poweful, fast and resistant! Step by Step
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- Опубликовано: 12 сен 2024
- Hey there folks, its me, the guy that sometimes is in the mood to post something on RUclips, this time i bring you this, a full on guide on how to make a tank that resembles an MBT in Trailmakers as of now, with a pretty lenghty step by step on how i make my stuff
This tank in specific is pretty set for PVP use only, but you can use this stuff when working with prettier tanks as well, this is quite beginner friendly teaching all of the main systems i consider to be the heart of any good tank builds
#advanced #armor #cannon #guide #technology #trailmakers #cia #fast #power #goneviral
Thank you for this video. I’ve taken a lot of influence from you and other tank builders, and have created my own tanks, in my own style. In particular, thank you for the stabiliser.
Im very glad you found them so useful! Another tank builder is always welcome! Hoping your steel beasts are ravaging the battle field!
If you were wondering MBT stands for main battle tank
You should do a fighter jet 💯🔥
Thank you all for these crazy views! This video is hitting almost 1K views!
I have another video on the works that should be uploaded today or tomorrow, tysm!!
Thanks you really helped me appreciate it
If you are coming to watch this video right now, im letting you know that it is OUTDATED
A new, fresh one has come out that covers some new updates and techs, the audio is also decently good too, if you want to know some newer tech like Quartz Composite Armor, 3-Plane Stabilization and Spall Liners, you will find it here: ruclips.net/video/RZqn8fd2JbY/видео.html
Please try to keep your camera from starting into the sun. I nearly clicked off it was so distracing
Will make sure of that in next vids
@@nosferatustg7675 thank you and may I add that your content is fantastic and I appreciate your contribution to the community this information is really valuable
"itsa me mario"
since your recording compresses a lot, try making your scene a different variety of colors or else youtube will compress it more (set the time to day so every color is bright and different)
when you have the time on a sunset youtube practically just shows orange. makes edges look blurry.
another thing is to increase your mic volume. since you speak english, try to see if you can set your in game language to english. (idk if you can or not just check, portable geese is pretty similar to english so it doesn't matter too much. but more so convenient for the viewer to see what you're modifying if they're unfamiliar with the game)
why is cia in the tags? are you an agent trying to communicate through youtube and encodedwords?
These are several nice tips and heads ups! I appreciate it
-My mic and i have been in a battle for a while, this new mic i got has good quality but when if i increase volume too much it kills itself quite a bit, trying to get some software going that solves the issue
-Maybe i will set the game to english, i havent seen many people have issues with my own game being in portuguese since visual cues generally were enough and it does make it easier on my monkey brain to work faster, however when recording videos that may be appropriate
-Fuck, no one was supposed to notice the cia tag! We are COMPROMISED (Is an inside joke lmao)
Do you plan on doing an updated version of this later?
Yep i do, currently waiting a bit to see if the next update will have major changes but if it doesnt, it should be around quite soon
My T90M needs to speak with you
Finally, a worthy opponent, our battle shall be legendary!
@@nosferatustg7675 you should show the technique of double servos on the turret ring so with absurd weight it doesn't wobble
@@handsomeivan1980 Oh yeah i probably should show it, certainly very useful at many times
@@handsomeivan1980 Ivan funny seeing you
@@IdontMacroyes
Bruh why the sun in my face lol
Lmao mb
@@nosferatustg7675 you good homie ❤️
The contend is good but it might be your mic or you self, you are speaking too quiet i mean the tank was at some point louder than your voice
It is an issue i actually did solve in some of my new videos hae
Half of the reason i want to do another MBT guide is just because the audio in this one is SO scuffed
Turret stabiliser didn’t work for me.
Hmm, there are a few things worth checking:
-Does the servo underneath the compass blocks have no controls?
-Are the compass blocks free to move around,a.k.a not connected to any blocks to their sides or on top of them?
-is one of the compasses set with a negative output and the other positive?
It doesn't seem to work on console trailmakers at all. I made sure everything is built correctly.@@nosferatustg7675
I cant fit this into my tank turret. (its also 700 complexity)
Oh and i copied 1:1 and it just locked the gun in place.
How????!
The sensor is stabilized but the gun is locked in place and only i can move it! Same design as the turret stabilizer but it dont work!
Hm, are none of the angle sensors connecting to anything else at all? They must be free to move around with the servo guiding them, also make sure they have opposing outputs
@nosferatustg7675
The angle sensors are fully stabilized and aiming straight, but it refuses to stabilized my gun, only I can move my gun for some reason, it's not connected at all to anything else, I did it with only 1 rotor (on each side) for the barrel tho (I did this with the turret stabilizer and it works 100% fine but the vertical fails 100% of the time
@nosferatustg7675
Like I said, pretty much 1:1
Due to space restrictions I only use 1 rotor each side wich worked fine on the horizontal.
Nope, im giving up i cant make it, the game hates me and wont let my gun servos move the gun, even while using the same servos that are already working well. @nosferatustg7675
@@zack_the_nardo Hm, what i can think of is if you are having only one rotor do the stabilizing then the other will hold the gun in place, check if both are being activated by the sensors, the problem is 100% with the servo that should be doing the stabilizing being locked in place
And if you do have both being activated by the sensors, make sure they are setup in a way both move in the same direction, with one having negative inputs so that it turns the same direction as the one that is the same direction as the one in the angle sensors
If none of that helps still, i may need to visually check on it to help you, you can join this server: discord.gg/rDzSDQNg26 and send an image there, me and a bunch of other fellas will surely see whats up and also help in the future
Why you skip parts
Usually a few bits of video corruption make it look like im skipping, but no whole important parts are skipped over here