New Most Advanced Armor Tech in Trailmakers!
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- Опубликовано: 25 авг 2024
- Hey there my friends! This is yet another video on armor, as we take another leap into advancing this tech further and further, we finally have a response to lasers and armor strong enough to withstand all sorts of damage with increasing effectiveness! Quartz Composite is here and it is here to stay, if you enjoy the video, leave a like and maybe subscribe? I plan on posting some more of this stuff in the future so it do be nice if you do
My friend's channel, the one who made many discoveries along the lines for the development of this tech, huge kudos to him: www.youtube.co...
Songs used in this video:
Hino da Independência
Katyusha
Shootout - Emin Nilsen
#trailmakers #tutorial #tank #armor
It's hard too hear you, so increase mic volume or lower music and game volume
In my newer videos thats already solved! Pumped a few extra decibels in and its a whole lot better now, just need to solve the static
@@nosferatustg7675 install voicemeeter and mess with the square box slider in the top left
my tip is either low the music and game volume or increase ur mic volume, great video tho
Hehe thanks! In my newer vids i already have that audio issue fixed! At least mostly, the mic is still angry at me with its random static...
Nice, another stupidly overpowered armor that I will never be able to use in any of my planes lol
UND is a measure of how many bullets till destruction, UNDL is the same for lasers.
skipped grammar for it to fit
UND (powered objects not included)
30:
anchor pin, armored seat
20:
seats except for armored seat
14:
all shields, all weights
12:
Large Pontoon, all Hull Blocks
10:
Large Hinge
9:
Steering Hinge
8:
4x8 Block, Mast, Tailfin Powered+not, all dispensers
6:
Large Porthole, Inflatable Balloon, both Ailerons, Long Helicopter Blade, Powered Simple TailFin
5:
Medium Pontoon, Buoyance Control Device, the rest of the lift and drag section +dlc,
4:
all Blocks except 4x8, both Grid Blocks, all flat connectors, Small PortHole, Airplane Window, Small Pantoon, all logic section, all gadgets except anchor pin and dispensers, all tubes section, Small TailFin powered+not, Paddle, Oar, all mechanical blocks except hinges, Q rudder
1:
Party Balloon, Chirpo Trophy
wheel UND
27 (pop at 15): drag racing wheel
24 (pop at 12): monster truck wheel
22 (pop at 11): truck wheel
12 (pop at 8): the others (except dlc)
10 (pop at 5): spiked wheels
9 (pop at 5): go kart wheels, slim wheels, motorcycle wheels
UNDL (just wepons not included)
10:
armored seat, anchor pin
7:
all seats except armored seat
4:
RAW engine, large pontoon, all hull blocks
3:
4x8, tailfin powered+not, both hinges, all dispensers
2:
dragon engine, all basic blocks except 4x8, all grid blocks, all flat connectors, all shield blocks, both portholes, all thrusters with gimbal, all of mechanics section except hinges and helicopter engines, all of the aerodynamic blocks, all of lift and drag except tailfin powered+not, all tubes section, all balance (even weight blocks) except hull blocks+party balloon+large pontoon, all gadgets except anchor pin+dispensers, all logic blocks, ski, hover pad, friction pad
1:
bulldawg engine, small prop, underwater prop, all helicopter engines, party balloon
wheel UNDL
7 (pop at 3): monster truck, truck
6 (pop at 2): drag racing
3 (pop at 1): the others (except dlc)
Thanks for this data!
I had a theory that lasers are about 3x stronger than normal bullets, what do you think about it? Do you agree that they are about 300% of the normal damage or do you think it's something below?
@@ArthurGamerBR03 the damage is exactly three times more however some blocks have resistances to some types of damage but not others so its not as simple as that.
UNSC
I have watched one video from you, this one, and you have already earned a sub and a like from me, this tech is downright increadable! I will 100% be useing this armour in my builds.
Edit: the other channel you linked to in the description is also full of good content, I can see you two taking over the world of trailmakers soon.
Vary cool vid. And ThisIsDumbAllTheNamesAreTaken channel is a great channel to.
Well phooey, that is some amazing tech that I didn't even know about. youve got yourself an 80th subscriber cuz this is great content.
Im glad to hear you enjoy it! Welcome aboard!
a good technique to use is making your weight in the center of a circle because weapons aim for your center of mass so if your center of mass is empty then its very good, its really only able to be used for turrets though sadly
great video but put the volume of your voice up pls it’s a little Quie
t
😊
2:15 Brazilian emperie
what are the setting in the gyro?
The ones on the main big plates i have kept at 10, the ones on the cannon i kept at a 4
@@nosferatustg7675 Thanks!
Hello again!
Would like to share with you that ive made working thermals (im on xbox so no mods!)
Though im not planning to share my tech anywhere, I'd like to tell you that its 100% possible and its also compact
Only 1 problem for the compact version hates light but loves it too.
:/
That seems like an interesting project, is it any akin to the night vision tech or completely different?
@nosferatustg7675 it's similar to night vision but also behaves 100% different to it
@nosferatustg7675
It's out the prototype stage, it is very similar to nightvision, it highlights people's tanks pretty well, one cool thing it does is making smoke and other effects visible
How do you feel about the upcoming damage update?
I myself really hate it because i make sole of my armor to break off on impact, now on impact my entire vehicle will just get damaged.
Overall my opinion is positive about it, crate cannons will no longer be an unstoppable meta and ground vehicles can actually run around uneven ground without a constant threat of being snapped off by Thanos
The new power core explosions will also be really neat, thats a nerf to the folks that strap 100 guns to a stick and call it a day (Each gun has a power core so these will all just blow up) and it adds some depht to how you spread them around
Overall good update
2:16 brazilian empire
yep, Brazilian imperie
*emperie
Did you take Phisical projectiles into account?
(magnet shot AP/APDS/APFSDS/HEAT/HE/SAPHE)
I use APDS(tracer) on my light tank destroyer, ould it kill your tank?
The armor in this model is much more capable than average of resisting kinectic rounds, the one thing that i still have to make defenses for is the crates and that funny stuff, but most rounds that use magnets to be propelled and deal phisical damage will have a hard time getting through the armored thick points
Unless you have a full on large ass magnet cannon to fire a pretty large projectile, it will be hard to consistently make through
@nosferatustg7675
Ah man, I hate crates!
My tanks go flying
I just test and develop heavy armor made from weight blocks and 1x2 shields for a war gamemode im doing with my friends, thinking i finnally have an incredibly large edge, only to find out its outdated just a day later.
Welp, that sucks. Back to RnD.ntime to test my own composite armor of hinges, anchors, and weights untill I get a reliable low complexity mixture, preferably without using the piston glitch because spontaneous combustion isn't great
Wouldn't this be somewhat vulnerable to emp since there's a piston in it that may flop around?
The piston with no auto reset and no controls isnt affected by EMPs at all, that and the sheer armor make this entire thing very strong against EMPs (Refer to one of my recent videos for this last one, armor does stop EMPs)
How do I download these tanks?
I have left several of them on the workshop, if you are interested, simply search up my name in the Trailmakers search bar and you should be able to find some of them that way
Make the music louder next time 👍
I shall put it on loudspeakers directly behind me
The content will be immaculate
@@nosferatustg7675 Cheers mate, Just as loud as possible if you can.
can u please make ur audio louder
Will do for following vids
We can hardly hear you over the music
so sad how the devs have no idea how to actually improve their own game