I think your work with the PS1 is so interesting. I hope you are able to make your dream game co*k hero: versus someday. Lastly, I was wondering what technique you use to program ESP32 chips?
4 дня назад
I think its interesting as well! Thank you for watching and commenting @eternalnerd_ How did you know i work with ESP32 chips? 😅i only really interface with that chip on my actual day-job so i'm not sure i can answer your question sadly... i can say that i program with C++ when developing for the ESP32 at least 🤓
✳Happy lucky New Year and Juul from a random fellow N/E-European!✳ 💢🎄🎉🎊🎇🎑 Completely unrelated to software myself, stumbled upon your work and subscribed just because chanell looks underrated. If you want a suggestion about PS1, modding games would be my boldest idea. There are ethernal classics like the first Silent Hill or Tekken which will never be forgotten and nostalgic or retro nerds from even future generations will carry on playing at least in simulators. So contributing mods to games would be rewarding (no idea how demanding it is to ex.g. swap the patterns or change geometry in Silent Hill). I'm not a software developer, coder or generally a programmer (excluding manual G-code for CNC machines), don't even have a computer right now. Though i love the topic and someday i'll get (or fix the old one) a PC and choose a language to learn. I was thinking Python (a heresy?), as i've heard it's simpler and more universal, while you just showed how well C(++?) works. No promises.
4 дня назад
Thanks for the kind words @dannydetonator! I will look into that! I haven't given any real thought to what i would do after i have finished the course, if anything (related to the PS1) but modding sounds conceptually interesting. No idea how it works in practice though 😅 C and C++ differ a bit, they both work well together and they share similarities but C++ is a much bigger beast to tackle in regards to the defaults the language provides, also the STL and STD are... big to say the least... Python sounds like an excellent place to start, you can do everything in python that you can do with C (pretty much) the coding style and environment differ a lot though. Python is very much a high level language compared to C/C++ 🤓 Never heard of G-code or CNC machines to be honest! I'll spend some minutes looking that up 🤓
Very illuminating. I'll be checking back regularly.
I think your work with the PS1 is so interesting. I hope you are able to make your dream game co*k hero: versus someday. Lastly, I was wondering what technique you use to program ESP32 chips?
I think its interesting as well! Thank you for watching and commenting @eternalnerd_
How did you know i work with ESP32 chips? 😅i only really interface with that chip on my actual day-job so i'm not sure i can answer your question sadly... i can say that i program with C++ when developing for the ESP32 at least 🤓
✳Happy lucky New Year and Juul from a random fellow N/E-European!✳
💢🎄🎉🎊🎇🎑
Completely unrelated to software myself, stumbled upon your work and subscribed just because chanell looks underrated. If you want a suggestion about PS1, modding games would be my boldest idea. There are ethernal classics like the first Silent Hill or Tekken which will never be forgotten and nostalgic or retro nerds from even future generations will carry on playing at least in simulators. So contributing mods to games would be rewarding (no idea how demanding it is to ex.g. swap the patterns or change geometry in Silent Hill).
I'm not a software developer, coder or generally a programmer (excluding manual G-code for CNC machines), don't even have a computer right now. Though i love the topic and someday i'll get (or fix the old one) a PC and choose a language to learn. I was thinking Python (a heresy?), as i've heard it's simpler and more universal, while you just showed how well C(++?) works. No promises.
Thanks for the kind words @dannydetonator!
I will look into that! I haven't given any real thought to what i would do after i have finished the course, if anything (related to the PS1) but modding sounds conceptually interesting. No idea how it works in practice though 😅
C and C++ differ a bit, they both work well together and they share similarities but C++ is a much bigger beast to tackle in regards to the defaults the language provides, also the STL and STD are... big to say the least...
Python sounds like an excellent place to start, you can do everything in python that you can do with C (pretty much) the coding style and environment differ a lot though. Python is very much a high level language compared to C/C++ 🤓
Never heard of G-code or CNC machines to be honest! I'll spend some minutes looking that up 🤓