This is from the same designer of Brazil Imperial. That guy is a rising star! Side comment: this game has a solo mode, and I'm a bit sad they didn't even mention it in the video :-(
Yeah, I wish reviewers stopped ignoring various player counts, especially lower counts. Tom said he preferred it at 3 players, but did he play 1- and 2-player also? We will never know....
From their opinions and final thoughts, it's strange that both Camilla and Joey gave this game an 8.5. Either Joey's score should have been higher, he basically said no negatives about it, or more so Camilla's score should be dropped because she clearly enjoyed this game way less than the others. I know it's their review, so ofc they can give whatever score they wish, I just wanted to point out that I've found it strange - and this is the main reason why I don't care about Dice Tower scores, only their actual opinion being articulated while giving their score - if it makes sense. Thanks for the review :)
It's how you should always approach to watching any sort of review about anything from any person. Numbers don't tell much at all and one can't make one's own decisions of buying and personal enjoyment of the product, based on the rating number. But descriptions of the experience with the product do tell a lot and can be used to more correctly make a judgement if one is going to like the product or not.
Seems like a lot of cool decisions and at the end of the game, it would be really cool to look at...with a surprisingly small table space. Looks pretty cool! If you're not a fan of multi-player solitaire, it may not be for you, but it makes me interested.
Not that solitaire because sometimes we are racing against the others to get the requirements to get one specific Wonder. Or block some types of buildings to avoid someone to get the requirement.
@thedicetower how do you feel thematically about the fact that you can (if I understood correctly) place on your board multiple wonders that have nothing to do with each other? Like Machu Picchu and a Roman aqueduct? It feels a bit strange to me
i would probably play this game solitary or at two if we both know the rules, But above that i would rather play Alice's Garden for some Shorter and funny games ! Alice's garden is such an underatted little polyomino familly game ! anyway, i'll give that wolrd Wonders a shot for solo play and see if i prefer it above Planet Unknown or isle of cat explore and draw Cheers from belgium
It's a little bit of a "push your luck" mechanism. If you really want a specific wonder - how many actions do you dare to wait? If you buy it immediately, your turn is over and you can't do anything else; but if you wait to long, maybe another player snatched it first. I think it's not really a varying cost of the monuments (you can't take unused money to the next round anyway), but a mechanic (and thematic) decision: The game ist about world wonders - if you've finished one, you're done (for the round).
Yeah I get that it costs an amount of action points. But to call them coins doesn’t make sense. Just call them action points or a better thematic name would be a time track and how much time it requires to build these tiles and monuments.
@@ctvisions But what would change, if it would be "time" instead of "money"? I mean, to build something, you need both. There still would be varying "time unit"-costs to build something, so sometimes it would cost 1 unit to build a wonder and sometimes 7, without any event happening in the game. Maybe you could say, the faster you want it to be done (earlier in your turn), the more money it costs, because you need more people to finish it quicker? That's the best thematic explanation I can think of. :D
@@gluckszwerg46 yeah that could kind of work as an explanation to it but that’s a stretch as money is indeterminate of how long something takes to build something. Obviously nothing would change if the name was just switched. But maybe there’s a better use of a mechanism to use real “coins” instead of having a track that’s limited. I just don’t like things that seemed forced in a design where this seems like a we want coins to be a thing in the game and we want a track to keep players actions limited so let’s just combine the two. After thinking about it more calling the track a “week” track would be perfect because there’s seven action slots and there are 7 days in a week.
Agreed, the mechanism should've been the opposite I. E. Can only build a wonder when you have full money. Would require a massive overhaul of the game though
This looks good but I prefer more player interaction with a shared board, and that is Foundations of Rome for me. Would definitely play this one just not own it. Now if it was in the 30-45 minute range it would probably hit my collection in a heart beat.
@@LeeKenshin7foundations of metropolis is the cheap 2d cardboard version that is coming. I think that's the name. It was announced on this channel with the other gen con announcements. Its gonna be a modern day city.
I enjoy 7 Wonders but I haven't been motivated to pull it off the shelf in the last 5 years. I like the look and mechanics of this game, hopefully it's not too pricey with the custom wooden pieces.
Tom's look back 5 years from now, feel like this will be a game that drops more than most. He'll keep it high like we all do so we don't look like we got caught up but it'll be dropping. Just has that feeling for me, just a hunch.
I predict that in five years, you will run across a cat named Griselda; she will be gray with white in her face, and you will be eating a chocolate donut at the time.
I guess I am baffled by all of the comments and opinions of people saying the game looks "great." It honestly looks like a polyomino game with some wood. The wonders pieces look fine but the polyominos, I have better ones in Barenpark. Maybe Robert and Arcane Wonders will do something with it but I'd rather play Foundations of Rome from them. Pass for now.
Look at these people thinking 1 minute is AP. In our home games where we are all AP players and we enjoy not being hasselled by non AP players, the longest turn took 20 minutes. We went out bought lunch came back and still that players turn.
@@tyrroowe get told that a lot by other players so we stick to our group where everyone APs so we don’t annoy non AP players and so that we don’t get annoyed by other players being frustrated at us. We take a full day 6 hours playing one game and we can check our phone etc … in between turns or just chat.
I guess if everyone's doing it and expecting it, then it's not so bad, but I can confirm that playing a game where there's only one person with AP is torture. Especially it's a simultaneous selection game like Between Two Cities, where every turn you're all sat there waiting for the same person to go through every single tile they've got (yes, this has actually happened to me).
This looks so drab, and fiddly. Maybe, I’ll wait to try it at a con. Wild Tile West, planet unknown and many others…Does this really stand out as a great polyomino game compared to the others. I have to fight my fomo! This one might be an easy pass…maybe …
I prefer the old format where Tom just looked in the camera did his thing and that was that, or just sitting around a table. Is it just me, or are there less reviews on DT now?
I find it special playing against players who refuse to exploit the game mechanics to their advantage. My play style... playing is about winning and do everything within the rules to win, if you want to role-play there is RPG. Euro games are about optimization, not feelings. I think she will try that strategy next time when no one watches.
❤Greetins from Brazil! It´s coming really soon.. follow the _word_ "Wonders"... 😉
Tom and Zee at 9:10 synchronously turning to look across, like two very distinguished audience members at a tennis match XD
This is great!
Hahahaha can't stop clinking the timestamp. Great catch. Hope they make it an animation for something xD
Thank you Camilla about your comment that 90min is NOT a short game lol
It looks super fun, on my wishlist now! I hope it arrives in the UK soon.
This is from the same designer of Brazil Imperial. That guy is a rising star!
Side comment: this game has a solo mode, and I'm a bit sad they didn't even mention it in the video :-(
Yeah, I wish reviewers stopped ignoring various player counts, especially lower counts. Tom said he preferred it at 3 players, but did he play 1- and 2-player also? We will never know....
How does it play solo? This is looking like it may be my first polyomino game.
Really looking forward to this one. It looks so good!
Greetings from Brazil!!!❤
Can’t wait for this one! Looks great and gorgeous!
Thanks for the review! Whoo! Looks great.
How is this compared to Foundations of Rome?
I came to ask the same question!
Looks smaller, cheaper and more complex. It also looks a little more cutthroat as all the available resources are in a shared pool, not just the lots.
That's some good scores! Guess I'd better check this out!
Would you rank this one higher than Planet Unknown and Wild Tiled West?
Wonderful review! =p
How does it play at 2? Still fun or loses something/everything?
I wish I could get my hands on this! I love building things in games, board or video❤❤
Superficially it looks like a blend of My City and Tiny Towns.
Throw in a bit of New York Zoo 🦘
Great game! I immediately bought the expansions for more wonders when it came out! ❤
Great review of a great game!
Wow! Niiiice review 👏👏
Awesome review, cant wait to try it out
Very excited for this game! Thanks for the Video :)
So it’s like Planet Unknown with Wooden minis instead of the rover and the tracks don’t give you combo/bonuses?
There is like zero info about this online. Anyone know what the pricepoint might be at?
The crowdfunding for the german version costs 39 € (~43 $) per game, I suppose the retail price will be around that number, too.
From their opinions and final thoughts, it's strange that both Camilla and Joey gave this game an 8.5. Either Joey's score should have been higher, he basically said no negatives about it, or more so Camilla's score should be dropped because she clearly enjoyed this game way less than the others.
I know it's their review, so ofc they can give whatever score they wish, I just wanted to point out that I've found it strange - and this is the main reason why I don't care about Dice Tower scores, only their actual opinion being articulated while giving their score - if it makes sense.
Thanks for the review :)
Yep, and I know Tom shares the same sentiment
It's how you should always approach to watching any sort of review about anything from any person.
Numbers don't tell much at all and one can't make one's own decisions of buying and personal enjoyment of the product, based on the rating number.
But descriptions of the experience with the product do tell a lot and can be used to more correctly make a judgement if one is going to like the product or not.
Thank you all for this review! I think I will get this game!
This game or Planet Unknown, which one is better?
Wine or beer, which one is better?
@@Rizorax Wine
aqui é brasil meus amigos, zé mendes é o cara!
Seems like a lot of cool decisions and at the end of the game, it would be really cool to look at...with a surprisingly small table space.
Looks pretty cool!
If you're not a fan of multi-player solitaire, it may not be for you, but it makes me interested.
Not that solitaire because sometimes we are racing against the others to get the requirements to get one specific Wonder. Or block some types of buildings to avoid someone to get the requirement.
@@CasaNERDbgI agree, but there is definitely a level of solitaire-ness.
Sorry if I missed it; but any idea when this will be widely available in the states?
Gen Con
So will this be a Essen Spiel release for Arcane Wonders?
We will have it both Gen Con and Essen Spiel!
@@robertgeistlinger8753 Fantastic! I'll be at your booth first thing Thursday ;-)
Is this game available to purchase anywhere ?
Looking forward to this one
Both Ze Mendes' MeepleBR games feel a little bit like Sid Meier's Civ
Fiquei com a impressão de que a cidade do jogo é Las Vegas! 😁
Nice! ❤
This feels a bit like a non-confrontative Founders of Gloomhaven (without the wacky scoring).
Individual player boards but you have to look out for other opponents and see what they do. Sign me up
Getting My City vibes for sure.
@thedicetower how do you feel thematically about the fact that you can (if I understood correctly) place on your board multiple wonders that have nothing to do with each other? Like Machu Picchu and a Roman aqueduct? It feels a bit strange to me
i would probably play this game solitary or at two if we both know the rules,
But above that i would rather play Alice's Garden for some Shorter and funny games !
Alice's garden is such an underatted little polyomino familly game !
anyway, i'll give that wolrd Wonders a shot for solo play and see if i prefer it above Planet Unknown or isle of cat explore and draw
Cheers from belgium
Oh look an amazing game I won’t see until next year
Thanks to Camilla dor pointing out the issue with the endgame. I hate when games drag when everyone tries to min-max their points
How does it make sense that monuments cost whatever money you have left?
It's a little bit of a "push your luck" mechanism. If you really want a specific wonder - how many actions do you dare to wait? If you buy it immediately, your turn is over and you can't do anything else; but if you wait to long, maybe another player snatched it first. I think it's not really a varying cost of the monuments (you can't take unused money to the next round anyway), but a mechanic (and thematic) decision: The game ist about world wonders - if you've finished one, you're done (for the round).
Yeah I get that it costs an amount of action points. But to call them coins doesn’t make sense. Just call them action points or a better thematic name would be a time track and how much time it requires to build these tiles and monuments.
@@ctvisions But what would change, if it would be "time" instead of "money"? I mean, to build something, you need both. There still would be varying "time unit"-costs to build something, so sometimes it would cost 1 unit to build a wonder and sometimes 7, without any event happening in the game. Maybe you could say, the faster you want it to be done (earlier in your turn), the more money it costs, because you need more people to finish it quicker? That's the best thematic explanation I can think of. :D
@@gluckszwerg46 yeah that could kind of work as an explanation to it but that’s a stretch as money is indeterminate of how long something takes to build something. Obviously nothing would change if the name was just switched. But maybe there’s a better use of a mechanism to use real “coins” instead of having a track that’s limited. I just don’t like things that seemed forced in a design where this seems like a we want coins to be a thing in the game and we want a track to keep players actions limited so let’s just combine the two. After thinking about it more calling the track a “week” track would be perfect because there’s seven action slots and there are 7 days in a week.
Agreed, the mechanism should've been the opposite I. E. Can only build a wonder when you have full money. Would require a massive overhaul of the game though
Looking forward to this. Just sold Planet Unknown and Isle of Cats
very good
Maybe an expansion with modern wonders like statue of liberty, effiel tower, christ from Rio de Janeiro.
Would be cool!
I don't think so, I only want ancient wonders.
This looks good but I prefer more player interaction with a shared board, and that is Foundations of Rome for me. Would definitely play this one just not own it. Now if it was in the 30-45 minute range it would probably hit my collection in a heart beat.
I want to play FoR. If a version was in the $30-45 price range, it would def hit my collection in a heart beat. I look forward to this one tho
@@LeeKenshin7foundations of metropolis is the cheap 2d cardboard version that is coming. I think that's the name. It was announced on this channel with the other gen con announcements. Its gonna be a modern day city.
@@PablowingUrMind Yeah, will check it out. But in the end, I will only have room for this or that. Leaning towards World Wonders right now.
I was thinking "but is there player interaction" while watching this. I play board games for player interaction.
looks like My City with economy.
Complexity level similar to…..?
Those wonders are beautiful. Move aside, 7 Wonders.
Especially since this doesn't look boring the way 7 Wonders is!
I enjoy 7 Wonders but I haven't been motivated to pull it off the shelf in the last 5 years. I like the look and mechanics of this game, hopefully it's not too pricey with the custom wooden pieces.
I was on board until Zee said it has a Oneupmanship feel. I distinctly remember Tom's review of Oneupmanship.
I don't think he meant the game, just the standard concept of 'one-upmanship'.
Tom's look back 5 years from now, feel like this will be a game that drops more than most. He'll keep it high like we all do so we don't look like we got caught up but it'll be dropping. Just has that feeling for me, just a hunch.
Hey, maybe you're right, but I don't understand why you believe that.
I dont see why? Especially if they add more wonders or maps even...
I predict that in five years, you will run across a cat named Griselda; she will be gray with white in her face, and you will be eating a chocolate donut at the time.
WOOOOOOOOOOO
I guess I am baffled by all of the comments and opinions of people saying the game looks "great." It honestly looks like a polyomino game with some wood. The wonders pieces look fine but the polyominos, I have better ones in Barenpark. Maybe Robert and Arcane Wonders will do something with it but I'd rather play Foundations of Rome from them. Pass for now.
Foundations is like hundreds of dollars this game I'm sure will be like 40.
É téétraaaaaa!!!! Ass: Bueno, Galvão - 1994
So the gold track is tracking how much you have spent that round? That is kind of awkward. They should have reversed it.
Letsgooooooo
É do Brasilsilsilsilsillllll
🇧🇷🇧🇷
Gun to your head this or planet unknown?
Look at these people thinking 1 minute is AP. In our home games where we are all AP players and we enjoy not being hasselled by non AP players, the longest turn took 20 minutes. We went out bought lunch came back and still that players turn.
Ugh, that sounds horrible
@@tyrroowe get told that a lot by other players so we stick to our group where everyone APs so we don’t annoy non AP players and so that we don’t get annoyed by other players being frustrated at us. We take a full day 6 hours playing one game and we can check our phone etc … in between turns or just chat.
I’d say on average each person’s turn is about 3min, so 10min before it comes around to you.
@@Straddllw It sounds like hell to me, but if it makes all you guys happy, then more power to you.
I guess if everyone's doing it and expecting it, then it's not so bad, but I can confirm that playing a game where there's only one person with AP is torture. Especially it's a simultaneous selection game like Between Two Cities, where every turn you're all sat there waiting for the same person to go through every single tile they've got (yes, this has actually happened to me).
Awesome game! #goauau
This looks so drab, and fiddly. Maybe, I’ll wait to try it at a con. Wild Tile West, planet unknown and many others…Does this really stand out as a great polyomino game compared to the others. I have to fight my fomo! This one might be an easy pass…maybe …
I prefer the old format where Tom just looked in the camera did his thing and that was that, or just sitting around a table. Is it just me, or are there less reviews on DT now?
Yes, less reviews. Tom announced it recently
These titles 😂
This has Chris Yi written all over it.
I find it special playing against players who refuse to exploit the game mechanics to their advantage. My play style... playing is about winning and do everything within the rules to win, if you want to role-play there is RPG. Euro games are about optimization, not feelings. I think she will try that strategy next time when no one watches.
The Tapestry of My City! 🥷