The RE2 remake pulls the same move of messing with your expectations in regards to the first licker encounter. It no longer occurs during the first character run, despite being set up for it, so in addition to dealing with tougher zombies and fewer resources there's the nagging chill of "where the f**k is the licker??" in the back of your mind...and then, during the second character run, when you've likely forgotten about it, that's when the game pulls the classic licker encounter on you.
Yea but then some areas like the shuttle door where enemies can't cross or the stairs next to the save room where Lickers couldn't go up Mr X not entering the save rooms, those just comes off as funny more than anything. They should've just let the enemies have free reign because moments like those complete take me out of the game.
@@WheeledHamsterIt was either that or enemies not following you into other rooms at all like the original game, I'm just glad it turned out the way it did
My personal top 3 in the horror genre is: -TLOU1 hotels generator section was peak gameplay wise -SH2 was a masterpiece in the ambience/psychological section - RE2R RPD section managed to peak in both of those things as well as bloodborne. Damn, MR X and that Hallway full of zombies and lickers made me sweat so freaking much
Horror games are the most immersive form of media you can get, up to this point in history. Feeling like you're being stalked by the xenomorph or Mr X is poopy pants worthy.
I'm playing most of the resident evil games for the 1st time. Those crimson heads where no joke my heart went into my throat 😂😂 Mr x's foot steps, even using a rocket with infinite ammo, and watching someone else play a few moments ahead of me on my phone, did nothing for me and i felt like an absolute child. My heart beating out of my chest being chased. A never ending state of uneasy tension and stress no matter how powerful I was, no matter if I switched the game off.
i just got into horror games after never even watching any horror films… played re4, 2, 7, 8, dead space, alan wake 2, etc all this year… nothing and i mean NOTHING compares to the anxiety and stress you feel while playing alien isolation… RE2 stressed me tf out but alien was DIFFERENT
For me, Outlast game was the most horrific. It wasnt mentioned in video, but the reality of having limited battery for night vision camera was pure horror.
Mr. X is definitely a peak example. He had me cowering in the save room, quite literally telling myself "It's only a game" to get myself to head out that door to face him. Other moments are the drag tentacle from Dead Space. My first time visiting House Beneviento in Resident Evil: Village. So many, many moments in Eternal Darkness. The first time I saw a dead body while scrying in Clive Barker's Undying. Or for a non-horror game example, nearing the end of Metal Gear Solid 2. I got so creeped out when the game told me to put the controller down that I did just that and didn't return for almost a month.
After reading this, I realised that Nemesis in 3R could've acted like Mr. X, he is supposed to be more intelligent after all, and is arguably stronger than Mr. X. So much wasted potential, Capcom really should've given the same care to 3R as they did for 2R and 4R 😢
The house beneviento section of resident evil 8 is legit masterful. I had to replay that game about 7 or 8 times to 100% it, and without fail I was always terrified during that section. No matter how much I tried to rationalize it by how well I know the game, how scripted it is, how I’ve literally never died during that part, I was still always so scared. Even on new game plus runs with the most busted stuff, that section always reminds you that you aren’t in control.
I’d love to know why what terrifies some is meaningless to others. RE7 and RE8 did nothing for me. Felt like I was playing through any action adventure game. But there’s 1 part in MGSV that had me walking out of the room and taking deep breaths. The way our brains work is fascinating!
Fear and Hunger is definitely the game that changed everything I thought about videogames and that ultimately motivated me to try again. To not give up and try to make something. Definitely an interesting experience not suitable for everyone, but it pros and cons but that a overall brought to my knowledge a new form of "terror"/horror
RE2 original had a novel door mechanic that only served to border doors that only specific characters used in their scenario if it wasn't included in their scenario to pass through it would often open and 2-3 zombies would come out with a stressful horror music cue playing. It's pretty predictable now but it was a pretty neat trick then.
Thanks man. Been binging resident evil and dead space recently. I never did horror games my entire life cause I never thought they were scary. Realism is scaring me. Got a cramp today from a jump scare. Great video
Great vídeo! I think even The bad resident Evil nails this formula. I remember playing gun survivor, dead aim and other and Really feel freaked out by The lack of self Control, itchy trigger sweaty hands and ALL. The only other game that The got me like that was half life 2 ravenwood settlement, silent Hill 1 and dead space. This games has this atmosphere of unpredictable stuff...
It's all about the vibe & the feel. Horror games are great because it's exciting to challenge your observation skills, learning to master how you react to stressful situations, exploring the unknown and seeing what you discover, even if you find horrendous things.
Thoughtful exploration of an interesting subject. For sure there another factor to play a role in inducing fear in video games and I really would like to see essays from you about them. Great narrative voice btw!
Idk if I’m late to this but lately I’ve been replying re 0 and re 4 remake with headphones and I gotta admit the sound designs and horror elements hits more and I’m surprised I’ve never played games like that but either way good video bro🫡I now understand why it’s a creepy vibe when playing like that
RE3 Remake was my first ever horror game and I finished it in one night. I just couldn't put it down and absolutely loved getting scared by the dogs or the bugs or the zombies randomly coming back to life.
@@DarkKittens123Dawg horror games are literally built on the foundation of survival and difficulty LOL. recent RE remakes can be pretty damn difficult thats for sure
I've been putting my Survival Horror games on hold because of From Software games but now that I feel I've done everything in those games I can go back to them. Great video, it really summarizes and explains why we love this genre 10/10
Awesome video as always Baldie!!! Now I don’t play horror games cuz for the longest time I’d convinced myself that I don’t have the stomach for horror movies and shows. I’ve since realized that I might be able to handle them more than I thought so I am going to eventually try out some horror games, starting with Alan Wake 2 cuz I need me some of that rock music impromptu singing that you mentioned in your update video 😂. Oooh, also I realize whilst you were talking that the Derelict Ship mission in ME2 totally has horror elements and would fit well into this, if it had been a standalone game!
The first Silent Hill game got me the best. They keep you afraid throughout the game with fog and darkness to instill that fear of the unknown, using a radio that indicates a nearby enemy yet you often can't see which keeps a feeling of slow burning dread. They don't do jump scares hardly at all, but when they do...well here's thr perfect example of why it works and what got me at 14 yrs old 😂. In Midwich Elementary, you go into schools locker room and hear something banging inside a small locker. You investigate and a cat busts out of the small locker door which of course jumo scares you. the cat then runs off, followed by a sound that insinuates the cat is killed off screen. Later, you enter the darker, twisted version of the same school like an alternate dimension so you must explore the school once again. Going into the locker room, you can hear that same pounding again. When you slowly open the locker, you only find blood inside which is weird and perplexing so you chalk it up to a false jump scare based on earlier and you may investigate further b4 leaving. just as you're comfortable enough to start heading towards the exit, a taller locker bursts open and a body falls out scaring the absolute bejeesus out of you.
The Last Of Us 2 has been my favourite horror game. I know it has gripes about its story but in terms of the fear you feel I’ve always found it unmatched. You never truly feel safe, from the workbench attack, to the falling through the floor randomly into a bloater chilling in the arcade, to the hoard chasing you as Abbie without warning, it really keeps you on your toes.
Really? I’ve never felt that TLOU games were THAT scary, because there’s always that sense of safety with the amount of weapons and equipment, but each to their own I guess
@@NotSoRandom_ you need to play it on harder difficulties. On lower difficulties you can just blast your way through it. Ammo and resources are extremely scarce on harder difficulties.
@@OliTaylor yh bro I’ve played it on grounded multiple times, it’s one of my favourite games (part 1 is at least). I guess because I’ve become so accustomed to it I don’t find it as scary as many other games, but when I was like 12 that shit did freak me out a bit
@@OliTaylor I meant as in inherently the fear comes from clickers or bloaters running at you in open spaces, whilst only a few times like the University does it become cramped. Games like Silent Hill, Resident Evil or even Dead Space are solely focused on tight surroundings with a variety of horror aspects. TLOU hones in on the story surrounding the game as the forefront whilst the horror of the situation in the background.
I had low expectations for re2remake...especially what Capcom had delivered prior recent to re7...I played the re2remake demo and got ripped apart immediately and died ...I was very pleased...put down the controller and waited for the official release...that tension suspension going down that the dark hallway that had lighting in the original made me addicted to the scare. That feeling of this is overwhelming to continue to see what's next...what's making that sound I can't see it...was generating an adrenaline rush...i remember staying in the evidence safe room for multitudes of time just hearing mr.x stomp around and peaking out when i thought he had gone away far enough only to run straight into him upstairs...true story...by the time I beat it....apparently I had suspended anxiety and after the ending the symptoms shown and i didn't feel good..I went to the doctor...and he said I've been under an extreme amount of anxiety in short time and questioned my mental health and I just laughed it off because i never been asked this before...re2remake did that...and no other game in my 38 years on earth has...I look forward to feel that again someday...as you can't replicate that first play through..that game embodies horror...and action 2nd...I'll moon walk through re4emake and re8 but re2remake always has that feel of real horror and desperation. The 3d binaural audio alone is more scary then the last 3 releases in the franchise...by the time I got to the safe room with the chess piece puzzle in the sewers...while listening to the ambient sounds and music...I literally remember asking myself Jesus can you imagine this happening to my town...I remember showing a clip of my first play through going down the corridor with the cop hanging from the ceiling to a friend...and he said hell no he wasn't going to play it just based off that footage felt to intense to have fun...re2remake is the goat...Re3remake could have been that but Capcom handed it down to m2 studios on a budget and short time frame of release...thus why...the scariest part of Re3remake is between right after you leave subway garage and getting to donut shop...the rest was all action
You should definately give the Silent Hill 2 remake a try. Its awesome. Ive been a fan of Silent Hill and Resident Evil since their first release on thr PS1. Silent Hill was always scarier to me.
A lot of the concepts mentioned here remind me of stuff they used to make you feel terrified and tense whilst playing through 343 Guilty Spark in Halo: CE. 😮
I'll never forget when I first encountered a Crimson Head. I literally howled a cry of fear. Probably the most any game has ever startled me in my life
I am not at all a fan of horror games usually, but right now I´m playing Darkwood, which is a masterpiece in horror in my opinion! Even though its top-down view it´s immensely immersive, not least since the character´s cone of view is exactly what you as a player can see, and everything outside of it is just murky maybe wriggling darkness... beautiful. 🙂It makes me talk aloud to the game constantly, and every night when the music swells on its way to the next dawn I find myself holding my breath until the title card for the next day emerges and I have survived another night. And the beauty of it is it does all of this more or less without any jumpscares!
3:43 I loved that you mentioned that ending resolving the issue And thats exactly why I love silent hill 2 rebirth ending Cuz it resoslves nothing leaves you completely creeped out James is as deseperate as he was in the begining and now is about to summon a demon god The game would have caused serious meltdowns if this ending was reachable on first run
I'm a huge fan of most of the games you mentioned, but I will suggest 2 others that I think would be interesting to analize. firstly Amnesia The Bunker, I think that game takes what made Alien Isolation so terrifying and puts it in a smaller, more dynamic package. on one hand there's (almost) no area in the game where the stalker monster can't find you and you can only temporarily make it go away with your pistol, but at the same time there's a bunch of immersive sim-like mechanics and a save room (which wasnt present in Alien Isolation) which helps with that eb-and-flow you mentioned. secondly Dredge, while not the scariest game I've ever played, it knows how to mess with the player when it wants to, using interesting sanity mechanics and time management, as you spend time to fish and move in the sea and once nighttime comes, anything can pop-up from the fog and give little to no means of escape. you even lose inventory spaces whenever one of these sea terrors hit you, losing precious resources other than your HP. I find it all very interesting
Resident Evil 2 was really hard for me to play at first (it was my first real horror game I played mostly alone). What was scary was not knowing everything that could/would happen, Zombies behind doors biting you immediatly, the lack of rescourcess and toughness of Zombies not really dying. Lickers, just the way they look. Mr X appearing suddenly when you are distracted. In the sewers those giant mutants plopping out of nowhere. After my first run (it was with Leon) I did Claire and it was a lot more chill and I lost the fear mostly. (Side Note, I watched Markipliers Gameplay to navigate for further places cause the game stressed me really a lot out I couldn´t handle it well.
Just finished RE2 and it was amazing. I first played in February, quit because I was too scared but then decided to pick it up 8 months later again cause I beat Dead Space right before and thought "if I can beat aliens then I can beat zombies". I loved the strategizing mixed with the horror elements you mentioned. "Do I use bullets to completely kill this zombie, or do I just leave it be and inevitably scream later?" was a usual situation. Regardless, Mr. X was annoying but made it the experience get even better. Great video btw!
OMG I love this video! Btw bro, are you a TV presenter? Your narrating for sure reminds me of these scientific tv programmes I listened to growing up! Besides, your video is well structured, your sentence structure is sophisticated and distinctive from many young streamers' hype language, and your voice conveys a sense of certainty and silent authority. And for the love of god, please tell me!
Oh wow! This is quite the compliment 😂 I’m nothing that exciting I’m afraid, have just worked in corporate a long time. Being prepared and coherent just makes the days a lot easier 😂 I’m so glad you enjoyed my video, thank you so much for your very kind words 😊
I just found this video and had it on mostly for background noise, but I want to say you have a very soothing and pleasant voice. I had to rewind and play most of the vid again so I could follow the whole story :p
I love the games so much, but it takes me so long to play due to fear I got 2 different resident evil games for Christmas and have not finished either but I love them so much
Totally get this. I got my first resident evil aged 11…it took me MANY failed attempts to get over my fear of it. Then I got the GameCube remake aged 18 and it scared me sh*tless all over again 😂
@@backlogbaldie i got resident evil 2 remake at 13. I finished that like three times but then like a month later I got re3r and it’s just been sitting there since I’ve gotten to where zombies and hunters infiltrate the hospital, and I haven’t been bothered to play it since😬😬.
I absolutely hate it when some horror games don’t ease up for a bit! I don’t like the ones where you can’t breathe for a minute. That’s one thing I did love about the first Alan Wake game for the little bit I’ve played. I like how at night, there are dangers. But then the tension lifts in the daytime, and it becomes an investigation game. I love that!
The best horror experience that really gave me chills was RE7 in VR. Games like alien isolation or outlast are just boring hide-and-seek jump scare simulators with lack of substance. Games like silent hill or fatal frame are much better in creating fear in a different way, which is much more captivating
The Man In The Wall from Warframe is pretty horrifying when you really sit and think about it all. The most subtle things in that game that may even possibly somehow be connected to him/it just feels like such existential dread from a game you’d least expect it to be in haha. I’m pretty desensitized to horror by now, but some things are just so uncanny and hit on a primal level it just gives me chills. I love when something can make me get that feeling again after years. One other game that did it for me recently was Propagation Paradise Hotel.
It genuinely upsets me how much they scare me, I HATE IT and I wanna play horror games in peace but I can barely get through stuff like fatal frame without my hands sweating
I like horror games because I can’t feel fear anymore so an attempt to feel it will be sweet . I also love to scare others . It makes me feel good inside for some one to be scared of me . I practice creepy faces in the mirror late at night to perfect a good face
You did a great job!!Actually English is not my first language but I can follow your talking speed and explanations quite well though there were a few professional phrases that I couldn’t understand.But I will definitely try to learn it later and I do appreciate your work!❤❤ ❤(btw I am a fan of resident evil 😊
My favourite horror scene is from Reaident Evil 1 Remake. Three of them actually. 1) The Guardhouse theme just creeps me to no end. 2) The shark tank theme. 3) When you go out on a balcony and you see the leaves on a tree moving, hear the wind blowing and also hear the wolfs howling in the distance. Atmospheric and creepy AF.
Yeap. I used to have dreams/nightmares about this scene. One important fact is that almost everything in that game felt familiar, so we could relate to it. Yrah, the mansion is huge, but each room looks like a normal house (especially in comparison to Zero). Even the labs look kinda like a hospital, so you are never being thrown out of the game with disbelief.
Suprised Alien Isolation didn't end up as some b-roll. That tops the charts for me. Nothing will ever compare to my first playthrough, one of the only games to have made me break a sweat from pure emotion.
I love watching the likes of resident evil and the last of us but I will never want to play them. Not because they jump scare me at every chance I get but because I hate having to manage my inventory. I wanted the original resident evil games when I was a kid and I remember things that probably aren't even real. It just sticks with you.
I played resident evil 2 for the first time this week and I knew Mr x was a thing and I’d watched multiples videos on how to avoid him yet every time I see him or hear his footsteps I’m so horrified
I love horror games but I have no love for games that completely take your fighting chance. That's why I get that Outlast is a good game but it doesn't get my attention or respect. Being able to fight back even a little is what defines a good horror. Games that castrate the player completely doesn't scare you more. It's a walking sim with jump scares. Almost a ghost train experience
Fatal Frame 1 was the scariest for me. The fact that you get more score for getting closer to a dangerous ghost, more for capturing a photo while it attacks you makes it play against your instincts of fear and flight. Plus there are a lot of unnerving ghosts like long arm man and broken neck that always gives a scare.
One of my most memorable encounters with fear in horror games was -ironically- in Resident Evil 4. Not the Remake, mind you, but the OG Resi 4, in a pretty well-lit environment. I had just turned 18 at the time and a friend had introduced me to survival horror that summer. I was the kid that would always run out of the room crying when someone even suggested telling a scary story, so getting into horror games at 17 1/2 had been quite a big deal and I would usually have friends around when I played as we tended to play Fatal Frame and other smaller horror titles at parties a lot. That night as well, I was at my friend's house (always brought my own copy and memory card despite her living a 2 hour train ride away and owning a copy herself. Just bc I wanted to make progress in my own game 🤭 ) and we had just progressed to the mines. Not a super-scary area, but unfortunately notorious for its multiple encounters with my arch-nemesis aka the Chainsaw enemy (I believe his canon name is Dr. Salvador). There is this big maze-like area with a building-like structure on the left and a tomb right under the elevated part where you enter. Stressful, because there are quite a few enemies there and some bear traps just to bully the player. But for me, the worst part were the TWO chainsaw enemies there (at the time, I only knew of one bc thankfully, you can technically skip the second one). My friend told me that there was one on the upper floor of the building and that I had to fight him to get an item to progress and I just put down the controller and refused to continue for about half an hour because just the thought of having to face that guy again and the chance of witnessing his kill (which I later learned isn't the most gruesome one, but I still hate seeing it) was enough for my brain to nope out. So my friend made us some tea and when we finally continued, I was about to instantly give up again just because I heard the sound of his chainsaw 😂 It thankfully turned rather funny after that bc the dude can't use ladders, so even if he sees you, he can't attack you until you come up to him (you can see him when you use what I think is called the assault rifle in the English version? Any weapon with the viewfinder thingy). But yeah, this is one silly example of how the power of expectation on the players side and sound design (to a degree) can work to terrify players. For an actual example of a game that still scares me today, I'd go with Silent Hill 3 - I am perfectly fine with 2 and Shattered Memories, but 3 is always so difficult for me to get through, especially the subway/sewers part (which is even worse on new game plus) and the alternative hospital. I'm not even sure what exactly makes me so freaked out about these parts, but I remember having to force myself to continue. Especially during my first playthrough (didn't help that back then my TV was broken and I could only play the game on mum's giant one when I was home alone - in broad daylight, sure, but... ugh). If you managed to read through this little essay, hi 👋 Great video, I think you pretty much nailed all of your points - as proven by my stress level dramatically rising as soon as Mr. X's footsteps could be heard 🤣
haunting ground filled with random stalkers. as the game progress it will be harder for the player to predict the stalkers and other enemies. and the protagonist doesn't have any sort of weapon. she can only run, hide, or maybe some help from her friend.
Most games needs the player to be fast. Even horror games. I didn't know earlier that crimson heads have an actual timer (not encounter/door counter or some other randomness) so you literally just need to be fast. Personally I like Alien Isolation. I once was in a closet for 15 minutes because I could hear the footsteps of the alien. It makes it more scary. If the game anyway forces you to move (and even gives you weapons to plow trough the horror) then you just get like angry or upset for failing. Not terrified. Alien Isolation lets you decide when to move.
first of all, Nice commentary and content there! A thing i think i never see in any similar videos is this: The fear of repetition! having to do the same things again, pass through the same stressful and unpleasent situations. So a game with quick save CANNOT be horror! a game that limits your ability to save and forcefuly splits the game into long enough segments betweeb saves is a real horror game! when this is mixed with need for goal achievement, like do certain time and save less times in order to get unlockables just to achieve the OCD 1000 percent completion, then the horror factor is giving space to frustration and anger. its another convesation.
I didn't play RE1 or 2 because I was bought PSX quite late. I remember playing RE3 and got so desperate to the point that I almost faint when facing Nemesis, when she eventually got hit with his tentacle & got infected. I almost stopped playing before I found out the way to combine gun powder & made magnum/revolver bullets 😆
The funny thing to me is that the moment horror becomes "cool" it completely loses it's scariness factor. A good example is Lovecraft and Cosmic Horror in general. When I first discovered it was scared as hell but the more I read and realized it's a perfect mix of horror and fantasy world/universe-building, the more it became amazing and cool and the less scary it became. Another great example of this for me is Resident Evil 2 remake and RE4 Remake. In 2, Leon isn't "cool" he's an inexperienced cop that can barely do anything. That game scared me because Leon himself doesn't seem and doesn't do anything that inspires confidence. But then you play 4 Remake and he does roundhouse kicks, suplexes, he holds his gun using C.A.R System (like John Wick) and is able to parry and dismember bad guys in a single move. Horror became cool, thus it stopped being horror. Another aspect of how my brain processes horror. I can watch every single horror movie and I'll be completely chill but the fact that when playing a game YOU are the character and he depends on you pressing buttons to live or die makes it a lot more immersive and scary. As for why people like horror, in my case because no other genre can make me as immersd as horror. I could play Gran Turismo 7 with a VR set and get transported to that world but it still wouldn't feel as "real" as playing Stalker with the lights off.
If anyone wants a really good horror game on PC: FROM THE DARKNESS. This is the best horror game on PC I've ever seen. Welcome to Kowloon is a close 2nd but this one is just too good. There's a good easter egg when it tells you to hide under the bed if you want long enough, which is what you should do because something is actively looking for you.
The only Way for me to relieve my Fear, Is to Die in the game at least "once" or Twice. For some reason Everytime I play Horror game for the first time its pump my anxiety, My heart beat faster, As if I'm racing and starts to panic in game once everything went south and I sweat a lot as if I'm the character from the game. To relieved it I need to die in game once or twice after that I can enjoy the game even though the fear and the thrill still there at least Im no longer panicking in game.
Some of the classic horror games had been remade but some weren't (I'm looking at you From Software). Alone in the Dark (the classic pc not the ps1 remade) was my first entry to horror games followed by Echo Night. Back then i couldn't finished those two games, thankfully they did remade Alone in the Dark. Too bad Echo Nights will never see the light of being remade anytime soon.
My first _"real"_ movie was George A. Romero's Day of the Dead on AMC, uncut on Halloween night at age 11 so I was plunged into the deep end pretty early. Resident evil since '96, Silent Hill 2 & Silent Hill 3, F.E.A.R., Condemned: Criminal Origins, Dead Space 1, 2, & REMAKE, The Evil Within II, and few regular games with small horror segments like Ocarina of Time and Metroid Prime. They all release a surge of endorphins! But I soon found out that horror was novel, and that I'd need deeper, more grueling experiences... it's a big part of why I'm against censorship and *Z* editions of games that have their violence toned down. You must be *this* tall to ride, but if you *are* n' you *can't* take it or want off, then you never should have gotten on. We ain't tailoring this ride to *you,* the _pansies!_
Honestly? I was so Leon in RE2 remake where in the beginning I was scared but by the end I was pissed because they wanna put me on a time limit to get out of the facility while having the unkillable Mr X on my ass again at the same time Leon: Is this a fucking joke!? Me: my thoughts exactly, Leon 😂
Only in games that focus on jumpscares, there are other games that focus on subtlety, fear of the unknown and making you actually creeped out - even afterwards.
Horror worked only when it's unpredictable, but there's a problem with modern Capcom titles is that it's too limited. For examples in RE2R, zombies will not leave the shutter door, Lickers won't run up the stairs, Mr X won't enter the save room. In RE4R, Regenerators will not enter a certain room. In RE8 entering the Beneviento House will triggered all your weapons to be lost, hence no threats. It's moments like these that just totally breaks the immersion and makes the game goofy more than anything.
@backlogbaldie thanks buddy,now since you're the expert,,answer me this of you have the time,,how do you see re3 remake and compare it to original,,isn't nemesis the from the original the perfect stalker for it's time,,please give the details and don't cut your thoughts short,,sorry for bad English
@@amirsongs2990 hoo boy that could be a video in itself 😂 sorry that’s too much to write here but my tl;dr is I love the re3 remake but it could have been so much more, and og Nemesis was savage af
Kind of hard to tell someone what they find scary is silly. But this is silly. I tried to stick with you after you expressed what your fear was. But once i noticed you're in a corridor with a closed door at the end. Well, that was it for me 😆
Come on, man! You are blowing the horror from Crimson Heads way out of proportion! You DO know when they will be revived and they are easy to take out. You only need the shotgun and to aim high to get a headshot when they get close enough. At some point, you don't even bother burning any zombie. They are not worth the item space you waste.
All these fine arguments, and yet you use the shitty RE-engine DEmakes as an example for them? All while leaving out THE Silent Hill franchise, that literally coined the whole "ordinary guy MC" thing, after years of RE doing a cop / special units guy with a grenade launcher thing ??
The RE2 remake pulls the same move of messing with your expectations in regards to the first licker encounter. It no longer occurs during the first character run, despite being set up for it, so in addition to dealing with tougher zombies and fewer resources there's the nagging chill of "where the f**k is the licker??" in the back of your mind...and then, during the second character run, when you've likely forgotten about it, that's when the game pulls the classic licker encounter on you.
Exactly this. That licker got me good 😂
Yea but then some areas like the shuttle door where enemies can't cross or the stairs next to the save room where Lickers couldn't go up Mr X not entering the save rooms, those just comes off as funny more than anything. They should've just let the enemies have free reign because moments like those complete take me out of the game.
@@WheeledHamsterIt was either that or enemies not following you into other rooms at all like the original game, I'm just glad it turned out the way it did
My personal top 3 in the horror genre is:
-TLOU1 hotels generator section was peak gameplay wise
-SH2 was a masterpiece in the ambience/psychological section
- RE2R RPD section managed to peak in both of those things as well as bloodborne. Damn, MR X and that Hallway full of zombies and lickers made me sweat so freaking much
Excellent choices! Hope the SH2 remake does the og justice 🙏
@@backlogbaldie i really really hope man, sh2 Is way more than a simple game, what an experience.
@@backlogbaldieBro we need a similar video on sh2r
Cuz it's objectively scarier
TLOU1 generator section still freaks me out even when I already replayed the games 4 times 😢
Horror games are the most immersive form of media you can get, up to this point in history. Feeling like you're being stalked by the xenomorph or Mr X is poopy pants worthy.
Poopy pants worthy 😭😭
I'm playing most of the resident evil games for the 1st time. Those crimson heads where no joke my heart went into my throat 😂😂
Mr x's foot steps, even using a rocket with infinite ammo,
and watching someone else play a few moments ahead of me on my phone, did nothing for me and i felt like an absolute child. My heart beating out of my chest being chased. A never ending state of uneasy tension and stress no matter how powerful I was, no matter if I switched the game off.
Exactly this! 😂
Actually trying to find him to record footage (even with the rocket launcher) utterly shredded my nerves 😂
same
i just got into horror games after never even watching any horror films… played re4, 2, 7, 8, dead space, alan wake 2, etc all this year… nothing and i mean NOTHING compares to the anxiety and stress you feel while playing alien isolation… RE2 stressed me tf out but alien was DIFFERENT
@@cote0168 now I gotta buy it
mr x its scary even playing the game for the 5th time and unlimited rocket still makes u wanna shut the game lol
For me, Outlast game was the most horrific. It wasnt mentioned in video, but the reality of having limited battery for night vision camera was pure horror.
Especially the first one tho. Gluskin was TERRIFYING.
Oh man the camcorder and battery duo is/was genius for that game. Definitely a mechanic other horror games could infuse in someway
Mr. X is definitely a peak example. He had me cowering in the save room, quite literally telling myself "It's only a game" to get myself to head out that door to face him. Other moments are the drag tentacle from Dead Space. My first time visiting House Beneviento in Resident Evil: Village. So many, many moments in Eternal Darkness. The first time I saw a dead body while scrying in Clive Barker's Undying. Or for a non-horror game example, nearing the end of Metal Gear Solid 2. I got so creeped out when the game told me to put the controller down that I did just that and didn't return for almost a month.
Oh wow I had completely forgotten about Eternal Darkness! That one really messed with my head 😂
After reading this, I realised that Nemesis in 3R could've acted like Mr. X, he is supposed to be more intelligent after all, and is arguably stronger than Mr. X. So much wasted potential, Capcom really should've given the same care to 3R as they did for 2R and 4R 😢
Wow, this is just one of the best videos I've ever seen on the topic of horror games! Congrats! And thank you! 😀💯👏
Thanks buddy! 🥹
The house beneviento section of resident evil 8 is legit masterful. I had to replay that game about 7 or 8 times to 100% it, and without fail I was always terrified during that section. No matter how much I tried to rationalize it by how well I know the game, how scripted it is, how I’ve literally never died during that part, I was still always so scared. Even on new game plus runs with the most busted stuff, that section always reminds you that you aren’t in control.
Right there with ya. Being chased by a giant foetus is never gonna feel ok!
I’d love to know why what terrifies some is meaningless to others. RE7 and RE8 did nothing for me. Felt like I was playing through any action adventure game.
But there’s 1 part in MGSV that had me walking out of the room and taking deep breaths.
The way our brains work is fascinating!
It's just impossible for a normal human to not get terrified while hearing the baby screaming and crying
Fear and Hunger is definitely the game that changed everything I thought about videogames and that ultimately motivated me to try again. To not give up and try to make something. Definitely an interesting experience not suitable for everyone, but it pros and cons but that a overall brought to my knowledge a new form of "terror"/horror
*immediately googles Fear and Hunger
RE2 original had a novel door mechanic that only served to border doors that only specific characters used in their scenario if it wasn't included in their scenario to pass through it would often open and 2-3 zombies would come out with a stressful horror music cue playing. It's pretty predictable now but it was a pretty neat trick then.
Oh I remember that! Excellent shock the first time it happened.
Thanks man. Been binging resident evil and dead space recently. I never did horror games my entire life cause I never thought they were scary. Realism is scaring me. Got a cramp today from a jump scare. Great video
Great vídeo! I think even The bad resident Evil nails this formula. I remember playing gun survivor, dead aim and other and Really feel freaked out by The lack of self Control, itchy trigger sweaty hands and ALL.
The only other game that The got me like that was half life 2 ravenwood settlement, silent Hill 1 and dead space. This games has this atmosphere of unpredictable stuff...
Silent Hill 2 Remake is spooky af, im playing thru rn it's fantastic
Cannot wait to get my hands on that one!
It's all about the vibe & the feel. Horror games are great because it's exciting to challenge your observation skills, learning to master how you react to stressful situations, exploring the unknown and seeing what you discover, even if you find horrendous things.
Thoughtful exploration of an interesting subject. For sure there another factor to play a role in inducing fear in video games and I really would like to see essays from you about them. Great narrative voice btw!
Thanks! Glad you enjoyed
The bodybag slapping me in the face in Outlast when you open the door in the begining never fails to get me. 😅
Idk if I’m late to this but lately I’ve been replying re 0 and re 4 remake with headphones and I gotta admit the sound designs and horror elements hits more and I’m surprised I’ve never played games like that but either way good video bro🫡I now understand why it’s a creepy vibe when playing like that
Headsets are a game changer 👍
RE3 Remake was my first ever horror game and I finished it in one night. I just couldn't put it down and absolutely loved getting scared by the dogs or the bugs or the zombies randomly coming back to life.
That game wasn't really horror. It was a lot more action packed than 2.
@@LarryTheTugaGamer1511 it was horror you're just more desensitezed
Great work and thanks for the video.
Thanks for watching!
I like horror games/movies because they're the only genre that gives me a genuine emotion.
Souls game and hard games in general that require skill also give you emotion try those out
@@DarkKittens123Dawg horror games are literally built on the foundation of survival and difficulty LOL. recent RE remakes can be pretty damn difficult thats for sure
@@Phamine2125 yeah well they’re slightly different but what I mean is getting stuck on a boss fight for like 4 hours until you finally beat him
I've been putting my Survival Horror games on hold because of From Software games but now that I feel I've done everything in those games I can go back to them.
Great video, it really summarizes and explains why we love this genre 10/10
Glad you enjoyed!
The ending of the video is so considerate 🥺✨
I’m a big fan of considerate people
Awesome video as always Baldie!!! Now I don’t play horror games cuz for the longest time I’d convinced myself that I don’t have the stomach for horror movies and shows. I’ve since realized that I might be able to handle them more than I thought so I am going to eventually try out some horror games, starting with Alan Wake 2 cuz I need me some of that rock music impromptu singing that you mentioned in your update video 😂.
Oooh, also I realize whilst you were talking that the Derelict Ship mission in ME2 totally has horror elements and would fit well into this, if it had been a standalone game!
You definitely won’t regret Alan Wake 2 👌
And good shout on ME2. Definite creepy vibes on that mission.
The first Silent Hill game got me the best. They keep you afraid throughout the game with fog and darkness to instill that fear of the unknown, using a radio that indicates a nearby enemy yet you often can't see which keeps a feeling of slow burning dread. They don't do jump scares hardly at all, but when they do...well here's thr perfect example of why it works and what got me at 14 yrs old 😂.
In Midwich Elementary, you go into schools locker room and hear something banging inside a small locker. You investigate and a cat busts out of the small locker door which of course jumo scares you. the cat then runs off, followed by a sound that insinuates the cat is killed off screen. Later, you enter the darker, twisted version of the same school like an alternate dimension so you must explore the school once again. Going into the locker room, you can hear that same pounding again. When you slowly open the locker, you only find blood inside which is weird and perplexing so you chalk it up to a false jump scare based on earlier and you may investigate further b4 leaving. just as you're comfortable enough to start heading towards the exit, a taller locker bursts open and a body falls out scaring the absolute bejeesus out of you.
Early Silent Hills were amazing. I wanted to include them but couldn’t remember them well enough 🤷♂️
@@backlogbaldie its all good. you covered some fantastic games. Dead Space scared the shit outta me on many occasion lol
The Last Of Us 2 has been my favourite horror game. I know it has gripes about its story but in terms of the fear you feel I’ve always found it unmatched. You never truly feel safe, from the workbench attack, to the falling through the floor randomly into a bloater chilling in the arcade, to the hoard chasing you as Abbie without warning, it really keeps you on your toes.
Really? I’ve never felt that TLOU games were THAT scary, because there’s always that sense of safety with the amount of weapons and equipment, but each to their own I guess
@@NotSoRandom_ you need to play it on harder difficulties. On lower difficulties you can just blast your way through it. Ammo and resources are extremely scarce on harder difficulties.
@@OliTaylor yh bro I’ve played it on grounded multiple times, it’s one of my favourite games (part 1 is at least). I guess because I’ve become so accustomed to it I don’t find it as scary as many other games, but when I was like 12 that shit did freak me out a bit
@@NotSoRandom_ Very odd then, no? As your description of safety from weapons and equipment doesn’t hold up on grounded, at all?
@@OliTaylor I meant as in inherently the fear comes from clickers or bloaters running at you in open spaces, whilst only a few times like the University does it become cramped. Games like Silent Hill, Resident Evil or even Dead Space are solely focused on tight surroundings with a variety of horror aspects. TLOU hones in on the story surrounding the game as the forefront whilst the horror of the situation in the background.
Nice touch, RE Code Veronica save room music at the end!
One of my favourites 😊
Same here!
I had low expectations for re2remake...especially what Capcom had delivered prior recent to re7...I played the re2remake demo and got ripped apart immediately and died ...I was very pleased...put down the controller and waited for the official release...that tension suspension going down that the dark hallway that had lighting in the original made me addicted to the scare. That feeling of this is overwhelming to continue to see what's next...what's making that sound I can't see it...was generating an adrenaline rush...i remember staying in the evidence safe room for multitudes of time just hearing mr.x stomp around and peaking out when i thought he had gone away far enough only to run straight into him upstairs...true story...by the time I beat it....apparently I had suspended anxiety and after the ending the symptoms shown and i didn't feel good..I went to the doctor...and he said I've been under an extreme amount of anxiety in short time and questioned my mental health and I just laughed it off because i never been asked this before...re2remake did that...and no other game in my 38 years on earth has...I look forward to feel that again someday...as you can't replicate that first play through..that game embodies horror...and action 2nd...I'll moon walk through re4emake and re8 but re2remake always has that feel of real horror and desperation. The 3d binaural audio alone is more scary then the last 3 releases in the franchise...by the time I got to the safe room with the chess piece puzzle in the sewers...while listening to the ambient sounds and music...I literally remember asking myself Jesus can you imagine this happening to my town...I remember showing a clip of my first play through going down the corridor with the cop hanging from the ceiling to a friend...and he said hell no he wasn't going to play it just based off that footage felt to intense to have fun...re2remake is the goat...Re3remake could have been that but Capcom handed it down to m2 studios on a budget and short time frame of release...thus why...the scariest part of Re3remake is between right after you leave subway garage and getting to donut shop...the rest was all action
Damn dude. I hope you’ve recovered ok from your suspended anxiety 😳
You should definately give the Silent Hill 2 remake a try. Its awesome. Ive been a fan of Silent Hill and Resident Evil since their first release on thr PS1. Silent Hill was always scarier to me.
A lot of the concepts mentioned here remind me of stuff they used to make you feel terrified and tense whilst playing through 343 Guilty Spark in Halo: CE. 😮
My first ever experience with horror in a video game😂
Brilliant video and excellent take on how Capcom in particular managed to overturn our expectations in their remakes. That's a sub!
Welcome aboard 😊
I'll never forget when I first encountered a Crimson Head. I literally howled a cry of fear. Probably the most any game has ever startled me in my life
This
I am not at all a fan of horror games usually, but right now I´m playing Darkwood, which is a masterpiece in horror in my opinion! Even though its top-down view it´s immensely immersive, not least since the character´s cone of view is exactly what you as a player can see, and everything outside of it is just murky maybe wriggling darkness... beautiful. 🙂It makes me talk aloud to the game constantly, and every night when the music swells on its way to the next dawn I find myself holding my breath until the title card for the next day emerges and I have survived another night. And the beauty of it is it does all of this more or less without any jumpscares!
Intriguing 🤔
3:43 I loved that you mentioned that ending resolving the issue
And thats exactly why I love silent hill 2 rebirth ending
Cuz it resoslves nothing leaves you completely creeped out
James is as deseperate as he was in the begining and now is about to summon a demon god
The game would have caused serious meltdowns if this ending was reachable on first run
It’s taking an ungodly amount of willpower to not buy that game (yet) 😂
@@backlogbaldie you haven't played it yet
Bro you missing out on some real masterpiece level shit
I'm a huge fan of most of the games you mentioned, but I will suggest 2 others that I think would be interesting to analize.
firstly Amnesia The Bunker, I think that game takes what made Alien Isolation so terrifying and puts it in a smaller, more dynamic package. on one hand there's (almost) no area in the game where the stalker monster can't find you and you can only temporarily make it go away with your pistol, but at the same time there's a bunch of immersive sim-like mechanics and a save room (which wasnt present in Alien Isolation) which helps with that eb-and-flow you mentioned.
secondly Dredge, while not the scariest game I've ever played, it knows how to mess with the player when it wants to, using interesting sanity mechanics and time management, as you spend time to fish and move in the sea and once nighttime comes, anything can pop-up from the fog and give little to no means of escape. you even lose inventory spaces whenever one of these sea terrors hit you, losing precious resources other than your HP. I find it all very interesting
*adds to wishlist
1:11 that dog not getting through the window made me laugh out loud. It's so comical. It's like a movie blooper! And it's still funny.
Resident Evil 2 was really hard for me to play at first (it was my first real horror game I played mostly alone). What was scary was not knowing everything that could/would happen, Zombies behind doors biting you immediatly, the lack of rescourcess and toughness of Zombies not really dying. Lickers, just the way they look. Mr X appearing suddenly when you are distracted. In the sewers those giant mutants plopping out of nowhere. After my first run (it was with Leon) I did Claire and it was a lot more chill and I lost the fear mostly. (Side Note, I watched Markipliers Gameplay to navigate for further places cause the game stressed me really a lot out I couldn´t handle it well.
Just finished RE2 and it was amazing. I first played in February, quit because I was too scared but then decided to pick it up 8 months later again cause I beat Dead Space right before and thought "if I can beat aliens then I can beat zombies". I loved the strategizing mixed with the horror elements you mentioned. "Do I use bullets to completely kill this zombie, or do I just leave it be and inevitably scream later?" was a usual situation. Regardless, Mr. X was annoying but made it the experience get even better. Great video btw!
OMG I love this video! Btw bro, are you a TV presenter? Your narrating for sure reminds me of these scientific tv programmes I listened to growing up! Besides, your video is well structured, your sentence structure is sophisticated and distinctive from many young streamers' hype language, and your voice conveys a sense of certainty and silent authority. And for the love of god, please tell me!
Oh wow! This is quite the compliment 😂 I’m nothing that exciting I’m afraid, have just worked in corporate a long time. Being prepared and coherent just makes the days a lot easier 😂 I’m so glad you enjoyed my video, thank you so much for your very kind words 😊
I just found this video and had it on mostly for background noise, but I want to say you have a very soothing and pleasant voice. I had to rewind and play most of the vid again so I could follow the whole story :p
Thank you 😊
I love the games so much, but it takes me so long to play due to fear I got 2 different resident evil games for Christmas and have not finished either but I love them so much
Totally get this. I got my first resident evil aged 11…it took me MANY failed attempts to get over my fear of it. Then I got the GameCube remake aged 18 and it scared me sh*tless all over again 😂
@@backlogbaldie i got resident evil 2 remake at 13. I finished that like three times but then like a month later I got re3r and it’s just been sitting there since I’ve gotten to where zombies and hunters infiltrate the hospital, and I haven’t been bothered to play it since😬😬.
Your videos are so intelligent and well done!! You’re an awesome RUclipsr my friend! As always, keep up the amazing work!
I absolutely hate it when some horror games don’t ease up for a bit! I don’t like the ones where you can’t breathe for a minute. That’s one thing I did love about the first Alan Wake game for the little bit I’ve played. I like how at night, there are dangers. But then the tension lifts in the daytime, and it becomes an investigation game. I love that!
I love Mr. X is the RE2 remake, but I hate him too! 😂
Thanks man! Always appreciate your support and kind words 😊
The best horror experience that really gave me chills was RE7 in VR. Games like alien isolation or outlast are just boring hide-and-seek jump scare simulators with lack of substance. Games like silent hill or fatal frame are much better in creating fear in a different way, which is much more captivating
I’ve never been brave enough to do horror VR 😂
The Man In The Wall from Warframe is pretty horrifying when you really sit and think about it all. The most subtle things in that game that may even possibly somehow be connected to him/it just feels like such existential dread from a game you’d least expect it to be in haha. I’m pretty desensitized to horror by now, but some things are just so uncanny and hit on a primal level it just gives me chills. I love when something can make me get that feeling again after years. One other game that did it for me recently was Propagation Paradise Hotel.
Great and obviously thoroughly researched video. Maybe the audio quality of your voice could be improved a bit, but other than that, keep it up mate!
Thanks! Glad you enjoyed it. Gotta love the eternal struggle with audio balancing 😂
It genuinely upsets me how much they scare me, I HATE IT and I wanna play horror games in peace but I can barely get through stuff like fatal frame without my hands sweating
LOVE THIS VIDEO!
Love this comment 😊
I like horror games because I can’t feel fear anymore so an attempt to feel it will be sweet . I also love to scare others . It makes me feel good inside for some one to be scared of me . I practice creepy faces in the mirror late at night to perfect a good face
You did a great job!!Actually English is not my first language but I can follow your talking speed and explanations quite well though there were a few professional phrases that I couldn’t understand.But I will definitely try to learn it later and I do appreciate your work!❤❤ ❤(btw I am a fan of resident evil 😊
Thanks! Glad you enjoyed it 😊
Very well delivered video
Thanks! 😊
My favourite horror scene is from Reaident Evil 1 Remake. Three of them actually.
1) The Guardhouse theme just creeps me to no end.
2) The shark tank theme.
3) When you go out on a balcony and you see the leaves on a tree moving, hear the wind blowing and also hear the wolfs howling in the distance. Atmospheric and creepy AF.
The 3rd one blew my mind back on the GameCube 😳
Yeap. I used to have dreams/nightmares about this scene.
One important fact is that almost everything in that game felt familiar, so we could relate to it. Yrah, the mansion is huge, but each room looks like a normal house (especially in comparison to Zero). Even the labs look kinda like a hospital, so you are never being thrown out of the game with disbelief.
The Art of Anticipation
Dead Space 2008 did this perfectly
Suprised Alien Isolation didn't end up as some b-roll. That tops the charts for me. Nothing will ever compare to my first playthrough, one of the only games to have made me break a sweat from pure emotion.
It's shown and mention at 21:00
I love watching the likes of resident evil and the last of us but I will never want to play them. Not because they jump scare me at every chance I get but because I hate having to manage my inventory. I wanted the original resident evil games when I was a kid and I remember things that probably aren't even real. It just sticks with you.
I’ve met plenty of people who prefer watching scary games to playing them but inventory hatred is a first for me 😂😂 totally fair tho.
Really great video, even for someone who really does not do horror games.
Glad you enjoyed 😊
Amnesia the bunker is the scariest game I played. Super fun as well as its a rare mix of horror and kinda immersive sim!
I played resident evil 2 for the first time this week and I knew Mr x was a thing and I’d watched multiples videos on how to avoid him yet every time I see him or hear his footsteps I’m so horrified
Mr X understood his assignment
@@backlogbaldie just finished Claire’s second run tho and it’s one of my favourites games I’ve ever played
I love horror games but I have no love for games that completely take your fighting chance. That's why I get that Outlast is a good game but it doesn't get my attention or respect. Being able to fight back even a little is what defines a good horror. Games that castrate the player completely doesn't scare you more. It's a walking sim with jump scares. Almost a ghost train experience
Definitely prefer being able to fight back
Very well made video essay.
Thank you!
A very well done video. You deserve alot more recognition. Heck I watched to the end and I don't even like RE coz its too scary for me.
Thank you! Glad you enjoyed it 🙂
Fatal Frame 1 was the scariest for me. The fact that you get more score for getting closer to a dangerous ghost, more for capturing a photo while it attacks you makes it play against your instincts of fear and flight. Plus there are a lot of unnerving ghosts like long arm man and broken neck that always gives a scare.
Truth 😳
One of my most memorable encounters with fear in horror games was -ironically- in Resident Evil 4. Not the Remake, mind you, but the OG Resi 4, in a pretty well-lit environment.
I had just turned 18 at the time and a friend had introduced me to survival horror that summer. I was the kid that would always run out of the room crying when someone even suggested telling a scary story, so getting into horror games at 17 1/2 had been quite a big deal and I would usually have friends around when I played as we tended to play Fatal Frame and other smaller horror titles at parties a lot.
That night as well, I was at my friend's house (always brought my own copy and memory card despite her living a 2 hour train ride away and owning a copy herself. Just bc I wanted to make progress in my own game 🤭 ) and we had just progressed to the mines. Not a super-scary area, but unfortunately notorious for its multiple encounters with my arch-nemesis aka the Chainsaw enemy (I believe his canon name is Dr. Salvador). There is this big maze-like area with a building-like structure on the left and a tomb right under the elevated part where you enter. Stressful, because there are quite a few enemies there and some bear traps just to bully the player. But for me, the worst part were the TWO chainsaw enemies there (at the time, I only knew of one bc thankfully, you can technically skip the second one). My friend told me that there was one on the upper floor of the building and that I had to fight him to get an item to progress and I just put down the controller and refused to continue for about half an hour because just the thought of having to face that guy again and the chance of witnessing his kill (which I later learned isn't the most gruesome one, but I still hate seeing it) was enough for my brain to nope out. So my friend made us some tea and when we finally continued, I was about to instantly give up again just because I heard the sound of his chainsaw 😂 It thankfully turned rather funny after that bc the dude can't use ladders, so even if he sees you, he can't attack you until you come up to him (you can see him when you use what I think is called the assault rifle in the English version? Any weapon with the viewfinder thingy). But yeah, this is one silly example of how the power of expectation on the players side and sound design (to a degree) can work to terrify players.
For an actual example of a game that still scares me today, I'd go with Silent Hill 3 - I am perfectly fine with 2 and Shattered Memories, but 3 is always so difficult for me to get through, especially the subway/sewers part (which is even worse on new game plus) and the alternative hospital. I'm not even sure what exactly makes me so freaked out about these parts, but I remember having to force myself to continue. Especially during my first playthrough (didn't help that back then my TV was broken and I could only play the game on mum's giant one when I was home alone - in broad daylight, sure, but... ugh).
If you managed to read through this little essay, hi 👋 Great video, I think you pretty much nailed all of your points - as proven by my stress level dramatically rising as soon as Mr. X's footsteps could be heard 🤣
Thanks! Glad you enjoyed it. And tbf the og RE4 chainsaw guy freaked me out the first time too 😂
haunting ground filled with random stalkers. as the game progress it will be harder for the player to predict the stalkers and other enemies. and the protagonist doesn't have any sort of weapon. she can only run, hide, or maybe some help from her friend.
What a great video! Keep it up buddy best of luck and you just gained a subscriber! What’s your favorite Resident Evil?
Thank you and welcome aboard!😊 Probably the remake of the first one.
@@backlogbaldie so cool! Thanks for the response!
Most games needs the player to be fast. Even horror games. I didn't know earlier that crimson heads have an actual timer (not encounter/door counter or some other randomness) so you literally just need to be fast.
Personally I like Alien Isolation. I once was in a closet for 15 minutes because I could hear the footsteps of the alien. It makes it more scary. If the game anyway forces you to move (and even gives you weapons to plow trough the horror) then you just get like angry or upset for failing. Not terrified. Alien Isolation lets you decide when to move.
great video
Glad you enjoyed it 😊
first of all, Nice commentary and content there!
A thing i think i never see in any similar videos is this:
The fear of repetition! having to do the same things again, pass through the same stressful and unpleasent situations.
So a game with quick save CANNOT be horror! a game that limits your ability to save and forcefuly splits the game into long enough segments betweeb saves is a real horror game!
when this is mixed with need for goal achievement, like do certain time and save less times in order to get unlockables just to achieve the OCD 1000 percent completion, then the horror factor is giving space to frustration and anger. its another convesation.
Outlast 2 is the best horror I've experienced. 🙌🏻
Nah I've never really liked ada , i think claire and leon should be together
Couldn't agree more, Leon has to continue the redfield bloodline
Team Ada 🤝😬
I didn't play RE1 or 2 because I was bought PSX quite late. I remember playing RE3 and got so desperate to the point that I almost faint when facing Nemesis, when she eventually got hit with his tentacle & got infected. I almost stopped playing before I found out the way to combine gun powder & made magnum/revolver bullets 😆
Fantastic video
Thanks!! 😊
I absolutely love horror games and I don't find them scary at all to me they're just fun.
RESIDENT EVIL 2 MENTIONED 🗣⁉️🔥🔥🙏🙏
I envy you all who have the capacity to play games like RE. I can't even get through Soma, and I even found parts of Firewatch to be somewhat intense
We all have our fears my friend. I can’t cope with anything underwater, so Soma would be a big no for me also!
The funny thing to me is that the moment horror becomes "cool" it completely loses it's scariness factor. A good example is Lovecraft and Cosmic Horror in general. When I first discovered it was scared as hell but the more I read and realized it's a perfect mix of horror and fantasy world/universe-building, the more it became amazing and cool and the less scary it became.
Another great example of this for me is Resident Evil 2 remake and RE4 Remake. In 2, Leon isn't "cool" he's an inexperienced cop that can barely do anything. That game scared me because Leon himself doesn't seem and doesn't do anything that inspires confidence. But then you play 4 Remake and he does roundhouse kicks, suplexes, he holds his gun using C.A.R System (like John Wick) and is able to parry and dismember bad guys in a single move. Horror became cool, thus it stopped being horror.
Another aspect of how my brain processes horror. I can watch every single horror movie and I'll be completely chill but the fact that when playing a game YOU are the character and he depends on you pressing buttons to live or die makes it a lot more immersive and scary.
As for why people like horror, in my case because no other genre can make me as immersd as horror. I could play Gran Turismo 7 with a VR set and get transported to that world but it still wouldn't feel as "real" as playing Stalker with the lights off.
If anyone wants a really good horror game on PC: FROM THE DARKNESS. This is the best horror game on PC I've ever seen. Welcome to Kowloon is a close 2nd but this one is just too good. There's a good easter egg when it tells you to hide under the bed if you want long enough, which is what you should do because something is actively looking for you.
The only Way for me to relieve my Fear, Is to Die in the game at least "once" or Twice. For some reason Everytime I play Horror game for the first time its pump my anxiety, My heart beat faster, As if I'm racing and starts to panic in game once everything went south and I sweat a lot as if I'm the character from the game. To relieved it I need to die in game once or twice after that I can enjoy the game even though the fear and the thrill still there at least Im no longer panicking in game.
Totally get this. Fear of the unknown.
Some of the classic horror games had been remade but some weren't (I'm looking at you From Software). Alone in the Dark (the classic pc not the ps1 remade) was my first entry to horror games followed by Echo Night. Back then i couldn't finished those two games, thankfully they did remade Alone in the Dark. Too bad Echo Nights will never see the light of being remade anytime soon.
My first _"real"_ movie was George A. Romero's Day of the Dead on AMC, uncut on Halloween night at age 11 so I was plunged into the deep end pretty early. Resident evil since '96, Silent Hill 2 & Silent Hill 3, F.E.A.R., Condemned: Criminal Origins, Dead Space 1, 2, & REMAKE, The Evil Within II, and few regular games with small horror segments like Ocarina of Time and Metroid Prime.
They all release a surge of endorphins! But I soon found out that horror was novel, and that I'd need deeper, more grueling experiences... it's a big part of why I'm against censorship and *Z* editions of games that have their violence toned down.
You must be *this* tall to ride, but if you *are* n' you *can't* take it or want off, then you never should have gotten on. We ain't tailoring this ride to *you,* the _pansies!_
ada and leon so real
Honestly? I was so Leon in RE2 remake where in the beginning I was scared but by the end I was pissed because they wanna put me on a time limit to get out of the facility while having the unkillable Mr X on my ass again at the same time
Leon: Is this a fucking joke!?
Me: my thoughts exactly, Leon 😂
What is the non resident evil and dead space game in this video? I can’t recognize it, and it looks good.
Alone in the Dark (2024)
is not really fear. It's more like a few bursts of anxiety you get when you get jump scared.
Only in games that focus on jumpscares, there are other games that focus on subtlety, fear of the unknown and making you actually creeped out - even afterwards.
Horror worked only when it's unpredictable, but there's a problem with modern Capcom titles is that it's too limited. For examples in RE2R, zombies will not leave the shutter door, Lickers won't run up the stairs, Mr X won't enter the save room. In RE4R, Regenerators will not enter a certain room. In RE8 entering the Beneviento House will triggered all your weapons to be lost, hence no threats. It's moments like these that just totally breaks the immersion and makes the game goofy more than anything.
10:07 what game is this
Guessing re8??
It’s the Village DLC shadows of rose
@backlogbaldie thanks buddy,now since you're the expert,,answer me this of you have the time,,how do you see re3 remake and compare it to original,,isn't nemesis the from the original the perfect stalker for it's time,,please give the details and don't cut your thoughts short,,sorry for bad English
@@amirsongs2990 hoo boy that could be a video in itself 😂 sorry that’s too much to write here but my tl;dr is I love the re3 remake but it could have been so much more, and og Nemesis was savage af
@@backlogbaldie 😂😂😂😂
Leon and Ada find happiness? Honestly, if the actress from re4 has her way then definitely not 😅
What games were shown here?
They’re all listed in the description
Kind of hard to tell someone what they find scary is silly. But this is silly. I tried to stick with you after you expressed what your fear was. But once i noticed you're in a corridor with a closed door at the end. Well, that was it for me 😆
What is the game in 3:16 pls ?
Alone in the Dark (2024)
They dont, tho. And really havent since I played SH3 and Fatal Frame 2 first came out.
21:25 which game is this?
Alone in the Dark (2024)
You want fear in horror games ? Play in vr 🤯!
I’m not quite that brave I’m afraid 😂
@@backlogbaldie its no shame, thats real scary 😅 , imagine silent hill in vr ...🫣
15:00 what game is this?
Alone in the Dark (2024)
Hot take re1 wasn't scary it's anxiety inducing game re7 is way more scarier
Fr that game isn’t scary at all imo, re7 is actually scary
@@DarkKittens123 nahhhh it was the first RE game that I felt unsettled. Re1 was just kind okay but not still scary
Clearly you’re both made of sterner stuff than I am 😂
What game is that? 14:53
Alone in the Dark (2024)
What game is at 10:26
Night Springs dlc for Alan Wake 2
Come on, man! You are blowing the horror from Crimson Heads way out of proportion! You DO know when they will be revived and they are easy to take out. You only need the shotgun and to aim high to get a headshot when they get close enough.
At some point, you don't even bother burning any zombie. They are not worth the item space you waste.
well i don`t feel fear at all so yeah no.
All these fine arguments, and yet you use the shitty RE-engine DEmakes as an example for them? All while leaving out THE Silent Hill franchise, that literally coined the whole "ordinary guy MC" thing, after years of RE doing a cop / special units guy with a grenade launcher thing ??
Remakes*
"according to science" these youtubers are running out of ideas.
Yep 😂 only a matter of time before creativity dies out completely
12:35 nah, characters talking during gameplay is one of the worst things that happened, especially for horror