This looks nice! For vertex colors, if you are using URP or shader graph package, I suggest you look vertex color node in the shader graph. Create a new shader, add a vertex color node, and multiply the vertex color with the base texture color and it's done.
Exquisite memes as always. I'd really like to see a motion tracker like in alien. This a great way to add more suspense to encounters. It doesn't necessarily have to be a radar though. It could be a subtle cue like the player gets cold when enemies are near which is visibly indicated by them being able to see their own breath. Building up to scary moments is always better than cheap jump scares. Can't wait to see your progress in the next devlog.
2000: How I got PS5 graphics
2024: How I got PS1 graphics
This looks nice! For vertex colors, if you are using URP or shader graph package, I suggest you look vertex color node in the shader graph.
Create a new shader, add a vertex color node, and multiply the vertex color with the base texture color and it's done.
Thanks, you’re a lifesaver
Exquisite memes as always. I'd really like to see a motion tracker like in alien. This a great way to add more suspense to encounters. It doesn't necessarily have to be a radar though. It could be a subtle cue like the player gets cold when enemies are near which is visibly indicated by them being able to see their own breath. Building up to scary moments is always better than cheap jump scares. Can't wait to see your progress in the next devlog.
Dude thanks for the idea. I will get cooking.
0:04 insert Bad to the Bone riff here
babe wake up dank douglas jus posted 🗣️🗣️💯🔥💯
💀
This is shaping up pretty good, i like the style your going for, keep it up😎
Thanks, will do!
Honestly the textures you went with make it look like OG Half Life or Doom. Pretty cool.
dude thanks for stopping by
i love half life 1
I have arrived. Also this looks hell nice.
Thanks Johnny!
No prop
Its time for the popeyes revolution
You might want to use realtime csg addon for greyboxing not the default unity shapes they are just hard to work with.
Unity's pro builder has an vertex paiting tool, but you might have to change the level creation worflow then
How the 10 sub special going
You caught me lackin, but I will get back to work soon
@@dankdglas lol
2:13 the music is WAY too loud
My bad
Wooooow you made a lot of progress holy
popeyes is open for business
?
Hello there, will be there any video about PS1 horror look for unity?
Perhaps
Can you make a 10 sub special it be a amazing
Ok
What should I do in it
@@dankdglas say like super cooly guys tank you for 10 subs yayyyyyyy
Real
@@dankdglas lol
Your stuff is great 👍 👌
Thanks
Good luck, I think you could use flat shading. (Blender Right click -> "Shade Flat")
Thanks I’ll see how that looks
what is the music at the intro
Scp 3008 Friday
turn the dithering off it will improve the look of the game.
Thanks I’ll try that
good video, music a little loud though.
Sorry about that
@@dankdglas no prob. Great video though!
Dope
Am i cathing you lacking again with the video?
The video will be done when it is done
Don’t worry
alr@@dankdglas
waow
looks dope!
Thanks brotha! Stay tuned
1:48 this shit scared me
Overweight man jumpscare
Cool
yo nice video. Looking good!!
Hey, thanks!
Dude this is sick bro love to see the progress 🔥
Thanks man