Project Sol: A Real-Time Ray-Tracing Cinematic Scene Powered by NVIDIA RTX

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  • Опубликовано: 28 дек 2024

Комментарии • 3 тыс.

  • @saintshaggy1372
    @saintshaggy1372 6 лет назад +3017

    *watches in 240p*

  • @TinNguyen197
    @TinNguyen197 6 лет назад +1464

    It’s about time in-game graphics looked like cinematic trailer

    • @club4ghz
      @club4ghz 6 лет назад +192

      The traced reflections were pretty low quality. I bet it's still demanding AF.

    • @Kcimor78
      @Kcimor78 6 лет назад +63

      Tin Nguyen Crysis 3 cinematics had in-game graphics. DICE also uses real time rendered trailers, and many others. I KNOW WHAT YOU MEAN, but ur still very far from it,.dont forget that cinematics are also always getting better, they still arent photo realistic, unless you want a super.high budget movie level of detail in real time in your simple GPU xD

    • @shinobudev
      @shinobudev 6 лет назад +174

      The demos were rendered with 2 of the new Quadro cards. Each are $10,000. Wait a bit more.

    • @garbygarb31
      @garbygarb31 6 лет назад +34

      You mean in 5 years

    • @samcerulean1412
      @samcerulean1412 6 лет назад +43

      If you think of the most graphically advanced game out there, Hollywood CGI or even animated renders are probably using 1000-5000x as much computing power per frame as the Game your playing.. We are so far of. But we don't necessarily need that much power to actually reach the Uncanny Valley in the first place, unless Games start using really advanced physics simulations.

  • @aleshofastora440
    @aleshofastora440 6 лет назад +714

    Detroit Become Iron Man

  • @leonthesleepy
    @leonthesleepy 6 лет назад +1285

    "Hell....its about time"
    ~Starcraft II Reveal Trailer

    • @BenIsa1974
      @BenIsa1974 6 лет назад +23

      That one still look's awesome.

    • @dude3278
      @dude3278 6 лет назад +5

      I literally posted almost posted the same thing on there other video. :)

    • @leonthesleepy
      @leonthesleepy 6 лет назад +9

      Bobby Hunter yay haha glad im not the only one who thought abt sc2!

    • @starofeden9277
      @starofeden9277 6 лет назад +10

      i thought exactly the same..nvidia stealing concepts again

    • @eddiex8927
      @eddiex8927 6 лет назад +6

      yeah the first I thought was Starcraft II as well! It seems back to eight years ago! Raynor: Just like the old times.

  • @zoenayru
    @zoenayru 6 лет назад +303

    *Is this ... Nvidia man ?*

    • @jackielinde7568
      @jackielinde7568 6 лет назад +6

      Naw. It's the Shick Hydro Man. He needed work after not getting to go to another convention: twinfinite.net/wp-content/uploads/2016/12/2016-12-02.jpg

    • @NikolasNatt-Lawson
      @NikolasNatt-Lawson 6 лет назад +16

      nah, its Pepsi man 2

    • @flasham4148
      @flasham4148 6 лет назад +2

      He is coming to save us :O

    • @MareNectaris
      @MareNectaris 6 лет назад

      no, this is clearly Twitch based on that purple coloured suit and immature behaviour :)

    • @Ameerex1
      @Ameerex1 6 лет назад

      No this is Pepsi man

  • @joshuayu554
    @joshuayu554 6 лет назад +465

    *Nvidia: Become Human*

    • @tHEshAMOT
      @tHEshAMOT 6 лет назад +1

      Nvidia: Become IronCraft

    • @ConnorRTX
      @ConnorRTX 6 лет назад +4

      I'm the android sent by nvidia.

    • @oguretsagressive
      @oguretsagressive 6 лет назад +2

      To become human they need conscience. Not in this century.

  • @emilemil1
    @emilemil1 6 лет назад +524

    I hope this doesn't bring in an era of way too many materials in games looking like ultra glossy plastic. Game devs have a tendency to never use new technologies in moderation.

    • @graeme.davidson
      @graeme.davidson 6 лет назад +96

      What do you mean, it's not like every game used lens flare and God Rays , oh no wait...

    • @Shajirr_
      @Shajirr_ 6 лет назад +52

      god rays are fine, they actually look good at least, but lens flares are just pure stupidity

    • @rabidjellybean1
      @rabidjellybean1 6 лет назад +63

      Hey as long as they don't go crazy with bloom again, I think we'll be ok.

    • @caosonnguyen3336
      @caosonnguyen3336 6 лет назад +45

      Man i remember back when motion blur was a thing

    • @LePoudingue
      @LePoudingue 6 лет назад +21

      Now that we have Physically based materials, it should be okay. Yeah, we'll probably have a lot of mirrors and metals, but that's better than having plastic materials everywhere ^^

  • @Iancreed8592
    @Iancreed8592 6 лет назад +304

    People laughing about the statement that this generation is 6x faster than the last...but only in ray tracing. I don't think they realize that good lighting and AI is just about all that is in the way of complete virtual realism at this point. Don't underestimate lighting.

    • @bladerj
      @bladerj 6 лет назад +12

      i agree, in games this is done by cheating with shaders, but it gives another atmosphere of immersion

    • @Xilefian
      @Xilefian 6 лет назад +4

      Ray-tracing has the biggest benefit in lighting (and indeed this is the focus of all the hybrid demos we've seen).

    • @zippityzbrake
      @zippityzbrake 6 лет назад +8

      lighting, yes. but i actually think the biggest obstacle right now is facial animation. maybe these days something can be done like la noire since we've progressed a lot since then, but i feel like it'd still be uncanny valley

    • @Xilefian
      @Xilefian 6 лет назад +5

      ziPnAsty I agree with you (as do a few people in the graphics development world). It should also be pointed out that the real time ray tracing presented by NVIDIA is BVH based, it doesn't scale for massive areas, works best with small or indoor scenes, so ray-tracing still isn't perfect.
      The subtleties of facial animation and human motion are the next thing to tackle, drag everything out of the uncanny valley for gold.

    • @zippityzbrake
      @zippityzbrake 6 лет назад +10

      nonetheless, this is still a massive leap.
      lighting can look as good as it wants, with the 4k textures and the billions of polygons per model. but if its animated poorly its all useless. id rather have last gen lighting with next gens animations

  • @davidecampi109
    @davidecampi109 6 лет назад +171

    “Where is my damn supersuit?”

  • @Mystikalrush
    @Mystikalrush 6 лет назад +742

    Can't wait to get my ray tracing on in Minecraft!

    • @johntheux9238
      @johntheux9238 6 лет назад +36

      I think it's very useful for sandbox games, mechanics in game and procedural map generation in games.

    • @xWood4000
      @xWood4000 6 лет назад +21

      John theux Woosh.

    • @kazioo2
      @kazioo2 6 лет назад +29

      There is already a mod for that called *SEUS*. Minecraft-like games are perfect for raytracing - big-voxel-like structures, dynamic lighting, dynamic environments, unpredictability etc.

    • @MrShawn
      @MrShawn 6 лет назад +4

      Kaz whoooooosh

    • @cymbalbell1270
      @cymbalbell1270 6 лет назад

      Ye me too! :D

  • @comment.highlighted
    @comment.highlighted 6 лет назад +1310

    That was awesome. I remember it taking 30 minutes just to render 1 frame in Lightwave with Ray Tracing on. 2 DAYS just to watch your rendered video only to find out your mistakes. Then back to another 2 days of rendering 👽

    • @21EC
      @21EC 6 лет назад +150

      some heavy raytraced renders can take even days to render...so its so good for everyone that they bring RT raytracing cards now..honestly I expected that realtime raytraced graphics would be possible only in like 10-15 years and here we are...once again tech progression is surprisingly fast.

    • @AndrewTSq
      @AndrewTSq 6 лет назад +29

      :D I remember it on Amiga 500, not even had an FPU and that it took what felt like forever to make the picture render

    • @notexactlyrocketscience
      @notexactlyrocketscience 6 лет назад +22

      I used to play around with Imagine on my old Amiga 500 when I was a kid. I remember thinking that making Babylon 5 must have been work of epic proportions.

    • @ClayMann
      @ClayMann 6 лет назад +34

      hey old Amiga users. Remember Imagine, that one ray tracer that got given away free on... Amiga Format was it? My god It's so long ago I forget. I followed the tutorial in the magazine and made an underwater scene with a shark. It took 3 days to render and was really small like 320x240. I worked on that scene for weeks and eventually did a super high res 1024x768 hehe render that took a whole week of rendering on an A500 with 1mb ram. It looked awful but I loved it.
      Now here's the kicker. The card that's running this is BILLIONS of times faster than that Amiga. How about that for a speed bump!

    • @comment.highlighted
      @comment.highlighted 6 лет назад +16

      Wow. I remember as a kid looking through magazines thinking the Amiga was the coolest PC. That Tutankhamen picture was bad ass. I had a VIC 20 and then a Commodore 64.

  • @nijooo5480
    @nijooo5480 6 лет назад +229

    Hi, I'm RTX, the Android sent by nvidia.

    • @murto49
      @murto49 6 лет назад +7

      How do I know, that you are not a deviant?

    • @nijooo5480
      @nijooo5480 6 лет назад +9

      @@murto49 I regularly perform system diagnostics and send reports to nvidia. There is only a 0.69% chance that my system files can be corrupted, according to my cpu's calculations.

    • @최준혁-e2u
      @최준혁-e2u 6 лет назад

      This sentense is lie

    • @ConnorRTX
      @ConnorRTX 6 лет назад +1

      LOL

    • @nijooo5480
      @nijooo5480 6 лет назад +1

      @@ConnorRTX You cloned me...

  • @butterbean_01
    @butterbean_01 6 лет назад +454

    *I want OLD GAMES ray traced!!*

    • @lodyb
      @lodyb 6 лет назад +117

      better get coding

    • @Ou8y2k2
      @Ou8y2k2 6 лет назад

      Rey tracing is ammination. C3po is goading.

    • @VonFatCat
      @VonFatCat 6 лет назад +18

      Butter Bean hopefully people can mod in support, a year or 2 ago someone made s ray tracing mod for Quake 2 so it is possible

    • @lodyb
      @lodyb 6 лет назад +6

      in the open source community, you can be the change that you desire

    • @mithrandir491
      @mithrandir491 6 лет назад +3

      they won't look real. The day you replace flat textures with dynamic ones.....maybe 50 years from now....that's when it looks very real.

  • @subzeronitro4686
    @subzeronitro4686 6 лет назад +33

    Literally the Tychus armor cinematic from StarCraft 2.

  • @dinkz9206
    @dinkz9206 6 лет назад +563

    my 750ti was lagging jus watching this

    • @leonardojensen2654
      @leonardojensen2654 6 лет назад +22

      Dinkz, wtf i'm watching this on my phone.

    • @fumetsu-950
      @fumetsu-950 6 лет назад +51

      @@leonardojensen2654 r/woosh

    • @MK-lk3hr
      @MK-lk3hr 6 лет назад +4

      I'm watching this at 1440p on my galaxy s8+

    • @raffia16thblaze10
      @raffia16thblaze10 6 лет назад +6

      I think me 1050x2g will start crying... Its acting up ever since i found out about th rtx cards

    • @lightabaddon4193
      @lightabaddon4193 6 лет назад +22

      Im watching this in my caculator at 4k 120 fps.

  • @mohitagrawal1382
    @mohitagrawal1382 6 лет назад +285

    Hi, I'm connor the android sent by cyberlife

    • @ashflint23
      @ashflint23 6 лет назад +6

      Dude I was thinking the same thing lol

    • @spiritoutcast9087
      @spiritoutcast9087 6 лет назад +10

      Not to be that one guy but it's "My name is Connor. I'm the android sent by Cyberlife"

    • @mohitagrawal1382
      @mohitagrawal1382 6 лет назад +2

      Spirit Outcast oh woops

    • @feline8922
      @feline8922 6 лет назад +1

      My name is Cyberlife, The Connor sent by Android.

    • @spiritoutcast9087
      @spiritoutcast9087 6 лет назад

      @@Sm00thieK Nah bruh, a good game with good gameplay, great graphics, and an annoying community.
      But how would you know you're just a normie who follows every other kid who calls a game bad for the sake of trying to look cool in front of his friends without actually seeing gameplay or actually playing the game because they can't formulate their own opinion sensibly. :)

  • @MotocrossPlays
    @MotocrossPlays 6 лет назад +213

    But it can run in Crysis?

    • @egor.okhterov
      @egor.okhterov 6 лет назад +1

      Motocross Plays yes

    • @numa_kai
      @numa_kai 6 лет назад +38

      dude that is so old, let that meme die in piece

    • @lamarr963
      @lamarr963 6 лет назад +5

      PCs nowadays can run full crysis but low fortnite, and yes let the meme die in pieces

    • @heyj64
      @heyj64 6 лет назад

      Does it run on Grush?

    • @gurjotsinghkalsi8622
      @gurjotsinghkalsi8622 6 лет назад

      even intel hd runs crisis

  • @Sarkicist
    @Sarkicist 6 лет назад +65

    Hello Starcraft II Wing of Liberty

  • @KryyssTV
    @KryyssTV 6 лет назад +219

    For me, realistic textures have never been as important as great lighting. If a game has the most photo-realistic textures and shaders in the world but the lighting effects are poor then it devalues the visuals. When I was choosing my current graphics card I had a budget that allowed for only one of two possible cards at the time, one had less processing power but more internal memory while the other was the opposite. I chose to settle for lower ram but more power due to the fact that games look far better with lighting effects turned up to high even if the textures are set to medium. So for me, it's great to see ray tracing now heading towards the commercial market after all these years. I was considering buying a new graphics card in the next year and a half but now I'll just hold out for the cards that can do RTX.

    • @davidstingl6217
      @davidstingl6217 6 лет назад +13

      but great lighting is way more useless with bad models and bad textures than great textures on great models with a bad lighting. At least in my opinion

    • @Aaronmac404
      @Aaronmac404 6 лет назад +19

      To provide an opinionated counterpoint, I personally think great lighting gives a sense of perspective, volume, and atmosphere that textures cannot ever provide. A badly lit scene is objectively worse to navigate than a well lit one.

    • @cia9315
      @cia9315 6 лет назад

      Kryyss X guhu guhu the last of us guhu guhu

    • @davidstingl6217
      @davidstingl6217 6 лет назад +1

      agree. However, textures provide you with the feel of reality. You get to believe what you're looking at. Anyway, today we have all in one anyway :D

    • @fervaxis
      @fervaxis 6 лет назад +1

      I guess you don't have to wait long :)

  • @minh5044
    @minh5044 6 лет назад +401

    Whenever any major tech company releases a demo demonstrating their newly researched technology, gamers will always be there commenting on whether it can run shit at 60 fps or whether it can run minesweeper. Its not funny anymore. Its getting old. It obviously cant run minesweeper, you know how much processing power that shit needs?

    • @jesse9056
      @jesse9056 6 лет назад +4

      Chó Mein running the game is up to your computer. So idk why they asking about frames when it varies on what you are using. Also, I’m not playing a game that can’t get 60fps, it’s just standard for a game to have that.

    • @edstretton2214
      @edstretton2214 6 лет назад +81

      @@jesse9056 r/whoooosh

    • @Ziploz
      @Ziploz 6 лет назад

      I was about to comment about that lol

    • @skyemegakitty
      @skyemegakitty 6 лет назад +27

      but can it run crisis?

    • @lipzi2
      @lipzi2 6 лет назад +4

      *claps*

  • @gabedarrett1301
    @gabedarrett1301 6 лет назад +1

    Real time ray tracing + 4k + virtual reality at 60 fps = heaven

  • @khl2445
    @khl2445 6 лет назад +416

    i kinda know what is going on, but i cant put my finger on it
    what was this again?

    • @shivarampersaud2332
      @shivarampersaud2332 6 лет назад +83

      Real-time Ray Tracing

    • @hilmanrfd
      @hilmanrfd 6 лет назад +23

      Shiva Rampersaud and what is that? and what is the differences between the old rendering technique thingy

    • @mladyswagalot
      @mladyswagalot 6 лет назад +212

      Hilman raytracing is more realistic because it actually simulates how light reflects and travels. Its really difficult or almost impossible to have it render in real time. That is why games dont use raytracing and dont implement realistic reflections and other kind of stuff. Cg artists and 3d animators primarily use raytracing since they dont have to show their animation in real time and can wait for it to render so they basically trade realisticness with long times to render.
      Pls sub xD

    • @GreenyRepublic
      @GreenyRepublic 6 лет назад +69

      Raytracing is a method of rendering 3d images that has been used for a long time in offline (non-real-time) contexts. For each pixel in the image it essentially computes the path of a ray of light in reverse (starting from the camera rather than from the light sources), using fancy linear algebra to find where in the 3d scene the ray intersects, and then shading that pixel (some well-known shading models include Phong, GGX, and Cook-Torrance) based on the material at the intersected point and the visibility of that point relative to the light sources in the scene. Run this for each pixel and you get your image. The method can be expanded by tracing an additional sequence of 'bounces' for each ray after their initial intersection, if whatever it was they intersected was reflective or translucent, in order to compute things like reflections and refraction.
      Ray tracing generally strikes a decent balance between image accuracy and performance (historically not real-time, but not waiting-10-days-for-an-image either), and is widely used as a result, however there are a number of visual phenomena that it can't accurately reproduce on it's own. Still, seeing it come to real-time contexts at last is really exciting, and will have a particular impact on the quality reflections/refractions that we see in our games. I hope this was informative, here's a link to the Wikipedia article on ray tracing if you want to know more: en.wikipedia.org/wiki/Ray_tracing_(graphics)

    • @kriwient
      @kriwient 6 лет назад +8

      Too bad Nvidia & Valve have no ambition and won't make any games. Even though Nvidia has twice as much money as Sony :(
      Don't support these companies. God of War is the best looking game of all time. Highest rated game of 2018 :) ..

  • @kruth6663
    @kruth6663 6 лет назад +186

    Hell, it's about time.

  • @nautilus5271
    @nautilus5271 6 лет назад +37

    Cyberlife is upgrading

  • @QuantumBraced
    @QuantumBraced 6 лет назад +510

    All of that graphical prowess and they won't upload videos in 4K. Cmon Nvidia...

    • @IkBenBenG
      @IkBenBenG 6 лет назад +111

      QuantumBraced I don't think real-time ray tracing will be doable in 4K in this generation. The calculations required for that are incredibly heavily so even with their tricks to speed it up I don't expect anything with the quality of this video to run much faster than 30fps at 1080p. Unless they only use ray tracing for very specific things and render the rest normally, but that wouldn't be special since some engines have been doing that for years.

    • @QuantumBraced
      @QuantumBraced 6 лет назад +6

      I meant the RUclips video was not uploaded in 4K ;) I think to see this level of quality + raytracing in a game, you'd need at least 2 of the next Titan cards to run it at over 50 fps at 1080p, though probably 3 or 4. So I agree on that.

    • @benediktk.9485
      @benediktk.9485 6 лет назад +69

      To upload a 4K video you need 4K footage, so if this RT demo was created in 1080p there is no point uploading it as 4K video, because it will still have 1080p quality. 🤔

    • @QuantumBraced
      @QuantumBraced 6 лет назад +9

      Hm maybe. They did upload it in 1440p.

    • @benediktk.9485
      @benediktk.9485 6 лет назад +4

      Just saw it, same thing applies though. :)
      Same reason why my RUclips picks always 1080p quality, even for this one being available at 1440p. There is no point showing me, since my screen resolution is 1080p.

  • @Hxarh
    @Hxarh 6 лет назад +270

    Cool, but after the Starwars one, a bit redundant. Show me a face, an outdoors setting. Is RTX only revolutionary for metalic surfaces?

    • @NANOTECHYT
      @NANOTECHYT 6 лет назад +134

      The reason they show reflective surfaces is because that's where ray tracing is most notable and taxing.

    • @voxelfusion9894
      @voxelfusion9894 6 лет назад +42

      Reflections are kinda what Ray tracing is for.

    • @kazioo2
      @kazioo2 6 лет назад +15

      It's that big thing that was impossible with rasterization and was awfully faked even in the best looking AAA titles. There is a reason why a lot of games don't have working mirrors.
      BUT human faces, especially skinned ad animated are good idea - very difficult in raytracing.

    • @michaelwestmoore7129
      @michaelwestmoore7129 6 лет назад

      Metro has a raytracing tech demo that has outdoor scenes 👌

    • @PraisetheFluffyTail
      @PraisetheFluffyTail 6 лет назад

      Hxarh well, im betting its because its a new technology for gaming, its full potential will be reached in 2022 or so

  • @bigsmoke9935
    @bigsmoke9935 6 лет назад +155

    When i was in school we once had to design a simple 3d object. Raytracing took 2 minutes.

    • @meresheres5771
      @meresheres5771 6 лет назад +29

      2 mins?Wow for me it took hours to render extremely simple scenes with ray tracing.

    • @bigsmoke9935
      @bigsmoke9935 6 лет назад +12

      Meresheres V2.0 scenes yes. I built an extremely basic forklift lol and for fun i did raytracing, computer was sweating. It had like the lowest tier nvidia cad card or whatever

    • @yanceyboyz
      @yanceyboyz 6 лет назад +22

      Ray tracing isn’t a single technique it’s a rendering family....UE4 uses ray tracing for all kinds of stuff, you can use it for firing off for hit detection on enemies or even just interactive control panels. This is showing a whole host of ray trace rendering akin to the Pixar rendering material.

    • @pistachiodisguisey911
      @pistachiodisguisey911 6 лет назад +1

      Big Smoke wasn’t ray tracing lol not on a school computer

    • @RahulKumar-if9wt
      @RahulKumar-if9wt 6 лет назад +1

      UE4 uses cone-tracing for real time rendering

  • @S_Kordy
    @S_Kordy 6 лет назад +55

    looks great in 240p

  • @patrickliang8363
    @patrickliang8363 6 лет назад +51

    This video reminded me the opening scene of the Star Craft 2: Wings of the Liberty.

  • @Sawuasfoiythl
    @Sawuasfoiythl 6 лет назад +2

    The technology here is just stunning. It's so beautiful.

  • @H.A.R.D.B.O.I.L.E.D
    @H.A.R.D.B.O.I.L.E.D 6 лет назад +107

    The sequence starts from Armored core V to Starcraft 2...

    • @BlackStoneDiamond
      @BlackStoneDiamond 6 лет назад +1

      Ayyy, Armored Core

    • @TizzyT455
      @TizzyT455 6 лет назад

      Wished the made armored core for pc :'(

    • @syndrox7283
      @syndrox7283 6 лет назад +1

      At the end it becomes fortnite

    • @kyletak702
      @kyletak702 6 лет назад

      OHHH I MISSED ARMORED CORE SO MUCH I THOUGHT I WAS THE ONLY ONE

  • @VaibhavShewale
    @VaibhavShewale 6 лет назад +243

    The heck now people will thing or demand it to become a game just like what happened to Detroit become humans and I think it would be amazing.

    • @titanium5319
      @titanium5319 6 лет назад +14

      what

    • @ashflint23
      @ashflint23 6 лет назад +33

      Dude fix your grammar a bit tbh

    • @khadija7530
      @khadija7530 6 лет назад +2

      Detroit is on console

    • @th9667
      @th9667 6 лет назад +2

      But detroid is trash

    • @AsquareM
      @AsquareM 6 лет назад +6

      @@jacobm1190
      It wasn't so much "hard" as it is annoying. Like driving on a smooth road and suddenly encountering bumps/potholes.

  • @pfnieks
    @pfnieks 2 года назад

    4 years later and all we have are shining demos like this one.

  • @Thinzy
    @Thinzy 6 лет назад +147

    Shiny

  • @Zetler
    @Zetler 6 лет назад +277

    This better not be a 30 fps feature.

    • @peksn
      @peksn 6 лет назад +5

      Kexin wut, why wtf

    • @mangenkyo
      @mangenkyo 6 лет назад +52

      Why don't you tell nvidia how to optimise this feature so it has no performance impact and it's usable at 60fps or higher?

    • @oferkrupka
      @oferkrupka 6 лет назад +1

      Jonatan Luque
      They will tell you on Monday morning.
      He said “little faster” on the new Quadro RTX, but we don’t know how much, it can be a lot faster but he keep it quiet for now until GeForce announcement where people care about frame rate.

    • @altairfoo1920
      @altairfoo1920 6 лет назад +12

      The StarWar Demo is running on 1080p 24fps. which is real-time for movie production (not for gaming, LOL). So... what they said "real-time" is not gaming(above 30fps) ready yet, but we will see.

    • @informativt
      @informativt 6 лет назад +5

      This, just like anything else, depends on what you try to do. 60fps is not about features, but a) how much you try to render b) at what quality c) externalities. Ray tracing has been realtime since the 90s, but you just rendered 4-5 rays per frame. These days the same demos can possibly run at several thousands of fps. Who are you giving you these ideas?

  • @stimpdog
    @stimpdog 6 лет назад

    The leap in innovation we needed for true realism. Blown away

  • @rolandsmash
    @rolandsmash 6 лет назад +61

    These demos are impressive but they seem to be avoiding giving us a good look at what non-shiny stuff will look like. You’ll notice the video is edited around never seeing the dude’s naked face except at an extremely oblique angle, with heavy shadows, early on.

    • @skyemegakitty
      @skyemegakitty 6 лет назад +26

      This is about what can be rendered in real time, not what things will "look like". That isn't up to the card as much as it is to the engine, models and textures. We don't see anything non reflective here because that would be taking it easy on the card; less ray tracing would need to be done because those objects won't themselves display a reflection. The objective is to show how it performs in a high load stress test, not to make something aesthetically pleasing for its own sake.

    • @ScibbieGames
      @ScibbieGames 6 лет назад +2

      @@skyemegakitty matte surfaces are a very different thing to ray tracing

    • @jolg7535
      @jolg7535 6 лет назад +1

      Well it doesn’t affect what isn’t using it. Ray-tracing isn’t applied to everything. This dude’s face isn’t shown because he isn’t the star of the show.

    • @gonzomuse
      @gonzomuse 6 лет назад +2

      Some things are still much heavier computationally than straightforward geometric light bouncing. I think they avoided getting in on the face because skin requires heavy sub-surface scattering to look realistic, and that takes hours to render properly, although I'm sure this set up could do it in seconds. The same with proper volumetrics, like smoke and fog.
      There will always be limits. This was 5 rays per pixel, which obviously looks great for hard surfaces.
      It's still early days though. Pretty kick ass tech! I remember playing on my Spectrum and thinking 3D would just be too much processing to do in my lifetime. Glad I was wrong!

  • @spainec.2526
    @spainec.2526 6 лет назад +67

    Reminds me of the 1st Iron Man

    • @ne0tic
      @ne0tic 6 лет назад

      Exactly what I thought too, so freakin similar!

    • @cern1999sb
      @cern1999sb 6 лет назад +3

      They didn't tell you that Tony Stark worked for NVidia...

    • @KaitoKaze
      @KaitoKaze 6 лет назад

      probably they make iron man in the development, but they can't secure the right for it in time, so they scrap it and make this.

  • @syntaxed2
    @syntaxed2 5 лет назад +13

    Finally some impressive real-time graphics.
    Last time was...uhh Crysis 2007?

  • @flightlessraptor1082
    @flightlessraptor1082 6 лет назад +61

    I've been waiting on real time Ray tracing for years. I'm so excited. This has so much potential for gaming graphics

    • @Atheist7
      @Atheist7 6 лет назад +3

      Yes. Yes it DOES.
      Wondering when the children in Nigeria, Chad, Sudan, Uganda, etc. will be able to get their grubby little hands on it, as well???

    • @nooby1329
      @nooby1329 6 лет назад +27

      Atheist7 Well it comes out September 20th...

    • @BobBob-tt3fe
      @BobBob-tt3fe 6 лет назад

      partytime lol

    • @canuckcanadian753
      @canuckcanadian753 6 лет назад +1

      Its not ready yet. Tomb raider was being played at 1080p on a 2080ti at mid 30 fps.

    • @K31TH3R
      @K31TH3R 6 лет назад +5

      We'll still be waiting years for full scene diffuse interreflection/ray tracing. This is just another Gameworks gimmick ala hairworks. If Turing cores are 6x faster than Pascal, a relatively simple ray traced scene would probably need 60,000-90,000 cores to maintain 60fps at just 1080p.
      I don't doubt nVidia's software engineers will pull off some nice effects with the tech, but we just don't have the raw calculating power for any substantial real time ray tracing yet, and at our current rate of progression, I would say we won't be there for at least 5 years.

  • @wakandamemes2880
    @wakandamemes2880 6 лет назад +74

    I think I'm lost is this what Minecraft looks like if turned on to 4k resolution

    • @carlosmetz2300
      @carlosmetz2300 6 лет назад +3

      This is is only if you turn on high textures

  • @Jax_Wrld
    @Jax_Wrld 6 лет назад

    Ray Tracing tech is gonna be so sick for games with beautiful scenes and story modes.

  • @JohnDoe-ys1vb
    @JohnDoe-ys1vb 6 лет назад +23

    It happened with bloom, I wonder if AAA games in the future will be obsessed with chrome xD

  • @aklar_45
    @aklar_45 6 лет назад +520

    Real-time ray tracing man IN YOUR FACE 2:02

    • @themasteryocheese8133
      @themasteryocheese8133 6 лет назад +6

      Its beautiful tho

    • @agig3049
      @agig3049 6 лет назад +59

      Go frame by frame between 2:01 and 2:02.. reflections take time to appear.. it gave me cancer

    • @SasuketakatsukiTV
      @SasuketakatsukiTV 6 лет назад +2

      Look horrible, it really give me cancer

    • @Spirit451
      @Spirit451 6 лет назад +7

      And everything look so glossy, it's making me puke!

    • @vanya377
      @vanya377 6 лет назад +54

      Well you catch cancer pretty easily though

  • @_jaibhatia
    @_jaibhatia 6 лет назад

    Making graphics like this would roll up both gaming and multimedia industries!!

  • @AkayaTakeshita
    @AkayaTakeshita 6 лет назад +34

    People pls read the description!!! It's the Quadro RTX 6000 running this which costs 10,000$. The RTX 2080 wouldn't be able to run something like this!!!!!!!!

    • @PabloB888
      @PabloB888 6 лет назад +17

      Quadro RTX 6000 has the same 10 GigaRays/sec speed as RTX 2080ti.

    • @aidanclarke6432
      @aidanclarke6432 6 лет назад +3

      Thats a workstation GPU. The RTX 2080ti could pull it off

    • @mikeluka7724
      @mikeluka7724 6 лет назад

      Aidan Clarke I doubt the 2080ti could pull it off. The demos we've seen so far are nothing like this video.

    • @ConradSly
      @ConradSly 6 лет назад +12

      it doesn't especially matter whether or not this can run at 60fps, it's a film. This demo is produced in UE4 and rendered out to a film, meaning it isn't even important what the FPS is. It could be 1 FPS for all we know. What matters is that Raytracing is possible at all in the game engine, which means you can get frames of animation with realistic reflections, not bound to the fudgy reflection probes, more or less instantaneously, as opposed to waiting for them for minutes, hours, days, etc.
      While ray tracing technology will some day be in AAA games eventually, don't expect to be able to run those games at 60 fps for the next 3-5 years. This technology is more for the film, automotive, architecture visualization, industry for the next few years.

    • @JehutyX01
      @JehutyX01 6 лет назад +3

      @@ConradSly "...running in real time in Unreal Engine 4" - quote from video description.
      "Additionally, the Quadro RTX 6000 comes equipped with 4,608 CUDA cores, 576 Tensor cores for AI and 72 RT cores for ray tracing activities. The graphics card also has 24GB of GDDR6 memory across a 384-bit memory interface" - so i really doubt 2080ti could pull it off.

  • @Ace342
    @Ace342 6 лет назад +3

    Just came back from the Part 2 video, and this is just too good to be true.

  • @rafraf93
    @rafraf93 6 лет назад

    I am sure this was fun creating it!

  • @EpicLPer
    @EpicLPer 6 лет назад +11

    Okay I didn't expect that at all :D

  • @CritHop
    @CritHop 6 лет назад +53

    WAAAAAIIIIIT A MINUTE?! IS THIS THE REAL TEASER FOR
    ...portal 3?!!!

  • @Virtual-Media
    @Virtual-Media 6 лет назад

    Props to the artists and animators who put this together 👍👍

  • @Hirakiplay
    @Hirakiplay 6 лет назад +57

    The armour suit up looks like iron man and pacific rim cross over

    • @wowoliwowol4702
      @wowoliwowol4702 6 лет назад +3

      more like the Starcraft cinematic

    • @Kniazz
      @Kniazz 6 лет назад

      Starcraft Wings of Liberty cinemtic. ruclips.net/video/r7d5XheWiBk/видео.html

    • @privateuser9028
      @privateuser9028 6 лет назад

      Hiraki play The sky is blue and the earth flat. Just another obv statement like yours ;)

    • @mcduckler3089
      @mcduckler3089 6 лет назад

      Exactly what I was thinking lol

  • @helixwd739
    @helixwd739 6 лет назад +32

    These new RTX cards are going to be monsters the amount of detail and realism is incredible

    • @dvornyak
      @dvornyak 6 лет назад +2

      if you think that video card is doing all textures, details and realism in games you are playing, maybe you need to think twice, cause its the programmers, art-desighners and others in devs teams.

    • @zssgames
      @zssgames 6 лет назад +4

      Владимир Григорьев let me just facepalm to what you just said. They OP is referring to the cards being able to withstand all of these renders and graphics while still functioning smoothly. Not that the cards are building all of this animation by themselves

    • @dvornyak
      @dvornyak 6 лет назад

      ok man, just chill, relax, dont bully me.

    • @AkayaTakeshita
      @AkayaTakeshita 6 лет назад

      It's a Quadro RTX 6000 for companies for 10,000$. The RTX 2080 wouldn't be able to run this

    • @MenCanNotBeWomen
      @MenCanNotBeWomen 6 лет назад

      How would ya know till ya tested it..

  • @LeviAckerman-ln8kt
    @LeviAckerman-ln8kt 6 лет назад

    This video has better lighting effects than reality.

  • @PhilCrothersComplex
    @PhilCrothersComplex 6 лет назад +32

    Star Citizen is gonna look boss with ray tracing.

    • @johntheux9238
      @johntheux9238 6 лет назад +3

      I i'm so excited about sandbox games and mechanics in game with this tech. Raytracing will also probably make procedural generation easier.

    • @vitalypranks775
      @vitalypranks775 6 лет назад +2

      tfw your virtual ships cost more than the RTX 2080 you use to play star citizen at 4k 60fps

    • @Seviexe
      @Seviexe 6 лет назад +9

      I think we're gonna have better tech when SC comes out in 2078.

    • @pneumonoultramicroscopicsi4065
      @pneumonoultramicroscopicsi4065 6 лет назад +6

      Calm down guys Star citizen is coming with half life 3 and despacito 2.

    • @rvalent9366
      @rvalent9366 6 лет назад

      they were just waiting for nvidia RTX. somehow, biggest performance update to SC release a month after nvidia new cards

  • @CEKROM
    @CEKROM 6 лет назад +10

    *Incredible* *reflections* =D

  • @zeikjt
    @zeikjt 6 лет назад

    If you go frame-by-frame on the first few frames of any new scene you can see the ray tracing happen over time. Kind of jarring in real time but pretty cool to see the scattering process happen gradually when going frame by frame.

  • @ash05
    @ash05 6 лет назад +22

    "Ray tracing" starts at 0:46. Thank me later!

    • @darrenplace5562
      @darrenplace5562 6 лет назад +2

      HAHA

    • @Shieftain
      @Shieftain 6 лет назад +2

      Ayyy that's pretty good.

    • @Atheist7
      @Atheist7 6 лет назад +1

      Thanks; as I was going to say that also, but you said it better.
      My statement was going to be about 5 long sentences long, or so.

  • @agig3049
    @agig3049 6 лет назад +28

    Why is there always weird pop / reflection artifacts / disappearing smoke at the begining of each shots ?? UmMmMmmm

    • @nicolastremblay8104
      @nicolastremblay8104 6 лет назад +1

      MmmmmmmmHHmmmmmm......UMMMM?

    • @namocool
      @namocool 6 лет назад +14

      They use information from multiple frames to render a more accurate result. (temporal rendering method)
      In the beginning, there is no previous frame to be used so there is some artifact there.

    • @agig3049
      @agig3049 6 лет назад

      But why is the bug not fixed for a demonstration video ?

    • @TheEPICskwock
      @TheEPICskwock 6 лет назад +13

      Alexandre Giguère because nvidia and no other company have found a solution to the problem. We would need at least twice as powerful hardware as this to have no artifacting, so thats about 5 to 10 years down the road hopefully

  • @imthiharrahamattoulla8985
    @imthiharrahamattoulla8985 6 лет назад

    I cannot contain my excitement, totally shifts your graphics experience to realism

  • @riegelDK
    @riegelDK 6 лет назад +26

    is this an "easter egg" from star craft??

  • @sho0n275
    @sho0n275 6 лет назад +56

    *I'TS 40% PRETTIER!*
    *FORTY PERCENT?!*

    • @Cygnus0lor
      @Cygnus0lor 6 лет назад +2

      I'm pretty sure beauty is a quality and therefore... you can't count it..

    • @Enderplays12
      @Enderplays12 6 лет назад +1

      The Turing architecture gpus are 6x faster though, not 40%. It says on Nvidia's website.

    • @rogehmarbi
      @rogehmarbi 5 лет назад

      *drops the 1080 box*
      "What are we waiting for...??"
      *walks out*

  • @SCtester
    @SCtester 6 лет назад

    I know it's probably pretty different when the scene is pre-modeled and pre-animated, but just the fact that this was rendered in real-time I think means actual games looking this good isn't too far off. Exciting stuff.

  • @sneakndmolishtv2779
    @sneakndmolishtv2779 6 лет назад +6

    Will Minesweeper feature Ray Tracing?

    • @N7ShepardSR
      @N7ShepardSR 5 лет назад +1

      Yes and support for 8k 240hz

  • @commercio3564
    @commercio3564 6 лет назад +58

    *TEN GIGARAYS!*

  • @KiddKoalaz
    @KiddKoalaz 6 лет назад

    Now this is the Starcraft Ghost trailer we've been waiting for

  • @ghostshadow7744
    @ghostshadow7744 6 лет назад +33

    Song: boogie shoes

    • @beckertastic
      @beckertastic 6 лет назад

      Ghostshadow7 booger shoes?

    • @expotism
      @expotism 6 лет назад +1

      Alright, get up there fellas, this is exactly what i need

    • @drmad
      @drmad 6 лет назад

      mind reader :-|

  • @itxpen
    @itxpen 6 лет назад +5

    how much RTX-OPS (or Gigarays) are needed for 1080p@60 FPS in this scene ? :D

    • @olliveraira6122
      @olliveraira6122 6 лет назад +1

      Lel, this is probably rendered with quad Nvlink Quadro or something :p
      Not impressive at all tho comparing this to the Star Wars scene done in Unreal engine a few months ago

  • @Cactuss36
    @Cactuss36 6 лет назад

    Ray Tracing is insane! This technology makes is so realistic..

  • @sirgalahad4861
    @sirgalahad4861 6 лет назад +7

    I doubt this can handle crysis at a steady 30fps at 720p

  • @Error-xd1kg
    @Error-xd1kg 6 лет назад +3

    Now lets put that side by side with the SC2 WOL trailer

  • @cr0uchingtiger
    @cr0uchingtiger 6 лет назад

    Imagine when this level of realism comes to VR. Probably in 30 years.

  • @brijeshbehera2978
    @brijeshbehera2978 6 лет назад +15

    Looks like Iron man suit up

    • @Kcimor78
      @Kcimor78 6 лет назад +2

      Tony B. stark Looks more like "starcraft: wings of liberty" cinematic. watch that and tell me :)

    • @brijeshbehera2978
      @brijeshbehera2978 6 лет назад

      Romick Vieira it's looking like mix-up of both

    • @ne0tic
      @ne0tic 6 лет назад +1

      Yeah, the one from Iron man 1

    • @Kcimor78
      @Kcimor78 6 лет назад +1

      Tony B. stark Yeah

  • @fdsaasdf2279
    @fdsaasdf2279 6 лет назад +5

    Its good but i cant help myself, everytime i see stuff like this i cant stop imagine how good cards a few generations from now will be.

    • @ThaMorot
      @ThaMorot 6 лет назад +1

      I can still imagine myself asking "But can it run Crysis" in 10 years

    • @CrackedTubeGamer
      @CrackedTubeGamer 6 лет назад

      IF they keep adding 20-40% increases to each generation like they have been, I'd say in 4 years (2 generations) we'll have cards that can run the tech demo from this year with the stormtroopers. Apparently they've got it working on one quadro card now instead of 4.

  • @hayden867
    @hayden867 6 лет назад

    This video is beautiful.... the amount of parallelism going on behind the scenes here must be incredible :o

  • @Argosh
    @Argosh 6 лет назад +29

    I wonder why they didn't show a face...

    • @fordgt500ss
      @fordgt500ss 6 лет назад +1

      They did show a face here ruclips.net/video/KJRZTkttgLw/видео.html

    • @ajdaniel8128
      @ajdaniel8128 6 лет назад +4

      Because only developers like Naughty Dog can make the most realistic Face. These guys can't

    • @2darki
      @2darki 6 лет назад +2

      Aj Daniel They dont need to show a face, since its about showing the ray tracing and not how good the faces are! Today every small artist can make good looking faces in their basement.

    • @ajdaniel8128
      @ajdaniel8128 6 лет назад

      2darki Good Joke

    • @madmikelike1
      @madmikelike1 6 лет назад +1

      Aj Daniel you mean good honesty

  • @SethDevananta
    @SethDevananta 6 лет назад +4

    Honestly Ray tracing will change movie industry. Ray tracing will make CGI renders faster and speed up the movie post production. But average consumer just don't understand it yet.

    • @yanceyboyz
      @yanceyboyz 6 лет назад +6

      Adelhard Schwarz it’s been in use for years at Pixar...

    • @danielliao749
      @danielliao749 6 лет назад +9

      It’s been used for years. Real time ray tracing is what’s new

    • @ukranaut
      @ukranaut 6 лет назад +4

      RT has been around not just for years, but for decades.
      Here you can see 1978 demo, for instance.
      ruclips.net/video/WV4qXzM641o/видео.html
      Yep, you could get photorealistic graphics on your computer 40 years ago.
      But you had to wait days to generate single frame.

    • @Eslar
      @Eslar 6 лет назад

      Cinematic rendering has never been something else than raytracing.
      They use CPU Server Farms and takes forever to render.

  • @shayan_ecksdee
    @shayan_ecksdee 6 лет назад +8

    Iron Man fused with Daft Punk christo

  • @TuxHouseEdu
    @TuxHouseEdu 6 лет назад +18

    *Watching this ,using my 6600GT😭😭*

    • @Rampage10320
      @Rampage10320 6 лет назад +2

      I feel ya, I got a GT 9600

    • @markyz6997
      @markyz6997 6 лет назад +2

      Fell Lucky,here in Brazil One GTX 1080 TI its $1,800

  • @dorrzun685
    @dorrzun685 6 лет назад

    The ending is wholesome af

  • @oferkrupka
    @oferkrupka 6 лет назад +5

    Looks amazing.
    But the human and lack of imperfections is what holding it back now.
    Other than that it looks like it was taken from a movie or real world.

  • @Kirby420
    @Kirby420 6 лет назад +10

    Well im sure this thing will run on 10 fps,640x480 on a 1080ti.

    • @carlosmetz2300
      @carlosmetz2300 6 лет назад +3

      Florentin I’m not a hundred percent sure, but things like this usually take like hours to render.

    • @tr3v3n96
      @tr3v3n96 6 лет назад +1

      It could be true, is powerd in real time by rtx 2080ti and made on quadro 6000 so😂😂😂😂

    • @carlosmetz2300
      @carlosmetz2300 6 лет назад

      I worded my sentence badly. What I meant was that the 1080ti would render this slowly.

  • @scorpio1416
    @scorpio1416 6 лет назад

    I have been patiently waiting for over 6 months for the prices of 1080 to drop, hope this shiny thing accomplishes that.

  • @coreyl3191
    @coreyl3191 6 лет назад +14

    When you gonna add linux support

    • @MrHuntPowa
      @MrHuntPowa 6 лет назад +1

      Never, Linux is not for gaming

    • @ionizedbeam8089
      @ionizedbeam8089 6 лет назад

      @@MrHuntPowa so?

    • @GottZ
      @GottZ 6 лет назад +1

      isnt it a vulkan layer? day 1 then

    • @coreyl3191
      @coreyl3191 6 лет назад

      @@MrHuntPowa there is a community out there for gaming, but I would use it more for productivity. It would prob give more open source video editing software a chance to run decently.

  • @gaminghardx
    @gaminghardx 6 лет назад +8

    Damn, My PC is overheated now!

  • @marmor2602
    @marmor2602 6 лет назад

    I just want as many games as possible to support raytracing...because it just looks that epic!

  • @jackm2720
    @jackm2720 6 лет назад +15

    NEW FORTNITE DANCE!!! (NOT CLICKBAIT)

  • @simontheconner
    @simontheconner 6 лет назад +4

    Need to see a forest scene with a river then will know if its good or not.

  • @avtorazbornovosib8899
    @avtorazbornovosib8899 6 лет назад

    Am I only one can't stop watcing this?

  • @zach1392
    @zach1392 6 лет назад +4

    Why is everyone mentioning starcraft 2 ?

    • @tomatus270389
      @tomatus270389 6 лет назад +1

      ruclips.net/video/XZd9n373vf4/видео.html

    • @zach1392
      @zach1392 6 лет назад +2

      @@tomatus270389 badass trailer thanks haha I see why now

    • @electronus97
      @electronus97 6 лет назад +1

      Hehehe I remember watching that way back when. Brings up good memories.

  • @zControl
    @zControl 6 лет назад +5

    Roblox still has the best graphics.

    • @xarvis9047
      @xarvis9047 5 лет назад

      Um I think you mean runescape

  • @jjteng3487
    @jjteng3487 6 лет назад

    I love the ending song and also the ray tracing graphics😍😍

  • @triplemax2333
    @triplemax2333 6 лет назад +8

    Probebly using a 50k pc

    • @josephBo
      @josephBo 5 лет назад

      No one said it's rendered on the RTX cards, just that it's showing the effects of RTX at its max

  • @Boo-xp7sx
    @Boo-xp7sx 6 лет назад +3

    1:38 stop it

  • @ЛарисаЛучкова-ж8з
    @ЛарисаЛучкова-ж8з 6 лет назад +1

    That soundtrack man!

  • @KayP90
    @KayP90 6 лет назад +3

    Here's a random comment. Don't mind me.

  • @ruddypaulino5694
    @ruddypaulino5694 6 лет назад +3

    new Fortnite skin?

  • @malinkaaa
    @malinkaaa 6 лет назад

    i am so happy that my grandchildren will be able to experience raytracing in games. (with it being affordable)

  • @oowoh
    @oowoh 6 лет назад +3

    Deadass thought this was a fortnite skin

  • @SLOLego
    @SLOLego 6 лет назад +7

    PCMR

    • @SLOLego
      @SLOLego 6 лет назад

      I feel weak with my single 1070ti now