Would be cool to see a similar concept where kAN makes an actual outer pipe ride track, but every time the track finishes, it repeats itself at a smaller scale
I don't know if it's true or not but I have a feeling hands up increases air resistance, so I think it's faster to arms up when in the tailwind fan and then put the arms back down once travelling down the hill, not certain though someone will have to test it
Afaik theres (kind of) no air resistance in zeepkist. If you go completely straight on a flat plane you will keep your speed infinitely (assuming you have less than 200 speed) Iirc hands up applies a slight constant force upwards though, I think thats probably causing the lower speed
Remember a while back they had a thing they did with boosters where if you had hands up you moved higher in a positive booster acceleratimg you while hands down was lower making you more in the hitbox of a slowster, and i think they talked about gravity being stromger the lower you are im the worldbox, so hamds down have more gravity tham hands up
Nicely done, just before you said trees at the end I was thinking half way though is there a log asset you could do this with and just scale it up creating not just a flat cylinder but slightly angled too to make it even more difficult.
Think the reason hamds up is slower is because the hands up position has a slightly higher center of gravity That combined with the gravity being stronger the lower you are in the world box seem like the logical explanation The thing about gravity being stronger at lower altitudes was mentioned a good while back, so hands down = stronger effect of gravity
From som of the videos Hyce has uploaded it seem like atleast Hyce has burned out a little on RailRoads Online because of how glitchy it is, also makes it repetetive, but if i remember right future RRO videos ismt ruled out because the game seem to still evolve and get better
No. Not unless it was so laggy that you couldn't control the zeepkist. Zeepkist (the game) runs on Unity, which uses a physics engine that's fairly stable even on low-end PCs.
@@nikkiofthevalley with how buggy unity was, I wasn't sure if this was a possible variable. Back when I was doing hobby programming this was a problem I used to run into but we're also talking about around 2010. I know mostly deal with electronic hardware programming and that's a whole other thing of delayed calculations 😆
I love the auto-generated chapters.
"Intro"
"Pipes"
"Unity"
you should make more Challenge/Impossible tracks like this they're fun to watch
Kan should make more tracks he can't complete. It's surprisingly easy for everyone not Kan.
Of course it should be theoretically possible to finish.
Would be cool to see a similar concept where kAN makes an actual outer pipe ride track, but every time the track finishes, it repeats itself at a smaller scale
You should recreate an F1 track with these pipes as the road in to perfectly match the 2022 Mercedes F1 car experience.
rotfl
it should be monaco. just to assert dominance completely.
When you try to troll an entire lobby, and the entire lobby ends up trolling you.
I don't know if it's true or not but I have a feeling hands up increases air resistance, so I think it's faster to arms up when in the tailwind fan and then put the arms back down once travelling down the hill, not certain though someone will have to test it
Afaik theres (kind of) no air resistance in zeepkist. If you go completely straight on a flat plane you will keep your speed infinitely (assuming you have less than 200 speed)
Iirc hands up applies a slight constant force upwards though, I think thats probably causing the lower speed
Remember a while back they had a thing they did with boosters where if you had hands up you moved higher in a positive booster acceleratimg you while hands down was lower making you more in the hitbox of a slowster, and i think they talked about gravity being stromger the lower you are im the worldbox, so hamds down have more gravity tham hands up
This type of track is always so cool to watch, great video kAN.
Hello kAN, could you guys maybe do another prop hunt for multiplayer monday?
Yes
I second this motion.
gotta love the guy who rage quit and wanted to announce it to everyone.
It’s 8:22 in chat box
@@AT4EngineerThank you.
the best part is he had already made it most of the way through.
"ooooooooof it was so good until it wasn't!"
dude! 🤣🤣🤣
Nicely done, just before you said trees at the end I was thinking half way though is there a log asset you could do this with and just scale it up creating not just a flat cylinder but slightly angled too to make it even more difficult.
Between all the maps Kan made who were finished by only 2 or 3 players, it had to be the one he don't validated that everyone finish 😂
Oh, tree trunk track, yes, please, you will do if everyone else wants it
Hey what about dying at red and let the character fly and bounce to the finish?! 10:49
I want a track where you have to intentionally unity-bounce to win. It's an idea so stupid that might complete the round and turn genial.
You should do scrap Mechanic survival with hyce in a custom train map
Recreate famous Trackmania tracks (like tmnf campaign tracks) or something like hakkalicious.
Cant believe people got it in just over a minute
Think the reason hamds up is slower is because the hands up position has a slightly higher center of gravity
That combined with the gravity being stronger the lower you are in the world box seem like the logical explanation
The thing about gravity being stronger at lower altitudes was mentioned a good while back, so hands down = stronger effect of gravity
This one really wanted some spectator views of random yeets from unity bounces
I’d love to see this idea built into an off-road theme track.
Where’s warcans at, haven’t seen him in a while.
Hi Kan, do you have any plans to continue Railroads Online with Hyce down the line?
From som of the videos Hyce has uploaded it seem like atleast Hyce has burned out a little on RailRoads Online because of how glitchy it is, also makes it repetetive, but if i remember right future RRO videos ismt ruled out because the game seem to still evolve and get better
@@Gollet95 Good to know, thanks :)
WOW
Someone's been watching gray still plays... ;)
10:50 you reset but may have landed in the finish for a crazy time.
please do the all-green pipe track with curves, oh my stars thatd be funny
You should try making a labyrint(sorry if spelled wrong)
A labyrinth?
Just an H missing. They already do labyrinths and escape rooms all the time (but in Scrap Mechanics)
Yipppeee
Make a track using the pipe corners, but only on some of the corners, and cover it up with the no collision blocks so people can't see it.
Now imagine if these pipes were painted neon.... XD
Theme idea
Skibidi Toilets
Skibidi bop bop Bop Yes Yes
Skibidi bop bop Yeet Yeet
Skibidi Skibidi Skibidi Skibidi Skibidi Skibidi Skibidi Skibidi Skibidi
Bread
Did you wake up to the smell of violence-flavored coffee kAN?
Hey this might be a weird question but would a lower quality computer change How your cart would react in this map?
No. Not unless it was so laggy that you couldn't control the zeepkist. Zeepkist (the game) runs on Unity, which uses a physics engine that's fairly stable even on low-end PCs.
@@nikkiofthevalley with how buggy unity was, I wasn't sure if this was a possible variable. Back when I was doing hobby programming this was a problem I used to run into but we're also talking about around 2010. I know mostly deal with electronic hardware programming and that's a whole other thing of delayed calculations 😆
Please do the trees tho! 🙏
Lord of the Rings theme uwU
Apparently he woke up and said to himself the world let me live one more day, time to cause pain.🤔
KAN you just made a GrayStillPlays map minus the windmills
This pleases me
10:50
I'm curious if you would've made the finish
He got that mobile game thumbnail
You like fullspeed? Then try Distance. Please?
it's official someone watches graystillplays lol
This thumbnail... It's as if I've seen it somewhere before.
I’m trying to get me my mom and dad to get me zeepkist so I can become a pro and race you
How did nobody make a joke about how much Kan likes laying pipe? Or how much pipe he laid to conceive this map?
What would the joke be? I'm confused.
Looks like a gray still plays thumbnail
Did no one catch that the validation time he faked in was 42.069 😂😂😂
Day number (I forgot) of asking kan to make torturous tracks for his friends in gta5
WHY DID YOU STOP YOUR CO OP SERIES I WANT TO SEE WHAT YOUR REVENGE!!!
This looks like a graystillplays gta track
First
can you make a track which has a giant eye and you have to drive on the eye, and the eye moves with the zeepkist
THIS IS WORTH A TEST! Seriously, this thing might be genius.