Autodesk Maya 2019, Zbrush 2019 , Painter - Stylized Mushrooms

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  • Опубликовано: 8 сен 2024
  • Autodesk Maya 2019 - Stylized Mushroom Modeling, UV mapping, and Texturing in Substance Painter , and Maya 2019. Zbrush 2019
    Learn how to make a stylized model: gum.co/Stylize...
    Learn how to make the Stylized Material here : gumroad.com/l/...
    Learn how to light a scene in Unreal Engine 4: gum.co/ue4room
    This video shows how to create a 3D model using Autodesk Maya, Pixologic Zbrush and Substance Painter. You will learn how to model using Autodesk Maya, learn how to UV the model and texture within Substance Painter. Marmoset Toolbag 3 was used for rendering.
    Zbrush Tools : gumroad.com/a/...
    ------------------------------------------------------------------------------------------------------------
    Computer I use : amzn.to/2HBoE8y
    Drawing Tablet I use : amzn.to/2YjrwMr
    __
    Join the Patreon group for more : / 3dex
    Special Thanks to my Patreons!
    Zheng /Egemen Yildirimcan /Juan /MoMonay
    Gordon Winkelmann /sharooz /Ivan Car
    Isabella de la hoz /Steven Zhu /Joran Vergoessen
    Chuck McGee /Matei Giurgiu /Ruben Dandrea
    Tayo Figueroa /Andrey /Sasha Alexandra
    Mario Montero /Yaroslav Gorbachev /EJ Branagan
    Nico Amani /Lewis Satini /Lucas Rampaud
    Josef Furstenzeller /Seif Toktogoelov /RMN
    Terry Mosier /Gabriel Santos /David Soriano
    Brian Nicolucci /Craig Horne /Jacek Ackermann
    Seven Dots /Anthony Peacock /Sergio Peixoto
    Etienne Rabe /Yunfeng Dong /Charlie
    Jorge Aguilera /Jongwook Lee /Gustavo Schonemberger
    Luca /Palloma Queiroz /Nelsinho Maior /Lito
    Luiz Octavio Mulula /Wesley Chase /OkonoShy
    Brendan Gallagher /Juan Carlos Solon /Guillermo del Prado
    Genie /David Tavan /Alexander /Akira
    Vitaly Weegson /hesoyamguy /Matthew Anderson /Gerard Ngu
    MoneyMonkey /João Marcelo Oliveira Rocha /Frances Zhang
    Pentathena /Long B Tran /Brian Nicolucci /Martyna Grek
    Mannolo Martinez /Dana Cernisova /Kiyo /Evgeny Osmet
    Nasser Cahusac de Caux /Ashlmet /Maksim Krivtsov
    Arian /Marc-Philipp Brakhane /Dominoze /Alex Colbourne
    John Cyrus Tuico /Victor Ullmann /Quantum /Juan C Ortega
    Bagus Arya /형석 최 /Roger Baez /Sylvester Pawlowski
    David van Rijn /Andy Vickers /Skylar Kuethe /Luca Tampieri
    Allen Ng /Regi Ellis /Keith Brown /Sang Suh /Karthick
    Martin Boumans /Joel Maximiano Dos Santos /Aleksander Dabrowski
    Marcus Moloney /TROUSSELLE Aldo /Hoang Phan Nhat Huy
    성진 최 /Shin Hayashi /Luge /Ben Vincent Widdop
    John Underhearty /Benjamin Thoma /Reason /Junhua Long
    Nick /frederique loizeau /YUGO DE ARAUJO HARAGO
    Guilherme Marconi /Maxim Shish /Pavel Zelenin
    Fenn Humphrey /Bernard Trudel /Kamesh Manigeetha
    Axel Gaudin /Michael Kharitonov /Omar Alejandro Aguilera Hernández
    Даша Птицына /Schnitzmela /Renabelle /FlatLine
    Marco Stephanus /Andrei /Bochang Wu /Nikita Balnov /Jamie /Roman Marte
    /Victor Lujan Orduña /Jan Thomas Lende /Dom Knight /Felipe Oliveira leite/Stephanus Anggit Nugroho /Michał Parzy /Stéphanie D'oiseau /Elder /Doğukan Kengeroğlu/ Taehun Oh/ Barbatos/Angel Gimenez/ Ryan Rowe/Orhan Öziskender/Greg Hendrix/Jonna Schütt/ Neuro/ Adam Partyka/ Rita/ HarleyG/ MJ Lee/ Kevin Ketfi/ Faissel/ Charlie/ Josep Àvalos Sala/Naehyung Kim/Mathias Wingert/Angelica Visione/Ed Dulwich/kevinWu/Nikko Afable/Gorohov Dmitrij/ Peter Soer/Steven Kok Shun/Lol/Graham hayward/Wellington Anunciação/Johannes Ramirez/Robert K./Kai Harper/Franjo Badurina/Joseph Reynolds/Roberto Uribe/TomMask/James/Niels Cornette/Dustwish/Doriane Bekkouche/Caffrey/ Itay Michaelly/ weeb/Wayne Rhodes/Allan Lonskov/Julio 3dArt/Leandro/Laura Van de Mast/Fabian Rosales/Raphael Dabu/GeZhonghui/Niklas Mayer/Aaron Cranfield/Jared Williams/Domingo/Daniel Hernandez Ramos/Erkan Koksoy/Vladimir Kuzmenko/Vlad Tofan/Alexander Nguyen/Nadezda Issakova/Daoklyn
    and Counting! Your name will appear in the video credits!
    -----------------------------------------
    Learn the Fundamentals of 3D Modeling : www.amazon.com...
    __
    Here's a list of useful shortcuts used in maya.
    W- move
    E- rotate
    R- scale
    G- repeat last command
    q - exit tool
    b- soft selection
    shift + . - grow selection
    alt + b - change background color
    f - fit to selection
    ctrl + a - open attribute editor/channel box
    ctrl + delete - deletes an edge loop( 2014 version and up only)
    1 - standard mode
    2- subdivision mode with cage
    3- subdivision mode
    4- wireframe
    5 - shaded mode
    6- texture mode
    --------------------------------------------------------------------------------------------------------------------
    #Maya2019
    #SubstancePainter
    #Stylized

Комментарии • 50

  • @3dextrude
    @3dextrude  5 лет назад +1

    Thank you to Koldt, Abinanth Ashok, Echarde, Michael, dejan davidovic,Mark Hansen, Rik Biggelaar, Ivy, for joining the Patreon group recently!
    To join the group: www.patreon.com/3dEx

  • @jonathansuparta3857
    @jonathansuparta3857 5 лет назад +6

    I like the music :)

  • @sm8952
    @sm8952 5 лет назад +4

    3DEX all i have to say is if you weren't around i don't know what I would do so hope you've had a productive year

    • @3dextrude
      @3dextrude  5 лет назад +1

      Thank you, great suggestion!

  • @hanialadham4336
    @hanialadham4336 3 года назад +1

    Thank you!

  • @nurinayl
    @nurinayl 5 лет назад

    I love your sculpture style. This video can help me understand the process a lot. Thank you❤️👍🏻

  • @Yardyknowwhoitis
    @Yardyknowwhoitis 5 лет назад +1

    I love all your work and you do an amazing job. Can you please do a dog or wolf or something like that? I have trouble with that and i want to see someone like you do it. Keep up the good work!

  • @titanmoruma5834
    @titanmoruma5834 5 лет назад

    Fantastic!

  • @ZetixMovies
    @ZetixMovies 5 лет назад

    Wow! Another cute work

  • @Lara-re6yo
    @Lara-re6yo 5 лет назад

    I really love your videos They're amazing 🤩🤩🤩

  • @SebaneseTheLebanese
    @SebaneseTheLebanese 5 лет назад +2

    This is absolutely amazing. Do you have any tips you can share to a beginner? How to improve?

    • @3dextrude
      @3dextrude  5 лет назад +3

      Focus on one thing at a time. So if you want to get better at modeling, focus only on modeling things until you feel relatively confident with it. After you can move on to focusing on sculpting and after that texture, etc.

    • @SebaneseTheLebanese
      @SebaneseTheLebanese 5 лет назад +1

      @@3dextrude than you so much. This actually really helps because I always try to sculpt in zbrush and fail, then lose motivation . Thnx once again!

  • @LazuliRhyme
    @LazuliRhyme 5 лет назад

    I love it!

  • @시도로
    @시도로 3 года назад

    굿

  • @lawrencelawine9082
    @lawrencelawine9082 5 лет назад

    Mushrooms eeew, my least favorite food, but you just sold me some! Really nice and inspiring as always!
    Do you always use the same settings when baking in substance painter? If not, do you have a video explaining the different settings? Or maybe you can describe them briefly in your upcoming environment video.
    I am now at a point where I am okay with my sculpts and want to creat the bakes and textures.

    • @3dextrude
      @3dextrude  5 лет назад

      I will be making a workflow video soon :)

  • @ricardogamba6656
    @ricardogamba6656 5 лет назад +2

    niceee, where u did the render bro

  • @Sithwar777
    @Sithwar777 5 лет назад

    I am always amazed at the beauty of your work. Fantastic. 2 questions, #1 Could you model a house similar to the animated movie(s) "Storks" "Wonder Park" or anything from "Disney/Pixar?" #2 Have you thought about starting an online class or school?

    • @3dextrude
      @3dextrude  5 лет назад

      Maybe, but can't promise anything. For the second question,I have thought about possibly making a course that allows for a lot of interaction, along the lines of a class I guess; but it's not something I have spent much thought into yet.

  • @danse4937
    @danse4937 5 лет назад +1

    Are you rendering in Maya? Or maybe using a marmoset?

  • @turkishtrap9823
    @turkishtrap9823 5 лет назад

    Awesome tutorials!I learned lotsa of things.Thank you!Btw I want to buy graphic tablet is huion 1060 plus be enough to make sculpts in zbrush?

    • @3dextrude
      @3dextrude  5 лет назад

      I haven't used it, but I don't see a reason it wouldn't work

    • @turkishtrap9823
      @turkishtrap9823 5 лет назад

      @@3dextrude Thanks!

  • @siddharthdhage3550
    @siddharthdhage3550 5 лет назад

    What software do you use to render out the animation for final showcase? Huge fan of your artwork and style as well... and if you could do a free youtube video on UVs that will be awesome

    • @3dextrude
      @3dextrude  5 лет назад

      Marmoset Toolbag. I have a few videos on Uvs in my channel

  • @willtheartaddict972
    @willtheartaddict972 5 лет назад

    Where can i get that plugin from that named all your subtools?

    • @3dextrude
      @3dextrude  5 лет назад +1

      It's in the video description, zbrush tools link

  • @nickpucci5586
    @nickpucci5586 5 лет назад

    How do you make those end result displays that rotate the finished model?

    • @3dextrude
      @3dextrude  5 лет назад +1

      That's done with Marmoset Toolbag; I made this video showing the process ruclips.net/video/gRXO5v5e4Fc/видео.html

    • @fragglerocks2335
      @fragglerocks2335 5 лет назад

      Probably in Marmoset Toolbag

  • @divev_
    @divev_ 5 лет назад +1

    А где референцы берёшь?

    • @3dextrude
      @3dextrude  5 лет назад

      google search and Artstation

    • @divev_
      @divev_ 5 лет назад +1

      @@3dextrude, а какой именно запрос надо ввести?

  • @dimitry9817
    @dimitry9817 5 лет назад

    Hi 👋 Could you tell me names of your brushes? I need them. Thx

    • @3dextrude
      @3dextrude  5 лет назад +1

      I mostly use the Orb Brushes.

    • @dimitry9817
      @dimitry9817 5 лет назад

      3dEx Thanks 🙏 but there’s another one for wood that you were using it to make a tent ⛺️: )

    • @3dextrude
      @3dextrude  5 лет назад +1

      @@dimitry9817 I think that was the damn standard brush, and trim dynamic

  • @Javiraider
    @Javiraider 5 лет назад

    do you render in zbrush?

    • @3dextrude
      @3dextrude  5 лет назад

      Marmoset Toolbag for the final render. Zbrush for the sculpt renders without textures