Top 10 HIDDEN SECRETS in Marvel vs Capcom 2

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  • Опубликовано: 3 июн 2024
  • Today we're looking at some hidden secrets and easter eggs in Marvel vs Capcom 2! mvc2 has a lot of bugs and glitches, but there's also some intended little touches hidden by the developers in the game. Hope you enjoy the video!
    #FreeMvC2 #marvel
    Twitch (I stream every weekday from 5-8 EST): / jmcrofts
    Patreon: / jmcrofts
    Twitter: / crofts
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Комментарии • 635

  • @jmcrofts
    @jmcrofts  2 года назад +148

    How many of these did you know before watching?? let me know in the comments!

    • @DonShotta24
      @DonShotta24 2 года назад +4

      I do know you should reference source materials.several others have said this. Give credit to where these things were originally found

    • @megamix5403
      @megamix5403 2 года назад +1

      I knew everything except the Rouge and Dan ones.

    • @gonzalotorres5282
      @gonzalotorres5282 2 года назад +3

      The KK victory variant for Sakura can be modified while releasing the buttons and Kei will trip, surprising Sakura.
      Dan's alternate intro is a reminiscent of his MSHvSF intro, although that one comes with an explosion!
      Speaking of disrespectful, MegaMan, Roll, Servbot and Mecha Zangief will explode when KO'd, but Sentinel will NOT. Why? I mean, it's a robot. Sentinels explode a lot in the Konami beat'em up game.

    • @MasterCode86
      @MasterCode86 2 года назад

      Was ryu and Ken double shinku not ported from mvsf to this game?

    • @elmaionesosexo
      @elmaionesosexo 2 года назад +6

      hey Jm, the health bar reflects the assist color too

  • @Stickyz
    @Stickyz 2 года назад +424

    Imagine your company pushes your team to rush a game and you accidentally create the greatest fighting game ever

    • @donnyfortuna4971
      @donnyfortuna4971 2 года назад +74

      It's insane how their "fuck it, add everything we got in the vault" mentality in terms of their spritework ended up being their ace in the hole. Over time I learned to love 3 and tiny morsels of Infinite, but MvC2 was just the perfect storm. Nothing ever has come close to it since in terms of chaotic fun

    • @gardengrovemike
      @gardengrovemike 2 года назад +40

      This and capcom vs Snk 2 is why I still have my Dreamcast plugged in

    • @diegobermudez8102
      @diegobermudez8102 2 года назад +5

      @@gardengrovemike respect

    • @SpitefulAZ
      @SpitefulAZ 2 года назад

      @@donnyfortuna4971 it's pretty imba.

    • @E-Brightvoid
      @E-Brightvoid 2 года назад +17

      Melee and MvC 2 are goated for this exact reason

  • @oplenty
    @oplenty 2 года назад +594

    Also if you kiss Silver Samurai while using Rogue depending of the blade he is using she will absorb Speed for Lighting, Power for Fire and Defense Up for one charge of Ice.

    • @MacAves
      @MacAves 2 года назад +33

      And Hyper Armor if he has 3 levels of ice too, fun fact! She also gets that from Colossus in Hyper Armor mode, and Mech-Zangief! (And herself, if she had hyper armor as her buff, but that doesn’t really count.)
      Edit: Oh, it was mentioned in the video lmao, oops!

    • @erugurara8235
      @erugurara8235 2 года назад +22

      it is a pretty impresive detail in the mechanic.

    • @ReikuYin
      @ReikuYin 2 года назад +22

      @@MacAves Give you one more. Jin's special state when he comes in as last character can also be taken. Basically if they had a special state beyond power, defense, speed and health, she could take it, and it would last longer on her then them in most cases.

  • @justsignmeup911
    @justsignmeup911 2 года назад +321

    You can select Sakura's win poses just like in the SFA games. Hold down any P or K or PP or KK. The hyper KK pose is unique to MvC2.

  • @stephond
    @stephond 2 года назад +106

    Wait!! You forgot Sakura’s friend will trip over the body if it’s between them when you summon her after the match

    • @luisreyes1963
      @luisreyes1963 2 года назад +4

      Just hold down both kick buttons for it.

  • @XIIMCMGIIX
    @XIIMCMGIIX 2 года назад +264

    With the last easter egg, as well as the portrait background, the colour of your life meter also depends on the assist type you pick. Great vid!

    • @jmcrofts
      @jmcrofts  2 года назад +81

      WAIT WTF I HAD NO CLUE

    • @Ratigast99
      @Ratigast99 2 года назад +1

      IS THIS TRUE

    • @savagehadoken6828
      @savagehadoken6828 2 года назад +2

      Well spotted

    • @idimentio9317
      @idimentio9317 2 года назад +8

      That’s what I initially thought he meant, and I was like I thought everyone knew that, but I never actually paid attention too the portraits so after doubling back to look I see what he means. Childhood curiosity caused me to search the health bar color thing

    • @NaCl_AQ
      @NaCl_AQ 2 года назад +4

      Is the lifebar actually different for A assist and G assist? I can clearly tell the color of B's assist lifebar apart but A and G looks the same. I'm color blind so that probably explains why. Capcom really didn't seem to care too much about designing for color blind back in the days. :/ I could never play puzzle fighter due to yellow and green gems looking the same and now it's annoying to learn that even Marvel vs Capcom 2 has design elements that are inaccessible for color blind players too.

  • @WELOCME2DEATHLOK
    @WELOCME2DEATHLOK 2 года назад +54

    I always thought that the Carnival Stage was Arcade's Murder World from the Comics

    • @UnCreativeDeconstructionism
      @UnCreativeDeconstructionism 2 года назад +9

      makes sense

    • @yurifairy2969
      @yurifairy2969 2 года назад +2

      I thought that too but the other stages don't call back to anything

    • @robbyrobot3303
      @robbyrobot3303 2 месяца назад

      So did I! I also thought Amingo was from Samba de Amigo as a nod creating games on a Sega hardware.

  • @drewsaga101
    @drewsaga101 2 года назад +127

    I may be remembering this wrong but I heard that Dan’s special intro was a continuation from another game where he got kicked off screen during someone else’s intro. I think it was Sagat who kicks him during his intro in like a CvS game or something.

    • @chicco5033
      @chicco5033 2 года назад +7

      CvS2 intro vs Ryu? Maybe

    • @drewsaga101
      @drewsaga101 2 года назад +6

      @@chicco5033 that sounds right, I’m not positive though. It could’ve even been an alpha game. I just remember him holding him by the face or neck at the start of the round, lifting him up and then kicking him so he flies off the screen.

    • @Lostcontroller
      @Lostcontroller 2 года назад +5

      @JulianRock If I'm correct, Alpha 3 has it too.

    • @soggybread4583
      @soggybread4583 2 года назад +6

      In Alpha, that's supposed to be Dan's dad that Sagat throws. Sagat canonically let's Dan win because he doesn't want revenge to consume him so I doubt he would throw him

    • @Toomnyusernae
      @Toomnyusernae 2 года назад +4

      Alpha 3 can have multiple intros depending on the ISM chosen. When there's Ryu vs Sagat, the Sagat ISM influences his intro. One of which is him using a flash tiger uppercut sending Dan flying.

  • @SansToast1
    @SansToast1 2 года назад +80

    A cool thing that is character specific is that depending what assist servbot chooses it will change his super

  • @Zetact_
    @Zetact_ 2 года назад +158

    Hidden secret: if you play enough Marvel 2, when you go to sleep it activates an RNG chance that you will see the clown in your nightmares.

  • @ChaosUnfold
    @ChaosUnfold 2 года назад +14

    I truly believe MVC2 is the best in the series even though all Capcom really did was simply crammed everything pre-existing content from previous games in there.

  • @davonmanigault2451
    @davonmanigault2451 2 года назад +6

    Also if you were playing this on ps2 (not sure if the others does this) once you unlock all colors for every character, you can choose 3 of the same character

    • @saiyanroyalty229
      @saiyanroyalty229 2 года назад

      Yes that's the worst thing about the PS3 port is no triple teams

    • @azure8935
      @azure8935 2 года назад

      I love using triple teams of Spidey, BB Hood, Morrigan, Ice Man, etc.
      This is also unused in Marvel 3 because everyone has a voice line calling themselves when tagging in, I'm sad it was scrapped in 3

  • @jessieha5073
    @jessieha5073 2 года назад +26

    After 20 years of this game…I just learned these things today. Thanks!

  • @Korgoth9
    @Korgoth9 2 года назад +51

    I'm pretty sure Zagief (Double Lariat), Rogue (Repeating Punch), and Silver Samurai (Running Slashes) are Team Hyper moves.

    • @AtTheOtherEnd
      @AtTheOtherEnd 2 года назад

      Doesn't Spiral have one too?

    • @Korgoth9
      @Korgoth9 2 года назад +3

      @@AtTheOtherEnd Yup. So does Kobun, I think.

    • @NightmareSnake
      @NightmareSnake 2 года назад +1

      Sabertooth has one as well

    • @NewGabeOrder
      @NewGabeOrder 2 года назад

      Don't forget Sonson's auto fire breath super as one of the Team Hyper moves.

    • @Djjaims
      @Djjaims 2 года назад

      Was going to comment on Zangief

  • @JustinWongVODS
    @JustinWongVODS 2 года назад +107

    Great video! Didnt know anything about stage lore so learned about that!!
    Also Spiral team super if you choose her 3rd assist will give her a different super as well. Its pretty much a psuedo level 3 but in level 1 form.
    Another fun fact about Rogue team super. Its the same double team super as X-MEN vs SF!

    • @damsen978
      @damsen978 2 года назад

      Damn, i'm surprised you didn't know those after all the time you spent playing it. Well, it happens.

    • @idimentio9317
      @idimentio9317 2 года назад

      @@damsen978 I hope you’re not actually thinking that’s Justin.

    • @damsen978
      @damsen978 2 года назад

      @@idimentio9317 He is. Also the heart from corfts convinces me more.

    • @GabeBarcelona
      @GabeBarcelona 2 года назад

      I felt the same way, I'm sure there are umvc3 things we overlook too.

  • @davidcurameng
    @davidcurameng 2 года назад +102

    In regards to the difference in Character Select screens between the Dreamcast version and Arcade/Naomi version, the original intent was that the Arcade/Naomi version had specific characters you couldn't obtain in the Dreamcast version and vice versa. This was done in Japan, and the only way to get the Arcade characters onto the Dreamcast console was to plug your own VMU (or VMS in Japan) into the Arcade VMS holder. The marketing strategy was to get players to play both the arcade version and Dreamcast version to get all 56 characters.
    This was scrapped in the U.S. at least, and characters were just time-released in the arcade. In the Dreamcast version, you bought new characters based on EXP points.
    Woosah, random memories from the Dreamcast years. Now that I'm older, I realized that this was a nice marketing and sales strategy before DLC was ever a thing. When I was younger, I just thought it was innovative but was bummed when Capcom USA and Sega USA didn't import this cool concept over.

    • @megamix5403
      @megamix5403 2 года назад +5

      I've always wanted to see this in action along with the online mode from the Japanese version but there's no footage of it. :(

    • @bhlakbatosai
      @bhlakbatosai 2 года назад +12

      Bruh...you just unearthed all types of ptsd.😂 I now remember certain characters I really wanted needed ridiculous points to buy/unlock & there was a trick if you constantly hopped in/out the character store, the price would randomly go up & down so you could try to buy it cheaper.

    • @NewGabeOrder
      @NewGabeOrder 2 года назад +7

      What's even worse is that the Japanese versions of the game (minus the Xbox version) made unlocking characters harder.
      On Dreamcast, you had to deal with N points, D points and V points. N points made you connect the VMU to the arcade cabinet and play the arcade version long enough. D points made you play any of the four offline modes (Arcade, VS, Score Attack or Training) for 10 points per minute unless the game is paused or the software gets reset without hitting "Mode Menu" from the pause screen. V points made you win an online match, but since 2004, playing online is no longer possible due to Capcom shutting down the Matching Service that year.
      On PlayStation 2, P points and V points are the only currency used. You get 10 P points per minute for playing any of the four offline modes assuming you don't pause or soft reset. V points require online match victories, but you can no longer get V points due to Capcom's Matching Service shutting down in 2004. Thankfully arcade linking is no longer a thing for this version, so N points are gone.
      On Xbox, you only have the offline points since arcade connectivity and online play are absent from this version.

    • @davidcurameng
      @davidcurameng 2 года назад +8

      @@NewGabeOrder Whoaaaa, I had no idea how the Japanese points system on DC was. Thanks for the insight!

    • @Greybush46322
      @Greybush46322 2 года назад +6

      Shortly after the Japanese DC version came out, there was a hacked save online that you could download with the web browser on your DC and save it to your VMU. That's how I originally got all the characters in the game unlocked. Over 20 years later and I remember doing that.

  • @frozenray0079
    @frozenray0079 2 года назад +40

    The Dreamcast character select was rearranged from the arcade version because one of its replay value mechanics, as emphasized in the instruction booklet, is that you only start out the game with a certain amount of characters, and you have to unlock/purchase the rest of then with in-game currency. You don't start out with all 56. So they rearranged the selection screen for the Dreamcast by placing the characters you start out with--like Tron--in the middle, whereas all the other characters are located near the edge of the screen sphere. The other versions give you all 56 then it doesn't matter much where they're all located

    • @KetsubanSolo
      @KetsubanSolo 10 месяцев назад +3

      Even better: if you import the Japanese version of the Dreamcast game, you'll kinda be stuck because you need to take your Dreamcast VMU to a Japanese MVC2 arcade machine and play on it to slowly unlock more characters for console.
      Thankfully Capcom released a special memory card that unlocked all the characters for tournaments, and the savefile is dumped to the internet, so you can copy it to a VMU and unlock everything

  • @Doomxeen
    @Doomxeen 2 года назад +28

    You know, I've seen the clocktower destruction sooo many times. And yet, I never stopped to think how sort of weird and unique it was. Never though, "huh, why doesn't that happen anywhere else?"

    • @biohazard724
      @biohazard724 2 года назад +8

      I was convinced as a kid that since the clock tower had it the other stages MUST have one as well and tried everything I could think of to trigger their destruction.

  • @Nirvanabebop
    @Nirvanabebop 2 года назад +61

    Not sure if anyone else mentioned this, but Jin also has some weird taunt stuff, if you taunt with him and keep mashing taunt he actually gets a hitbox that does very little damage but it's pretty funny to see.

    • @nakofan
      @nakofan 2 года назад +14

      If you mas fast enough he catches on fire

    • @bhlakbatosai
      @bhlakbatosai 2 года назад +10

      @@nakofan you talking about that goofy thing where he's drying himself off with a towel in anger?!😂

    • @nakofan
      @nakofan 2 года назад +8

      @@bhlakbatosai yes, if you button mash fast enough he catches on fire

    • @MisterTwit
      @MisterTwit 2 года назад +4

      He could also do that in MvC1

    • @RJ_Barricade
      @RJ_Barricade 2 года назад +4

      My cousin actually won an online match with this taunt when the ps3/x360 versions came out. We still chuckle about it to this day lol.

  • @CraigSmithII
    @CraigSmithII 2 года назад +5

    @jmcrofts
    The Rogue power-up I discovered myself. Also you forgot to add that when Zangief turns into Mech-Zangief & if she steals his stuff, she gets the Mech Zangief attributes: she can't be knocked down & takes WAY less damage. When Rogue kisses Captain America, she gets a defense boost if he has his shield & a power boost if he doesn't have his shield on him

  • @claudiotapiaf.7194
    @claudiotapiaf.7194 2 года назад +29

    Rogue also has a secret winning pose, just hold both punches after defeat the enemy.

    • @phil4863
      @phil4863 2 года назад +1

      What kind of pose she does?

  • @rondorock2563
    @rondorock2563 2 года назад +12

    I just remembered that you can change your lead character after selecting them during the loading screen before the battle starts by holding down either one of the tag buttons.

  • @Titan717
    @Titan717 2 года назад +4

    I would love an hd remix of this. RE-Drawn sprites with a little extra flare. I know, wishful thinking, but damn, the art is so nostalgic, but an upgrade, and some udon, or another art group’s style… perfection

  • @RagingRowen
    @RagingRowen 2 года назад +10

    Zangief also has a Team Hyper in the form of his Lariat. And the Dreamcast select positioning is different because you have to unlock certain characters in the shop.

  • @ZeroKyori
    @ZeroKyori 2 года назад +26

    Defeating an opponent with Dan's autograph, counts as angler combo finish too.

    • @Ronin03
      @Ronin03 2 года назад +2

      Hyper (Combo) Finish

    • @tehshingen
      @tehshingen 2 года назад +1

      A thrown Premium sign, the only free hyper combo in the game.

  • @Darksaige
    @Darksaige 2 года назад +24

    Im most impressed with the Rogue Silver Samurai power up. Dan also has a raging demon and Sakura gets her evil form similar to Zangief to Mecha Zangief. For those who may not know about it.

    • @luisreyes1963
      @luisreyes1963 2 года назад +1

      Dan's deathblow is called Otoko Michi. But it's more like a suicide move.

    • @jodafro619
      @jodafro619 2 года назад +1

      hayato had a raging demon type move too

    • @Darksaige
      @Darksaige 2 года назад +2

      @@jodafro619 true I forgot to list that one. I actually like the animation of it

    • @jodafro619
      @jodafro619 2 года назад

      @@Darksaige yeah I liked how he turned into demon hayato in it as well

    • @arthursnyder6424
      @arthursnyder6424 Год назад +1

      @@jodafro619 Morrigan's Darkness Illusion also had the exact same button input as the Raging Demon in the older arcade games

  • @Ashura96
    @Ashura96 2 года назад +17

    The arcade and DC versions had different starting rosters so some characters were available at launch on one platform but not the other. As a result, many of the ending artwork sketches have different characters replaced to reflect their default lineups, and a few that are exclusive to the arcade as well.
    Some characters have win poses that can't be cancelled out of post match. Only one I know of is Felicia scratching her ears with one of her friends dropping down.

    • @NewGabeOrder
      @NewGabeOrder 2 года назад +3

      There's also Captain America's eagle win pose, as that cannot be canceled out.

    • @LightningSt0rm
      @LightningSt0rm 2 года назад +2

      Tron Bonne can't be canceled if the servbot lunch win pose activates wither.

  • @marjoken246
    @marjoken246 2 года назад +3

    Ruby and son’s stages were something to behold on the Dreamcast as a junior in HS. WATTBA

  • @swclikewhut
    @swclikewhut 2 года назад +5

    another fun little easter egg is you can hold jill's fireball and depending on how long you hold it will be how long the fireball goes for. same with megaman, etc. they get little glowy/flashy things showing it's charging you just hold down the button and when you release it, it fires it for an extended period of time.

    • @ZHunt-sj1lf
      @ZHunt-sj1lf 2 года назад +1

      Everyone knows this. Have you never played Mega Man?

  • @jbFromNYC
    @jbFromNYC 2 года назад +5

    I saw this twice in the arcade version, where a special version of Jin's taunt, where you taunt, and mash every button while you're taunting and Jin is turning red while going really fast. I never was able to perform this taunt in the arcade or the Dreamcast.

  • @diegogardin4968
    @diegogardin4968 2 года назад +4

    There’s one more, and it’s on the staff roll screen, on te arcade version where you can see magneto and goki’s sketch, and thats because on consoles you start with 24 playable characters and in the arcades you start with 28

  • @TheHeartlessAlchemist
    @TheHeartlessAlchemist 2 года назад +23

    Fun fact: Sonson and her grandpa are a reference to "Journey to the West". That's where the staff and the flying cloud come from.

  • @Namidagr
    @Namidagr 2 года назад +3

    during team hyper combo, zangied has the lariat that goes on the ground (not aerial) and Mystique also has a unique combo that runs on the ground, changing in all the characters (you have to use the assist type that punches). Roque can also steal Jin's golden armor and Jin also has a damaging infinite taunt in the corner
    Also Felicia's intro, that is dressed like a nun and takenthe cloth of is the condinuation of her darkstalkers 3 ending

  • @HBRO_04
    @HBRO_04 2 года назад +2

    I really enjoy the stages in MVC2 the backgrounds are so visually amazing. The music oh my goddd it’s magnificent. Sets the whole vibe for the game.

  • @smurfyeah3744
    @smurfyeah3744 2 года назад +4

    If i remember correcty, Serverbot's (Legion-esk) Super changes slightly based on the assist type you pick.

  • @erugurara8235
    @erugurara8235 2 года назад +4

    so coolto hear something like this about this game, sad the game dint use capcom and marvel lore for his background trough but still happy time seing this.

  • @SquattingxBear
    @SquattingxBear 2 года назад +8

    Love the Mvc2 content grind, wouldnt mind seeing more character breakdowns!

  • @TonightsSpecialGuest
    @TonightsSpecialGuest 2 года назад +2

    You could have tossed Dan's level 3 super on there (if I recall it wasn't in the move list), which is performed by reversing the inputs to Akuma's Raging Demon. (Akuma uses Low Punch, Low Punch, Forward, Low Kick, High Punch. Dan uses HP, LK, Back, LP, LP)

    • @_plaskett
      @_plaskett 2 года назад +2

      I was surprised that wasn’t mentioned in the video.
      Killing with it is the ultimate insult.

  • @robinraghunandan6181
    @robinraghunandan6181 2 года назад +3

    Great video as always man!
    Just to add and echo some of the other comments for characters that have THC only supers:
    Rogue has Hyper Repeating Punches, Gief (your guy) has Hyper Lariat, Samurai has Hyper Hyakuretsu Tou, Spriral has Hyper Metamorphose, and Servbot has Rushing King Kobun for his Assist B THC.
    To my knowledge you can basically combo any of these with most normals into level 1 THC. Would be helpful for your Gief corner pressure so you don't always have to go for his grapple supers (even though they are swag)

  • @RenPenov
    @RenPenov 2 года назад +3

    Really digging the Top 10 lists, jm. Keep it up!

  • @banishingflat8468
    @banishingflat8468 2 года назад +5

    This was a entertaining list that brought back some fond nostalgia. SUBSCRIBED!!!

  • @exprominence4268
    @exprominence4268 2 года назад +2

    The unique intro and outro was cool never knew that. I get armor off collosus all day though that's my jam

  • @Cirrimus
    @Cirrimus 2 года назад +2

    The arcade version of Marvel 2 had different initial characters. I remember when I was going to my usual haunt to play matches it would be a big deal when the cabinet got enough experience to unlock someone new.
    The DC/Home version had this unlock system too, but it was more of a general annoyance (similar to Smash Brothers unlock system without needing to beat new characters).
    This has led to some interesting disconnects when I talk to people about MVC2, like people that never played the OG Arcade version and are convinced that certain characters aren't in the game. (Because they didn't unlock everyone.)

  • @doncinati7644
    @doncinati7644 2 года назад +1

    5:40 OHHHHH.. I love stuff like this lol.
    Kakyoin in HFTF after doing his normals does the same thing where he poses after his normals
    Same with his taunts
    That one is even cooler because he can basically do multiple JoJo poses when you alternate between them
    Man :)

  • @dirtyxmind
    @dirtyxmind 2 года назад +1

    I love this kind of videos! I started following you when you did history of fighting games, those are nice videos too ~ love you my dude ❤️

  • @voodoovasey9905
    @voodoovasey9905 2 года назад +1

    Been play song this game for 21 years & I didn’t even know about half of these! Well done 👏🏼

  • @jakecreighton9039
    @jakecreighton9039 2 года назад +1

    Love your stuff jmcrofts. I love fighting games but you don’t play the ones I do (smash and MK). However your awesome commentary and delivery style really appeals to me! Keep doing your thing brother 💪

  • @GrayFoxRJ
    @GrayFoxRJ 2 года назад +1

    Ruby Heart, SonSon and Amingo were created for Darkstalkers 4 but were repurposed as it was internally ditched.

  • @larquefausse3623
    @larquefausse3623 2 года назад +1

    5:27 Cable's unique recovery animations were why he was a fixture on my teams.

  • @D4WN0FF1R3
    @D4WN0FF1R3 2 года назад +4

    JM dude, just make whatever kinda content you feel like making. I enjoy all of it.

  • @Ryusuta
    @Ryusuta 2 года назад +1

    At 10:34 - The reason for the differences is because characters got unlocked in a different order in the arcade and Dreamcast ones. So their positions were changed on the completed character select to compensate for this. This is also why the endings are slightly different; some characters were unlocked by default on one version, but not another.
    (Also, a thought about 3:32 - I'm a little iffy on this. I mean... the same could be said for the original Donkey Kong being a different one from the modern one; and yet modern DK still gets credit for the arcade game as his original game. It's a grey area for sure.)

  • @MrSergeta
    @MrSergeta 2 года назад +9

    Tron Bonne’s team super (I think it’s the Throw assist variant) also have a secret. She does ‘Lunch Time’ super, but the team super is different in that the Servbots will still run across the screen even if Tron miss her initial attack. I remember doing this team super just to miss with people who thought will have a free hit, but was got rocked by the Servbots.

  • @dadnkidsplay1
    @dadnkidsplay1 4 месяца назад

    I knew about the Clock tower, but everything else is new to me. Thanks for sharing!

  • @lastthursday1416
    @lastthursday1416 2 года назад +4

    It bothers me to this day that they chose Son Son over Katt from BoF2. They have similar aesthetic but I was playing BoF2 when I got this game and was hyped for about 3 seconds when I saw Son Son before realizing she wasn't Katt.

    • @ourdivinemouseoverlord3308
      @ourdivinemouseoverlord3308 2 года назад +1

      I love the BoF series (BoF2 is my favorite game).
      I always thought it was criminal of Capcom to not include Deis (aka Bleu) since she's a recurring character in 1-4.

    • @TheDeadTexan
      @TheDeadTexan 2 года назад

      This game was always a weird mix of lazy and intricate game design. They literally just reused sprites they’ve had for over five years but also took the time to model Jill into this game’s style.
      There were so many other possibilities they could’ve chosen to put into the game but chose to include a cactus in a sombrero instead.

  • @CanadianGamexchanger
    @CanadianGamexchanger 2 года назад

    Man. I have been playing this game religiously for 20 years and I had no idea about the majority of these. Nice work

  • @TonightsSpecialGuest
    @TonightsSpecialGuest 2 года назад +3

    If I recall, you can actually get persistent Super Armor on Rogue by stacking 3 drain kisses from a super heavy like the Juggernaut or Sentinel?

  • @hentaipanda07
    @hentaipanda07 2 года назад +1

    My most played Dream Cast game . I knew all of those secrets except the Clock Tower displaying the real time.
    Never occurred to me to actually check that when I was a teen , Guess you learn something new about something old everyday.

  • @juanduplays
    @juanduplays 2 года назад +1

    I actually learned, great stuff! See you around JM!

  • @Captkilla11
    @Captkilla11 2 года назад +2

    Some of these I didn't even know. MIND BLOWN!

    • @Captkilla11
      @Captkilla11 2 года назад

      I"d like to see a MvC1 and MvC3 Hidden secrets.

  • @Novadad35
    @Novadad35 2 года назад +2

    I just had the honor of playing you on fightcade , thanks 🙏

  • @Bloodymaniken
    @Bloodymaniken 2 года назад

    Like always, you are the man Crofts. I started playing again cause of all the MVC lately. Dude I watched some old videos of tournaments and stuff from the TOPS and man... so boring! They use like 6 characters. The low tier only tournaments with JWONG are absolute fire keep em coming!

  • @wes5619
    @wes5619 Год назад

    I always wondered about that clock, but never took enough interest back in the day. Seeing this made me remember lol.

  • @NecroVMX
    @NecroVMX 2 года назад +2

    Jin can also spam taunt, to quite hilarious results

  • @rafioli6851
    @rafioli6851 2 года назад +1

    I figured out that on any difficulty, the AI will always block Guile's sonic boom as opposed to jumping over, countering, or using a special to negate or dodge the sonic boom. Really handy to know when I started playing the game and didn't have a lot of quarters.

  • @ToonNick
    @ToonNick 2 года назад +1

    These were fun to learn, great video :)

  • @rickyconstancio7856
    @rickyconstancio7856 2 года назад +1

    Silver Samurai can also add the element of ice and fire one his sword. Not only that, but he also has ANOTHER hyper combo depending on which element you use. He can stab the ground and send out an ice wave. And with fire, he raises his sword and shoot a spiral of fire to the top of the screen.

  • @linkflamesaber2462
    @linkflamesaber2462 2 года назад

    Didn't really know any of these things. I kinda did guess the clock one by the thumbnail but I was still surprised. Thank you, it was entertaining!

  • @Kurumisama
    @Kurumisama 2 года назад +2

    About the clock stage, the PS2 version is bugged, as it ignores timezone settings, being fixed to the JST (UTC+9)
    Also, the chosen assist isn't only reflected on the background of the profile, but the lifebar too, being much easier to notice

  • @fosko7494
    @fosko7494 2 года назад +1

    My personal favorite Capcom fighting game. Thanks for the video.

  • @luisreyes1963
    @luisreyes1963 2 года назад

    Why didn't I found out about those Easter Eggs sooner? Thanks for the video. 👍

  • @CommunitySkratch
    @CommunitySkratch 2 года назад

    we out here watching a grinding in the west coast of ireland bro, keep up the good work

  • @odisclemons9700
    @odisclemons9700 2 года назад +1

    I genuinely didn't know a lot of these. Jin has some special animation too when u taunr with him.

  • @rosariomendez8109
    @rosariomendez8109 2 года назад +2

    In Sakura's secret there is a fourth victory animation that is when the friend does not arrive with Sakura and she stumbles and Sakura is with a surprised face

  • @tchitcho
    @tchitcho 2 года назад

    Bonjour from France , very nice video ! there's also a secret winpose with Megaman, when he does the rock paper scissors. You have to hold the HP button and when he turns around, press a direction. The direction of the stick decides what comes out! This winpose was already present in MvC1

  • @HybridAngelZero
    @HybridAngelZero 2 года назад

    These are actually really cool! I didn't know quite a few of these

  • @rickyconstancio7856
    @rickyconstancio7856 8 месяцев назад +1

    Get Servebot Nd do quarter circle forward and the taunt button and he will throw a super small airplane that you can guide up or down a bit and it does next to nothing for damage.
    Captain Commando's fierce kick grab can be mashed super fast and drain an opponent completely of their health. Dan has a hyper combo grab that will 1 hit kill anyone except like Jugger and Sent. Mashing Ruby Hearts blue dash (I'm not looking up the name rn but it's quarter circle forward plus either kick) anyway, mash that and taunt but simultaneously and she will fly up out of range for a while. Gambit can also do this but he actually gets stuck. There are others but it's been years since I've played..... I need fightcade!

  • @stockicide
    @stockicide Год назад

    Didn't know most of these. Cool video!

  • @ausgamecollector
    @ausgamecollector 2 года назад +1

    Son Son is from an old school arcade game and is based on the same protagonist as Goku/ Monkey King (referencing Journey to the West)

  • @slimballs9650
    @slimballs9650 2 года назад +1

    Dan's secret intro animation is also in Marvel Super Heroes vs. Street Fighter, although it also comes with an explosion effect.

    • @Drew_D
      @Drew_D 2 года назад

      That makes it even better!

    • @slimballs9650
      @slimballs9650 2 года назад +1

      @@Drew_D
      You got that right.

  • @Tewfurt
    @Tewfurt 2 года назад

    I like this MVC2 content keep it up Jm!

  • @miasuke
    @miasuke 2 года назад

    For info:
    1) 4:59 - About Dreamcast's Taunt button: To taunt, it not really pressing Light Kick + Start at the same time, but Press Start while hold A, as said in the video. While the player holds A, the Start button will be disabled as a Pause Button to work as a taunt button. So, the game will not pause while the player keeps A held. This is a default combination for many Dreamcast's Capcom fighting games, including Capcom VS SNK 1, Capcom VS SNK Pro and Capcom VS SNK 2. In the case of Marvel VS Capcom 1, the combination can be customized in the Options Screen. In Street Fighter Alpha 3 is a bit of a mess, because: A) The combination is X + Start; and... B) If the character is not in condition to use the Taunt function, the game will Pause even if you keed X held.
    2) 10:34 - About the different position of the characters in the Player Select Screen: It's happens because, then the game launched, it was an Arcade and Dreamcast simultaneous release in Japan, and the official arcade cabnet have a VMU port to connect the VMU and share info. And to incentive players to play both versions, the game offer a shop system to receive points to unlock characters and other secrets (originally to make the Dreamcast players to unlock the Arcade exclusive characters in the first sight), once each of the two versions have a different start hoster (I'll point the full list below). With a different start character hoster, even the game ending is affected in the same way. For example, in one of the scenes, Spider-Man is taking photos with Morrigan in the Arcade version, and with Sakura in the Dreamcast version (the Arcade version even have two extra arts, once the Arcade version have a bigger start hoster than the Dreamcast version).
    Resuming: The different positions in some icons in the character select screen in the Arcade version reflects the Arcade's start hoster.
    References: 1) ruclips.net/video/qZgGy0o6Zrc/видео.html 2) ruclips.net/video/fcSPihTciD0/видео.html 3) ruclips.net/video/CESawWvRCgg/видео.html
    === Common Start Hoster ===
    Marvel: Cable, Marrow, Cyclops, Spider-Man, Hulk, Captain America, Iceman, Doctor Doom, Venom
    Capcom: Ruby Heart, Sonson, Amingo, Hayato, Ryu, Zangief, Guile, Anakaris, Strider Hiryu
    === Arcade Start Hoster, secrets in Dreamcast ===
    Marvel: (Adamantium Claw) Wolverine, Shuma-Gorath, Gambit, Juggernaut, Magneto
    Capcom: Captain Commando, B.B. Hood, Morrigan Aensland, Jin Saotome, Akuma
    === Dreamcast Start Hoster, secrets in Arcade ===
    Marvel: Bone Claw Wolverine, Rogue, Psylocke
    Capcom: Jill Valentine, Tron Bonne, Sakura
    === Secret in both versions ===
    Marvel: Storm, Colossus, Spiral, Omega Red, Blackheart, Sabretooth, Silver Samurai, Iron Man, War Machine, Sentinel, Thanos
    Capcom: Ken, Chun-Li, Dhalsim, Charlie, M. Bison, Cammy, Dan, Mega Man, Roll, Felicia, Servbot

  • @GuiasMaurelChile
    @GuiasMaurelChile 2 года назад +1

    'Gief also has a "Double Lariat forward" Super that can only be access by doing the assist super

  • @footlonghawk3960
    @footlonghawk3960 2 года назад

    Glitch exhibition!!??? That sounds cool and I knew about the 3 stages for the 3 characters and destructible stage also the disrespect finish,and rouge's power drain, and silver samurai extra move special cool video I was very surprised

  • @pnutswaggy9198
    @pnutswaggy9198 2 года назад

    I think servebot has an exclusive team hyper too, Good stuff I didnt know some of the things 20 years later

  • @vmu3253
    @vmu3253 2 года назад +4

    Pretty sure zangief also has a "hidden" super by using the double assist super.

    • @jmcrofts
      @jmcrofts  2 года назад +4

      Truuuue missed that one

  • @jhsrt985
    @jhsrt985 2 года назад

    Wow I only knew 2 of these. Thank you I think I family know everything about mvc2 except glitches

  • @PlayChannelLuki
    @PlayChannelLuki 2 года назад +1

    7:05
    I believe that this is a reference from a Street Fighter movie that Sakura loses her shoe like that

  • @privateprivate31337
    @privateprivate31337 2 года назад +1

    Been playing this game forever and never knew more than half of these like how SS has a special assist super or you could blast Nemesis

  • @megamix5403
    @megamix5403 2 года назад +3

    Once during the Clock Tower, the hands reset themselves.
    My Dreamcast battery is probably dead or something. lol

  • @turbomitno3
    @turbomitno3 2 года назад

    Love this! Great work and thanks!

  • @YukonJack
    @YukonJack Год назад

    3:45 talking about "being gifted with a magical, expanding staff" while then having a huge phallus fall from the sky and turkey slap you repeatedly may be one of the most childish, perfect moments in gaming I've ever seen.

  • @Vandita3344
    @Vandita3344 2 года назад

    Hot damn, i learned a lot of new thing, thanks for the upload!

  • @thegoose8663
    @thegoose8663 2 года назад +2

    Mmm, yes. More MvC2! Absolutely love it.

  • @antonsimmons8519
    @antonsimmons8519 2 года назад +1

    "Dan Shenanigans" missed opportunity. SheDanigans!

  • @drewventura7
    @drewventura7 2 года назад

    Akuma can perform is raging demon still despite it not being within is command list. Great video !!!

  • @saaah707
    @saaah707 2 года назад

    Willing to bet there is at least one amusement park funhouse battle in every major marvel franchise

  • @alwaysxnever
    @alwaysxnever 2 года назад

    With #3 That is super cool as I always thought Rouge should have an armor option.

  • @bert6236
    @bert6236 2 года назад

    The different healthbar colors for different assists is cool

  • @jonathansanders3577
    @jonathansanders3577 2 года назад

    This was really great, thanks!

  • @kootermatsu4174
    @kootermatsu4174 2 года назад +3

    After you beat the game, the artwork in the credits are different between both arcade and home versions.

    • @arthursnyder6424
      @arthursnyder6424 Год назад

      An example of that is that during the credits you can see Spider Man taking a selfie with Sakura in the home console version or Morrigan in the arcade version