Yeah i agree, it sucks to take up a rune slot for something that should be default... you're the Doom Slayer ffs, you can already Dash and Double-Jump, you really need a rune to move in the air a bit easier...? Weird
I can imagine that console players, playing with the default controls, get little use out of air control. Since jumping and dashing involves taking your thumb off the right stick.
@@Alejandro_87 yeah. It especially fucks me over in multiplayer as im used to being able to go right or left while im in the air and then he just goes forward when im playing slayer in multiplayer
In a game as heavily reliant on movement as DOOM Eternal, "Air Control" is a mandatory rune, IMO. All the other things are really very situational but air control is a precious tool in any given fight.
It's a necessity in Doom 2016, but isn't as important in Eternal because of your dashes. It's still worth using, though, and it's one of the runes I used for my UN run.
I find air control, faster glory kills, and equipment reload the best. Nothing worse than getting out of a glory kill and being unable to move because you're surrounded
And it never recharges unless you die. Pretty sure it recharges in DOOM 2016 when you get to the next level but in DOOM: Eternal you only get to use it ONCE unless you die completely.
Nucleus it’s helpful for ultra nightmare but then again you would still have 2 lifes only. I guess it doesn’t recharge like in doom 2016 since it would make ultra nightmare easier.
If y’all need hp in game and there are 2-4 or more fodder enemy’s near eachother, ice bomb them then use the flame belch then blood punch, thank me later. (Note: this only works with certain upgrades like the suit upgrade that makes blood punch drop health)
Lol one of the cheeses I found early on was to flame belch and freeze a pack of demons and spam rocket launcher remote detonator. Health and armour galore. You need ice-bomb-gives-health suit upgrade and remote detonation but if you save up it’s available early on and I was thrifty with upgrades at first.
The slowdown rune I think is fine in arenas without jump pads. You only need to be in the air for it to activate, but it doesn't require you to be in the air for it to remain active. You can just jump, right click and then after landing as long as you're still holding right click you'll still be in slow-mo. Air control is severely underrated by you as well IMO.
For me it's gotta be air control, that one that keeps you alive after you die, and the one where the more equipment you use, the faster they recharge. Sometimes chrono strike too
I love quick glory kills rune, because it allows you to perform glory kills on multiple enemies while they're stunned and quickly regain health. It also helps against other enemies surrounding you while you perform glory kill.
This might actually be a good alternative to longer range glory kills because I think 70% of all times I died in the game was from getting stuck surrounded by enemies.
Thank you, the last time I played Doom was Doom 1 on floppy disk. I just started doom eternal. With work, I don't have time to explore maps like I use. You have gave me a much more happy gaming experience! I appreciate you, and what you do! I am subscribing. I did the same with milkandcoookies with his love of war hammer 2 and Vermin Tide 2 gameplay. Keep doing your thing, and stay safe!
Saving Throw also gives several seconds of invulnerability. And it absolutely can get you out of bad situation. Though it's not a rune to constantly have equipped but rather an emergency swap one. For a first playthrough when you do not know arena layouts and spawn order of demons it is invaluable. Also you don't need launch pads to use Chrono strike. A regular jump gives more than enough airborne time to use it... So replacing the best rune in rooms without much verticality (meaning less escape options) is an awful piece of advice.
You can still use chrono with double jump, yes, but I don't think it's as useful in rooms without many jump pads or platforms because getting a clear line of sight to take out a weak point is harder, and given you're firing much "straighter" I found I didn't need it to hit those shots. Are you playing on console or PC?
The quick Glory Kills rune is super good because it allows you to get armor from a Glory Kill after a flaming Meathook on certain Demons you can't get otherwise.
Videos like this always amuse because they show how different approach to game player have. I personally picked entire top shelf of runes and never swapped it. Chrono breaks my flow of the game so much, I just fall out of rhythm and die or take a lot of unnecessary damage. I did run with faster ammunition but... ehh, cooldowns for me were good as they are, didn't see much reason to make them shorter. Seek and destroy best rune in the game tho, with understanding chainsaw teleportation and blood punch dash, it gives you insane amount of mobility. Adrenaline just makes you so fast its ridiculous, demons just cant land hit on you unless you run into it. And faster glory kills means you won't end up surrounded while you were busy ripping out Prowler's spine. All in all, amazing videos. Good game sense and straight to the point.
@@monoespacial I did! I'm actually following your mod/flight path as we speak. I'm play on X one X......controls are a little less precise than PC. Dumbed down the difficulty
Saving Throw Rune has really been useful to me in long fights esp slayer gates. It gives opportunity to gain health back up by temporarily running away from tougher enemies and focusing on fodder enemies.
@@wj00312 With practice you can get decent with a controller, but it's no match for a mouse. If consoles started supporting mouse and keyboard controls, I'd probably never bother with PC gaming again. Other than graphics, that's the one edge a PC has for gaming, and it's a big one.
@@solarprophet5439, yes, "decent". However, decent isn't going to cut it when I want to make the move to "Nightmare" and above. 😄 I completely agree that keyboard/mouse is the way to go. I've found found compatible keyboard/mouse combinations for the PS4. I've also found modded controllers for FPS games. The cheapest option seems to be a Sony brand back button for the PS4 controller. I'm looking into that one, especially for this freaking game.
To be honest air control, chrono strike, and equipment fiend are my 3 also by Jumping normally and or even better double jumping will allow u to use chrono strike and will last a short while on the ground. also seek and destroy is useless since you can Just dash or use the super shotgun meat hook.
Me when using far lunge, faster glory kills, and faster movement speed: "Goddamnit, how are they killing me even though I'm going 3000 mph?" Me when I put on in air control: "Ohhhh!"
I can't imagine playing without blood-fueled when I survive on glory kills and mobility. The extra speed makes the game a lot more fun also. Naturally it pairs amazingly well with Seek and Destroy. Saving throw is nice when you're still not a pro and trying to learn enemy combat patterns, but later in the game it's a lot less useful. Also it doesn't trigger when you have extra lives in stock.
5:48 saving throw, will absolutely help you out of a bad spot. I don’t know what this guy is talking about when he says if you’re already in a bad spot you’re gonna die anyways, this route will save you from dying multiple times in my opinion it is an absolute must if you were just starting
I think Saving throw is better at the start of the game, when your resources are a lot more limited. I would also say the value of the exploration set is dependent on individual play style. If one prefers not to redo a stage, then it makes sense to get as much out of it in one go as possible. If on the other hand, one is just trying to finish the stage and intends to come back to farm and what not, say with the Unlimited Ammo cheat code, then their value is less because one can take the time to hunt down every bonus anyway, though they might come in handy to make sure the level is fully completed.
Air mobility and glory kill speed are must haves imo. If you're low on health and really need that glory kill, it can help to be able to get out faster. Demons can also predict your jump arc, so being able to change direction is amazing and you can use the mobility to skip certain platforming sections. I also disagree with getting ammo crystals first. They're nice and all, but being able to take more hits is far more important than being able to deal more hits before having to chainsaw
That thight ass arena in the hotel or whatever, was a pain in the ass, i found my self often sandwiched between enemies when i try to escape, and those whiplashes, godi hate them
Yeah, for the Sentinel Crystals, I tried following my M.O. from 2016 (Ammo => Health => Armor), but I eventually learned this was a mistake. Eternal is very differently balanced compared to 2016. Eternal makes you dependent on the Chainsaw to keep your ammo up, but it only auto-fills one pip, also forcing you to reserve fodder demons for replenishing almost all your resources. Because of this, I highly recommend activating Loot Magnet and Quickdraw Belch ASAP. None of the other Sentinel Crystal abilities are too important, so after that you max out your ammo first, then health, then armor as usual.
On nightmare, I'd personally say the most important suit perk is quick swap, then faster dash cooldown, and then a tie between either double frag grenade or the grenade falter since on that difficulty, the entire name of the game is faltering. That's one of the perks people really sleep on but also one of the most overpowered and important on nightmare.
I'll contradict myself a bit: The rune that gives a speed boost after glory kills I think might be the 3rd best rune. It helps you take less damage and position yourself much faster around the battefield. Check out the other videos I did on DOOM Eternal: Best Weapon Mods: ruclips.net/video/skhUog3ghqc/видео.html Doom Eternal Tips: ruclips.net/video/sIEwVrPuCVY/видео.html Polarizing Gameplay Design [Resource Loop]: ruclips.net/video/3CqNBcobXEQ/видео.html
Blood fueled is my favorite glory kill rune followed by dazed and confused. It is basically a superior version of the dash refilled on glory kill suit upgrade IMO
After using chrono strike rune a lot in nightmare difficulty, it feels like ID Software intentionally put this rune to help overcome the difficulty. I also realize the slow motion can sometimes break the momentum during gameplay. Just equip savagery, blood fuel and air control( or seek & destroy whatever suits you) to realy feel the crazy speed of the doomguy combat.
If im honest i never used chrono Strike un my first play through on normal except ones in the Khan makyr fight and i made it first try because head shoting is so easy and you get easy ammo and hp but on nightmare mode the chrono Strike rlly helped much cuz my aim isnt that good
I’m to the point where I have my own preferences and agree and disagree in certain areas but I’ve never heard of demons taking more damage when on fire. Where did you hear that from?
Suit upgrades. ALWAYS GET.....Hot Swapper first! For fast weapon and mod swaps. EXTREMELY IMPORTANT!!! Then get Grappler for faster climbing. These are both cheap and OP. Especially the weapon swap. Quick weapon swap is OP. It effectively adds like double damage. The trick is using really powerful weapons that have long delays between each shot like the Super Shotgun, Rocker launcher, and the Ballista. It makes it seem like it was designed this way so they would be just as powerful as the rest of the guns, but this line of thinking is not at all what they want from you. They want you to use all the weapons. By weapon swapping. You need to do is fire one time with the super Shotgun and then swap to the ballista and fire and then swap back. By doing this there will be no cool down. Only problem is ammo. So it's best to use Super Shotgun, Ballista, Rocket Launcher, and the Heavy Cannon with the Precision Bolt mod equipped. Don't use a mod on the rocket launcher. As for the other suit upgrades it's up to you. Faster Dash is really good. But the Ice drops upgrade on ice bomb is really good for health. The concussion on the frag grenade is great as well for stunning enemies. Almost all the grenade mods are amazing. Imo. The 2 best runes are the aerial mobility rune. And the one the gives cooldow reduction on equipment when killing with equipment.
Nice guide. I disagree about saving throw. It grants you complete immunity and slows down time for like 8 seconds or something. That is almost always enough time for me to set an enemy on fire, kill them, and collect the armor and health pickups to get back in the game.
The long range glory kill rune is at the bottom of my list. I prefer double dashing to stunned enemy and getting that glory kill. Dashes will reset after the kill and just dash to safety if need be.
Great tips buddy. I put the game down after a couple of hours on launch day due to the total lack of ammo ( yes I was using the chainsaw). Definitely get the ammo upgrade first and power through to hour 3 when you get a couple upgrades. You will have more weapons and ammo but I have to say, when playing on Nightmare, the first few hours are very poorly balanced. You should acquire abilities earlier and more frequently. An ammo upgrade should happen in the first hour, actually ammo capacity should be increased across the board from the start.
Thanks! I think you'll like the next 2 videos if you found these useful. I think in trying to make this game different from the 2016 release the devs took it a step too far. Giving only 16 shots for the Shotgun at the start feels forced in my opinion. I think the whole loop of ammo, armor, health gets too repetitive as you progress through the game, and it even limits the variation in combat encounters since fodder enemies are omnipresent, even in what should be dramatic 1v1 fights.
@@monoespacial yes it's dumb and needs to be fixed aka reverted. In the E3 presentation supershotty has 30 rounds and consumed one bullet per shot. Which is a joke😂 compared to what they Gave us, EIGHT SHOTS USING TWO ROUNDS PER TRIGGER SQUEEZE. UTTER BULLSHIT
If I had keyboard/mouse, I'd probably equip air control. Since I'm on console, I'm sticking with the Chrono rune. Blood fuel is one I've kept equipped since I enjoy the option of getting moar speed to get out of tight areas and quickly regrouping. Regardless, great video!
I have the quick glory kills rune at all times and I have no mechanical reason for doing so. It just keeps my adrenaline firing on all cylinders! Slow down time? I might fall asleep mid-jump : ) Also I love seek and destroy in 2016 but in eternal I feel like you have the mobility options to get there fast anyways.
i use blood fueled for marauders and barons of hell, dazed and confused for mission challenges glory kills, and chrono strike for weak points, savagely and saving throw is worthless cuz savagely making glory kills fast, in my opinion glory kills being slow is better because it can helps you focus for a while, saving throw only works when you have no extra lives and maybe helps a little in ultra nightmare run
Tbh on my opinion blood fueled it the best of all the runes. The ability to move super fast is super useful. Also although it says glory kills it also counts chainsaw kills, buff totem kills, and I think crucible strikes as well. It’s way more useful than chrono strike to me
Matt Bowen bloodfueled is absolutely essential. I don’t know if UN can be beaten without it. People seem to overrate chrono strike. If your aim is good it’s a pointless rune.
I feel like blood fuel is better cause this game is all about moving and maneuvering but if you can’t get out, you’ll die more often if you can’t move fast enough
I heavily disagree with the chrono strike, it seems just like a waste of a slot in my opinion. Also hot swapper is easily the best suit upgrade, always get it first to maximize damage output and versatility.
I love this video but heavily disagree with saving throw. It is the PERFECT thing to get out of a bad situation. As long as you would die from the damage all attacks won’t hurt you. So you pull out the rocket launcher and spam that shit to get yourself in a place to heal (which all the enemies who died will drop health and armor is you bleached them). Other than that i agree with most of your points tho
Ape Jacob what do you mean? As long as you have an extra life and run out of health, the game takes one away from you without checkpoint restart. I’ve never run out of extra lives on any play through even on nightmare. The game gives you so many. The only exception to this is ultra nightmare which doesn’t have extra lives.
This game makes no sense in difficulty. The arena you named as particularly brutal was cleared by me in one try on ultra violence, while I had to tune it down to hurt me plenty on easier ones.
Iv reached the last level with only 1 suit upgrade. However im stuck at a point where iv lost 20+ extra lives and im considering fully upgrading the suit to see if it helps. Thanks for the video.
Go to Exultia (I believe that's the name) with some cheat codes and farm extra lives there. There is one extra life below you when you start and another one in the other side of the first bridge. You can get them, go back to campaign and reload and repeat to farm as fast as possible or run through the level to get 7. Definitely get more suit upgrades. Increasing your grenades, dashes and overall movement speed helps you survive quite a bit.
@@monoespacial Thanks a lot! I didn't even know that was a thing. So I load the level up, get the first extra lives, then just exit and reload and keep doing that until I have enough? You will have to forgive me... I'm not very good with games, as much as I do try.
What does the rune savagery do? I was under the impression that it puts enemies in the stagger state faster than when not equipped? Or does it literally mean that the animation for glory kills is faster?
The animation is faster, and since enemies move while you're doing the glory kill, the rune makes it so it's harder to get surrounded when you go in for the kill. Enemies get staggered when their health drops to a certain percentage I believe. This rune does not deal more damage or trigger that "sooner".
Slyofwar Kehoe yeah it’s hard but manageable. Ultra nightmare is a whole other story. I’ll have to play through the game multiple times on nightmare to even attempt ultra nightmare.
The video is very helpful but you can tell you're reading script it's like a robot reading one word at a time so odd to hear someone read out loud like this and sound so nervous 😂
Just got the game cuz its on a big sale rn on steam and I already got the long distance glory kill and air controll rune. Which should be my 3rd rune? (I'm on pc btw).
Because I don't plan on dying nor getting close to it so why would I pick a rune that only works when I fail? Chrono Strike allows you to pick off weak points with ease and as a bonus, it looks super cool.
monoespacial ah, thanks very much. Do you by any chance know if there’s gonna be any meaty dlc? Do you think we could possibly get co op hoard mode? Or even something similar to raids like destiny? Both of the above would be bloody great.
@@grahamkelly8662 DLC is supposed to be fairly meaty in terms of single player content. Don't think I've seen mentions of coop stuff and certainly nothing raid-like.
I'm not sure what you mean. All "armor" is just cosmetic. The upgrades are always there. Are you not finding where the Knights that have upgrade points are?
monoespacial sorry I got mixed up with the upgrade. I was looking for the QuickDraw Belch, loot magnet, and the belch armor boost in the suit upgrade section lol. After watching the full video I realized I messed up haha. Thank you for information and the reply! 👍
@@TheZiiFamily Well... Given the fact that you need to perform glory kills (melee kills) I don't think you'll ever be to play this. There's plenty of gore they can't take out of the game unless they basically remake the entire game. I don't have a problem with the gore here because it's all very cartoons and inhuman. I agree with you on MK11 and recent MK games. I can't stand them, and I was a big fan of MK1 and MK2 back in the day.
The rune that allows you to move in air should be a default movement imo
Yeah i agree, it sucks to take up a rune slot for something that should be default... you're the Doom Slayer ffs, you can already Dash and Double-Jump, you really need a rune to move in the air a bit easier...? Weird
That rune is a must always which sucks because I’d like to experiment with others on nightmare.
I can imagine that console players, playing with the default controls, get little use out of air control. Since jumping and dashing involves taking your thumb off the right stick.
@@deeta000 that's why I completely customized my control scheme
@@Alejandro_87 yeah. It especially fucks me over in multiplayer as im used to being able to go right or left while im in the air and then he just goes forward when im playing slayer in multiplayer
In a game as heavily reliant on movement as DOOM Eternal, "Air Control" is a mandatory rune, IMO. All the other things are really very situational but air control is a precious tool in any given fight.
Also chrono strike if your aim isn't great
Or even if it is, it helps
I never need air control cause I'm always dodging left right forward and back
It's a necessity in Doom 2016, but isn't as important in Eternal because of your dashes. It's still worth using, though, and it's one of the runes I used for my UN run.
I find air control, faster glory kills, and equipment reload the best. Nothing worse than getting out of a glory kill and being unable to move because you're surrounded
saving throw fatal blow only works if you DONT have extra lives... just a note
This is true! I forgot to mention it in the video...
And it never recharges unless you die. Pretty sure it recharges in DOOM 2016 when you get to the next level but in DOOM: Eternal you only get to use it ONCE unless you die completely.
Nucleus it’s helpful for ultra nightmare but then again you would still have 2 lifes only. I guess it doesn’t recharge like in doom 2016 since it would make ultra nightmare easier.
Kinda gay
I *NEVER* have extra lifes so it's pretty useful
I basically picked all the stuff that makes me or things go faster...
With great speed comes great opportunity!
I found Air Control to be the most useful rune. Makes it much easier to move while in the air.
If y’all need hp in game and there are 2-4 or more fodder enemy’s near eachother, ice bomb them then use the flame belch then blood punch, thank me later. (Note: this only works with certain upgrades like the suit upgrade that makes blood punch drop health)
Lol one of the cheeses I found early on was to flame belch and freeze a pack of demons and spam rocket launcher remote detonator. Health and armour galore.
You need ice-bomb-gives-health suit upgrade and remote detonation but if you save up it’s available early on and I was thrifty with upgrades at first.
The slowdown rune I think is fine in arenas without jump pads. You only need to be in the air for it to activate, but it doesn't require you to be in the air for it to remain active. You can just jump, right click and then after landing as long as you're still holding right click you'll still be in slow-mo. Air control is severely underrated by you as well IMO.
For me it's gotta be air control, that one that keeps you alive after you die, and the one where the more equipment you use, the faster they recharge.
Sometimes chrono strike too
I love quick glory kills rune, because it allows you to perform glory kills on multiple enemies while they're stunned and quickly regain health. It also helps against other enemies surrounding you while you perform glory kill.
This might actually be a good alternative to longer range glory kills because I think 70% of all times I died in the game was from getting stuck surrounded by enemies.
But I like watching the glory kills
This is the main thing that I ALWAYS do to get my health back. I do it on probably 95% of fights. It's that important to me.
I'd rather get surrounded and appreciate watching glory kills
Thank you, the last time I played Doom was Doom 1 on floppy disk. I just started doom eternal. With work, I don't have time to explore maps like I use. You have gave me a much more happy gaming experience! I appreciate you, and what you do! I am subscribing. I did the same with milkandcoookies with his love of war hammer 2 and Vermin Tide 2 gameplay. Keep doing your thing, and stay safe!
Saving Throw also gives several seconds of invulnerability. And it absolutely can get you out of bad situation. Though it's not a rune to constantly have equipped but rather an emergency swap one. For a first playthrough when you do not know arena layouts and spawn order of demons it is invaluable.
Also you don't need launch pads to use Chrono strike. A regular jump gives more than enough airborne time to use it... So replacing the best rune in rooms without much verticality (meaning less escape options) is an awful piece of advice.
You can still use chrono with double jump, yes, but I don't think it's as useful in rooms without many jump pads or platforms because getting a clear line of sight to take out a weak point is harder, and given you're firing much "straighter" I found I didn't need it to hit those shots. Are you playing on console or PC?
Irisviel Einzbern yeah but every mode except UN has extra lives. Saving throw isn’t that helpful then.
U can use it off of dash too
The quick Glory Kills rune is super good because it allows you to get armor from a Glory Kill after a flaming Meathook on certain Demons you can't get otherwise.
Videos like this always amuse because they show how different approach to game player have.
I personally picked entire top shelf of runes and never swapped it. Chrono breaks my flow of the game so much, I just fall out of rhythm and die or take a lot of unnecessary damage. I did run with faster ammunition but... ehh, cooldowns for me were good as they are, didn't see much reason to make them shorter. Seek and destroy best rune in the game tho, with understanding chainsaw teleportation and blood punch dash, it gives you insane amount of mobility. Adrenaline just makes you so fast its ridiculous, demons just cant land hit on you unless you run into it. And faster glory kills means you won't end up surrounded while you were busy ripping out Prowler's spine.
All in all, amazing videos. Good game sense and straight to the point.
Fully agree with adrenaline. Once you're adjusted to it, it feels like brief seconds of invulnerability.
This helped me a lot cause I was using really shotty upgrades before lmao.
This was super useful. Thanks for the hard work you put in to create this!
Thanks!! Check out the video on weapon mods if you haven't!
@@monoespacial I did! I'm actually following your mod/flight path as we speak. I'm play on X one X......controls are a little less precise than PC. Dumbed down the difficulty
You’re the only person on RUclips who explained and demonstrated what loot magnet does, thanks
Saving Throw Rune has really been useful to me in long fights esp slayer gates.
It gives opportunity to gain health back up by temporarily running away from tougher enemies and focusing on fodder enemies.
Chrono strike is a godsend when playing on console. Stupid crappy controller...
You aren't lying! I'm playing on PS4. It's an absolute pain in the neck!
@@wj00312 With practice you can get decent with a controller, but it's no match for a mouse. If consoles started supporting mouse and keyboard controls, I'd probably never bother with PC gaming again. Other than graphics, that's the one edge a PC has for gaming, and it's a big one.
@@solarprophet5439, yes, "decent". However, decent isn't going to cut it when I want to make the move to "Nightmare" and above. 😄
I completely agree that keyboard/mouse is the way to go. I've found found compatible keyboard/mouse combinations for the PS4. I've also found modded controllers for FPS games. The cheapest option seems to be a Sony brand back button for the PS4 controller. I'm looking into that one, especially for this freaking game.
Mr. Wombatt nightmare is doable on console. I just beat the game on nightmare yesterday on ps4 with a controller. UN is brutal for console though.
@@wj00312 I completed ultra nightmare with my broken controller
To be honest air control, chrono strike, and equipment fiend are my 3 also by Jumping normally and or even better double jumping will allow u to use chrono strike and will last a short while on the ground. also seek and destroy is useless since you can Just dash or use the super shotgun meat hook.
Yeah, you're not wrong about seek and destroy. Chrono Strike and Equipment Fiend are extremely good but as for a 3rd rune I think none are as good.
SAME RUNES BRO!!
Me when using far lunge, faster glory kills, and faster movement speed: "Goddamnit, how are they killing me even though I'm going 3000 mph?"
Me when I put on in air control: "Ohhhh!"
I can't imagine playing without blood-fueled when I survive on glory kills and mobility. The extra speed makes the game a lot more fun also. Naturally it pairs amazingly well with Seek and Destroy.
Saving throw is nice when you're still not a pro and trying to learn enemy combat patterns, but later in the game it's a lot less useful. Also it doesn't trigger when you have extra lives in stock.
5:48 saving throw, will absolutely help you out of a bad spot. I don’t know what this guy is talking about when he says if you’re already in a bad spot you’re gonna die anyways, this route will save you from dying multiple times in my opinion it is an absolute must if you were just starting
Just started playing doom eternal these video tutorials by mono are absolutely awesome just subscribed thank you for posting,DellBoy
Thank you, glad you like them!
I think Saving throw is better at the start of the game, when your resources are a lot more limited. I would also say the value of the exploration set is dependent on individual play style. If one prefers not to redo a stage, then it makes sense to get as much out of it in one go as possible. If on the other hand, one is just trying to finish the stage and intends to come back to farm and what not, say with the Unlimited Ammo cheat code, then their value is less because one can take the time to hunt down every bonus anyway, though they might come in handy to make sure the level is fully completed.
Air mobility and glory kill speed are must haves imo. If you're low on health and really need that glory kill, it can help to be able to get out faster. Demons can also predict your jump arc, so being able to change direction is amazing and you can use the mobility to skip certain platforming sections. I also disagree with getting ammo crystals first. They're nice and all, but being able to take more hits is far more important than being able to deal more hits before having to chainsaw
Glory kill speed saved me from tight spots and getting health back faster so I could survive.
goodlooks brother, this vid was well done an made me rethink some things, keep doing itt!!
Thanks! Hope I can keep making videos you like.
This video is very useful, gave me a good grip on what I should upgrade.
Great to hear!
That thight ass arena in the hotel or whatever, was a pain in the ass, i found my self often sandwiched between enemies when i try to escape, and those whiplashes, godi hate them
But the adrenaline boost rune is so good🥺
Yeah, for the Sentinel Crystals, I tried following my M.O. from 2016 (Ammo => Health => Armor), but I eventually learned this was a mistake. Eternal is very differently balanced compared to 2016. Eternal makes you dependent on the Chainsaw to keep your ammo up, but it only auto-fills one pip, also forcing you to reserve fodder demons for replenishing almost all your resources. Because of this, I highly recommend activating Loot Magnet and Quickdraw Belch ASAP. None of the other Sentinel Crystal abilities are too important, so after that you max out your ammo first, then health, then armor as usual.
On nightmare, I'd personally say the most important suit perk is quick swap, then faster dash cooldown, and then a tie between either double frag grenade or the grenade falter since on that difficulty, the entire name of the game is faltering. That's one of the perks people really sleep on but also one of the most overpowered and important on nightmare.
I'll contradict myself a bit: The rune that gives a speed boost after glory kills I think might be the 3rd best rune. It helps you take less damage and position yourself much faster around the battefield.
Check out the other videos I did on DOOM Eternal:
Best Weapon Mods: ruclips.net/video/skhUog3ghqc/видео.html
Doom Eternal Tips: ruclips.net/video/sIEwVrPuCVY/видео.html
Polarizing Gameplay Design [Resource Loop]: ruclips.net/video/3CqNBcobXEQ/видео.html
Blood fueled is my favorite glory kill rune followed by dazed and confused. It is basically a superior version of the dash refilled on glory kill suit upgrade IMO
Yeah, i was thinking that thr speed boost rune should have been in the video
Glad I scrolled down a bit before making a new conversation thread. Chronostrike, Seek and Destroy, and Blood Fueled is all you need.
Noah Hildebrandt those are good but i prefer air control and savagery over chrono and seek
After using chrono strike rune a lot in nightmare difficulty, it feels like ID Software intentionally put this rune to help overcome the difficulty. I also realize the slow motion can sometimes break the momentum during gameplay. Just equip savagery, blood fuel and air control( or seek & destroy whatever suits you) to realy feel the crazy speed of the doomguy combat.
If im honest i never used chrono Strike un my first play through on normal except ones in the Khan makyr fight and i made it first try because head shoting is so easy and you get easy ammo and hp but on nightmare mode the chrono Strike rlly helped much cuz my aim isnt that good
I move f a s t. I can't go without my better movement rune, my dash upon glory kill rune and my fast glory kill rune.
Really helpful video, keep up the great work!
Thanks!
I’m to the point where I have my own preferences and agree and disagree in certain areas but I’ve never heard of demons taking more damage when on fire. Where did you hear that from?
You used the Quake 2 soundtrack. Niiiiiiice!
Nice to read the comments and realise I'm not the only person who uses air control
The rune I get the most out of is easily Air Control. The movement is so valuable I'm willing to place it over the Extra Life rune.
1k subs congrats! Great video!
Thanks!!! WOOOOOO HOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!! I hope I can make even better content for all of you.
What if I told you I am a loser and instead of enjoying the game fully I’m going for the 100% first to then replay the game and actually enjoy it.
My absolute favorite thing to do with punch and reave is to 1) Freeze a group of fodders with ice bomb. 2) Flame belch. 3) Blood punch.
Slowing down time while pressing the RMB is for me the most valuable rune.
Suit upgrades. ALWAYS GET.....Hot Swapper first! For fast weapon and mod swaps. EXTREMELY IMPORTANT!!! Then get Grappler for faster climbing. These are both cheap and OP. Especially the weapon swap.
Quick weapon swap is OP. It effectively adds like double damage. The trick is using really powerful weapons that have long delays between each shot like the Super Shotgun, Rocker launcher, and the Ballista. It makes it seem like it was designed this way so they would be just as powerful as the rest of the guns, but this line of thinking is not at all what they want from you.
They want you to use all the weapons. By weapon swapping. You need to do is fire one time with the super Shotgun and then swap to the ballista and fire and then swap back. By doing this there will be no cool down.
Only problem is ammo. So it's best to use Super Shotgun, Ballista, Rocket Launcher, and the Heavy Cannon with the Precision Bolt mod equipped. Don't use a mod on the rocket launcher.
As for the other suit upgrades it's up to you. Faster Dash is really good. But the Ice drops upgrade on ice bomb is really good for health. The concussion on the frag grenade is great as well for stunning enemies. Almost all the grenade mods are amazing.
Imo. The 2 best runes are the aerial mobility rune. And the one the gives cooldow reduction on equipment when killing with equipment.
Play DE for the first time 2 days ago on Ultra violence and I'm already set😎👌🏾
Nice guide. I disagree about saving throw. It grants you complete immunity and slows down time for like 8 seconds or something. That is almost always enough time for me to set an enemy on fire, kill them, and collect the armor and health pickups to get back in the game.
The long range glory kill rune is at the bottom of my list. I prefer double dashing to stunned enemy and getting that glory kill. Dashes will reset after the kill and just dash to safety if need be.
Great tips buddy. I put the game down after a couple of hours on launch day due to the total lack of ammo ( yes I was using the chainsaw). Definitely get the ammo upgrade first and power through to hour 3 when you get a couple upgrades. You will have more weapons and ammo but I have to say, when playing on Nightmare, the first few hours are very poorly balanced. You should acquire abilities earlier and more frequently. An ammo upgrade should happen in the first hour, actually ammo capacity should be increased across the board from the start.
Thanks! I think you'll like the next 2 videos if you found these useful.
I think in trying to make this game different from the 2016 release the devs took it a step too far. Giving only 16 shots for the Shotgun at the start feels forced in my opinion. I think the whole loop of ammo, armor, health gets too repetitive as you progress through the game, and it even limits the variation in combat encounters since fodder enemies are omnipresent, even in what should be dramatic 1v1 fights.
@@monoespacial yes it's dumb and needs to be fixed aka reverted. In the E3 presentation supershotty has 30 rounds and consumed one bullet per shot. Which is a joke😂 compared to what they Gave us, EIGHT SHOTS USING TWO ROUNDS PER TRIGGER SQUEEZE. UTTER BULLSHIT
@@L4Disillusion Git gud filthy casual
L4Disillusion the ammo capacity had to be changed. The game would be way too easy if the ammo capacity was higher or similar to doom 2016’s.
Low on ammo? It's called a chainsaw... you have one. Use it.
Health for blood is great against Khan Maykr boss battle since it allows you to easily refill your blood punch
If I had keyboard/mouse, I'd probably equip air control. Since I'm on console, I'm sticking with the Chrono rune.
Blood fuel is one I've kept equipped since I enjoy the option of getting moar speed to get out of tight areas and quickly regrouping.
Regardless, great video!
The best combo Chrono and sir control I recommend you to use both
I have the quick glory kills rune at all times and I have no mechanical reason for doing so. It just keeps my adrenaline firing on all cylinders!
Slow down time? I might fall asleep mid-jump : )
Also I love seek and destroy in 2016 but in eternal I feel like you have the mobility options to get there fast anyways.
Casual reminder that challenges exist and help a lot with upgrade points
i use blood fueled for marauders and barons of hell, dazed and confused for mission challenges glory kills, and chrono strike for weak points, savagely and saving throw is worthless cuz savagely making glory kills fast, in my opinion glory kills being slow is better because it can helps you focus for a while, saving throw only works when you have no extra lives and maybe helps a little in ultra nightmare run
So what perc and sentinel crystal do you recommend for a cant perfect perfection run?
Tbh on my opinion blood fueled it the best of all the runes. The ability to move super fast is super useful. Also although it says glory kills it also counts chainsaw kills, buff totem kills, and I think crucible strikes as well. It’s way more useful than chrono strike to me
Matt Bowen bloodfueled is absolutely essential. I don’t know if UN can be beaten without it. People seem to overrate chrono strike. If your aim is good it’s a pointless rune.
The two runes that everyone should have equipped at all times are air control and chrono strike.
I feel like blood fuel is better cause this game is all about moving and maneuvering but if you can’t get out, you’ll die more often if you can’t move fast enough
I heavily disagree with the chrono strike, it seems just like a waste of a slot in my opinion.
Also hot swapper is easily the best suit upgrade, always get it first to maximize damage output and versatility.
Thanks bro you really helped me out and thanks to you I’ve been getting better and been having a lot more fun
That's good to hear. Keep it up, the game is a lot of fun.
monoespacial It really is
For me it’s blood fueled, air control and either equipment fiend or saving throw
Quake 2 soundtrack, heh :) It rocks!
It certainly does.
You don't need jump pads for chronos. ITs still just as good with normal jump and double jump.
With the crystals you should allways Go helth ammo then Armour
I love this video but heavily disagree with saving throw. It is the PERFECT thing to get out of a bad situation. As long as you would die from the damage all attacks won’t hurt you. So you pull out the rocket launcher and spam that shit to get yourself in a place to heal (which all the enemies who died will drop health and armor is you bleached them). Other than that i agree with most of your points tho
And after you use it you can switch saving throw to another rune.
Caleb Mendoza saving throw is useless because of extra lives.
@@dominickchuka5387 but on your second attempt on a fight you won't have extra lives
Ape Jacob what do you mean? As long as you have an extra life and run out of health, the game takes one away from you without checkpoint restart. I’ve never run out of extra lives on any play through even on nightmare. The game gives you so many. The only exception to this is ultra nightmare which doesn’t have extra lives.
This game makes no sense in difficulty. The arena you named as particularly brutal was cleared by me in one try on ultra violence, while I had to tune it down to hurt me plenty on easier ones.
Dude what an awesome Video. Thanks alot pal. Im on PS4 if you ever wanna cross play in hell lol cheers
Your awesome ! Keep up the great vids !
Thank you, I'll try!
Interesting.. A Doom Eternal video with QUAKE II Music
I did it for 2 reasons: 1) Quake 2 soundtrack is the best, and 2) To see how many people commented about it.
Thank you!!
Iv reached the last level with only 1 suit upgrade. However im stuck at a point where iv lost 20+ extra lives and im considering fully upgrading the suit to see if it helps. Thanks for the video.
Go to Exultia (I believe that's the name) with some cheat codes and farm extra lives there. There is one extra life below you when you start and another one in the other side of the first bridge. You can get them, go back to campaign and reload and repeat to farm as fast as possible or run through the level to get 7.
Definitely get more suit upgrades. Increasing your grenades, dashes and overall movement speed helps you survive quite a bit.
@@monoespacial Thanks a lot! I didn't even know that was a thing. So I load the level up, get the first extra lives, then just exit and reload and keep doing that until I have enough? You will have to forgive me... I'm not very good with games, as much as I do try.
Yes, when you get back to Doomslayer Manor you should see your extra life count has increased. It should work!
U can dash and use chrono strike too
Bro didn’t talk bout air control and chrono neglect is kinda bad
What does the rune savagery do? I was under the impression that it puts enemies in the stagger state faster than when not equipped? Or does it literally mean that the animation for glory kills is faster?
The animation is faster, and since enemies move while you're doing the glory kill, the rune makes it so it's harder to get surrounded when you go in for the kill.
Enemies get staggered when their health drops to a certain percentage I believe. This rune does not deal more damage or trigger that "sooner".
My preferred rune set up is air control, Dazed and confused and equipment fiend
Slyofwar Kehoe mine is air control, savagery and bloodfueled
That's a fun one but I found the blood fueled one to be a little disorienting
Slyofwar Kehoe yeah it can be but I just use it for faster movement. I usually play on nightmare so I need to dodge as many attacks as possible.
Yeah same Hugo Martin wasn't kidding about Nightmare after you get a black belt you can't go back
Slyofwar Kehoe yeah it’s hard but manageable. Ultra nightmare is a whole other story. I’ll have to play through the game multiple times on nightmare to even attempt ultra nightmare.
My runes are the air control, dazed and confused and blood fueled.
These are my favorites as well
I always use saving throw because I always die
The video is very helpful but you can tell you're reading script it's like a robot reading one word at a time so odd to hear someone read out loud like this and sound so nervous 😂
This was one of my first videos in English. English is my second language.
And the guns upgrades ?
What about the yellow ticket things? Next to the yellow discs? I’m confused on what those are
Those are weapon upgrade points.
They should talk with Todd McFarlane and see if they can give the Doom Slayer a 'Spawn' skin.
What is the blue shield thing on the top right of the menu? I never spent any of those points and cant find out what they are for.
B You mean the Sentinel Batteries?
Sebastian Herrejon yea i figured out you just have to go to that special room to spend the points thanks
Just got the game cuz its on a big sale rn on steam and I already got the long distance glory kill and air controll rune. Which should be my 3rd rune? (I'm on pc btw).
get the one that decreases your equipment time, probably the best one imo
Saving throw is the best rune by far. Why would you pick chrono strike it’s terrible
Because I don't plan on dying nor getting close to it so why would I pick a rune that only works when I fail? Chrono Strike allows you to pick off weak points with ease and as a bonus, it looks super cool.
How do you get the flame beltch? Is it an upgrade for a weapon?
You get it as part of the story progress early on.
monoespacial ah, thanks very much. Do you by any chance know if there’s gonna be any meaty dlc? Do you think we could possibly get co op hoard mode? Or even something similar to raids like destiny? Both of the above would be bloody great.
@@grahamkelly8662 DLC is supposed to be fairly meaty in terms of single player content. Don't think I've seen mentions of coop stuff and certainly nothing raid-like.
I miss rich get richer
Help I don’t see any of the suit armor. Am I using the wrong armor?
I'm not sure what you mean. All "armor" is just cosmetic. The upgrades are always there. Are you not finding where the Knights that have upgrade points are?
monoespacial sorry I got mixed up with the upgrade. I was looking for the QuickDraw Belch, loot magnet, and the belch armor boost in the suit upgrade section lol. After watching the full video I realized I messed up haha. Thank you for information and the reply! 👍
Quake 2 big gun ost 😎😎
You know it!
@@monoespacial quake 2 is one of the my favorite FPS ever!
On console, chrono strike is basically a necessity lmao
Rogue Matter I don’t think so in my opinion. I had no problem beating nightmare without it.
Im not playing this until there’s a no gore mod and I don’t understand what your talking about but i find it still cool
Why a no gore mode? It's DOOM.
@@monoespacial im not a fan of gore or stuff like that really also why i don’t play mortal combat 11
@@TheZiiFamily Well... Given the fact that you need to perform glory kills (melee kills) I don't think you'll ever be to play this. There's plenty of gore they can't take out of the game unless they basically remake the entire game.
I don't have a problem with the gore here because it's all very cartoons and inhuman. I agree with you on MK11 and recent MK games. I can't stand them, and I was a big fan of MK1 and MK2 back in the day.
@@monoespacial well maybe I’ll just play it despite that then
Chrono strike is for scrubs