The D&D 2024 Fighter Is Really Good

Поделиться
HTML-код
  • Опубликовано: 21 дек 2024

Комментарии • 85

  • @yiklongtay6029
    @yiklongtay6029 6 месяцев назад +36

    I still wish Sap was renamed stagger. Sap is simply homage to past editions. But Stagger sounds more like a tactical move alongside slow and push

    • @EpicRandomness555
      @EpicRandomness555 6 месяцев назад +3

      It’s just a name, doesn’t make anything any worse

    • @PsyrenXY
      @PsyrenXY 6 месяцев назад +2

      I'm guessing that they will add more masteries in a future product, much like they did with fighting styles and maneuvers. So you could very well get your wish with Stagger, Daze, etc

    • @apjapki
      @apjapki 6 месяцев назад +2

      I don't get the point. Sap is bad and Slow is good but they are exactly synonyms?

    • @XanderHarris1023
      @XanderHarris1023 6 месяцев назад +4

      @@PsyrenXY I think that is what they were talking about when Crawford said the fighter ability to put any mastery on certain weapons was causing headaches on the back end.

    • @nyanbrox5418
      @nyanbrox5418 6 месяцев назад

      Call it whatever you want xD

  • @squidlump
    @squidlump 6 месяцев назад +15

    I like how between the subclasses and the new features there’s some definite room for flavor expression where there wasn’t before. For example, an eldritch knight might flavor their tactical shift as a faux misty step, while a psi warrior could describe how they use their expanded mind and the champion explain how they’re just barreling through. Same for weapon masteries and tactical mastery as well, some real open ended space to describe how you’re doing the things you’re doing.

    • @PsyrenXY
      @PsyrenXY 6 месяцев назад +1

      Great idea!!

    • @nojusticenetwork9309
      @nojusticenetwork9309 6 месяцев назад

      The flavor was already there, it's just that people who weren't interested in Fighter before are finally paying attention.

    • @PsyrenXY
      @PsyrenXY 6 месяцев назад +2

      @nojusticenetwork9309 Tactical Shift didn't exist before though?

    • @moonlight2870
      @moonlight2870 5 месяцев назад

      Eeeeh...sure I guess?

  • @oicmorez4129
    @oicmorez4129 6 месяцев назад +14

    I like Studied Attacks combined with the Vex Mastery, where you just have advantage on all attacks other than the first

    • @PsyrenXY
      @PsyrenXY 6 месяцев назад +3

      Champion can reroll that first attack too! Or BM can Precision it

  • @michaelbalcom5233
    @michaelbalcom5233 6 месяцев назад +27

    When he compared Fighters and Wizards, I dont think they were referring to power or actual versatility. I believe they were making a comparison to Fighters being essentially the Wizards of the Martial Classes which kinds fits.
    Would that make Barbarians Sorcerers or Druids?
    Rogues and Bards are an easy one for one... except one is missing their parents and the other probably is the parent...

    • @carterhalo255
      @carterhalo255 6 месяцев назад +6

      Barbs are definitely sorcerers with the new sorcerer changes

    • @verdurite
      @verdurite 5 месяцев назад

      monks were definitely the sorcerers, but that may have changed

    • @kelmirosue3251
      @kelmirosue3251 4 месяца назад

      Yeah sorcerers are definitely the barbarian of casters given the changes. So I think it's fine flavor comparison similar to how fighter and wizard comparisons are good flavor comparison

  • @kelmirosue3251
    @kelmirosue3251 4 месяца назад +3

    I'm so excited for the Eldritch Knight, remember there are some cantrips that also require you to make a weapon attack like green flame blade and booming blade. So imagine pushing an enemy 10 feet while hitting them with a booming blade, use your main move, attack them more, bonus action to heal+move without provoking attack of opportunity and now they HAVE to move closer to you or do no damage (assuming they have no range option/reach) which triggers booming blade. Or green flame blade along with the cleave feature, just deal ever increasing damage to the second enemy while also still hitting the first. Or to become Uber tanky and cast blade ward then hit an enemy with sap to make them attack with disadvantage and if they STILL manage to hit you, shield for reaction. All this at level, fucking, 7. Its beautiful

  • @danjbundrick
    @danjbundrick 6 месяцев назад +4

    That "know your enemy" feature could be just one condition immunity, AC, attack modifier, or whatever at the beginning of your turn for each round that you're in combat. Basically you're becoming better at fighting them the longer you fight them.

  • @End3r97
    @End3r97 6 месяцев назад +5

    I think you're underestimating the power of studied attacks. It becomes extremely unlikely for you to have turns where you miss every attack (which isn't fun). When you already have a high hit chance it's less useful because you probably aren't missing to begin with, but just generally being more reliable regardless of the creature's AC is great! (Also its fun to imagine using a weapon with Vex and then having advantage on all attacks after the first one against a specific target [and Champion can give themself advantage once per turn for free so they could make it every attack])

  • @squidlump
    @squidlump 6 месяцев назад +9

    I think first and foremost these changes make the fighter a heck of a lot scarier on the battlefield than before. Let’s also not forget that feats could add a lot on top of all of this.

    • @InsightCheck
      @InsightCheck  6 месяцев назад +4

      Which I think is a great thing :) they should be fierce on the battlefield!

    • @badmojo0777
      @badmojo0777 6 месяцев назад +2

      i love giving the martial clases mor eoptons. i think one of the reasons so many new p[layers are obsessed with CASTER classes is the "I NEED MORE OPTIONS".. evne when a lot of thse player sDONT NEED MORE OPTIONS. i mystelf am so tired of so many campaigns being Caster heavy, high magic BS where every round of comba tis, I CAST, i CAST, I cast, I cast.. HOLY SHIT!! does anyone her euse a FIRGIGN SWORD and HIT STUFF?

  • @Graccus1330
    @Graccus1330 6 месяцев назад +5

    I think psi warrior will gain psi dice in the same way that battlemaster gains superiority dice. It will no longer give 2x prof bonus.

  • @pederw4900
    @pederw4900 6 месяцев назад +8

    Studied Attacks seems really cool to me idk, makes me want to play a champion with a rapier and elven accuracy and just automatically have advantage on every attack after the first. Not crazy powerful but I think it’s really flavorful.

    • @InsightCheck
      @InsightCheck  6 месяцев назад +5

      I don’t think that it’s bad, but it does require you to miss an attack to derive any benefit from it. It’s fine, like I said it just feels a bit weak for such a high level feature.

    • @gloryrod86
      @gloryrod86 6 месяцев назад +3

      I love it

    • @carterhalo255
      @carterhalo255 6 месяцев назад +3

      Use the heroic initiative granted to you every turn to ensure you hit the first attack, granting advantage on every subsequent attack! It’s a win if you hit or not!

    • @michaelbalcom5233
      @michaelbalcom5233 6 месяцев назад +1

      ​@InsightCheck Studied Attack and Vex should cover hit or miss for advantage right?

    • @pederw4900
      @pederw4900 6 месяцев назад +1

      @@carterhalo255 oh right! Can’t stop the Champ!

  • @SebasTian58323
    @SebasTian58323 5 месяцев назад +1

    Currently the only way I'm aware of for having epic boons on dnd beyond it's my creating a custom homebrew feat with the abilities granted and adding it through the features section of the character sheet.

  • @jamessunne9131
    @jamessunne9131 2 месяца назад

    fun fact: you can cast a cantrip with haste as an EK if you take the attack action and then replace that attack with a cantrip.

  • @logancuster8035
    @logancuster8035 6 месяцев назад +1

    Studied attacks is interesting. In combination with Vex it should mean you can just have advantage on ALL of your attacks against a given creature, after the first attack you make against them whether you hit or miss, which is a little wild.

  • @XanderHarris1023
    @XanderHarris1023 6 месяцев назад +2

    Action Surge says any action except the magic action. EK replaces attack actions with spells. Attack actions are not magic actions. EK with three attacks - Cantrip - Second Level Spell - Action Surge - Cantrip - Second Level Spell. Just don't cast any bonus action spells or cantrips and you won't be subjugated to the bonus action spell rule.

    • @kelmirosue3251
      @kelmirosue3251 4 месяца назад +1

      True, and let's not forget that there are wizard spells that make a weapon attacks as well like booming blade, green flame blade and soon true strike (it's basically a new spell). Also do remember you'd need to replace 1 attack for a cantrip and 2 attacks for a 1st or 2nd level spell, so it's more (assuming 4 attacks at level 20) attack-cantrip-spell-action surge-repeat once more

  • @FearDaReaper9779
    @FearDaReaper9779 5 месяцев назад +2

    Not sure if I like the idea of removing the magic school limitation for EK. I too understand the reasoning, but I just wanted something other than Evocation.

  • @michaelcolon4162
    @michaelcolon4162 6 месяцев назад +8

    Its crazy I kinda want to play a champion now.

    • @InsightCheck
      @InsightCheck  6 месяцев назад

      It genuinely sounds like a lot of fun!

    • @squidlump
      @squidlump 6 месяцев назад

      Pick human as well and live the dream

    • @michaelcolon4162
      @michaelcolon4162 6 месяцев назад

      @@squidlumpwont go that far LOL

    • @michaelcolon4162
      @michaelcolon4162 6 месяцев назад

      Elf Champion Fighter
      Fighting Style: Dueling
      Origin feat: Defense fighting style
      Weapon: Rapier & Shield
      Level 4 feat: Elven Accuracy
      Level 6 feat: Great Weapon Master
      Level 8 feat: Piercer
      Level 12 feat: Defensive Duelist
      I know GWM second point in the UA will not work but the bonus action attack after a crit will. Between Vex, Elven Accuracy, Heroic Inspiration and Studied Attack you should have no problem fishing crits. After a crit you can move half your speed without provoking oportunity attacks or make a bonus action attack. And all your crits deal 1 extra die of damage. Sounds pretty fun. Probably not the most optimal but still. Never would have played a champiom before and a sword and board one at that.

    • @EpicRandomness555
      @EpicRandomness555 6 месяцев назад

      @@michaelcolon4162oh I would

  • @timjensen4320
    @timjensen4320 6 месяцев назад +1

    The maneuvers Grappling Strike and Brace from Tasha's also weren't mentioned.

    • @InsightCheck
      @InsightCheck  6 месяцев назад +2

      I believe Treantmonk confirmed they were ported over.

  • @Mark-ki7ic
    @Mark-ki7ic 4 месяца назад

    Read or heard that the number of psychic dice is different for the Psi Warrior in the PHB then in the PDF, true or false ?

  • @dabluflcn
    @dabluflcn 6 месяцев назад +4

    I totally misread studied attack as stupid attack and I was about to be so happy. Is the attack stupid good? Does the attack stupefy enemies? Who knows but I’d loudly declare STUPID ATTACK every time I used it.

  • @greyclaymore
    @greyclaymore 3 месяца назад

    I wonder if war magic can only be used with wizard cantrips, instead of any cantrips. So they cannot use war magic with a cantrip from their species (e.g. Elven magic cantrips) or magic initiate (cleric or druid).

  • @badmojo0777
    @badmojo0777 6 месяцев назад +4

    Champions having 1 free reroll isnt as OP as some would think when you consider how many attacks they make.. it sone reroll per turn at high level, VERY COoL, but not OP.

    • @kelmirosue3251
      @kelmirosue3251 4 месяца назад

      It is useful tho and much needed for the archetype

  • @apjapki
    @apjapki 6 месяцев назад

    I like the new Surprise but it's silly to not acknowledge that when a well hidden character makes an attack before initiative is rolled, they should resolve the first attack action first on the first turn, then subsequently the other parts of their turn at their initiative order as rolled.
    Not doing this is silly.
    You could have someone with truesight in pitch darkness aim a bow at someone and then just as they release the arrow, the person who can't see them suddenly gets to take an action....at an attack they can't see. They might not be able to hear it but based on sheer Dexterity, they just....spontaneously start casting AOE spells.

  • @MetalHeart88
    @MetalHeart88 6 месяцев назад +1

    Would the UA version of relentless mean you could riposte every round? Cus that sounds great

  • @guilhermemelo3760
    @guilhermemelo3760 6 месяцев назад +1

    Did they misspeak when they said with nick a level 1 rogue can make 3 attacks?

    • @kafka6666
      @kafka6666 6 месяцев назад +1

      I believe they did, getting the two weapon fighting attack as your main attack action means you've used two weapon fighting that turn, so you can't use it in bonus action as well. We'd have to see the full language to confirm I guess, but I think that's what we've heard thus far

    • @pederw4900
      @pederw4900 6 месяцев назад +3

      Yeah TK was getting ahead of himself

    • @guilhermemelo3760
      @guilhermemelo3760 6 месяцев назад

      @@kafka6666 yeah, that's what the playtest said, am hoping they buffed it, would help the rogue catch-up damage wise, as they are probably the only ones using daggers

    • @michaelbalcom5233
      @michaelbalcom5233 6 месяцев назад

      They did ask specifically about throwing three daggers and he did say you could.

    • @apjapki
      @apjapki 6 месяцев назад +2

      There was a complaint that having two nick weapons was pointless. If you actually get to make three attacks because of double nick, that's really interesting.

  • @indigoblacksteel1176
    @indigoblacksteel1176 6 месяцев назад +2

    For a player that plays sometimes 5 to 6 characters or more per month, all with different combinations of classes and multiclasses, all these additional rules are rules I'll probably forget most of the time. I wish they'd just improve on what a class can already do rather than throw in extra limited-use abilities or abilities whose circumstances only rarely come up. Although the new Inspiration sounds pretty cool, all of those re-rolls are going to slow down gameplay, especially if you're getting them early and often. I'm not saying I'm totally opposed to this stuff, but there's so much Advantage going around now that it's just as well Advantages aren't stacking. If you're rolling a single d20 now, it's probably because your Advantage was cancelled, not that you didn't get it at all.

  • @badmojo0777
    @badmojo0777 6 месяцев назад

    i get a kick out of poeple who claim, i bought the PHB so i sholdnt hav eto spend mro emoney, this is a cash grab. I GOTTA TELL YA, the game has been playtested for 10 YEARS~! IF WOTC wants to better balance the game, provide rules clarifications and quiality of lif eimprovements, NOT ONLY will i buy this book, ill buy another one for the 60th aniversary if the improvements are THIS GOOD! :D making ytour game bretter is ALWAYS a good thing. 50 bucks every10 years is peanuts compared ot other forms of entertainment.

  • @g00se99
    @g00se99 6 месяцев назад +1

    Eldritch knight 3-6 is underwhelming. Level 7 it improves dramatically. I think they could have gotten away with giving them something better than war bond at 3.

    • @kelmirosue3251
      @kelmirosue3251 4 месяца назад

      Agreed on that, but I can deal with the wait until level 7

  • @carterhalo255
    @carterhalo255 6 месяцев назад

    Bum Biddy Biddy Biddy Bum Buuum

  • @harrysarso
    @harrysarso 6 месяцев назад

    I think the whole base idea of the fighter being a master of all weapons is a flawed and misguided idea
    Lets be honest when you made a character lets say a fighter did you imagine them with all kind of weapons or just the one you bought at level1
    I think that most players who make a fighter focus on 1 weapon and expct to alway wield that weapon i think the character build to be able to wield every weapon is a niche character and the minority
    Basically they are making fighters wizards while people want to be sorcerer's aka fencing master vs weapon instructor

    • @XanderHarris1023
      @XanderHarris1023 6 месяцев назад

      Level 9 fighter leans into this with the three masteries always available regardless of weapon. It will be a weird switch if your golf bagging weapons for different masteries for eight levels and then at level 9 you are using one weapon do all those things.

    • @harrysarso
      @harrysarso 5 месяцев назад

      ​@@XanderHarris1023 actually i think this has rhe opposite effect imagine a lvl 5 dualist and a pike battle okay now at 10 they can just use the same best manuevers wouldn't it i think so atleast

  • @Evendur6748
    @Evendur6748 6 месяцев назад +4

    Honestly, why play 2024 Fighter when I can play Alternate Fighter from Laserllama that's free, had years of play test and feedback, and allows me not support WoTC?
    Honestly 2024 doesn't look worth it.

    • @matiskrawiec
      @matiskrawiec 6 месяцев назад +3

      And actually makes you feel like a fighter instead of just a baseball bat swinger that WotC is going for

  • @nicolaspereyra420
    @nicolaspereyra420 6 месяцев назад

    The only thing that I wanted was the base fighter to have manuevers 😢. I would not mind the battle master being scrapped (the fighter itself is a master tactician) or they could've given it better/more manuevers, or have them use it better. Like all druids can wildshape, but the moon does it better
    I think that maybe tactical mind could've used another resource

  • @matiskrawiec
    @matiskrawiec 6 месяцев назад

    Meh, still rather unplayable. Thankfully, Laserllama already made better Martials classes for us to play with.

    • @Funkin_Disher
      @Funkin_Disher 6 месяцев назад

      Is he still addicted to dice pools?

    • @matiskrawiec
      @matiskrawiec 6 месяцев назад

      @@Funkin_Disher I mean, they are meant to be the unifying system across martial classes the same way spells and slots are for casters so yes, dice pools are still predominant.

    • @bladeRoller
      @bladeRoller 5 месяцев назад

      Incorrect.

    • @matiskrawiec
      @matiskrawiec 5 месяцев назад

      @@bladeRoller False