@@slowsavage5522Yeah I've heard the theory. Only problem with it is that Nanna Mori's intervention is the only explanation for Bell Hell's escaping the Weave Mind. If the deal was done because the portal situation there isn't any reason for her to do that. Fey do not deal in freebies. And once the bargain is done there is no connection to be quite so timely if it was about Fearne. Certainly Matt may play it however he pleases but story wise the loophole is closed.
Sam is all about getting on character gone for a bit or changing then to add to the drama of the table, I think he said as much in one of the panels or 4 sided dives. People correct me if I’m wrong
@@sandiesandholm1236 I think Travis originally played Chetney as a joke character and didn't expect to be playing him very long, but fans seemed to like him too much.
Sam Riegel can really deliver great performances in that manner. Scanlan's Bard's Lament is still my top moment. And his changeling during the city-wide broadcast? Man...
I like how it was FCG who took her out, of all the characters that who were connected to her in some fashion, it came down to self sacrifice of the one most faithful care givier.
In the first fight he kept them up in the second interaction he saved himself and Fearne by banishing themselves and in the third he stopped so many deaths and actually got the kill I loved fcg but I'm exited for sam to either come back as fcg in some way or a new character
This hits so much harder now after Sam's cancer announcement, this wasn't just a character heroically sacrificing himself to save his friends this was a man facing down his own mortality and telling his closest friends how much he loves them
It also hits harder why the gang broke down that way. That wasn't the first death in Critical Role history, and not the first "definite" one (thinking about Mollymawk and Vax's final departure), and these previous times they were more shouty, more bargaining with Matt. This time they seemed truly desperate. And it makes sense now. It wasn't just a beloved character retiring, it was potentially Sam's last game. I understand that they wanted one, two... as many more hours as they could get. I am very happy that Sam's treatment and surgery went well, and that he's back with quips. His little "I've missed talking about anything that isn't cancer." during the announcement make me emotional every time. It's not something that leaves your life, not when you have a missing chuck of flesh as a reminder. But i hope he is and will be well enough that he can enjoy daily life without constant thoughts of it.
There are several ways in DnD to bypass damage resistances, and often self-damaging effects specifally do so. I don't think its cheap at all for Matt to decide that an aeormaton's core self detonating to bypass damage resistances.
We agree it was the right thing to do, just with all the combat fudging Matt was doing to try and prevent a TPK it just became a lot, and chat was definitely grumbling about it before FCG went nuclear
@@Decado1628 No, thats an essential part of being a DM. You want a story where your friends are having fun, not brutally destroy their joy and spirits. Story > Mechanics
07/08/2024 - I know a lot of people won't issue their own apologys about why Sam blew up FCG, but after the announcement from Sam today, every single person who said it was to help with ratings should absolutely issue an apology video and a massive retraction.
I wouldn't have even been mad if ratings was the reason. It's a show, that's what it's there for. The actual crime is fudging the numbers that much. D&D is a number game wearing a fantasy skin.
@@R7AWSUM well, YMMV, but for me before it's a numbers game, it's a storytelling game. There are times D&D tells a great story without a single roll being involved, so I don't mind if the numbers mechanics get suspended for a time in favour of the story. And I think that's key here - there was no fudging of rolls, just a narrative event taking precedence. But as I say, that's just my opinion, and we're all entitled to our views.
@thegameuser2616 a story gets told, irrespective of the game. You win, it's a story about a team of heroes. You lose, it's a sad tale of hapless adventurers. Either way, for it to have any meaning *as* a game, the Dice have to be the ones telling that story.
This is when the DM allows the 'rule of cool' to override the actual rules. So what if it technically wasnt enough damage? It was a beautiful RP moment and sometimes those and the story are more important than the actual numbers.
It was most likely enough damage. Otohan was probably under 20-30 HP before the potion. BH did significant damage between the potion and the blast, to a point where most of the potion HP was gone.
I would say, if some rules lawyer brought up the damage halfing effect, that FCG literally clung to her, through her aura of power, metal to skin, and detonated. There was no way for the effect to account for such force in such close proximity.
I think you probably misunderstood or forgot but Otohan healed 66 points witch with her resistance would actually represent 122 points, before the damage FCG did, witch was the 79 you mentioned, she had already suffered around 150 damage that with her resistances would be around 63 points of damage, so they were pretty close to getting to where they were before she took the potion and she probably didn't have much HP before, hence the healing potion. Als Matt mentions at the end of the session that "she was pretty close a couple of times" or something, meaning she was probably low on health. And after that she took the 79 points of damage from FCG, that even halved, I believe should've been enough for the kill (I don't believe they should be heaved as it was a PC sacrifice and perma death that made sense). I've seen a lot of people saying that Matt saved the party and that she still had a lot of the HP she healed left when FCD self-destructed, and that is mathematically just not true, it's important to pay attention to these things before having expressing "opinion", specially if you are a content creator... the damage she took is as follows: Ashton: 46 -> 23 attack Orym: 10 -> 5 attack Laudna: 7 -> 3 eldrich blast Laudna: 11 -> 5 eldrich blast Fearne: 9 -> 4 opportunity attack Chet: 19 -> 9 shatter Fearne: 48 -> 24 -> 12 blight ---------------------------- TOTAL 150 -> 63 FCS: 79 blaze of glory See ya. PS: I'm not trying to offend anyone, it's just that I was able to gather this information in less than 15 minutes and I think that talking about things as they happened enriches the dialogue, instead of just saying what we feel is the truth.
yes, this. I didn't go back to calculate, but I knew they were getting at least close to her pre-potion hit points. Thanks for taking the time to write it out. They were small amounts but it slowly chipped it away.
Not to mention. every time the damage was halved due to her Exultant Fury state, Matt made a point to bring attention to the "psionic pressure" being the source of that halving. Like sword and hammer swings being cushioned in their blow like that. Kinda like a forcefield. FCG grabbed her in his final moments and pulled her in. The argument could be made that the blast from FCG's core detonating was within that psionic forcefield, therefore, it wasn't halved. 79 full points of damage. I don't care how powerful you are. If you hug a bomb when it detonates, you don't walk away. If anything, letting Otohan survive that would have been the cheap move.
Honestly this whole campaign has felt like Matt has been forcing his own narrative. It's why I hesitated to come back and watch. It's one thing for the rolls to cause failure, but when the dm doesn't want their own creation to fall it's incredibly obvious. I really hope he can see the over tuning and can adjust, but I think people would complain if he made the big bad weaker at this point.
Things were rocky, but still feeling doable...until that potion went down. Once that happened you could definitely feel the mood shift and true hopelessness set it.
Yup. That potion seemed cruel. I understand, of course a powerful person is going to have healing but still. They didn't stand a chance after that without something like what FCG did.
@@CanadianCritsit was a supreme healing potion. It’s just the second to appear in CR, in 3 campaigns (and the first not with the cast) if I’m not mistaken.
It should be a permanent death. I hate saying that but it would be an insult to that characters sacrifice. Tpk was and always was a possibility for campaign 3 all of warned that stakes are higher and the gloves are off.
Totally agree. I love Fcg, but don't sully his beautiful sacrifice by trying to bring him back or even talking about it. Because of what Sam did, we still have more c3 to watch.
@@sandiesandholm1236 As with C1 and C2, Matt always gives his players a choice. They can do an entire revival, but FCG can still choose NOT to come back. It will never be forced.
There was a very brief moment between Matt and Sam when Sam clarified he was attacking his Core, not just himself and Matt asked him if he understood what that meant, while Sam had his sheets out. And then asked again after Sam said yes. I don't think FCG is coming back.
I am not sure if aeormatons can be resurrected. Actually according the the critical role site they have souls so they should be able to be resurrected but sam may decide no
I said on twitter, but we all knew that Sam was going to absolutely RUIN us with that small little robit, we just didn’t know how. I was moved for Mollys death, but didn’t cry….Sam describing FCG’s final moments had MANY tears rolling down my face.
I feel like this whole narrative of "C3 and Bell's has been getting away with too much!" Is utter nonsense. Compared to the other Campaigns, the C3 party has arguably had it the worst out of everyone in terms of threats and near death experiences. Vox Machina's hardest moments were during the Chroma Conclave and Vecna arcs. And in all that time the party had MAYBE 1 or two deaths in their hardest fights, all of which had some means to bring them back. And lets not forget they were a party that each held at least one vestige each and more magical items than any of the other parties and at least three PC's walking around with the boons of their chosen gods for a "super mode" they could use if needed. Campaign 2's toughest fight was against the Tomb Takers and no one even died as a result of the first encounter. Against Nonogan Lucien Jester died but was brought back mid combat. They also have only one vestige in their group and while at least three received the favor of the gods, none of them received a super mode boon. Campaign 3 has no vestiges, not nearly as many powerful magic items, no godly boons and yet has had multiple near TPK's, the party was forcibly split after LOSING the fight with one of the main antagonists, 3 characters died in the first fight with Otohan, and while two were brought back the third required a more involved process that in order to succeed meant keeping a dangerous entity alive as well. The second Otohan fight leads to two more deaths, one of which was a sacrifice play because it looked like another TPK, that is seemingly permanent. Bell's Hells have not had any solid wins for a long time. If they ever had, because whenever it has mattered the most, they AT BEST get a pyrrhic victory. So regardless of whether you love or hate C3, narratively and mechanically, people need to take off the rose tinted glasses and recognize that this party in this campaign have had the toughest go of things, with seemingly the highest stakes yet. There has been nothing "easy" about this campaign.
To be fair we lost Yasha for a while and Yasha almost killed her future wife as well as other M9 that battle along with the Lucien battle followed by the dragon session were incredibly close calls. Remember how off they were after the Laughing hand o.o all players needed a win of some kind but the table was down visibly. M9 definitely had their moments, but you are right these characters are well less experienced and are being put into a war zone with a huge target on their back that just grew bigger. They took 2 key players from Ludinus o.o I'm glad we lost a player it's sad, but it felt legit there was no way all characters were going to get out of this one and they were lucky o.o
in all fairness, this was a TPK, at least, it should have been. FCG's sacrifice didn't do enough damage to kill Otohan but Matt gave it to him regardless. If Matt stood true to the character he created, they would have been dead at least 2-3 rounds ago. Letting Chet revive. Letting Imogen stay unconscious instead of outright killing her. Not focusing on the healer earlier in the fight. Drinking potions as bonus actions. These are all the ways he gave them chance after chance to stay in the fight for longer.
Wow. I went in acknowledging spoilers. Wow. I caught a clip of THAT moment with Scanlan in campaign one. It was so emotional and powerful then. Man o man.
@@CharlieThunder24 fcg, automaton built to care, perverted into killing machine, performing the ultimate act of care, by sacrificing himself to kill someone bad. that's the literal definition of a fulfilled story arc, y'all will really just find ANYTHING to bitch about huh.
I'm hoping that the reactors that were quick to make clickbaity videos about how "this could be the the end of Critical Role", "this was a cheap railroad by Matt Mercer" now feel like the jackasses that they are.
After the episode, I came back to Churches monologue from the end of red VS blue (don't at me) and I think I'd love to hear Sam read it verbatim as fcg for the campaign epilogue. 'you know. There's so many stories where some brave hero decides to give their life to save the day. And because of their sacrifice, the good guys all win. The survivors all cheer. And everyone lives happily ever after. But the hero never gets to see that ending. They'll never know if their sacrifice made a difference. They'll never know if the day was really saved. In the end, the just have to have faith. Ain't that a bitch"
I hadn’t checked in on an episode of Campaign 3 for a while, much less a livestream, but my God, that episode was worth it! It was actually the first time in a while that I was really caring about these characters again. I might actually stick around for the rest of the campaign this time!
Just to note when she drank the potion she got 66 HP back (basically double that because of her resistances so 132) they ended up chipping away at her HP until the 66 HP that she got was now down to 22 HP (132 down to 44 because resistances) then FCG did 79 Damage (even if it was halved that is still 39 and she had 22HP so she would have taken 17 more Damage) and if it wasn't halved she would have taken 57 more Damage... Also to note that we don't know what her HP was at before she drank the potion but I'm guessing she was in the single digits or something because that's when you would use something like that... So just saying FCG totally could have legit killed her...
I have been watching C3 since it started and while it has had its problems, this was one of the greatest moments of the campaign. There is no denying this fight was painful and rage inducing to watch, but considering who Otohan was and her abilities, as I'm pretty sure she was CR 23 if not higher, this was going to be an ugly fight no matter how strong the party was. Thematically though, what the Hells accomplished on what was meant to be a SCOUTING mission, as there will be repercussions for the Vanguard and Imperium losing key personnel and an unknown amount of resources, is nothing to sneeze at even with the cost that was paid. This was a Triumph.
It ended up as a great story beat, but that’s because of Sam, not Matt. The encounter was bad, and it would be a unsatisfying TPK (one the players had no visible hand in creating and no power to avoid), but Sam turned it into a cool heroic moment with a strong story choice. I’ll call Matt a genius if his intention from the start was to force one or more of the PC’s to make a sacrifice (there were other possibilities for that), but until I hear about that, Sam bailed him out.
@@HenriqueErzinger Oh absolutely, the whole fight was a nightmare, especially for Matt as there were moments when you can see the thought "oh shit, I made her too powerful" flicker across his face as he tried to compensate. He was genuinely upset towards the end and when Sam made the sacrifice you could see the relief wash through him as well as the other emotions for FCG's story coming to an end. Really looking forward to next week's game for the aftermath as well as what Sam has planned for his backup character.
@@id9907 He's been playing dnd for I believe coming up on four full decades now, let's give the guy some credit. If he thought the fight was going poorly, there are a bajillion ways he could nerf her without anyone even so much as realizing it. This is the power of being a DM, and he knows it, and he has demonstrated not only capability but also willingness to use it. He's not a dice cultist, he's a guy designing a game, and that involves the ability to manipulate the context of an encounter in such a way that everyone leaves, if not happy, at least under the auspices that they understand why something happened.
@@candyh4284 I do give him a lot of credit, and as a GM myself, I'm aware of all the ways to adjust an encounter in real time. Normally I'm the one defending Matt in any and all "controversy". That being said, I do believe he went wrong in this one, or as wrong as one can be when running a game for their friends anyway. She was way stronger than what one would expect at this point in the campaign, with all of the games they played before as a reference (stronger than anything the m9 faced, and would make Thordak seem like a joke), but that in itself would be all right. The part I call bad design is the way they were forced into the fight even after taking steps to avoid it, while already somewhat spent, with no ability to flee, no room to negotiate (she from the start makes clear her o lu goal is killing them), and most important: no alternative win conditions. They basically had to fight, and I'll argue, had no chance of victory. That would make a TPK feel really bad. Now, it might have been a "scripted defeat" event of sorts, with some content to be unlocked after their deaths; or it might as I said be a trick to force a blaze of glory moment, or even some other possibility I'm not seeing. But my criticism is with the information we have. Of course, as long as they have fun, it's all good, but to me, I would be frustrated to be at the table and I was unsatisfied with the story up until Sam did what he does best, and with amazing sense for drama, saved the narrative as much as the party.
@@HenriqueErzinger Otohan's literal first fight with the group was entirely to force Imogen's hand in giving in to her Ruidusborn powers and unlocking her. The Group wanted a harder campaign afaik from multiple comments, citing it as a Session 0/Pre-Session 0 Discussion. Probably something buried in a Tweet, Interview or Dice episode. In that context, Otohan is not at all out of left field. They just dealt some blows to the Vanguard, all of their big names were out looking for them, from Liliana to the Sorrowlord, so it was clear Otohan was in the mix somewhere and she's an absolute Predator. I have absolutely no issue in believing that Matt knew what he was doing with Otohan, from the design and balance to the moments where she and the group trade blows. They are always immediately at a disadvantage against what is no doubt a very high CR Threat. How the audience views these things has always been a little out of touch with the group's views on this. It's their table. C1 E1 rules are still very much in effect, Matt does things his way, they are narrative focused and they have heavily encouraged people not to backseat their shit, time and again. It's bound to happen, it's just turning into a bit of a joke that after years and years of CR, some people haven't caught on it seems. (Not saying it's YOU necessarily, it's just generally funny to acknowledge that some people absolutely still don't seem to realize what their show's boundaries are and that what viewers believe happened or is going on doesn't always translate 1:1 with what the group is feeling, thinking etc. - until we actually 100% know what's going on thanks to external stuff, like Interviews, Dice episodes etc.)
We were watching it live and after my gf and I both had exhausting work days (I had an 11 hour shift, she had a 2 hour travel to and then from a gig). She was nodding off during the Otohan fight but snapped awake with FCG's final stand... and she fell asleep in tears. She is buying the FCG plushie today as it had been on her list of wants.
I had to sleep in the middle of the battle, but when I watched the recap, I was shocked as hell that happened. The fact they barely survived a TPK, is impressive but that was one hell of a sacrifice. Though I don't like what has happened throughout some parts of Campaign 3, this was something really made it something emotional, and solidified why I liked FCG more as the story went on.
Now I think it’s best to leave FCG in peace (not trying to make a dark pun), and hopefully ensure that messed up NPC we know as Party Killer Otohan Thull NEVER comes back from the dead. It’s a hope, cause if we know Matt, he’ll probably do something evil again, and make it permanent.
I’ve been thinking about FCGs death and I wonder if he would be able to be reincarnated since we’ve never seen it used in the show and would be an interesting Pinocchio situation with FCG becoming a real boy.
Yeah, that broke me. That was the first CR death I saw, not knowing the story already. Some real tears, but I am excited to see how Frida takes this and what Sam comes up with for his next character.
@@evalynn1863it’s possible they could, and that’s a testament to how competent they were in that fight. But it’s also not guaranteed (she was never bloodied), and that speaks on how truly badly designed the encounter was. It’s fine to have a broken enemy, but then you should also have a different win condition or means of survival. Sam really bailed Matt out on this one.
@HenriqueErzinger she was down around 50% before exalting. The balance was decent. Chat overdramatized it lol bc critters are gonna do that bc we can. Had a couple of marisha's rolls gone differently theyd have been fine.
@@HenriqueErzingerthis isn't the first time he has done this, and if a player hadn't made the sacrifice he probably would have tpk'd the party or almost then make-up another reason for them to survive.
800 dmg did to her , 4 attacks, 4 surges (she got +2 when she went crazy) legendary action's, legendary resistices, each attack did 24+ per hit, WITHOUT THE FUCKING BACKPACK OF BULL**** my god this was insanse
@@TheAusturtle I have a very strong feeling they were never ever supposed to take her down. She was built to force Imogen to give into her powers and trigger the next "big plot". We'll have to see what Matt brews up to push that next..
@@TheAusturtle Not nearly, honestly a well built party of lvl 13´s could have taken her down rather easily. Remember, the party was depleted of ressources and some didn´t have hull HP and they still almost beat her. Judging from the way that Matt described it I am not fully sure that FCG´s sacrafice was needed.
They did get back safely when they returned to Exandria via the backdoor. Whether Matt chooses to use that to deny what Orym asks for is up to him, but she could stick to the letter of the agreement.
After the recent announcement, I wonder if thats part of the reason they all broke down so hard. If they knew he had cancer and needed to step away, they were pushing it out of their minds and had to reconfirm to themselves that he was leaving for awhile and didnt know when hes be back
Matt said several times "You know what this means?" I think that was him confirming that this is a perma-death. Sam is a master of tears and I think this is his hardest hitter so far, at least of the main campaigns.
I'm glad Bells Hells took Ludinus' knight and possibly converted the Queen, but was it worth losing their bishop? EDIT: Are we sure 40 damage wasn't enough to drop her? Or that Otohan's resistance applied to what basically equaled a tactical nuke? It was never really discovered if there was a damage type that wasn't resisted or what type of damage an Arcane Core does when it explodes.
It was pretty clear when it happened that Otohan had well over 100 hp if not more after the 60hp healing potion based on Matts description. Even without the damage reduction she wouldn't have died. And the rest of the group were pretty much tapped out. Even if she had 20hp left, she'd have taken them down. Matt let it happen, which was fine narratively. I'm really curious to see who Sam shows up as next because they still need a healer and I just don't see him playing it straight again. Maybe a Paladin or a Divine Soul Sorc?
If it is modeled on "Blaze of Glory" from Daggerheart, it is an "automatic critical success", so the 79 would have been doubled and then halved back to 79.
@@ejd53 And that's perfectly fine and is undoubtedly Sams inspiration for doing what he did. In fact, there's a "cynical" part of me that thinks maybe Sam did this as a way to "preview" a Daggerheat CR campaign. Which, I think is going to happen for C4, anyway. Either way, and I'm sure someone will tally up the damage done to Otahan, I'm still not convinced FCG did enough damage, especially given her Exaltant form resistances.
It all depends if otohan has resistance to the nuke dmg. If any one of the pc has elemental adept then their dmg type could not be resisted. So assuming the changebringer empowered fcg you can make a case that otohan took the full hit and that is enough to drop her
@@bretheweb Not really, the party actually almost had the healing potion hp down and matt confirmed that she was close to dead before it. Bells Hells did 126 damage after the potion which basically healed her for 132. So there was 6 hp left from the potion which could be counted as 12 and lets say she had 20 hp or less when she drank it. FCG absolutely killed her. Matt may have also ruled that the explosion of an aeorian arcana core ignored her resistance.
Sam's speech absolutely hits differently after his announcement. "Even in this dark, dark cave, these people always make it a smiley day." I was just happy to FINALLY have a fight that had actual consequences at the time, but now that line actually made me tear up a bit
Sam is a Master Improv. He knew what he was doing and will probably have one hell of a way to keep FCG going or one hell of an interesting new character either way.
I thought at first, they would TPK so they could put Daggerheart into play. Then the way the dice rolls went...it would be showing how the game (anyone's game) can turn...Then it would be Chetney that would go...Just as Travis and Matt planned it. Now I don't see a better outcome could happen. The story has changed in ways that makes it a must see show again!
Thank you so much for this video! Not only was is so quick, but I missed the first half so I didn't know what else happened! Thank you for catching me up so quick!!! Great video!!!!
The cast did make quite a few errors in this fight. They forgot Handbooker Helper teaching them that a death save was done at the start of your turn so Imogen should have been immediately able to act. Also that Shocking Grasp prevents the target from taking reactions so Imogen could have backed away without taking an opportunity attack. I doubt they had it, but since they knew they'd be fighting her eventually Slow would have completely negated the multi-attack, limiting the enemy to one melee attack per round. So somebody should have taken it. And with her having disadvantage because of the hound she would have needed to burn through her legendary resistances much more quickly.
On the Shocking Grasp: Laura gave up moving away because, at least what I remember, she said Thull can chase her anyway. On the death save: Matt “allowed” her to act after giving up searching for the rule on his phone. Laura thought playing dead had more advantage for her not to take more attacks from Thull.
Also: A Supreme Healing Potion, if rolled at max (10d4+20), can only give 60HP. So either Otohan had something that could give her extra HP, or Matt misspoke and she was actually at 66HP instead of regaining 66HP.
I think the maximum number of hp she had at that point was 60, but I believe it was lower. Still, even before daggerheart, you'd have to be heartless not to honor a sacrifice like that.
Even a campaign 3 hater like me enjoyed last nights session. I don’t even care about the rule technicalities. It was just a good episode. I hope the party keeps the momentum and continues to be proactive. I also hope this Matt sticks around because he was being ruthless. I hope FCG enjoys a well earned rest in the halls of the Changebringer.
he's been being ruthless the whole time imo, people just have post-campaign disorder where they retroactively see all of the VM characters as heroic strugglers and M9 as brutally downtrodden -- VM never faced anything like otohan even up through the chroma conclave, and for as much unlucky breaks as M9 had, they also had an in at the cobalt soul, the cerberus assembly, and pretty serious powers to boot. When they lost the heart of the group, they found one of the best characters in CR history. Bells Hells are a bunch of nobodies with skeletons in their closets that are basically destined to fail miserably against powers that VM didn't even know existed. And he's not been shy of pretending otherwise, unless you've forgotten the previous bloodbath courtesy of Ms. 4-Action-Surges, wherein 3 party members were killed outright, one for the next month of show time, and they got out because someone made a sacrifice play that probably was a bad idea. Just seems like it's the same exact thing only people seem less unwilling to accept the aggression now.
You sure Otohan's death was DM fiat? Ashton immediately took off 23 of the 66 from the potion, and FCG's would've taken off all but 3. We don't know what Otohan was at before she drank, but there was quite a bit of chipping between Ashton and FCG, definitely more than 3.
The math was something like they had to do 92 points of damage to get her back to her pre potion levels, and only 79 happened, and that was just to pre potion levels which mat described as "she starting to look like she's take some damage".
@@TheCharacterSheet Aren’t you assuming that FCG’s nuke - which they basically said they were winging the mechanics for on the spot - does not bypass resistances?
@@TheCharacterSheet The thing is couldn't Matt lie? The fact that she had to take the potion says to me she was more hurt than Matt let on. Does that mean he didn't fudge? He probably did, but I think she was more hurt than we think.
3:10 - I was wondering if the damage would've been enough, then again, the cave probably should've collapsed on top of her from the explosion which would've killed her anyways, but I think Matt wanted them to be able to get the items.
@@junkname9983Agreeing that the explosion damage alone shouldn’t have been enough to zero Thull. At best, it only took away the potion-healed HP and we didn’t know how much was left after. Logically, Thull could have resisted a grapple check to not take the full brunt of the explosion among a myriad of other things a Psi Warrior could do. Narratively, a bomb went off right next to her. No damage resistance could save her vital organs from the blast and the shrapnel.
@@wtchrol7864 And while she didn't have the backpack anymore, she presumably had a ton of other busted tech that would probably not react very positively to 70 points of aeormaton esplosion
As a note to your comment about Sam's next character pick, Sam has never picked the character he will play, Liam has done it for him, per Sam's request. Either way, it's going to be interesting, to say the least.
People forget that D&D is a story between the players and the DM, and the story should always take priority. A TPK wouldn't have fulfilled anything and people would be more upset and them backfilling new pcs into the existing game. A pc made a bold decision to save his friends with something he had available in his resources and to save his friends. If that doesn't make a pc death worthy then I don't know what would. However, I would have had him escape gravely wounded with wounds that never fully heal as scars to remind himself and the PCs of the sacrifice as well as give the players an enemy they will need to grow stronger to overcome. If he wasn't a big bad before, he would be now.
But has this story felt like a collaboration, or has it felt like a person creating a narrative and buffing their pieces so that their players can't mess it up.
@@meowpurpur Does it matter? I would argue no. What matters is that the Players and the DM are on the same page and in agreement with how the game is to be run. This isn't YOUR game. This is THEIR game.
in the first campaign he used his last wish to stop Vecna and in doing so sacrificed a friends life. And now he's sacrificing himself to save a another friends life.
Even if they have it, it is Sam's choice if he wants to be brought back or not. So regardless of what they have, if Sam decides he doesn't want to bring FCG back, then he won't be brought back.
Brilliant story telling D&D, just amazing. What Sam asked for just doesn't exist in the rules, but it does in every adventure story. Certainly all the anime shows they work on and know well. Sam said "go out in a blaze of glory", which the vid hear points out, is a rule in Daggerheart. A story telling rule. So this all makes sense to me, and was brilliant! 5 hours of building tension man, just wow.
Now let's wait ten years for it to happen on screen. About the next Sam's character I think the party still needs healer, but he doesn't have to be fully fledged one. Anyway his new character may still follow a god. I have couple of gueses, besides another cleric it may be a paladin(don't know which one was the most supportive), a monk(the one with punch heals/or long death for tankiness), or zealot barbarian(just for keeping religious arc), another option is for Sam to pick artificier again, and this time use him as a way to bring back FCG to working again, but I doubt Sam would do that, he rolls with consequences.
Fcg could totally pull an altered carbon or surrogates for the uninitiated. Waking up in an aorin factory in either another different robot body or in cryosleep as a flesh and blood creature that fcg didn't know they were
Otohan has been one of the best and my favorite NPC/Villians in CR history(along with the Raishan from Campaign 1), I’m glad Matt let Sam take her out in Movie fashion. Will make for a great animated scene in the future haha.
It's their game, they are clearly having fun we get to watch them have fun plus they lost a pc they've been playing with for 3+years for a kill ffs Narratives>mechanics like Matt said if players are not having fun what's the point of the rules
i think that sam felt the tpk coming, you can even see matt moments before thinking about it. he is thinking about how to avoid the tpk without looking like he is the one saving the group or thinking about how to close the episode talking about how some times these things happen in the best way possible. the rest of the group is also coming to terms to it, nobody has anything else to do and they know that they cant kill otohan before she kills them at that point. sam saved the campaign by giving matt a solution to one of the two above, a way to avoid the tpk that comes from a player, exactly what matt needed. he gave away his character not for the group to live, but for the campaign to continue. maybe it doesnt look like this because he is usually trolling and making jokes, but if there is one person there after matt that is looking after the story itself being good, that person is sam, he understood that the game was about to end due to bad rolls, on their part and good rolls on matt's and matt couldnt really do anything about it, so he did what was needed for that not to happen, and actually did it in a way that would be as memorable to his characters as he could.
Genuinely unlike campaign 2 I have had a few issues with campaign 3 and that had caused me to just take a step back from the series for awhile I think the last episode I watched was 75 so I'm quite behind but if something like this has happened I might pick it back up. So I'm happy to have this spoiled if it revitalises my love for the series
A lot of people have mentioned how much damage was needed and all that. My question is, would FCG have the presence of mind in his berzerk mode to make a decision like that. The history that was revealed with dancer and the previous party, and the murderbot episodes that he had with bells hells showed him flipping a switch and turning on everybody, but now he feels alive his friends bring him joy and he's willing to make the ultimate sacrifice for them. If anything, it's Sam's actual role play of his character that crosses the boundaries for me. Also, I love the moment, I think it's amazing and I wouldn't change it a bit.
Assasin bot's gotta assasin. Killer thematic move. But, I don't think Sam is coming back to the table this campaign. He is busy bringing the toons online.
This is also bad because FCG was their main healer and the only other person with healing and resurrection magic is Fearne. If they don’t bring FCG back Sam needs to build a PC with healing abilities.
@@AwesomeNukeIt's always possible to bring someone back in DnD however, because this is Sam's character, I guarantee you he's not coming back even if he wasn't vaporized
Sometimes I will watch a few minutes of the current campaign and my first ever watching of CR was a random C3 episode, it's what got me to actually watch the show. I'm not at all caught up and I randomly clicked on the premier of this ep while it was going live. Very first thing I see is everyone crying and Sam giving a speech.... I closed the window but all it took was 2 seconds of reading the room to know I just got a massive spoiler LMAO. Couldn't have been more obvious what just happened. I'm not even a quarter through c2....THIS IS EXACTLY WHY I WANT TO CATCH UP, DAMNIT! Who am I kidding, I would have gotten spoiled anyway.
i think fcg should stay gone he sacrifciced himself to protect his friends and found a purpose of sorts in doing that it cant be just for show or make in light of this its not fair for his character good or bad all have consequences and such should respect that
Was i saddened by FCG's sacrifice? Yes. But was it a great night? Yes! Was i also kind of hoping to see how they would handle a TPK? Yes. Im all for the chaos no matter what, thats what makes it fun and interesting
Emotional damage aside... this took the primary healer from the group, that is going to be a serious issue moving forward. It's hard to see Sam creating another healer for his comeback character. Granted he could be a healer recommended by Keyleth for the group, but it just feels off, even with the campaign being in the sun-setting faze so any new character is going to be more of a short run character.
Great! I can hear it now; voices raised in a single battle cry: "YOUR A$$ IS GRASS!" Imagine, if you will, the conversation in the afterlife for the Odahan: Low level devil: What finally took you out? The greatsword "Devastator", the holy avenger known as "Dawn Bringer"? (depressed): No... No Low level devil: Then what weapon of legend did Odahan fall to, hmm? Odahan (crying into his afterlife ale): I was taken out by Fresh Cut Grass, okay? Low level devil: huh... fresh cut grass... really.... did we forget to activate our anti-allergy aura, today? LOL! Lots of low level demons: (Raucous mocking laughter for many ensuing days)
I have watched every episode of CR. Campaigns 1, 2 and 3, and both EXUs. I've seen my fair share of dramatic battles that the party couldn't win. The Conclave attack, the first encounter with Vecna, C2 Ep69, the one episode where they fought the Tomb Takers AFTER an ancient dragon, hell, even the first encounter with Otohan. But this, this is bullshit. At this point, I believe that Otohan could realistically kill by herself a tarrasque, Tiamut and Bahamut. At the same time. Sure, Matt had very high rolls, but if your attack bonus equals the AC of one of your PC, and it can attack 5 times per turn, AND has leg. actions/reactions, AND has basically a second form, maaaaybe you overdid your job
1. The party on the whole doesn't have particularly high AC. They all wear medium armor or lower, so chances of missing were slim to begin with. 2. It's a caster heavy party, if a DM wants to run a convincing 1vParty encounter, LR's and LA's are a must to have. 3. Monster stat blocks do not have to adhere to the same rules and limitations that PC's do. In fact they often don't. 4. Bell's Hells like the party's from previous campaigns are not optimized to get the most out of their classes. The closest characters to being as such are probably Laudna and Orym.
@@MeerkatADV I believe that when Sam said; "go out in a blaze of glory", Matt realized he was evoking a rule from Daggerheart that is named that. It's a storytelling action, to sacrifice oneself in a blaze of glory. imho, and I thought it was great. Rule of cool man!
Ottohan is/was way overtuned- almost to the point of the troll homebrew content for lols on dnd beyond, even without the backpack/echo knight features on top.
I hope Travis takes FCG dying for Chetney as an opportunity for Chetney to say he never wanted anyone to die to save him (along with the others), and that he's realized he can't keep up with the goings on anymore. Or something like that to let him retire Chetney. You can tell Matt was trying to help out Travis with the turn one down and kill. He didn't focus anyone else like that for the rest of the fight. Maybe he'll let him retire the character now?
OK, Now I'm excited to sit & view the next installment. This is the pay off I've been waiting for! I'm going to need some preparation snacks! #91 is lit!
Well Bell’s Hells took out Otohan Thull (Kass) and only one of them died. Now they are going after Ludinus Da'leth (Vecna), and the chances of all of them dying is very high. Characters die in campaigns all the time. Back in 1e that happened almost every play session.
I genuinely think that if Bells Hells placed FCG's pieces into the Regeneration machine that Mighty Nein put Devexian's body into, that the og FCG Prime will be remade and we'll get a sort of Mollymauk/Lucian/Tiefling type wrap up for FCG who will become a steward to Aeor, removing folks from blue bubble stasis and helping them integrate with the new world...
Regardless of enemy HP, resistances, & whatever else, every GM reserves the right to adjust the rules to fit the narrative of the story to highlight player actions. Matt saw that Sam was committed to FCG's heroric sacrifice despite his own misgivings of that action..., he rewarded it w/ a battle ending BBEG death. Every GM always gets a heart wrenching feeling whenever a long running character finally meets an untimely/timely demise. BUT, this is great storytelling. No matter how the tale unfolds, not every hero makes it to the end. It'll be interesting to see how the party & Matt react & move on w/ the campaign. Until then, I offer this Irish blessing to Bells Hells in memory of FCG: ☘️ "Death leaves a heartache no one can heal; Love leaves a memory no one can steal". ☘️
I'm reading through all these comments and seeing A LOT of Matt hate. People. Get a grip. First, this is a game and it is THEIR table. We just get to be a fly on the wall and watch. Part of playing TTRPGs/D&D is to see crazy fights that are truly unbalanced and unwinnable, as well as having moments to be creative with choices and push the boundaries to have a great narrative moment. Matt has always said he will go with the narrative over RAW every time if it makes sense. Think about Jester and the Hag, Vax and the Raven Queen at Vex's death, or even Luc's decision to follow Uncle Caleb's lead and turn the dragon (?) he was on into Godzilla to ride into the Kyju fight. The ultimate goal of the game is to have fun building exciting and creative adventures with your friends. If you're in it to be a rules lawyer than you are watching the wrong table. Second, I believe this was supposed to be a TPK so they can move fully into Daggerheart. That's why, as others have stated, it seems Matt is trying to push a specific narrative. Daggerheart is fully their game. Yes, it's still in Beta but doing well and is being well received. Us Critters even want more of Oppie and the group (that's the only character name I remember at the moment but I"m bad with names) They need to wrap up BH in order to fully commit to the new group/game. I think Matt allowed FCG's Blaze of Glory because it was such an awesome sacrifice. a true sign of friendship. And with his last remarks, Sam demonstrated the growth FCG had.
Did you make it through the episode without sobbing? (Spoiler alert...we didn't). And what do you think happens now for Bell's Hells? Let us know.
I was sobbing 😭😭😭
First we cry, then payback/revenge.
@@juliettelasserre6676 same
@@oshermdaddy2058 also same!
Honestly if I watched anymore, I would be cheering. I have not liked that character since the beginning of the show.
It's poetic that after being unable to save Vac as Scanlan vs Vecna, that Sam has finally saved Liams character from a deal
Everyone keeps saying this but the party technically already made it back to Exandria safe through the portal
@@slowsavage5522 This. The deal was already done. They got back through the portal in the lake, so they already came back to Exandria
@@AwesomeNuke Just like Griphook...
*Vax*
@@slowsavage5522Yeah I've heard the theory. Only problem with it is that Nanna Mori's intervention is the only explanation for Bell Hell's escaping the Weave Mind.
If the deal was done because the portal situation there isn't any reason for her to do that.
Fey do not deal in freebies. And once the bargain is done there is no connection to be quite so timely if it was about Fearne.
Certainly Matt may play it however he pleases but story wise the loophole is closed.
I wonder if Sam purposely saved Chetney just to troll Travis....it seems like something he would do.
Sam is all about getting on character gone for a bit or changing then to add to the drama of the table, I think he said as much in one of the panels or 4 sided dives. People correct me if I’m wrong
Sam... didnt like playing FCG either. I feel like. Him and Chetney had a race to the bottom.
I had the same thought. *And* he gets to be the MWP again.
Has Travis said he doesn't like playing Chetney? Because if so I missed it and it would make me very sad. I think Chetney is his best work.
@@sandiesandholm1236 I think Travis originally played Chetney as a joke character and didn't expect to be playing him very long, but fans seemed to like him too much.
Sam Riegel can really deliver great performances in that manner. Scanlan's Bard's Lament is still my top moment. And his changeling during the city-wide broadcast? Man...
"... and the *voice break*Architect Arcane, the most beautiful woman in the world..."
fuck off, sam, stay out of my limbic system
I like how it was FCG who took her out, of all the characters that who were connected to her in some fashion, it came down to self sacrifice of the one most faithful care givier.
In the first fight he kept them up in the second interaction he saved himself and Fearne by banishing themselves and in the third he stopped so many deaths and actually got the kill I loved fcg but I'm exited for sam to either come back as fcg in some way or a new character
FCG pulled a Gandalf the Grey from Fellowship of the Ring. And Otohan was the Balrog.
FCG THE WHITE!
@@TheCharacterSheet FCG the Brass
@@mikemiller8430 lol haaa!
@@mikemiller8430 with Patia's sphere of power built into him somehow
@@candyh4284 never know with Sam
This hits so much harder now after Sam's cancer announcement, this wasn't just a character heroically sacrificing himself to save his friends this was a man facing down his own mortality and telling his closest friends how much he loves them
It also hits harder why the gang broke down that way. That wasn't the first death in Critical Role history, and not the first "definite" one (thinking about Mollymawk and Vax's final departure), and these previous times they were more shouty, more bargaining with Matt. This time they seemed truly desperate.
And it makes sense now. It wasn't just a beloved character retiring, it was potentially Sam's last game. I understand that they wanted one, two... as many more hours as they could get.
I am very happy that Sam's treatment and surgery went well, and that he's back with quips.
His little "I've missed talking about anything that isn't cancer." during the announcement make me emotional every time.
It's not something that leaves your life, not when you have a missing chuck of flesh as a reminder. But i hope he is and will be well enough that he can enjoy daily life without constant thoughts of it.
There are several ways in DnD to bypass damage resistances, and often self-damaging effects specifally do so. I don't think its cheap at all for Matt to decide that an aeormaton's core self detonating to bypass damage resistances.
We agree it was the right thing to do, just with all the combat fudging Matt was doing to try and prevent a TPK it just became a lot, and chat was definitely grumbling about it before FCG went nuclear
@@TheCharacterSheet Matt needs to stop fudging to save their characters.
The story is more important than mechanics.
@@Decado1628 No, thats an essential part of being a DM.
You want a story where your friends are having fun, not brutally destroy their joy and spirits.
Story > Mechanics
Rule 0 and the Rule of Cool.
07/08/2024 - I know a lot of people won't issue their own apologys about why Sam blew up FCG, but after the announcement from Sam today, every single person who said it was to help with ratings should absolutely issue an apology video and a massive retraction.
This
I wouldn't have even been mad if ratings was the reason. It's a show, that's what it's there for. The actual crime is fudging the numbers that much.
D&D is a number game wearing a fantasy skin.
@@R7AWSUM well, YMMV, but for me before it's a numbers game, it's a storytelling game. There are times D&D tells a great story without a single roll being involved, so I don't mind if the numbers mechanics get suspended for a time in favour of the story.
And I think that's key here - there was no fudging of rolls, just a narrative event taking precedence.
But as I say, that's just my opinion, and we're all entitled to our views.
@@R7AWSUM No. DND was a number game decades ago. It has evolved into a story telling medium now.
@thegameuser2616 a story gets told, irrespective of the game. You win, it's a story about a team of heroes. You lose, it's a sad tale of hapless adventurers. Either way, for it to have any meaning *as* a game, the Dice have to be the ones telling that story.
This is when the DM allows the 'rule of cool' to override the actual rules. So what if it technically wasnt enough damage? It was a beautiful RP moment and sometimes those and the story are more important than the actual numbers.
It was most likely enough damage.
Otohan was probably under 20-30 HP before the potion. BH did significant damage between the potion and the blast, to a point where most of the potion HP was gone.
Exactly. Something any good GM should take into account
She had 63 HP left
Someone in the top thread detailed every attack.....she dead, legit
I would say, if some rules lawyer brought up the damage halfing effect, that FCG literally clung to her, through her aura of power, metal to skin, and detonated. There was no way for the effect to account for such force in such close proximity.
I think you probably misunderstood or forgot but Otohan healed 66 points witch with her resistance would actually represent 122 points, before the damage FCG did, witch was the 79 you mentioned, she had already suffered around 150 damage that with her resistances would be around 63 points of damage, so they were pretty close to getting to where they were before she took the potion and she probably didn't have much HP before, hence the healing potion. Als Matt mentions at the end of the session that "she was pretty close a couple of times" or something, meaning she was probably low on health.
And after that she took the 79 points of damage from FCG, that even halved, I believe should've been enough for the kill (I don't believe they should be heaved as it was a PC sacrifice and perma death that made sense).
I've seen a lot of people saying that Matt saved the party and that she still had a lot of the HP she healed left when FCD self-destructed, and that is mathematically just not true, it's important to pay attention to these things before having expressing "opinion", specially if you are a content creator...
the damage she took is as follows:
Ashton: 46 -> 23 attack
Orym: 10 -> 5 attack
Laudna: 7 -> 3 eldrich blast
Laudna: 11 -> 5 eldrich blast
Fearne: 9 -> 4 opportunity attack
Chet: 19 -> 9 shatter
Fearne: 48 -> 24 -> 12 blight
----------------------------
TOTAL 150 -> 63
FCS: 79 blaze of glory
See ya.
PS: I'm not trying to offend anyone, it's just that I was able to gather this information in less than 15 minutes and I think that talking about things as they happened enriches the dialogue, instead of just saying what we feel is the truth.
Facts!!!
yes, this. I didn't go back to calculate, but I knew they were getting at least close to her pre-potion hit points. Thanks for taking the time to write it out. They were small amounts but it slowly chipped it away.
@carrieweaver-iw8nv You're welcome, just trying to bring some clarity to the discussion. o/
Not to mention. every time the damage was halved due to her Exultant Fury state, Matt made a point to bring attention to the "psionic pressure" being the source of that halving. Like sword and hammer swings being cushioned in their blow like that. Kinda like a forcefield. FCG grabbed her in his final moments and pulled her in. The argument could be made that the blast from FCG's core detonating was within that psionic forcefield, therefore, it wasn't halved. 79 full points of damage.
I don't care how powerful you are. If you hug a bomb when it detonates, you don't walk away. If anything, letting Otohan survive that would have been the cheap move.
Honestly this whole campaign has felt like Matt has been forcing his own narrative. It's why I hesitated to come back and watch. It's one thing for the rolls to cause failure, but when the dm doesn't want their own creation to fall it's incredibly obvious.
I really hope he can see the over tuning and can adjust, but I think people would complain if he made the big bad weaker at this point.
Things were rocky, but still feeling doable...until that potion went down. Once that happened you could definitely feel the mood shift and true hopelessness set it.
Yeah, the cast visibly appeared to be resigned to a party wipe at that point
Yup. That potion seemed cruel. I understand, of course a powerful person is going to have healing but still. They didn't stand a chance after that without something like what FCG did.
Thing is, it literally wasn't possible for the potion to heal THAT much either. It was a real *yikes* moment.
@@CanadianCritsit was a supreme healing potion. It’s just the second to appear in CR, in 3 campaigns (and the first not with the cast) if I’m not mistaken.
@@HenriqueErzinger Yeah I know. That's 10d4+20. Ie. MAX of 60 if all of his dice roll a 4. Yeah...
It should be a permanent death. I hate saying that but it would be an insult to that characters sacrifice.
Tpk was and always was a possibility for campaign 3 all of warned that stakes are higher and the gloves are off.
Totally agree. I love Fcg, but don't sully his beautiful sacrifice by trying to bring him back or even talking about it. Because of what Sam did, we still have more c3 to watch.
@@sandiesandholm1236 As with C1 and C2, Matt always gives his players a choice. They can do an entire revival, but FCG can still choose NOT to come back. It will never be forced.
Yeah, sometimes the good guys have to stay down.
There was a very brief moment between Matt and Sam when Sam clarified he was attacking his Core, not just himself and Matt asked him if he understood what that meant, while Sam had his sheets out. And then asked again after Sam said yes. I don't think FCG is coming back.
I am not sure if aeormatons can be resurrected. Actually according the the critical role site they have souls so they should be able to be resurrected but sam may decide no
I said on twitter, but we all knew that Sam was going to absolutely RUIN us with that small little robit, we just didn’t know how. I was moved for Mollys death, but didn’t cry….Sam describing FCG’s final moments had MANY tears rolling down my face.
I CRIED FOR 2 DAYS
I feel like this whole narrative of "C3 and Bell's has been getting away with too much!" Is utter nonsense. Compared to the other Campaigns, the C3 party has arguably had it the worst out of everyone in terms of threats and near death experiences.
Vox Machina's hardest moments were during the Chroma Conclave and Vecna arcs. And in all that time the party had MAYBE 1 or two deaths in their hardest fights, all of which had some means to bring them back. And lets not forget they were a party that each held at least one vestige each and more magical items than any of the other parties and at least three PC's walking around with the boons of their chosen gods for a "super mode" they could use if needed.
Campaign 2's toughest fight was against the Tomb Takers and no one even died as a result of the first encounter. Against Nonogan Lucien Jester died but was brought back mid combat. They also have only one vestige in their group and while at least three received the favor of the gods, none of them received a super mode boon.
Campaign 3 has no vestiges, not nearly as many powerful magic items, no godly boons and yet has had multiple near TPK's, the party was forcibly split after LOSING the fight with one of the main antagonists, 3 characters died in the first fight with Otohan, and while two were brought back the third required a more involved process that in order to succeed meant keeping a dangerous entity alive as well. The second Otohan fight leads to two more deaths, one of which was a sacrifice play because it looked like another TPK, that is seemingly permanent. Bell's Hells have not had any solid wins for a long time. If they ever had, because whenever it has mattered the most, they AT BEST get a pyrrhic victory.
So regardless of whether you love or hate C3, narratively and mechanically, people need to take off the rose tinted glasses and recognize that this party in this campaign have had the toughest go of things, with seemingly the highest stakes yet. There has been nothing "easy" about this campaign.
To be fair we lost Yasha for a while and Yasha almost killed her future wife as well as other M9 that battle along with the Lucien battle followed by the dragon session were incredibly close calls.
Remember how off they were after the Laughing hand o.o all players needed a win of some kind but the table was down visibly.
M9 definitely had their moments, but you are right these characters are well less experienced and are being put into a war zone with a huge target on their back that just grew bigger.
They took 2 key players from Ludinus o.o I'm glad we lost a player it's sad, but it felt legit there was no way all characters were going to get out of this one and they were lucky o.o
in all fairness, this was a TPK, at least, it should have been. FCG's sacrifice didn't do enough damage to kill Otohan but Matt gave it to him regardless. If Matt stood true to the character he created, they would have been dead at least 2-3 rounds ago. Letting Chet revive. Letting Imogen stay unconscious instead of outright killing her. Not focusing on the healer earlier in the fight. Drinking potions as bonus actions. These are all the ways he gave them chance after chance to stay in the fight for longer.
@@junkname9983 You make it sound like a bad thing
Thank you!!!
@@joshsmith2178 they like when DM's tell their story at the expense of the players.
Knowing now what Sam went through with his health, the moment was both clever and goes together well with a time for a fresh start.
Wow. I went in acknowledging spoilers. Wow.
I caught a clip of THAT moment with Scanlan in campaign one. It was so emotional and powerful then. Man o man.
Sam Riegel likes to remind people ever couple of years that he can emotionally devastate us as well as anybody!
With Scanlan it felt earned and dramatic for all the right reasons. This time.... nope
@@CharlieThunder24 I couldn't disagree more.
When he took a dump in the Temple of Sarenrae?
@@CharlieThunder24 fcg, automaton built to care, perverted into killing machine, performing the ultimate act of care, by sacrificing himself to kill someone bad. that's the literal definition of a fulfilled story arc, y'all will really just find ANYTHING to bitch about huh.
My name is Fresh Cut Grass, mon ami. Remember it.
All these emotional sacrifices back to back !
@@Thinkingmakesitso. Within 24 hours of oone another too!
Why must u do this to me
TOO SOON
WHY
Travis is an absolute legend for posting that Vegeta gif
I'm hoping that the reactors that were quick to make clickbaity videos about how "this could be the the end of Critical Role", "this was a cheap railroad by Matt Mercer" now feel like the jackasses that they are.
After the episode, I came back to Churches monologue from the end of red VS blue (don't at me) and I think I'd love to hear Sam read it verbatim as fcg for the campaign epilogue.
'you know. There's so many stories where some brave hero decides to give their life to save the day. And because of their sacrifice, the good guys all win. The survivors all cheer. And everyone lives happily ever after. But the hero never gets to see that ending. They'll never know if their sacrifice made a difference. They'll never know if the day was really saved. In the end, the just have to have faith. Ain't that a bitch"
sam is a master of delivering devastating final speeches
Agreed, I was having flashbacks to Calamity.
And he's always a master delivering gutshots to us with his second characters
Seelie you later, Letters. o7
I hadn’t checked in on an episode of Campaign 3 for a while, much less a livestream, but my God, that episode was worth it! It was actually the first time in a while that I was really caring about these characters again. I might actually stick around for the rest of the campaign this time!
it's worth it
Tonight was the first I’ve watched in a while. I’m just glad they seem to still be enjoying what they are doing.
Just to note when she drank the potion she got 66 HP back (basically double that because of her resistances so 132) they ended up chipping away at her HP until the 66 HP that she got was now down to 22 HP (132 down to 44 because resistances) then FCG did 79 Damage (even if it was halved that is still 39 and she had 22HP so she would have taken 17 more Damage) and if it wasn't halved she would have taken 57 more Damage... Also to note that we don't know what her HP was at before she drank the potion but I'm guessing she was in the single digits or something because that's when you would use something like that... So just saying FCG totally could have legit killed her...
I have been watching C3 since it started and while it has had its problems, this was one of the greatest moments of the campaign.
There is no denying this fight was painful and rage inducing to watch, but considering who Otohan was and her abilities, as I'm pretty sure she was CR 23 if not higher, this was going to be an ugly fight no matter how strong the party was.
Thematically though, what the Hells accomplished on what was meant to be a SCOUTING mission, as there will be repercussions for the Vanguard and Imperium losing key personnel and an unknown amount of resources, is nothing to sneeze at even with the cost that was paid.
This was a Triumph.
It ended up as a great story beat, but that’s because of Sam, not Matt. The encounter was bad, and it would be a unsatisfying TPK (one the players had no visible hand in creating and no power to avoid), but Sam turned it into a cool heroic moment with a strong story choice. I’ll call Matt a genius if his intention from the start was to force one or more of the PC’s to make a sacrifice (there were other possibilities for that), but until I hear about that, Sam bailed him out.
@@HenriqueErzinger Oh absolutely, the whole fight was a nightmare, especially for Matt as there were moments when you can see the thought "oh shit, I made her too powerful" flicker across his face as he tried to compensate. He was genuinely upset towards the end and when Sam made the sacrifice you could see the relief wash through him as well as the other emotions for FCG's story coming to an end. Really looking forward to next week's game for the aftermath as well as what Sam has planned for his backup character.
@@id9907 He's been playing dnd for I believe coming up on four full decades now, let's give the guy some credit. If he thought the fight was going poorly, there are a bajillion ways he could nerf her without anyone even so much as realizing it. This is the power of being a DM, and he knows it, and he has demonstrated not only capability but also willingness to use it. He's not a dice cultist, he's a guy designing a game, and that involves the ability to manipulate the context of an encounter in such a way that everyone leaves, if not happy, at least under the auspices that they understand why something happened.
@@candyh4284 I do give him a lot of credit, and as a GM myself, I'm aware of all the ways to adjust an encounter in real time. Normally I'm the one defending Matt in any and all "controversy". That being said, I do believe he went wrong in this one, or as wrong as one can be when running a game for their friends anyway. She was way stronger than what one would expect at this point in the campaign, with all of the games they played before as a reference (stronger than anything the m9 faced, and would make Thordak seem like a joke), but that in itself would be all right. The part I call bad design is the way they were forced into the fight even after taking steps to avoid it, while already somewhat spent, with no ability to flee, no room to negotiate (she from the start makes clear her o lu goal is killing them), and most important: no alternative win conditions. They basically had to fight, and I'll argue, had no chance of victory. That would make a TPK feel really bad.
Now, it might have been a "scripted defeat" event of sorts, with some content to be unlocked after their deaths; or it might as I said be a trick to force a blaze of glory moment, or even some other possibility I'm not seeing. But my criticism is with the information we have. Of course, as long as they have fun, it's all good, but to me, I would be frustrated to be at the table and I was unsatisfied with the story up until Sam did what he does best, and with amazing sense for drama, saved the narrative as much as the party.
@@HenriqueErzinger Otohan's literal first fight with the group was entirely to force Imogen's hand in giving in to her Ruidusborn powers and unlocking her. The Group wanted a harder campaign afaik from multiple comments, citing it as a Session 0/Pre-Session 0 Discussion. Probably something buried in a Tweet, Interview or Dice episode. In that context, Otohan is not at all out of left field. They just dealt some blows to the Vanguard, all of their big names were out looking for them, from Liliana to the Sorrowlord, so it was clear Otohan was in the mix somewhere and she's an absolute Predator. I have absolutely no issue in believing that Matt knew what he was doing with Otohan, from the design and balance to the moments where she and the group trade blows. They are always immediately at a disadvantage against what is no doubt a very high CR Threat. How the audience views these things has always been a little out of touch with the group's views on this. It's their table. C1 E1 rules are still very much in effect, Matt does things his way, they are narrative focused and they have heavily encouraged people not to backseat their shit, time and again. It's bound to happen, it's just turning into a bit of a joke that after years and years of CR, some people haven't caught on it seems. (Not saying it's YOU necessarily, it's just generally funny to acknowledge that some people absolutely still don't seem to realize what their show's boundaries are and that what viewers believe happened or is going on doesn't always translate 1:1 with what the group is feeling, thinking etc. - until we actually 100% know what's going on thanks to external stuff, like Interviews, Dice episodes etc.)
At this point they probably knew Sam was going into very dangerous cancer treatment.
Makes the scene extra heavy ❤️😢
Agreed
We were watching it live and after my gf and I both had exhausting work days (I had an 11 hour shift, she had a 2 hour travel to and then from a gig).
She was nodding off during the Otohan fight but snapped awake with FCG's final stand... and she fell asleep in tears.
She is buying the FCG plushie today as it had been on her list of wants.
We think a lot of critters probably fell asleep crying last night, so she was in good company
I had to sleep in the middle of the battle, but when I watched the recap, I was shocked as hell that happened. The fact they barely survived a TPK, is impressive but that was one hell of a sacrifice. Though I don't like what has happened throughout some parts of Campaign 3, this was something really made it something emotional, and solidified why I liked FCG more as the story went on.
This episode made FCG a legend for sure
Now I think it’s best to leave FCG in peace (not trying to make a dark pun), and hopefully ensure that messed up NPC we know as Party Killer Otohan Thull NEVER comes back from the dead. It’s a hope, cause if we know Matt, he’ll probably do something evil again, and make it permanent.
I’ve been thinking about FCGs death and I wonder if he would be able to be reincarnated since we’ve never seen it used in the show and would be an interesting Pinocchio situation with FCG becoming a real boy.
Reincarnation would be an AMAZING way to keep the death permanent but also kind of grant FCG's wish. fantastic point
I think reincarnating him would cheapen the sacrifice. Better to have him go to the Changebringer where he can have a happy afterlife.
Actually we have. It's why the goblins drowned Veth in order to turn her into Nott
And both Fearne and Keyleth can cast it
@@peternickle1884 Veth was turned into Nott by a curse from Isharnai.
Called Shot: Taryon Darrington joins Bells Hells.
yes please.
I hope so!
Luke Brennato!
Nope. Doty!
Cyborg Tary! Cyborg Tary!
Yeah, that broke me. That was the first CR death I saw, not knowing the story already. Some real tears, but I am excited to see how Frida takes this and what Sam comes up with for his next character.
an Aeormaton built originally as a murderbot, but then modified to secretly take care of people
Holly shit that episode hits even harder when you know the IRL news about Sam.
This was the one time matt overestimated his players.
He thought they could take otohan, and buffed thull to hell and back
I mean 4 action surges wtf
They probably could have without that healing potion.
@@evalynn1863 Yeah that 120 EHP was nuts.
@@evalynn1863it’s possible they could, and that’s a testament to how competent they were in that fight. But it’s also not guaranteed (she was never bloodied), and that speaks on how truly badly designed the encounter was. It’s fine to have a broken enemy, but then you should also have a different win condition or means of survival. Sam really bailed Matt out on this one.
@HenriqueErzinger she was down around 50% before exalting. The balance was decent. Chat overdramatized it lol bc critters are gonna do that bc we can. Had a couple of marisha's rolls gone differently theyd have been fine.
@@HenriqueErzingerthis isn't the first time he has done this, and if a player hadn't made the sacrifice he probably would have tpk'd the party or almost then make-up another reason for them to survive.
800 dmg did to her , 4 attacks, 4 surges (she got +2 when she went crazy) legendary action's, legendary resistices, each attack did 24+ per hit, WITHOUT THE FUCKING BACKPACK OF BULL**** my god this was insanse
This is the part that fucks me up if Orym and imogen didn’t focus that backpack I get the feeling it would’ve been a TPK real quick
Ottohan is/was way overtuned- almost to the point of the troll homebrew content for lols on dnd beyond.
@@TheAusturtle I have a very strong feeling they were never ever supposed to take her down. She was built to force Imogen to give into her powers and trigger the next "big plot".
We'll have to see what Matt brews up to push that next..
@@TheAusturtle Not nearly, honestly a well built party of lvl 13´s could have taken her down rather easily. Remember, the party was depleted of ressources and some didn´t have hull HP and they still almost beat her. Judging from the way that Matt described it I am not fully sure that FCG´s sacrafice was needed.
@@azrielslytherin2604 Yeah, my party are insanely optimised, they would have beaten the crap out of her and took her lunch money.
Knowing what we know now, it’s no where the cast was even more emotional than usual.
Orym made a deal with Nana that all his allies get back safe, I bet she will have a say in FCG's demise or rebirth
Or Morri will have to let Orym go. But I bet she would rather rebuild FCG in some way, rather than cancel the deal she made with Orym.
They did get back safely when they returned to Exandria via the backdoor. Whether Matt chooses to use that to deny what Orym asks for is up to him, but she could stick to the letter of the agreement.
@@briantaylor915 I forget if they ALL went through the back door if only a few of them did. Refresh my memory anyone?
@@furikuri005They all did. That was the "evil kelp" encounter.
@@CanadianCrits dagnabit!!
After the recent announcement, I wonder if thats part of the reason they all broke down so hard. If they knew he had cancer and needed to step away, they were pushing it out of their minds and had to reconfirm to themselves that he was leaving for awhile and didnt know when hes be back
Matt said several times "You know what this means?" I think that was him confirming that this is a perma-death. Sam is a master of tears and I think this is his hardest hitter so far, at least of the main campaigns.
I'm glad Bells Hells took Ludinus' knight and possibly converted the Queen, but was it worth losing their bishop?
EDIT: Are we sure 40 damage wasn't enough to drop her? Or that Otohan's resistance applied to what basically equaled a tactical nuke? It was never really discovered if there was a damage type that wasn't resisted or what type of damage an Arcane Core does when it explodes.
It was pretty clear when it happened that Otohan had well over 100 hp if not more after the 60hp healing potion based on Matts description. Even without the damage reduction she wouldn't have died. And the rest of the group were pretty much tapped out. Even if she had 20hp left, she'd have taken them down. Matt let it happen, which was fine narratively.
I'm really curious to see who Sam shows up as next because they still need a healer and I just don't see him playing it straight again. Maybe a Paladin or a Divine Soul Sorc?
If it is modeled on "Blaze of Glory" from Daggerheart, it is an "automatic critical success", so the 79 would have been doubled and then halved back to 79.
@@ejd53 And that's perfectly fine and is undoubtedly Sams inspiration for doing what he did.
In fact, there's a "cynical" part of me that thinks maybe Sam did this as a way to "preview" a Daggerheat CR campaign. Which, I think is going to happen for C4, anyway.
Either way, and I'm sure someone will tally up the damage done to Otahan, I'm still not convinced FCG did enough damage, especially given her Exaltant form resistances.
It all depends if otohan has resistance to the nuke dmg. If any one of the pc has elemental adept then their dmg type could not be resisted. So assuming the changebringer empowered fcg you can make a case that otohan took the full hit and that is enough to drop her
@@bretheweb Not really, the party actually almost had the healing potion hp down and matt confirmed that she was close to dead before it. Bells Hells did 126 damage after the potion which basically healed her for 132. So there was 6 hp left from the potion which could be counted as 12 and lets say she had 20 hp or less when she drank it. FCG absolutely killed her. Matt may have also ruled that the explosion of an aeorian arcana core ignored her resistance.
The crying breaks me so much more now... they were crying for their friend fighting cancer
So glad you posted this today because I so needed someone to talk about last night’s episode but no one I know has seen it yet!
Sam's speech absolutely hits differently after his announcement.
"Even in this dark, dark cave, these people always make it a smiley day."
I was just happy to FINALLY have a fight that had actual consequences at the time, but now that line actually made me tear up a bit
Sam is a Master Improv. He knew what he was doing and will probably have one hell of a way to keep FCG going or one hell of an interesting new character either way.
Sam caught Matt Mercer by surprise as well. He had a hard time holding back the tears. It was an emotional scene.
Rules vs narrative done so right
Haven't watched CR in years now, but I sincerely appreciate their craft, effort and dedication
Watching this after watching the latest X-Men ‘97 (ep. 5) … it has been a day!
RIP FCG; may not be the GOAT, but came pretty darn close.
I thought at first, they would TPK so they could put Daggerheart into play. Then the way the dice rolls went...it would be showing how the game (anyone's game) can turn...Then it would be Chetney that would go...Just as Travis and Matt planned it. Now I don't see a better outcome could happen. The story has changed in ways that makes it a must see show again!
i think brennan said it in calamity that sometimes a player just earns a nat 20 with out having to roll it.
Thank you so much for this video! Not only was is so quick, but I missed the first half so I didn't know what else happened! Thank you for catching me up so quick!!! Great video!!!!
The cast did make quite a few errors in this fight. They forgot Handbooker Helper teaching them that a death save was done at the start of your turn so Imogen should have been immediately able to act.
Also that Shocking Grasp prevents the target from taking reactions so Imogen could have backed away without taking an opportunity attack.
I doubt they had it, but since they knew they'd be fighting her eventually Slow would have completely negated the multi-attack, limiting the enemy to one melee attack per round. So somebody should have taken it. And with her having disadvantage because of the hound she would have needed to burn through her legendary resistances much more quickly.
Silvery barbs was used and no advantage was given to anyone.
@@TheKazeen That's true. Even though there were a lot of advantages being given from flanking, that could have helped on death saves.
On the Shocking Grasp: Laura gave up moving away because, at least what I remember, she said Thull can chase her anyway.
On the death save: Matt “allowed” her to act after giving up searching for the rule on his phone. Laura thought playing dead had more advantage for her not to take more attacks from Thull.
Also: A Supreme Healing Potion, if rolled at max (10d4+20), can only give 60HP. So either Otohan had something that could give her extra HP, or Matt misspoke and she was actually at 66HP instead of regaining 66HP.
@@wtchrol7864 Wasn't that on her next turn that she decided to play dead?
I think the maximum number of hp she had at that point was 60, but I believe it was lower. Still, even before daggerheart, you'd have to be heartless not to honor a sacrifice like that.
Even a campaign 3 hater like me enjoyed last nights session. I don’t even care about the rule technicalities. It was just a good episode. I hope the party keeps the momentum and continues to be proactive. I also hope this Matt sticks around because he was being ruthless.
I hope FCG enjoys a well earned rest in the halls of the Changebringer.
he's been being ruthless the whole time imo, people just have post-campaign disorder where they retroactively see all of the VM characters as heroic strugglers and M9 as brutally downtrodden -- VM never faced anything like otohan even up through the chroma conclave, and for as much unlucky breaks as M9 had, they also had an in at the cobalt soul, the cerberus assembly, and pretty serious powers to boot. When they lost the heart of the group, they found one of the best characters in CR history. Bells Hells are a bunch of nobodies with skeletons in their closets that are basically destined to fail miserably against powers that VM didn't even know existed. And he's not been shy of pretending otherwise, unless you've forgotten the previous bloodbath courtesy of Ms. 4-Action-Surges, wherein 3 party members were killed outright, one for the next month of show time, and they got out because someone made a sacrifice play that probably was a bad idea. Just seems like it's the same exact thing only people seem less unwilling to accept the aggression now.
Waiting for D to repair FCG to become Faithful Care Giver with the same soul, but little to no memory of its second (third?) life.
To repair wait? FCG is quite literally vaporised lol
There's nothing to repair
You sure Otohan's death was DM fiat? Ashton immediately took off 23 of the 66 from the potion, and FCG's would've taken off all but 3. We don't know what Otohan was at before she drank, but there was quite a bit of chipping between Ashton and FCG, definitely more than 3.
The math was something like they had to do 92 points of damage to get her back to her pre potion levels, and only 79 happened, and that was just to pre potion levels which mat described as "she starting to look like she's take some damage".
@@TheCharacterSheet ehhhhh "no contest". I agree that DM fiat would've been proper in any event.
@@TheCharacterSheet Aren’t you assuming that FCG’s nuke - which they basically said they were winging the mechanics for on the spot - does not bypass resistances?
@@TheCharacterSheet The thing is couldn't Matt lie? The fact that she had to take the potion says to me she was more hurt than Matt let on. Does that mean he didn't fudge? He probably did, but I think she was more hurt than we think.
@@Jenskot-fg7xlNarratively, there would be no resisting damage from the x number of shrapnel even if each shrapnel did 1 damage. 🤔
3:10 - I was wondering if the damage would've been enough, then again, the cave probably should've collapsed on top of her from the explosion which would've killed her anyways, but I think Matt wanted them to be able to get the items.
(it wasn't but I don't think anyone cares enough to argue)
@@junkname9983Agreeing that the explosion damage alone shouldn’t have been enough to zero Thull. At best, it only took away the potion-healed HP and we didn’t know how much was left after.
Logically, Thull could have resisted a grapple check to not take the full brunt of the explosion among a myriad of other things a Psi Warrior could do.
Narratively, a bomb went off right next to her. No damage resistance could save her vital organs from the blast and the shrapnel.
@@wtchrol7864 And while she didn't have the backpack anymore, she presumably had a ton of other busted tech that would probably not react very positively to 70 points of aeormaton esplosion
As a note to your comment about Sam's next character pick, Sam has never picked the character he will play, Liam has done it for him, per Sam's request. Either way, it's going to be interesting, to say the least.
People forget that D&D is a story between the players and the DM, and the story should always take priority. A TPK wouldn't have fulfilled anything and people would be more upset and them backfilling new pcs into the existing game. A pc made a bold decision to save his friends with something he had available in his resources and to save his friends. If that doesn't make a pc death worthy then I don't know what would.
However, I would have had him escape gravely wounded with wounds that never fully heal as scars to remind himself and the PCs of the sacrifice as well as give the players an enemy they will need to grow stronger to overcome. If he wasn't a big bad before, he would be now.
To be fair, it hasn't been a particularly well received campaign anyway.
But has this story felt like a collaboration, or has it felt like a person creating a narrative and buffing their pieces so that their players can't mess it up.
@@meowpurpur Does it matter? I would argue no. What matters is that the Players and the DM are on the same page and in agreement with how the game is to be run. This isn't YOUR game. This is THEIR game.
I was absolutely heartbroken, FCG was one of my favourite characters in the whole campaign. Sam just takes the cake with every PC he has
Possible TPK? More like a smiley day.
in the first campaign he used his last wish to stop Vecna and in doing so sacrificed a friends life.
And now he's sacrificing himself to save a another friends life.
They got a druid, reincarnate only needs a piece of the body. He could be a real boy
Ooooo, that's a thought. I like it.
Even if they have it, it is Sam's choice if he wants to be brought back or not. So regardless of what they have, if Sam decides he doesn't want to bring FCG back, then he won't be brought back.
I wonder now if the rest of the cast knew why he did it and that's what brought on all of the emotions.
Dice Giveth Dice Taketh away!
This was really emotional, but when I thought of F.R.I D.A., I really teared up.
Talk about how good that death mechanic worked out though...i mean DANG that was so cool and awesome
Brilliant story telling D&D, just amazing. What Sam asked for just doesn't exist in the rules, but it does in every adventure story. Certainly all the anime shows they work on and know well. Sam said "go out in a blaze of glory", which the vid hear points out, is a rule in Daggerheart. A story telling rule. So this all makes sense to me, and was brilliant! 5 hours of building tension man, just wow.
Now let's wait ten years for it to happen on screen. About the next Sam's character I think the party still needs healer, but he doesn't have to be fully fledged one. Anyway his new character may still follow a god. I have couple of gueses, besides another cleric it may be a paladin(don't know which one was the most supportive), a monk(the one with punch heals/or long death for tankiness), or zealot barbarian(just for keeping religious arc), another option is for Sam to pick artificier again, and this time use him as a way to bring back FCG to working again, but I doubt Sam would do that, he rolls with consequences.
Otohan, some legendary warrior. Not taken down by some great king or grand army but by a humble caring robot trying to save its friends.
FCG, you are witnessed go forth into Valhalla shiny and chrome
Fcg could totally pull an altered carbon or surrogates for the uninitiated. Waking up in an aorin factory in either another different robot body or in cryosleep as a flesh and blood creature that fcg didn't know they were
Travis' tribute to FCG via Vegeta's sacrifice was on point.
would be funny if Sam chose to play Aarakocra or Kenku character next after despising birds as FCG
What if he brings in Kiri?!😂
I hate my work schedule being a back-half one. I don't get to stay up for all the episodes anymore. ;_;
Otohan has been one of the best and my favorite NPC/Villians in CR history(along with the Raishan from Campaign 1), I’m glad Matt let Sam take her out in Movie fashion. Will make for a great animated scene in the future haha.
It's their game, they are clearly having fun we get to watch them have fun plus they lost a pc they've been playing with for 3+years for a kill ffs
Narratives>mechanics like Matt said if players are not having fun what's the point of the rules
Now to think that sam prolly do this knowing he got cancer and need to be MIA is extra sad........
i think that sam felt the tpk coming, you can even see matt moments before thinking about it. he is thinking about how to avoid the tpk without looking like he is the one saving the group or thinking about how to close the episode talking about how some times these things happen in the best way possible. the rest of the group is also coming to terms to it, nobody has anything else to do and they know that they cant kill otohan before she kills them at that point.
sam saved the campaign by giving matt a solution to one of the two above, a way to avoid the tpk that comes from a player, exactly what matt needed. he gave away his character not for the group to live, but for the campaign to continue.
maybe it doesnt look like this because he is usually trolling and making jokes, but if there is one person there after matt that is looking after the story itself being good, that person is sam, he understood that the game was about to end due to bad rolls, on their part and good rolls on matt's and matt couldnt really do anything about it, so he did what was needed for that not to happen, and actually did it in a way that would be as memorable to his characters as he could.
Genuinely unlike campaign 2 I have had a few issues with campaign 3 and that had caused me to just take a step back from the series for awhile I think the last episode I watched was 75 so I'm quite behind but if something like this has happened I might pick it back up. So I'm happy to have this spoiled if it revitalises my love for the series
Technically Tyberious was the first PERMA death in CR
We don't talk about that here😂
only OG fans remember.
Greeting and salutations. I'm Tiberius Stormwind from Draconia.
Orion Acaba is a big nono in CR lol
A lot of people have mentioned how much damage was needed and all that. My question is, would FCG have the presence of mind in his berzerk mode to make a decision like that. The history that was revealed with dancer and the previous party, and the murderbot episodes that he had with bells hells showed him flipping a switch and turning on everybody, but now he feels alive his friends bring him joy and he's willing to make the ultimate sacrifice for them. If anything, it's Sam's actual role play of his character that crosses the boundaries for me. Also, I love the moment, I think it's amazing and I wouldn't change it a bit.
Assasin bot's gotta assasin. Killer thematic move. But, I don't think Sam is coming back to the table this campaign. He is busy bringing the toons online.
This is also bad because FCG was their main healer and the only other person with healing and resurrection magic is Fearne. If they don’t bring FCG back Sam needs to build a PC with healing abilities.
"If they don’t bring FCG back"
They literally can't bring him back. He's litearally vaporised.
Only thing left basically was the CB coin
@@AwesomeNukeIt's always possible to bring someone back in DnD however, because this is Sam's character, I guarantee you he's not coming back even if he wasn't vaporized
Sometimes I will watch a few minutes of the current campaign and my first ever watching of CR was a random C3 episode, it's what got me to actually watch the show. I'm not at all caught up and I randomly clicked on the premier of this ep while it was going live. Very first thing I see is everyone crying and Sam giving a speech.... I closed the window but all it took was 2 seconds of reading the room to know I just got a massive spoiler LMAO. Couldn't have been more obvious what just happened. I'm not even a quarter through c2....THIS IS EXACTLY WHY I WANT TO CATCH UP, DAMNIT! Who am I kidding, I would have gotten spoiled anyway.
i think fcg should stay gone he sacrifciced himself to protect his friends and found a purpose of sorts in doing that it cant be just for show or make in light of this its not fair for his character good or bad all have consequences and such should respect that
True, the perma death makes his sacrifice so amazing, it would be a shame to cheapen it
Was i saddened by FCG's sacrifice? Yes. But was it a great night? Yes! Was i also kind of hoping to see how they would handle a TPK? Yes. Im all for the chaos no matter what, thats what makes it fun and interesting
If or when this episode gets animated itself going to be so SOOOOO tear jerking
Emotional damage aside... this took the primary healer from the group, that is going to be a serious issue moving forward. It's hard to see Sam creating another healer for his comeback character. Granted he could be a healer recommended by Keyleth for the group, but it just feels off, even with the campaign being in the sun-setting faze so any new character is going to be more of a short run character.
I almost wonder if Travis magically rolls a 01 and just so happens to have a cleric ready. Maybe a Ruidian race? That would be fun.
i havent been able to catch CR for a long time...but to hear that FCG, of all characters, got perma deathed...is nuts.
Great! I can hear it now; voices raised in a single battle cry: "YOUR A$$ IS GRASS!"
Imagine, if you will, the conversation in the afterlife for the Odahan:
Low level devil: What finally took you out? The greatsword "Devastator", the holy avenger known as "Dawn Bringer"?
(depressed): No... No
Low level devil: Then what weapon of legend did Odahan fall to, hmm?
Odahan (crying into his afterlife ale): I was taken out by Fresh Cut Grass, okay?
Low level devil: huh... fresh cut grass... really.... did we forget to activate our anti-allergy aura, today? LOL!
Lots of low level demons: (Raucous mocking laughter for many ensuing days)
I have watched every episode of CR. Campaigns 1, 2 and 3, and both EXUs. I've seen my fair share of dramatic battles that the party couldn't win. The Conclave attack, the first encounter with Vecna, C2 Ep69, the one episode where they fought the Tomb Takers AFTER an ancient dragon, hell, even the first encounter with Otohan. But this, this is bullshit. At this point, I believe that Otohan could realistically kill by herself a tarrasque, Tiamut and Bahamut. At the same time. Sure, Matt had very high rolls, but if your attack bonus equals the AC of one of your PC, and it can attack 5 times per turn, AND has leg. actions/reactions, AND has basically a second form, maaaaybe you overdid your job
I think Matt might have realized how OP otahan was, which is why he allowed the kamikaze to kill her. It was a TPK without it.
1. The party on the whole doesn't have particularly high AC. They all wear medium armor or lower, so chances of missing were slim to begin with.
2. It's a caster heavy party, if a DM wants to run a convincing 1vParty encounter, LR's and LA's are a must to have.
3. Monster stat blocks do not have to adhere to the same rules and limitations that PC's do. In fact they often don't.
4. Bell's Hells like the party's from previous campaigns are not optimized to get the most out of their classes. The closest characters to being as such are probably Laudna and Orym.
A tarrasque, probably.
Aspects of Tiamat or Bahamut, probably not. There exists an Aspect of Tiamat statblock somewhere, it’s a fun read.
@@MeerkatADV I believe that when Sam said; "go out in a blaze of glory", Matt realized he was evoking a rule from Daggerheart that is named that. It's a storytelling action, to sacrifice oneself in a blaze of glory. imho, and I thought it was great. Rule of cool man!
Ottohan is/was way overtuned- almost to the point of the troll homebrew content for lols on dnd beyond, even without the backpack/echo knight features on top.
I hope Travis takes FCG dying for Chetney as an opportunity for Chetney to say he never wanted anyone to die to save him (along with the others), and that he's realized he can't keep up with the goings on anymore. Or something like that to let him retire Chetney. You can tell Matt was trying to help out Travis with the turn one down and kill. He didn't focus anyone else like that for the rest of the fight. Maybe he'll let him retire the character now?
OK, Now I'm excited to sit & view the next installment. This is the pay off I've been waiting for! I'm going to need some preparation snacks!
#91 is lit!
That "Everyday Smiley Day" line absolutely shattered Liam...
Well Bell’s Hells took out Otohan Thull (Kass) and only one of them died. Now they are going after Ludinus Da'leth (Vecna), and the chances of all of them dying is very high. Characters die in campaigns all the time. Back in 1e that happened almost every play session.
He may not be a large robit, but this certainly was an Iron Giant moment
FCG did an android 16 verses Goku in the future.
I genuinely think that if Bells Hells placed FCG's pieces into the Regeneration machine that Mighty Nein put Devexian's body into, that the og FCG Prime will be remade and we'll get a sort of Mollymauk/Lucian/Tiefling type wrap up for FCG who will become a steward to Aeor, removing folks from blue bubble stasis and helping them integrate with the new world...
Regardless of enemy HP, resistances, & whatever else, every GM reserves the right to adjust the rules to fit the narrative of the story to highlight player actions. Matt saw that Sam was committed to FCG's heroric sacrifice despite his own misgivings of that action..., he rewarded it w/ a battle ending BBEG death. Every GM always gets a heart wrenching feeling whenever a long running character finally meets an untimely/timely demise. BUT, this is great storytelling. No matter how the tale unfolds, not every hero makes it to the end. It'll be interesting to see how the party & Matt react & move on w/ the campaign.
Until then, I offer this Irish blessing to Bells Hells in memory of FCG:
☘️ "Death leaves a heartache
no one can heal;
Love leaves a memory
no one can steal". ☘️
every damn campaign Sam Reigel delivers.
this guy is more amazing than Spiderman.
Does whatever a Sam Reigel can, really.
I'm reading through all these comments and seeing A LOT of Matt hate. People. Get a grip. First, this is a game and it is THEIR table. We just get to be a fly on the wall and watch. Part of playing TTRPGs/D&D is to see crazy fights that are truly unbalanced and unwinnable, as well as having moments to be creative with choices and push the boundaries to have a great narrative moment. Matt has always said he will go with the narrative over RAW every time if it makes sense. Think about Jester and the Hag, Vax and the Raven Queen at Vex's death, or even Luc's decision to follow Uncle Caleb's lead and turn the dragon (?) he was on into Godzilla to ride into the Kyju fight. The ultimate goal of the game is to have fun building exciting and creative adventures with your friends. If you're in it to be a rules lawyer than you are watching the wrong table.
Second, I believe this was supposed to be a TPK so they can move fully into Daggerheart. That's why, as others have stated, it seems Matt is trying to push a specific narrative. Daggerheart is fully their game. Yes, it's still in Beta but doing well and is being well received. Us Critters even want more of Oppie and the group (that's the only character name I remember at the moment but I"m bad with names) They need to wrap up BH in order to fully commit to the new group/game.
I think Matt allowed FCG's Blaze of Glory because it was such an awesome sacrifice. a true sign of friendship. And with his last remarks, Sam demonstrated the growth FCG had.