Elite Dangerous Lore, Hyperspace

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  • Опубликовано: 6 сен 2024
  • #elitedangerous #lore
    If you're a new player, or just want a handy reference to the hyperspace lore of Elite Dangerous, this video will lay out all the major technology changes over the various periods of Elite Dangerous history. This is the definitive guide to hyperspace technology.
    Join Drew's Discord here - / discord
    Drew Wagar is an official author for Elite Dangerous, having written many missions, lore entries, in-game narrative and two official books - Reclamation and Premonition. Find out more from his website - www.drewwagar.com
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Комментарии • 63

  • @thecountbassy_
    @thecountbassy_ 3 года назад +84

    "Including the well-documented Reclamation of the Prism system" we love you Drew, that tongue's nearly bursting through your cheek! XD

    • @drewwagar
      @drewwagar  3 года назад +17

      If you cant plagerise yourself, who can you plagerise? :)

  • @Galerak1
    @Galerak1 3 года назад +69

    This is a great series. Being a player of both the original Elite and Frontier: Elite 2, I find these explanations of technologies either upgraded or lost fascinating.
    However, I'd still love to know whatever happened to the MB4 mining machines and, more importantly, the atmospheric shielding modules that were present around the year 2200. The latter being some very significant technology that seems to have been lost in the matter of 100 years .
    edit - Although I see light atmospheric landings are coming back in the new Odysee upgrade, so that's good :o)

    • @drewwagar
      @drewwagar  3 года назад +9

      I'll see if I can cover those items in a future episode.

    • @Galerak1
      @Galerak1 3 года назад +4

      @@drewwagar That would be awesome.
      Do you still have a direct line to the loremasters of the Elite universe to ask these sorts of questions? If so I have another couple of questions you could ask them for me if you could.
      1. Why do you lose npc crew if they are 'with' you when you suffer RUD? I'm presuming the explanation involves something like 'There's only one escape pod per vessel' but this doesn't seem to fit with other mechanics in the game. If, for example, you drop your NPC crew member off somewhere in the bubble then travel across the galaxy to Colonia, you'll find that same employee sat in a crew lounge at your destination. How do they get there? My theory for this is that NPC crew are in fact holograms that can be picked up and used whenever and wherever you need them. But if that's the case, why do they die when your ship blows up.
      2. How can 1000's of items of engineering data scans, not to mention 1000's of engineering materials, survive a RUD yet any exploration data you've collected gets lost? Surely data is data, if one type can be persistant, why not another type?
      I'm not trying to be salty here or pick the game apart, it's just that these questions have been bugging me for a couplke of years now. An explanation, if possible, would put my poor confused brain at ease :o)

  • @andrewparkin4036
    @andrewparkin4036 3 года назад +41

    Love how you've included the 'galactic hyperdrive' from original elite, brilliant.

  • @Wu-Tanei
    @Wu-Tanei 3 года назад +32

    I really like how you are able to combine the lore of all installments in the series. The Galactic Hyperdrive isn't "canon", as all predecessors to Dangerous are.
    I once heard the theory that the earlier games were "simulations" by the Pilots Federation, explaining the Thargoid combat, aliens and galaxies as simply training scenarios/ stand-ins for actual skills a pilot needs.
    But I also like the less extensive idea of such things being simply rumours, as this still involves the other games in the lore, rather than exclude them fully.

  • @Iceman7711
    @Iceman7711 3 года назад +33

    So this explains why stations are capable of the insane jump ranges they are able to make. My only question is why isn't that jump drive fitted to the fleet carrier's? Sounds like a CG to me.

    • @wormwoodbecomedelphinus4131
      @wormwoodbecomedelphinus4131 3 года назад +12

      The bubble is currently a mere150 lightyears across. With the maximum jump range of Tritium-Engine vessels being 500 lightyears, it's likely that there's simply not been enough interest or enough funding for such an idea, within the short amount of time since the FSD became a engine available to the public.

    • @okalright3941
      @okalright3941 3 года назад +3

      They likely have the original frame shift drive like the capital ships

  • @Monody512
    @Monody512 3 года назад +20

    I'm not so sure I can accept that the Drake-Class Fleet Carriers use a Type-2c drive. It's visibly different in operation from those of capital-class ships, and is deliberately referred to as a "frame shift drive" in-game.
    Considering also that these drives have a repeating jump rate of about 20 minutes versus the week required by the older models employed on megaships, I have to imagine they're at least Type-2d if not a modification of Type-3 technology.

    • @Monody512
      @Monody512 3 года назад +7

      @Nebula Nope. Different visual effects.
      Black clouds vs grey... Capital ships produce no lightning... The clouds 'extend' forwards and backwards for carriers...
      Plus contrary to what this video says capital ships don't need a lengthy pre-jump sequence. They can initiate an emergency jump in mere seconds.
      EDIT: Actually for whatever reason capital ships only *sometimes* produce lightning. I don't know why this is, and only noticed it after making this comment.

    • @monogatariencyclopedia5277
      @monogatariencyclopedia5277 3 года назад +2

      @@Monody512 maybe it was some kind of visual upgrade? and as for "only sometimes" perhaps it is a graphics glitch? like say if a sun is a certain colour in 1 system maybe the game shits itself and doesn't do the lightening

  • @Redwizard26
    @Redwizard26 3 года назад +14

    I love the style of this video. I've enjoyed the lore tour, but this is way more effective. I can't wait to watch the next one!

  • @Paradigmfusion
    @Paradigmfusion 3 года назад +9

    Thanks for that, I was curious why we always came out at a star and why fleet carriers can come ouyt where they want.

  • @claytoncanan
    @claytoncanan 3 года назад +8

    My god Drew, you could read me an ingredients listen and I would be captivated. Well done again!!

  • @ethrilswifthawk3769
    @ethrilswifthawk3769 3 года назад +11

    Elite could do so much with hyperspace, make an initiative to create a witch space station, a dlc where you can travel to and explore hyperspace itself instead of merely using it as a means to an end

  • @SuperDuperSure
    @SuperDuperSure 3 года назад +4

    Omg i have needed this exact subject matter discussed for so long!!!

  • @redpillproductionscanada5563
    @redpillproductionscanada5563 3 года назад +5

    Wow, that was powerful and informative. Really glad to know the history, thanks for the upload.

  • @BlackStar250874
    @BlackStar250874 3 года назад +4

    Well, you did it again. Another masterful take on the subject that is very intriguing. o7
    Not forgetting overall audio/visual background, which is, as usual, superb.

  • @bokenbrones3951
    @bokenbrones3951 3 года назад +2

    This makes sitting in a loading screen so much more entertaining

  • @Dredguno
    @Dredguno 3 года назад +3

    love listening to these while exploring in the game. these are such awesome lore pieces

  • @DNH17
    @DNH17 20 дней назад

    Suggestion to all: you can perform an hyper space jump by selecting the video time marker and scrolling it forward. Scrolling it backward will simulate a future technology of backward jumping.

  • @kohotokun
    @kohotokun 3 года назад +1

    Great. I'm a thousand light years away from civilization and now I have to worry about witch space. Somehow my cockpit feels colder.
    jokes aside it's pretty cool to have content like this while I'm out exploring. Thanks ✌️

  • @Protolore
    @Protolore 2 года назад +1

    The things you have written are incredible, thank you for adding so much to this rich universe.

  • @LeBonkJordan
    @LeBonkJordan 2 года назад

    Quirium transit is yet another example of the severe disadvantages of closed-source technology and trade secretism

  • @DNH17
    @DNH17 20 дней назад

    Wow
    This video offer the glue needed to connect your primer 1 and 2.. Sure anythinf does maybe because that is how knowledge works but this should be known also because this audio description is very well done, compact, fulfilling, undestandable, sectorialized fast to be absorbed.

  • @thisguy6559
    @thisguy6559 Год назад

    Can confirm getting from Sol to Achenar in 2 jumps with a hydrogen drive back in the day.

  • @geminicricket4975
    @geminicricket4975 3 года назад +2

    "Significant Tactical Advantage"? Given the Thargoid's ability to jump anywhere into a system AND their significant fire power, there's no way humans could win a war against them. Basically, they have overwhelming firepower and the ability to engage in guerilla warfare. It's a damn good thing they limit themselves to NHSS or we'd all be screwed. ;)

  • @snikrepak
    @snikrepak 2 года назад

    For those with eyes to see, the view is new, clear bright.

  • @calvinynwa6687
    @calvinynwa6687 11 месяцев назад

    Love it listen to it all about 100x thank you for the lore tour I ❤️ it

  • @faaustad
    @faaustad Год назад

    Hello Drew! I love listening to Elite Dangerous lore stories. I just always wished they were longer. Like, much longer. I’d love to see/hear hour-or-so long reads. Have you considered making them in that length? Maybe combining a couple of them into one? I kight be notpicking here, since it’s absolutely possible for listener to create a playlist and just play it, but still; I’m imagining I might not be alone thinking that the longer, uninterrupted format might be better, as I usually listen to the stories as I’m exploring the vast Milky Way.
    All the best to you and thank you for the work you’ve been doing. 😊

  • @nathandi_maggio8297
    @nathandi_maggio8297 3 года назад

    How can anyone dislike these amazing vids

  • @Fresh_Baklava
    @Fresh_Baklava 3 года назад

    Thx for sharing Drew. It’s always a pleasure to watch your videos.
    o7

  • @colemanwalsh7477
    @colemanwalsh7477 3 года назад

    Third video I watched from this channel and I love it and it's amazing that's its coming from an official writer of the lore. Amazing I'm subscribing

  • @OMentertainment
    @OMentertainment 3 года назад +2

    This is insanely helpful for those of us trying to write lore accurate scripts! Thank you!

  • @Josua070
    @Josua070 2 года назад

    Is there like...any reason why Capital Ships uses the 2c instead of 3? I mean aside from the range and the advantage mentioned, but... The prep for jump seems rather detrimental when you're in an active combat zone and trying to escape.

  • @kili_ghillie
    @kili_ghillie 2 года назад

    "When you grow up, you won't have a Frameshit Drive in the upper back compartment of your ship to help you."
    *Climbs onto ship and slaps FSD*

  • @bravepart
    @bravepart 3 года назад +1

    Very dope and neat.
    400/400 ARX

  • @Datan0de
    @Datan0de 3 года назад

    Fantastic! Thank you so much for making this!

  • @Erimus-Kamzel
    @Erimus-Kamzel 3 года назад

    Very informative, great series Drew!

  • @CheesyCola1
    @CheesyCola1 3 года назад

    Love these videos! Keep it up Drew!

  • @micahhenning9738
    @micahhenning9738 3 года назад +1

    Love the books, love the lore, love the work. Thanks for the content. Merry Christmas, praise Jesus

  • @mitakondria6691
    @mitakondria6691 3 года назад

    Very interesting Drew!

  • @PIGGYBASHER
    @PIGGYBASHER Год назад

    Dude, please come back to the ED galaxy!

  • @zachjollimore4339
    @zachjollimore4339 3 года назад

    I can't seem to find any in game science for Witchspace, but I'm inclined to believe it's the plane in which anti-matter exists and is visible, which would explain why when a capital class starship jumps, all that lightning, and smoke could simply be a contained matter/antimatter reaction, contained in witchspace but, visible in real space.

    • @okalright3941
      @okalright3941 3 года назад

      Ships expand the space behind them and attract the space infront of them. Making a wormhole

    • @RhodokTribesman
      @RhodokTribesman 2 года назад

      Elite: Dangerous warping is based on the alcubierre drive hypothesis if you're interested in the function

  • @PSYbuse
    @PSYbuse 3 года назад

    And another great video. Thanks. :)

  • @57thorns
    @57thorns 3 года назад +2

    Dumping radioactive waste in uninhabited systems?
    More like dumping the waste from the military drive immediately upon finishing your jump, before you were close enough for the authorities to notice.

    • @okalright3941
      @okalright3941 3 года назад

      And for the thargoids to have to deal with

  • @cmdrstraker3091
    @cmdrstraker3091 3 года назад

    Well done on another informative, well researched and interesting video, however I would either change the music or lower it's volume considerably as it becomes difficult to concentrate on the information being presented. I would even suggest removing the music completely while you are talking. Thank you.

    • @drewwagar
      @drewwagar  3 года назад

      Thanks for feedback. Will review. :)

  • @shaenni9122
    @shaenni9122 3 года назад

    I definitely want one of these galactic drives. Jump across the galaxy in seconds..

  • @toddbod94
    @toddbod94 2 года назад

    Jauffre from oblivion plays elite, who knew?

  • @101m4n
    @101m4n 3 года назад

    The only thing I hate about the new fleet carriers is the fuel.
    Tritium has a half life of 12 years! It's not found in nature!
    But the game has us mining it from asteroids smh...
    That being said, thanks for the game and the universe. I've sunk far more hours into it than I probably should have!

  • @dhoffnun
    @dhoffnun 3 года назад +1

    SPOOPSPACE

  • @oriwan3786
    @oriwan3786 3 года назад

    ❤️

  • @colemanwalsh7477
    @colemanwalsh7477 3 года назад

    Funny thing is the guy that discovered the sagittarius A black hole in elite dangerous almost got himself killed by trying to escape its gravity his video on youtube lol

  • @EricRyanSound
    @EricRyanSound 3 года назад

    I know that voice! Why do I know that voice??? Nooooooo! TES OBLIVION????

  • @striknelsons7067
    @striknelsons7067 3 года назад +2

    My FSD is fueled with THC

    • @thomasbriscoe7439
      @thomasbriscoe7439 3 года назад +1

      I power my one on DMT that's how I found raxxla