Why is SQ like this?

Поделиться
HTML-код
  • Опубликовано: 15 ноя 2024

Комментарии •

  • @НикитаКошкин-е9ц
    @НикитаКошкин-е9ц 5 месяцев назад +1

    this happens due to way too high maxforce value property of bodyvelocity instance - as of now deprecated (also known as linearvelocity) on dashing or jumping when characters colliding with parts like walls, the best solution - decrease maxforce value or use alernative ways to get the same effect with no artefacts, e.g. using alignposition instance with preliminary rays casting

  • @arielmairata8073
    @arielmairata8073 6 месяцев назад +1

    Decaying brain cels is crazy

  • @wikozaldy8623
    @wikozaldy8623 3 месяца назад

    Nah bro she use made in heaven

  • @410action
    @410action 6 месяцев назад

    Not a RNG boss they said

  • @bucket_man_0
    @bucket_man_0 6 месяцев назад +1

    Idk man ask her