This video was something I was looking for since I was on the fence about buying the expansion only for the solo, and it’s pricey just for the solo. Still, I liked it anyways. Subscribed for solo board game content, since there aren’t many others only doing solo games!
I've been more than a bit terrified of trying this (seemed to complicated for my feeble brain to tackle). Thank you for putting this together and helping to demystify. I'm looking forward to getting this to the table. Very much appreciated.
Great walkthrough of the steps. I thought I understood the flow and you confirmed it for me. Appreciate your time in walking through the 'flowcharts'.😃
For Normandy, I found too many errors and ambiguities introduced by Osprey's transcription and summary of David Digby's original design notes - a few threads on BGG on this. I stopped playing Reinforcements after 3 scenarios and I now just play Normandy and North Africa 2-handed. It's a shame because David Digby's solo scenario notes make the game work fine but were obviously too long to fit onto the cards.
What an effort it must have been to design the solo system, I can only imagine the hours it took to work out the kinks! For me personally, I prefer more streamlined solo systems w/ less rules overhead. I had an inkling of how the system worked by reading up on it over at BGG but I had never seen it in action prior to watching your video. Thank you! I think I’ll keep my copy of Undaunted, mostly for playing w/ 2 players. If I feel particularly inspired 😳 to play a solo game, I can always play it two handed, which works surprising well enough, imo.
I’ve never played a real war game before, how does the complexity of the solo rules compare to other solo war games like D-Day, Combat!, or Enemy Action: Ardennes?
I think light wargames are still real wargames, but Undaunted is still very much on the lighter side. It is very accessible. I do think that David's solo-specific designs (e.g. Pavlov's House, Castle Itter) are a lot more fun than Undaunted solo.
This is the best demonstration of the solo game. Well done. X
This video was something I was looking for since I was on the fence about buying the expansion only for the solo, and it’s pricey just for the solo. Still, I liked it anyways. Subscribed for solo board game content, since there aren’t many others only doing solo games!
Thank you so much, I was so confused on how to use the solo cards and set up
I've been more than a bit terrified of trying this (seemed to complicated for my feeble brain to tackle). Thank you for putting this together and helping to demystify. I'm looking forward to getting this to the table. Very much appreciated.
You got this!
Great walkthrough of the steps. I thought I understood the flow and you confirmed it for me. Appreciate your time in walking through the 'flowcharts'.😃
I'm so glad it was helpful!
Great explanation. Subscribed
At 12:15 the squad leader should have bolstered twice ☺
Thank you Liz, This has been sitting on my shelf. I didn't even realize that it could be played solo.
Thanks, Liz!
I’ve never played this with anyone else sadly, but solo is still great using this system
Oh cool! I’m really interested in this as my next potential game.
I have struggled with this game solo. Found the solo cards to be way more complicated than I was expecting.
For Normandy, I found too many errors and ambiguities introduced by Osprey's transcription and summary of David Digby's original design notes - a few threads on BGG on this. I stopped playing Reinforcements after 3 scenarios and I now just play Normandy and North Africa 2-handed. It's a shame because David Digby's solo scenario notes make the game work fine but were obviously too long to fit onto the cards.
Very helpful, thank you very much
Its a awesome game, expansion and solo mode;)
Thank you for your Video
If its written bolster a, bolster a one needs to bolster actually twice:)
I definitely want to get this to the table before the end of the year ... maybe summertime!
"Maybe summertime" is the lie I always tell myself. :P
What an effort it must have been to design the solo system, I can only imagine the hours it took to work out the kinks! For me personally, I prefer more streamlined solo systems w/ less rules overhead. I had an inkling of how the system worked by reading up on it over at BGG but I had never seen it in action prior to watching your video. Thank you! I think I’ll keep my copy of Undaunted, mostly for playing w/ 2 players. If I feel particularly inspired 😳 to play a solo game, I can always play it two handed, which works surprising well enough, imo.
Here for some first look into the game and solo, so thanks for the vid
Solo Card "Squad Leader" - action II: u need to bolster twice I think ;)
I’ve never played a real war game before, how does the complexity of the solo rules compare to other solo war games like D-Day, Combat!, or Enemy Action: Ardennes?
I think light wargames are still real wargames, but Undaunted is still very much on the lighter side. It is very accessible. I do think that David's solo-specific designs (e.g. Pavlov's House, Castle Itter) are a lot more fun than Undaunted solo.
⭐
Thanks! Very helpful!