CORRECTION: The Mortarions Anvil stratagem isn't quite as powerful as I thought I'm afraid - re-read it and it can only be used on charging units... Makes it nowhere near as useful, but still a nice-to-have. Overall I'd still rate them as one of the stronger companies!
ferrymen and inexorable are the best two. give that scythe (ferrymen) to your LoC as an anti horde unit, it's great at protecting the flanks of your army. I heard about some people using a bloat drone with flash outbreak and the droning to deliver the debuff, sounds pretty cool as well. I'm busy working on a list for ferrymen, but going to get more Daemon engines to be able to run an inexorable list as well. They're the two best IMO.
One thing I would like to say about the poxmongers is their synergy with blight haulers. The iron clot furnace doesn’t just affect one daemon engine but rather one daemon engine unit. It’s the same with their stratagem too and blight haulers can be taken in units of three. This means you can have a unit of three blight haulers with 4+ invulnerable saves and have them fire in engagement range
I think as my Death Guard are from the Corpsemakers who destroys fortified locations from the inside, I was going to ally them with Iron Warriors. Now doing a full Death Guard army instead. The sound of Mortarion’s Anvil appeals to me a lot the more I think on it.
@@effindave6909 yes it was going to be Iron Warriors with a few small units tagging along to support them. Decided it was better to go full Death Guard as I loved my first few Corpsemakers test models.
Agree used them for a 500 point tourney and it was very reliable so now I’m going to take it to my first 2K competitive tournament this weekend, see how we go!
For the Ferrymen I would rate On Droning Wings as one of the best stratagems in our codex. You can create a 12” no charge/fight first rules range from the Foul Blightspawn with revolting stench vats. Very oppressive against a melee opponent. Or combine with the Fugaris Helm and Living Plague on a Plague surgeon and you have a 6” 6+++ aura for friendlies and a 12” aura of enemy units being unable to be affected by auras.
@@snowy5628 Tainted Nartheciam is a 3” aura which is then extended by a further 3” by the Fugaris Helm relic. You could even Droning wings that as it has the Aura keyword to 12” but not as high value as FBS no charge / Living plague no aura IMO
One great combo for The Ferrymen is combining their stratagem with Foul Blightspawn’s relic Revolting Stench-Vats, giving you a 12 inch aura of your units always fight first in melee
You may by wondering which company to choose, so I’ll just leave this here. Inexorable dual grav leviathan (4-12 S8 -4! damage 2 shots, damage 3 if target has save of 3+ or better).
Mortarion’s chosen sons: 45 foul blightspawn and a lord. The wretched: 1 malignant plaguecaster and an audience who tagged along just to see how many blight toads he could fit in his mouth at once.
So i am an all in mortarion's chosen sons as the best for me. Getting the Vormytrix is insane you just put the body guards terminators with him and hes a killing machine unchargeable for his special ability overwatch and engaging the mini lords of contagion as you get chosen to fight last. That being said its an assault weapon meaning you can advance freely as well as use a stratagem to increase the range of a plague weapon by 6" making it a 18" flamer weapon. Also 1 more thing 99% of the people would disagree on but getting the demon princes plague spewer for 5 points and adding 20 points for pathogen to get it 1 more ap turns it into a s6 -2ap and damage with 2 this stratagem. The Vormyttrix is no joke it is deleting units
That's an awesome point about the plague spewer for the Daemon Prince. My problem is that my model has wings (and it's a conversion). I wanted the damn spewer for him, but the new book nerfed his options. The Chosen Sons are still cool, even without the Daemon Prince sprewer.
@@v3n1t0 I might just do that. The problem is that the winged model is actually my greatest achievement, model-wise. He's a *really* cool conversion. I might just have to make him again minus the wings!
I always liked the idea of Mortarian's Chosen Sons. 9th hasn't given them the strongest rules, but I think brewing the most evil toxins is really cool. I might just play them out of stubbornness be cause I do what I WANT!
A big issue with the Mortarion's Anvil strat is it needs to be an enemy unit that succeeded at a charge, so it's not quite as flexible as it looks at first glance
When I first cracked the new codex I only played with Inexorable and Ferrymen. Inexorable is good but not great. The WLT and strat is more situational than it looks on paper. Unfortunately Forgeworld contagion was nerfed soon after so Ferrymen is on hold for me. After 25+ games with the new codex I found Harbingers and Wretched to be extremely strong. Harbingers turns Poxwalkers into incredible mortal wound engines, and Wretched turns a plaguecaster into a mortal wound factory using the Wretched the relic and WLT. So for now I’m sticking with those 2
it's one demon engine unit for the pox mongers, its pretty darn incredible on a unit of three Myphitic blight haulers. the strat is also pretty darn good on that same unit of three:)
They can already shoot one blast weapon in range. This would be pretty nice if you could use this more readily on plague burst crawlers. Being able to mortar something in your face, especially if it was a multi wound model or group of elite units, could make them easily regret that charge
Honestly I much preferred the old rules for them, they were so much more distinct and fluffy back then, now half the rules don’t even fit with their respect plague companies
They've basically done away with the Vectoriums, and now restricted the chapters to just these 'Plague Company's'... not gonna lie. That annoyed the shit outta me
In my opinion the Ferrymen WT is only ok but not better than the anvils one but the strat is crazy good when you combo it with relics so you can have living plauge or stench vats at 12 inches or even arch contaminator
@@owenbutterworth1911 Depends on the army, I see the living plague buff as Mortations Anvil mini. Turning off all auras is wild though (especially since synapse for Tyranids is an aura)
I have a ferrymen list that is terminator heavy (with morty) and an inexorable list that has more daemon engines (so fewer terminators) and is lead by a DP instead of Morty.
Mortarion's Anvil is my Plague Company of choice. It's fun to play,especially with Mortarion himself in your Army and I've been able to use the stratagem to make them pretty hard to put down
@@diogenesenuts it is but also that's what makes it fun/rewarding for me at least. But yeah it is its own world and super overwhelming at first for sure.
My army is based on plague engineers that took over a forge world so I normally chose chosen sons just for fluff. A packe termite drill of sprayers is good stuff
Great video but personally I would have listed the Same apart from swapping position 1 and 4 around, harbingers 1st anvils 2nd ferrymen 3rd even though I play anvils, but I'm thinking of giving that powalker combo a try next game so might haver to change plague company....
I believe the stratagem is called "Mutant Strain" and not "Virulent Strain", and , yes, it is amazing with "Wrathful Dead". The things I've killed with this combo . . . I'm waiting for this to get nerfed when the big FAQ comes out at the end of the year.
I really hope my Tau never come across Mortarion's Anvil. As Overwatch is one of our few good defences against melee, losing that would cause an absolute slaughter.
You can't use "Relaptic Assault" as you describe it. The strategem clearly states to be used "when an enemy unit finishes a charge move" (and only on that unit). So no jumping on a nearby ObSec unit.
Ughhh.. so confused as to what im doing.. i have the death guard codex and the plague companies....i have lord of virulance blight hauler 10 poxwalkers miasmic malignifier... i think they work together?... my question is if they work together can u use plague marines ? As the sprue has part of one??
I just started a death guests army and I’m trying to find out which one of these plague company’s and I think I going to go with the ferrymen so thank you so much and by any chance do you know there color scheme?
I don't think Poxmongers' Sanguous Flux is that bad. Models that aren't Space Marines and are under half their starting size have a 1/3 chance of fleeing, 50/50 with Sanguous Flux, plus lower leadership means their more likely to fail their moral and have to check attrition. I feel you should be able to get a few free troops every round with this
I will agree that Sanguous Flux isn't bad but I do think it's still a niche warlord trait. First you gonna have to destroy enough models in a unit to have your opponent make a Morale tests the average ld is 7or8 (so 6 or 7 with Sanguous Flux) so you need a minimum of 2 destroyed model to make them fail on a Morale tests on a 6 if the unit/army in question doesn't have abilities that ignores or autopass Morale tests. Then after one model flees your opponent need to rule 1's (or 2's when Half-strength) to have more models flee. That a lot of effort for having a change of destroying a hole unit will you can as easily have the same result without fear of retaliation by staking AP: weapons, abilities & stratagems with Ferric Blight for easier unit destruction. I am a new 40k player so unless I miss/miss understand the rules the best way to use this warlord trait is to have a model equiped with a Plaguebringer and have the Fleeing Vectors Secondary.
@@biotechhazard2742 I think its at least slightly better than niche. Don't forget -1 on the following attrition test, making it %50 to flee at 1/2 STR. %50!!! Necron Warrior High leadership, but if you knock out 5 in a turn(not easy but by no means hard) there is a %50 chance they fail morale. If that morale kill was the 11th model, the other 10 flee on a 50/50. That's 6 free kills that won't get to make reanimate rolls. I would be tilted if that happened to me. Is it niche because everyone plays Spess Mehreens?
@@doctordoubledakka3939 Okay i'll admit forgot about the -1 on attrition test. Still think it a niche not because everyone plays Space Marines but this warlord trait can work beter or worse depending on your opponents army will some of the other plague company warlord traits are universally useful. some exempales this warlord trait has beter effect depent on the unit size Horded army's that have 20/30 models per unit and standerd 5 to 10 model per unit works nice with this trait. Whilst this trait (excluding plaguebringer) will have a hard time againt 3 to 5 model per unit army like Custodes and this trait is useless againt Imperial/Chaos Knights that are mostly 1 model per unit army. Furthermore as I stated before some army's (some subject to change) have abilities that can either negate this trait benefits or just automatically passed the Morale test. All Space Marines chapers have And They Shall Know No Fear that basically negates your -1 on attrition test. But dark angels are especially good againt this trait with abilities like: Grim Resolve & Inner Circle and then there are Unit abilities like Poxwalkers Fodder (when your having a mirror match) or Tyranids Synapse.
Unfortunately, morty's anvil stratagem is much worse than you (and many more) think. You can only heroically intervene against a CHARGING enemy unit. Basically makes it near useless, as you're not normally bricked up enough that a heroically intervening unit against a charging unit will make a big difference.
Have been building an army in lockdown (my first) so haven't had a chance to play any games yet. Have a 1k point Harbingers list with Typhus and a plaguecaster (who has the relic). My idea was to use the plaguecaster and objective marker to create a big blob of mortal wound hell by using curse of the leper and plague wind, while keeping enemy forces in range of the effects with units of roided up pox walkers. Does this sound like it could be a viable strat? (again, newbie with no games under my belt here)
@@astillseasonunravels Well, my understanding is that Typhus *has* to have the warlord trait that deals mortal wounds (shamblerot), so nobody else can have it. The only contagion shared by the plague caster would be the -1 toughness.
@@astillseasonunravels Otherwise, it would depend on the rest of your list, and theirs. You'd have a lot committed for one objective marker, while there's others, plus secondaries, you'd need to consider
@@Kayledon777 but doesn't the relic allow the sharing of contagions with the marker? So aren't curse of the leper and plague wind classed as contagion psychic powers?
@@astillseasonunravels That is the contagion discipline, a set of psychic powers. "Contagions of Nurgle" is a mechanic that's part of each death guard unit, or most of them.
I am just a sucker for getting free stuff. The wretched getting more mortal wounds on top of what they already wanted to cast is too good for me to pass up.
They are vehicles that have had daemons shoved into them in order to power them. Stuff like blight haulers, bloat drones, and plague burst crawlers are daemon engines. You can tell them apart from normal vehicles because they get a 5+ daemon aka invuln save and have the daemon engine key word in their stat block.
"I don´t know if i would want to clean up after them" LOL Should they really exist and you serve with them, that would not to clean up but to praise and be grateful for it. After all it´s the blessing of Grandfather Nurgle, worship it as its meant to be!
7:17 i misunderstood this stratagem as well. The way this strat works, you can only use it and heroically intervene into a enemy unit that made a charge move. Sadly, it isn’t a normal heroic intervention stratagem. Still good though
So if you pick Mortarion's Chosen Sons, and you invest in whatever spewers you can (especially on Deathshroud), I'm thinking you can go HAM on the Plague Brewers strategem and whoop a lotta ass. Give your Lord of Virulence a str 6, -2 AP dual spewer, use the Vomitryx on the Blightspawn. Is this a decent strategy? I'm inspired to find out.
I'd say that it depends on what you're gonna run and what you actually have. There's nothing here to make Plaguemarine lists actually viable, and most of the Warlord traits are pretty meh. The best is probably the ability to turn off all re-rolls, as every single army in the game relies on them. I will say this though. I'm still pretty annoyed at the fact they scrapped the Vectoriums and instead gave us 7 'Plague Companies'. It feels lazy. Before, each warband described actually felt different, each specialised in something and I thought they'd be fleshed out with chapter wide rules and independent traits etc. But, instead, now you can make two Daemon Engines lists (Poxmongers and Inexorable), Terminator list's (4 Plague Companies) and the Terminus Est. That's so lame. Vectoriums they completely scrapped: The Pallid Hand, The Apostles Of Contagion, The Fecund Ones, Glooming Lords, Putrid Choir, Pox Mortis, Mouldering Claw, Weeping Legion, Carrion Hounds, Heralds Of Despair and The Corpsemakers.
CORRECTION: The Mortarions Anvil stratagem isn't quite as powerful as I thought I'm afraid - re-read it and it can only be used on charging units... Makes it nowhere near as useful, but still a nice-to-have. Overall I'd still rate them as one of the stronger companies!
A big thank you to all of you who spotted that one!
You should check out a really good death guard channel called ''GeneralJiannis Death Guard tactics''.
ferrymen and inexorable are the best two. give that scythe (ferrymen) to your LoC as an anti horde unit, it's great at protecting the flanks of your army. I heard about some people using a bloat drone with flash outbreak and the droning to deliver the debuff, sounds pretty cool as well.
I'm busy working on a list for ferrymen, but going to get more Daemon engines to be able to run an inexorable list as well. They're the two best IMO.
@@D00M3R_MAVS This made my night reading this
@@MultiICR how come?
also, it's old info BTW. Not sure if it is still applicable.
One thing I would like to say about the poxmongers is their synergy with blight haulers. The iron clot furnace doesn’t just affect one daemon engine but rather one daemon engine unit. It’s the same with their stratagem too and blight haulers can be taken in units of three. This means you can have a unit of three blight haulers with 4+ invulnerable saves and have them fire in engagement range
And this just convinced me to get the new battleforce box which comes with 3 of the blight haulers! Thanks friendo!
Because blight haulers weren’t batshit enough all ready
I say as someone with a death guard army
Nurgle demons psykic power fleshy abundance can heal demons, including demon engines too
@@mzlm1468 you can also res them with the doomsday bell
I think as my Death Guard are from the Corpsemakers who destroys fortified locations from the inside, I was going to ally them with Iron Warriors. Now doing a full Death Guard army instead. The sound of Mortarion’s Anvil appeals to me a lot the more I think on it.
Losing the -1 toughness aura for taking allies is a real bummer. I get why they did it but it sucks for themed armies.
@@effindave6909 yes it was going to be Iron Warriors with a few small units tagging along to support them. Decided it was better to go full Death Guard as I loved my first few Corpsemakers test models.
The Wretched are a lot of fun. That relic stacks up MWs really quickly.
Agreed. It’s super nasty.
Agree used them for a 500 point tourney and it was very reliable so now I’m going to take it to my first 2K competitive tournament this weekend, see how we go!
@@kbeez804 never to find out.
For the Ferrymen I would rate On Droning Wings as one of the best stratagems in our codex. You can create a 12” no charge/fight first rules range from the Foul Blightspawn with revolting stench vats. Very oppressive against a melee opponent.
Or combine with the Fugaris Helm and Living Plague on a Plague surgeon and you have a 6” 6+++ aura for friendlies and a 12” aura of enemy units being unable to be affected by auras.
Would it not be a 9" 6+++?
@@snowy5628 Tainted Nartheciam is a 3” aura which is then extended by a further 3” by the Fugaris Helm relic. You could even Droning wings that as it has the Aura keyword to 12” but not as high value as FBS no charge / Living plague no aura IMO
I've had a weird "reader's block" in getting through my new codex and figuring out Death Guard now, so this is a much appreciated and welcome video.
Would love to see a breakdown like this for Ad Mech forge worlds (either now or when the new book comes out).
New book was recently teased so... new book then? It's almost no point in covering old one (especially if Auspex did it in 8th)
Not a lot has changed since 8th to be honest - did the exact video here ruclips.net/video/WxQpOrX6Yis/видео.html&ab_channel=AuspexTactics
One great combo for The Ferrymen is combining their stratagem with Foul Blightspawn’s relic Revolting Stench-Vats, giving you a 12 inch aura of your units always fight first in melee
That sounds dope actually
You may by wondering which company to choose, so I’ll just leave this here.
Inexorable dual grav leviathan (4-12 S8 -4! damage 2 shots, damage 3 if target has save of 3+ or better).
Harbingers for me! Poxwalkers for the win! 🧙🏻♂️
Mortarion’s chosen sons: 45 foul blightspawn and a lord.
The wretched: 1 malignant plaguecaster and an audience who tagged along just to see how many blight toads he could fit in his mouth at once.
So i am an all in mortarion's chosen sons as the best for me. Getting the Vormytrix is insane you just put the body guards terminators with him and hes a killing machine unchargeable for his special ability overwatch and engaging the mini lords of contagion as you get chosen to fight last. That being said its an assault weapon meaning you can advance freely as well as use a stratagem to increase the range of a plague weapon by 6" making it a 18" flamer weapon. Also 1 more thing 99% of the people would disagree on but getting the demon princes plague spewer for 5 points and adding 20 points for pathogen to get it 1 more ap turns it into a s6 -2ap and damage with 2 this stratagem. The Vormyttrix is no joke it is deleting units
That's an awesome point about the plague spewer for the Daemon Prince. My problem is that my model has wings (and it's a conversion). I wanted the damn spewer for him, but the new book nerfed his options. The Chosen Sons are still cool, even without the Daemon Prince sprewer.
@@RSBurgener you could always get a new model
@@v3n1t0 I might just do that. The problem is that the winged model is actually my greatest achievement, model-wise. He's a *really* cool conversion. I might just have to make him again minus the wings!
I always liked the idea of Mortarian's Chosen Sons. 9th hasn't given them the strongest rules, but I think brewing the most evil toxins is really cool. I might just play them out of stubbornness be cause I do what I WANT!
A big issue with the Mortarion's Anvil strat is it needs to be an enemy unit that succeeded at a charge, so it's not quite as flexible as it looks at first glance
When I first cracked the new codex I only played with Inexorable and Ferrymen. Inexorable is good but not great. The WLT and strat is more situational than it looks on paper. Unfortunately Forgeworld contagion was nerfed soon after so Ferrymen is on hold for me. After 25+ games with the new codex I found Harbingers and Wretched to be extremely strong. Harbingers turns Poxwalkers into incredible mortal wound engines, and Wretched turns a plaguecaster into a mortal wound factory using the Wretched the relic and WLT. So for now I’m sticking with those 2
it's one demon engine unit for the pox mongers, its pretty darn incredible on a unit of three Myphitic blight haulers. the strat is also pretty darn good on that same unit of three:)
They can already shoot one blast weapon in range. This would be pretty nice if you could use this more readily on plague burst crawlers. Being able to mortar something in your face, especially if it was a multi wound model or group of elite units, could make them easily regret that charge
Honestly I much preferred the old rules for them, they were so much more distinct and fluffy back then, now half the rules don’t even fit with their respect plague companies
They've basically done away with the Vectoriums, and now restricted the chapters to just these 'Plague Company's'... not gonna lie. That annoyed the shit outta me
In my opinion the Ferrymen WT is only ok but not better than the anvils one but the strat is crazy good when you combo it with relics so you can have living plauge or stench vats at 12 inches or even arch contaminator
12" stench vats aura is absurd, so powerful. The droning would be much better if we had reliable fast moving units so it could debuff the enemy T1
@@quantumotter I agree. Also buffing living plauge with the helm relic and then the strat I think is even more ridiculous.
@@owenbutterworth1911 Depends on the army, I see the living plague buff as Mortations Anvil mini. Turning off all auras is wild though (especially since synapse for Tyranids is an aura)
I have a ferrymen list that is terminator heavy (with morty) and an inexorable list that has more daemon engines (so fewer terminators) and is lead by a DP instead of Morty.
Mortarion's Anvil is my Plague Company of choice. It's fun to play,especially with Mortarion himself in your Army and I've been able to use the stratagem to make them pretty hard to put down
The Ferrymen seems to be one of my favorites and might be the one I wanna use
The anvil with gloaming bloat. Is in range very hard. Really hard. With Foul blightspawn First hit.
Guess I'll find out in a couple of months when I can actually play the game.
Don't even have a buddy to come over and squeeze a game in?
@@Schlynn i'm with alex. unfortunately the only person i know that plays is me. my friends think 40k is a bit much in terms of money/time...
@@diogenesenuts it is but also that's what makes it fun/rewarding for me at least. But yeah it is its own world and super overwhelming at first for sure.
@@Schlynn plenty but currently would be breaking the law if I did so.
@@alexneal9534 what? What country do you live in? That's nuts haha. Can't imagine being told to not have a friend over.
Very helpful video thankyou
My army is based on plague engineers that took over a forge world so I normally chose chosen sons just for fluff. A packe termite drill of sprayers is good stuff
Mortarion's Anvil's relic makes a Daemon Prince of Nurgle with a sword very strong at character sniping and munching vehicles
Great video but personally I would have listed the Same apart from swapping position 1 and 4 around, harbingers 1st anvils 2nd ferrymen 3rd even though I play anvils, but I'm thinking of giving that powalker combo a try next game so might haver to change plague company....
I believe the stratagem is called "Mutant Strain" and not "Virulent Strain", and , yes, it is amazing with "Wrathful Dead". The things I've killed with this combo . . . I'm waiting for this to get nerfed when the big FAQ comes out at the end of the year.
My suggestion is making yourself known to the nearest member of the Commisariate for intensive moral application.
I really hope my Tau never come across Mortarion's Anvil. As Overwatch is one of our few good defences against melee, losing that would cause an absolute slaughter.
You can't use "Relaptic Assault" as you describe it. The strategem clearly states to be used "when an enemy unit finishes a charge move" (and only on that unit). So no jumping on a nearby ObSec unit.
Ughhh.. so confused as to what im doing.. i have the death guard codex and the plague companies....i have lord of virulance blight hauler 10 poxwalkers miasmic malignifier... i think they work together?... my question is if they work together can u use plague marines ? As the sprue has part of one??
The subtitles said “fairy man”
I’m always calling them that now
I just started a death guests army and I’m trying to find out which one of these plague company’s and I think I going to go with the ferrymen so thank you so much and by any chance do you know there color scheme?
Am I the only one that hates Typhus' new model? He looks like he's finishing the last note of My Way by Frank Sinatra
Couldn’t agree more. Fat lounge singer vibes all the way
It’s not as good but it’s okay.
New lord of contagion model/Lord Felthius on the other hand is good except the face is derpy AF.
I don't think Poxmongers' Sanguous Flux is that bad. Models that aren't Space Marines and are under half their starting size have a 1/3 chance of fleeing, 50/50 with Sanguous Flux, plus lower leadership means their more likely to fail their moral and have to check attrition. I feel you should be able to get a few free troops every round with this
I will agree that Sanguous Flux isn't bad but I do think it's still a niche warlord trait. First you gonna have to destroy enough models in a unit to have your opponent make a Morale tests the average ld is 7or8 (so 6 or 7 with Sanguous Flux) so you need a minimum of 2 destroyed model to make them fail on a Morale tests on a 6 if the unit/army in question doesn't have abilities that ignores or autopass Morale tests. Then after one model flees your opponent need to rule 1's (or 2's when Half-strength) to have more models flee. That a lot of effort for having a change of destroying a hole unit will you can as easily have the same result without fear of retaliation by staking AP: weapons, abilities & stratagems with Ferric Blight for easier unit destruction. I am a new 40k player so unless I miss/miss understand the rules the best way to use this warlord trait is to have a model equiped with a Plaguebringer and have the Fleeing Vectors Secondary.
@@biotechhazard2742 I think its at least slightly better than niche. Don't forget -1 on the following attrition test, making it %50 to flee at 1/2 STR. %50!!!
Necron Warrior High leadership, but if you knock out 5 in a turn(not easy but by no means hard) there is a %50 chance they fail morale. If that morale kill was the 11th model, the other 10 flee on a 50/50. That's 6 free kills that won't get to make reanimate rolls. I would be tilted if that happened to me.
Is it niche because everyone plays Spess Mehreens?
@@doctordoubledakka3939 Okay i'll admit forgot about the -1 on attrition test. Still think it a niche not because everyone plays Space Marines but this warlord trait can work beter or worse depending on your opponents army will some of the other plague company warlord traits are universally useful. some exempales this warlord trait has beter effect depent on the unit size Horded army's that have 20/30 models per unit and standerd 5 to 10 model per unit works nice with this trait. Whilst this trait (excluding plaguebringer) will have a hard time againt 3 to 5 model per unit army like Custodes and this trait is useless againt Imperial/Chaos Knights that are mostly 1 model per unit army. Furthermore as I stated before some army's (some subject to change) have abilities that can either negate this trait benefits or just automatically passed the Morale test. All Space Marines chapers have And They Shall Know No Fear that basically negates your -1 on attrition test. But dark angels are especially good againt this trait with abilities like: Grim Resolve & Inner Circle and then there are Unit abilities like Poxwalkers Fodder (when your having a mirror match) or Tyranids Synapse.
Unfortunately, morty's anvil stratagem is much worse than you (and many more) think. You can only heroically intervene against a CHARGING enemy unit. Basically makes it near useless, as you're not normally bricked up enough that a heroically intervening unit against a charging unit will make a big difference.
With harbingers, you'd ideally bring Typhus, but can't give him the relic. It's really a bummer.
Have been building an army in lockdown (my first) so haven't had a chance to play any games yet. Have a 1k point Harbingers list with Typhus and a plaguecaster (who has the relic). My idea was to use the plaguecaster and objective marker to create a big blob of mortal wound hell by using curse of the leper and plague wind, while keeping enemy forces in range of the effects with units of roided up pox walkers. Does this sound like it could be a viable strat? (again, newbie with no games under my belt here)
@@astillseasonunravels Well, my understanding is that Typhus *has* to have the warlord trait that deals mortal wounds (shamblerot), so nobody else can have it. The only contagion shared by the plague caster would be the -1 toughness.
@@astillseasonunravels Otherwise, it would depend on the rest of your list, and theirs. You'd have a lot committed for one objective marker, while there's others, plus secondaries, you'd need to consider
@@Kayledon777 but doesn't the relic allow the sharing of contagions with the marker? So aren't curse of the leper and plague wind classed as contagion psychic powers?
@@astillseasonunravels That is the contagion discipline, a set of psychic powers. "Contagions of Nurgle" is a mechanic that's part of each death guard unit, or most of them.
I am just a sucker for getting free stuff. The wretched getting more mortal wounds on top of what they already wanted to cast is too good for me to pass up.
Death guard newbie here...can someone explain to me what is a daemon engine please??
They are vehicles that have had daemons shoved into them in order to power them. Stuff like blight haulers, bloat drones, and plague burst crawlers are daemon engines. You can tell them apart from normal vehicles because they get a 5+ daemon aka invuln save and have the daemon engine key word in their stat block.
@@justastandardplaguemarine4286 ohhh that's what I thougth, but wasn't sure (no codex yet). Thx a ton mate!
Outside of the Ferryman, which I would think would be the most obvious I think Mortarion's Anvil is great considering I'm a more melee based player 👍
The Harbinger are the third best in my opinion. However, it is not the ideal company for competitive.
Please do this for sisters
I mean its bloody rose
Then valorous heart and our martyred lady
"I don´t know if i would want to clean up after them" LOL
Should they really exist and you serve with them, that would not to clean up but to praise and be grateful for it.
After all it´s the blessing of Grandfather Nurgle, worship it as its meant to be!
Terminus est hands down
Hail Papa Nurgle
Ayyyyyy you read my mind.
Can you have more than one plague company in a 1500pts Army?
Harbinger. Or morty anvil
The vomitryx is great if you have terrible dice rolls like me
7:17 i misunderstood this stratagem as well. The way this strat works, you can only use it and heroically intervene into a enemy unit that made a charge move.
Sadly, it isn’t a normal heroic intervention stratagem. Still good though
So if you pick Mortarion's Chosen Sons, and you invest in whatever spewers you can (especially on Deathshroud), I'm thinking you can go HAM on the Plague Brewers strategem and whoop a lotta ass. Give your Lord of Virulence a str 6, -2 AP dual spewer, use the Vomitryx on the Blightspawn. Is this a decent strategy? I'm inspired to find out.
I'd say that it depends on what you're gonna run and what you actually have. There's nothing here to make Plaguemarine lists actually viable, and most of the Warlord traits are pretty meh. The best is probably the ability to turn off all re-rolls, as every single army in the game relies on them.
I will say this though. I'm still pretty annoyed at the fact they scrapped the Vectoriums and instead gave us 7 'Plague Companies'. It feels lazy. Before, each warband described actually felt different, each specialised in something and I thought they'd be fleshed out with chapter wide rules and independent traits etc. But, instead, now you can make two Daemon Engines lists (Poxmongers and Inexorable), Terminator list's (4 Plague Companies) and the Terminus Est. That's so lame.
Vectoriums they completely scrapped: The Pallid Hand, The Apostles Of Contagion, The Fecund Ones, Glooming Lords, Putrid Choir, Pox Mortis, Mouldering Claw, Weeping Legion, Carrion Hounds, Heralds Of Despair and The Corpsemakers.
🔥🎸🔥
Another solid video. Keep it up