Dungeons of Eternity Interview with Ryan Rutherford Co-Founder of Othergate
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- Опубликовано: 13 сен 2024
- On this episode of Ruff Talk VR we are joined with Ryan Rutherford the Co-Founder of Othergate, the virtual reality game studio behind Dungeons of Eternity! Available now on the official Meta Quest store, Dungeons of Eternity has quickly become one of our favorite VR games, and it's easy to see why once you hear Ryan talk. Listen as we get to hear Ryan's background including some time at Oculus and ID Software, how Dungeons of Eternity came to be, what's next for the game, and more! #DungeonsofEternity #VR #VirtualReality #MetaQuest @MetaQuestVR
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Dungeons of Eternity Store Link: www.meta.com/e...
Store Description: When a cataclysmic cosmic event threatens your homeworld, the only hope for survival lies within the endless labyrinth of dungeons on the forsaken planet known as Eternity.
Hack-n-slash takes on a new meaning in VR: swing swords, throw axes, use bows, wield magic staffs, and more to make it out alive. With the power of VR, you will be immersed in a fantasy adventure like no other.
• COOP OR SOLO PLAY
Band together for an unforgettable cooperative experience with up to 3 players, or delve into the dungeons yourself.
• EVER-CHANGING DUNGEONS
Explore randomly-generated dungeons across multiple game modes and realms - no dungeon run is the same. A vast array of chambers await, from combat arenas, puzzle, and trap rooms, secret chambers, and more.
• FEEL THE DUNGEONS
Hack-n-slash like never before with a visceral physics-based combat system and realistic interactions with the game world.
• ENDLESS ARSENAL
Every weapon is randomly generated, offering nearly endless loot within the dungeons. You will discover many weapon types, including swords, bows, magic staffs, and more.
• PLAY YOUR WAY
Craft your playstyle and appearance through loadouts, upgrades, and a diverse set of character customization options.
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This game is incredible. Hearing that more weapons, cosmetics, dungeons, and enemies are on the way made me so happy.
Right? I'm already hooked. More stuff to unlock? Sign me up please.
They created a masterpiece with this game. One of my all time favorite VR titles.
Yes they did! Hat's off to the team. Thanks for watching!
Great interview, happy to hear there will be continuing updates.
Glad you enjoyed and thanks for listening! Be sure to subscribe to get our newest episodes asap!
The combat is just chef's kiss! The hits feel like they have weight and impact. Its an incredible game!
Yes! They did a great job :)
Loving this great game! What this small team has created is such a great gameplay gem for die quest! 👍😊
It really is remarkable. But when you hear their backgrounds, it's no surprise! I can't wait for future updates from the team :)
Thank you all for the interview and sharing
Thanks for watching! Such a great game
Great interview yall
Cant wait for more content in this game
Thanks for watching! :)
This game kicks ASS! It’s so cool to hear one of the devs talk about their passion 🙏🏼
I agree! One of the best of the year and a wicked cool dev team. I hope we can get Ryan back on soon!
The physics are mind blowing in this game🤯
If the devs happen to look at the comments, a very simple QOL improvement would be to add a "new" icon to new cosmetic items (and their parent menus). It's annoying having to hunt to look for what I've picked up.
Thank you so much for sharing all your inspirations for this excellent game. This game is so amazing and such a fun time.
Hopefully there will be an option to mute or kick in the future as there have been some disruptive/rude players at times.
Thank you for tuning in and glad you enjoyed the interview! Be sure to subscribe to get our newest episodes asap!
Thanks for the great interview guys, it was really nice to hear from DOE’s authors.👍
Thanks for listening! I hope we can get him back on in a few months to talk about the state of the game then. They’ve made such a great game!
@@RuffTalkVR I classified it as phenomenal!😅
Can't wait for harder difficulties! My mates and I love the game, but yeah, even from our very first runs, it's just far too easy. We WANT to fail way more often. :)
Yeah at least it sounds like it’s in the works :)
They have the equivalent of "Lightning in a bottle". Can wait to see their future plans come to fruition....ALSO GIMME A FLAIL
For real. One of the games that just feels special.
I love the MELEE in this game. They dodge and kick us
Any chance for a psvr2 release?
Loved this interview. I'm a huge Dungeons of Eternity enthusiast and even after a month, this was super informative! Any chance you guys plan to upload podcasts on Spotify?
Thanks for tuning in! Yup, we are available on all podcast platforms including Spotify. You can find the direct link to our spotify in the episode description. We are an audio podcast first, RUclips second :)
@@RuffTalkVR it’s crazy that I couldn’t find you guys the first time I searched Spotify bc it was so easy the second time (maybe a typo lol). I’ll be tuning in on Spotify and listening to some if not all episodes, thanks!
This was so great!
Love the game! Thank you!
Glad you enjoy it! Be sure to subscribe to get our newest episodes asap!
Ive been anticipating this!!
Thanks for joining us in the live chat!
I just hope they look to the Deep Rock Galactic monetization model. I would totally purchase cosmetic packs to fund further development. Just loving this game.
Speaking of DRG, when are we getting DRG VR, lol.
Yeah the potential here is endless!
I love when your weapon comes back to you👍
Halloween should be really AMAZING IN THE DUNGEONS 🕷️🕸️
Omg the best ARPG on Quest
One of the best co-op games in VR - PERIOD!
Well you guys did an awesome job. It's spooky but challenging 💀🐝🕷️🕸️. Are we ever going to fight the huge Dragon?
I love the MELEE in this game
This is one of very few games I feel like I can just jump in and play multiplayer with randos and still have a great time. There is the occasional annoying person, but the ability to grief other players is so low that it doesn't really matter.
For real. Even the community in this one is great. Hats off to the dev team!
I wonder If we can ever keep our options?
I wonder how far up we will move?
“We are joined by Ryan RUTHerFORD”
“Rutherford”
“RutherFORD”
🤦🏼♂️😂
The BEST game EVER!!!
Thank you Ryan Rutherford & team for a great game. Not many Meta Quest games have the polish at launch like Dungeons Of Eternity has. GG, 1st patch done too in a very short of time! 💙🍻🫡 Nice one Ruff Talk VR
Thank you! Glad you enjoyed!
🧙⚔️🍻
Happy dungeon raiding! 🍻
The Rock guy,I could tell you what not to do with him🤣😂
Yay. I'm at like 50+++++😂
I LOVE DOE! CAN WE LOSE THOSE PAIN IN THE BUTT BATS😂🤣
The basis for the game is good, but it still feels like an early access game. There is just not enough there and what is there feels quite disjointed and pointless. I congratulate the studio for it's success, but this game desperately needs more variety of enemies, modes, purposeful use of environments and motivation to actually keep playing. It's an amazing achievement for such a small studio so far, so I hope this game will grow into a full-fledged experience in the future :)
The rest of my game library actually hates Dungeons of Eternity cuz it's the only thing I play over and over again.
Hehe the struggle is real
Need an option to mute kids on there
I don’t understand the hype with this game. It’s extremely thin on content. You basically do the same dungeons and fight the same handful of mobs over and over. The only progression is unlocking cosmetics and weapons.
It feels like they got lazy with the game. More weapons and cosmetics are not content. My suggestion would be to create capstone dungeons with a boss or something along those lines to unlock each region. That would feel like progression.
It is quick to get into (which is great for busy professionals like myself), the combat is fun, and the dungeons look interesting and are randomized so it feels like there is plenty of content. For a game like this, I think focusing on the core gameplay mechanics and worrying about stuff such as lore later was a pretty smart approach.
This is a good game with tons of bugs. which will probably kill it as they "upgrade" the game in ways people don't want magic sucks staves are useless. Already seeing dead lobbies and very slow pickup of new players when they drop. There have been unaddressed issues post patch that fixed that teleport glitch. Jacked up the RNG for people who hit 50 before the patch. Haven't seen a +reload crossbow since before the patch. Tons of shivs and long bows and hammers and shields with very little variation I've fallen through the game world more then i can count. seriously get you heads out of you exhaust ports.
The game is broken after the upgrade
I've had a few keys and coins get stuck in the ground but that's about it. What big issues have you seen?
@@TheSwissMoose many things but now it works fine just few bugs also my friends had the same problems yesterday
Long story short best fuccin vr game to date
I love this game but it desperately needs a hard mode, almost every match is just a race to see who can get the most kills by chucking their weapons.
I agree on a hard mode. Although to be fair, if you play to be OP, you're going to be OP. It's a bit fun to try an challenge myself to only use my sword as much as possible. When I get max level I am planning on doing Shiv-only runs lol
@@RuffTalkVR That's fine if you like playing solo, otherwise you will just get all your kills stolen
@@drmikehuntphd7905 That's fair as the vast majority of my game sessions are my dad and I playing together, so we have a pretty good flow together with that stuff. I can see how if you are with some bloodthirsty randoms, it could be hard to do a specialized run. Are you in their Discord? We have a good amount of players in our podcast discord too if you ever want to join either of those to try and find some other players to play with in a specialized run
@@RuffTalkVR Thanks for letting me know, might check it out. I'm sure we'll see some balance/difficulty adjustments in a future update, devs seem very competent.
@@RuffTalkVRThe shiv is awesome for throwing. Goes faster than the other hand held weapons and they buffed the damage. It’s great when using a shield load out.
OtherGate set a new quality and dynamic standard for the Meta Quest platform, I hope other developers take notice and catch up.
So excited for what's coming next!
I love when your weapon comes back to you👍