I like to think of Orcs in my settings as Mandalorians. If a non orc proves themselves to a member of a tribe, then they can be "adopted" into the clan. There are some human nobles that have faught orc clans that are unknowing members of said clans.
@@marshallbernarte8216 40k orks are good too, especially that really interesting trait they have where they will things into existence, such as their tech fucking working and red painted vehicles going faster because they believe they do
In my DM’s setting they’re actually based off of mongols rather than a stereotype, one that I only learned existed today, this includes pastoralism, nomadic life, and the horse archers that make me want to tear out my teeth cause they are a pain to fight against in mass combat. Also side note, I love that my DM took into account the upper body strength that archery requires and made the Orcs the chad archers as opposed to the elven beanpole master archers trope.
I appreciate when orcs are presented as people instead of a rampaging violent pool of hit points. I was looking for a way to integrate that into my setting so this video was quite helpful.
In all seriousness, a plot thread is that The Gatekeepers weren’t taught the magic to create seals on manifest zones, only to maintain them. So they can only stop the seals from deteriorating but cant make new ones or repair them if they break. There are also already many fiends that were able to remain in Eberron, like The Lords of Dust.
To me, the orcs have always been closer to a stereotypical germanic or gothic tribe than a stereotype of mongols They’re both known for their terrible strenght, being taller than the average man and for being cruel They both live in mountains and forests One raid cities so bad that their tribe’s name is now used to categorise crimes (the Vandals)
Pretty similar for me too, Orcs in my settings are usually shamanic tribal societies that sometimes goes vandalling and pillaging the expansionist kingdoms. I don't use goblins enough to actually have fleshed out what they're like yet.
I believe he was referring to Tolkien's orcs which Tolkien described as "like the less lovely Mongol types". Just a weird thing from the history of the fantasy genre. Though a lot of orc stuff these days do fit closer to your description.
Yeah, I always read them as "Vikings + Mongols." The attempts to make them stand-ins for *ahem* other tribal cultures has felt like something projected onto them by folk looking for reasons to be upset. Because they are themselves as humans far more like the locusts than humans..
@@czairkolmoslink5952 People will search for any excuse to call Tolkien a racist. This debate has been going on for decades, and it's sad. He wrote the orcs to symbolize all the worst parts of humanity mixed into one: Hatred, only caring for one's own skin (the opposite of the deep bonds of brotherhood we see in the Fellowship, and that Tolkien had also experienced and depended on in real life), glorification of war and all its atrocities, ect ect. In search of a description, he brought up the comparison of a savage horde of mongol raiders. Now, the important thing to note is that he didn't mean the actual mongols, but the STEREOTYPE people told eachother, the horror stories that parents tell their children to make them behave. There is quite a clear difference. Also, you see quite alot of people complaining that orcs are a stand-in of black people, because their skin is dark. Uh no, they aren't. And you know why? Because there is ALREADY a human kingdom, Harad, whose people are dark skinned. And yes, some Haradrim fought on Sauron's side. But guess what, they are merchants and traders. They have been involved with wars against Gondor for ages. They're not on good terms. This is not about racism, this is just a fact of the world Tolkien created. The third thing you hear people being annoyed about is that there is too little diversity in the mythos. Which is just the most laughable thing I've ever heard and a perfect example of modern sensibilities muddling the water. Tolkien was English, a professor of English literature, Old English, Catholic and highly interested in Germanic mythology of all kinds. Of COURSE he would center his myths around what he knows and understands best, like any Author should! Would you expect King Arthur to be fucking black? No! Would you expect Shaka and half his tribe to be white or asian? Of course not! That would be insulting to literally everyone involved. If white skin is the norm for the parts of the world Tolkien based his mythos on, then that's how it should bloody well be. Elves are tall, fair skinned, beautiful and skilled in everything because that's the Western and Northern European ideal, like it or not. It's what many legends depict when they talk about legendary ancestors or "the good old days". And if that makes people uncomfortable, then I truly feel sorry for them. Anyway, I've ranted long enough, you probably didn't expect or want such a fucking text wall, but here it is. Have fun and have a good day.
the version of orcs is that is correct is the one that you as a dm decide is correct for what you are looking for in their world. My version is the one from lord of the rings because those are my favorite movies.
Uh more like there is a correct version you're just making your own beer. What you said was basically "The doritos are the one you make at home" which no one will agree with,
In Eberron more orcs speak Goblin than Orcish. Because back in the days of the goblin empire, the Goblin language was used as a common tongue across the continent, and was taught to the orcs in order to communicate with them more easily. So by the present time, only some isolated orcs like the Jhorash'tal and Ghaash'kala still speak Orcish.
Definitely getting some muscle wizard vibes. If spell slots are exhausted the orc wizard could always resort to using an axe, especially if they enchanted it with magic.
I appreciate that people like Eberron’s orcs, but I do wish they’d stop comparing them to the ones in the Forgotten Realms, and that Wizards of the Coast would acknowledge their own lore if they’re going to keep using Faerun as D&D’s main setting.
I legitimately think it’d be best to move on to a new setting as the mechanics of this edition are increasingly being distanced from the FR’s lore. FR’s best lore to gameplay translation is in 2nd edition, & as I’ve looked back there was actually reasons for arcane archer’s and bladesinger’s existence as elves couldn’t obtain divine magic classes back then, so they were stand-ins for rangers and Paladins. There were extrapolations of what the mechanics of the game meant for the lore of the setting and that is the best way to make a setting without changing the rules of the game to match the setting. I’m thinking though, would a setting based off of the mechanics of 5e be fun/interesting? It doesn’t point towards a super high-fantasy setting like dragonlance was for 3rd edition, and it can’t be a low-fantasy/gritty setting either due to how every class has magic, encumbrance is a joke, and the resting system is extremely forgiving. It’s weird, but I’d like to see what they would do with it.
cZair Kolmoslink some people are comparing current forgotten realms drow and orcs to real world race issues. You know, the drow, who are racial supremacists that enslave anyone that come underground or anywhere vaguely nearby to a cave entrance. And the orcs who, admittedly, have a more robust case to be made, but it’s still pretty bad when you consider their creation god, Grumpsh, is evil as fuck, so they’re literally predisposed by his will to be and do evil. Because that’s how evil gods in FR work. Orcs are tribal, violent, and “low intelligence” because their religious culture (around a god that is indisputably real in setting) promotes raiding and looting > settling down and making their own things. I give the orcs some sympathy for being insensitive, but it still very frequently feels like a reach, and more insulting to real world minorities to be the one comparing them to orcs.
@vitali Mizrachi I think they mean a new 5e campaign setting with new lore and such. Yet the only new setting they introduced was Critical Role's Exandria.
Mainly due to fact I'm Mongolian and read the Lord of the rings. I've always shied away from the traditional Orcish lore in my homebrew campaign. Here's a quick rundown on my homebrew lore of orcs: There's is two types of Orcs in the continent of Cermoland. There's the Orcs of Krod who where once peaceful swamp farmers, that had been forced out of their homelands by the Elven Principality of Lylhilu. In which after Lylhilu had permanently lost about 80% of their farmlands due to the sudden flooding caused by the Last great cap, the largest Glacier in the continent, suddenly melting causing a sea to form. The Lylhilulian military then attacked and seized the North Western lands of Krod in a last ditch effort to gain back enough land to continue to feed their citizens. The Orcs of Krod where forced to head over 800 miles south west into the kingdom of Rharia, A Dwarven kingdom with a high percentage of Halflings and Humans within it, in which they where continuely barred from entering cities out of fear of the economic, political and food crisis that could be caused 100s of thousands of Orcish refugees. At some point a Large group of Orcs headed into the mountains in the center of the kingdom near the Northern war effort of another Dwarven country of Lichal. These Orcs either created towns in the mountains or became bandits in order to provide for their civilians. The other group of Orcs headed south to Vicodrania, a Parish that belong to the Edhilfase Clan in Rharia. The Edhilfase Clan was a clan that prided itself in celebration, culture and determination. One of the heads of the clan know as Aldrik Bonapatweur Edhilfase had allowed the orcs into their cities. This generosity of the Edhilfase Clan didn't last long after a group of nobility belonging to a cult bought the Parish without consulting of the people of the land and starting a series of Inquisitions that's lasted 150 years. The other group of Orcs, are the Orcs of Froi. The Froi Empire is an Empire larger than that of Russia that sits on the North Eastern side of Cermoland. The Froish Orcs have no long standing history or culture but they have a connection to a type of Arcane Magic that's similar to the Primordial Goddess of Fate, Odela. In which they can strands of Arcane Magic and weave it around their weapons and self to create a state of physical power not normally achieved by any race. The Froish Orcs outside of their Empire especially in the center of the continent like Rharia, Galoveria, and Quisterra are often seen as Refined noble warriors who have the money to travel this far outside their homelands comfortably while Orcs from Krod are seen as dirty and disingenuous.
I absolutely LOVE it when people create rich, deep lore for their games and share their ideas with the community. I love seeing people take pride in their creations like this. Your setting sounds amazing, dude. Keep going.
I like to think of orcs as nomadic tribes similar to ancient man with reverence to the old members of their tribe and communing with the spirits of nature and animals. Makes them a interesting culture for faerun instead of the original
I never understood why people thought Orcs and Drow were racist as a concept. Like they're not, their lore and shit in DnD is nothing to any IRL faction (Mongolians maybe but you gotta stretch it). Overall I think it's just people who never played the game and just wanna fuck it up. I'm a gatekeeper Orc lmao.
I acknowledged the origins (admittedly in a jokingly flippant manner but welcome to the channel), but my goal with this video was to provide an alternative version of orcs that don’t rely on traditional fantasy tropes, hopefully to spread some good vibes into the world that can work symbiotically with the bad ones.
He directly referenced “slant eyed mongol types” in his letters when referring to how the orcs looked. And the idea of a martial race stereotype that was some pseudoscience BS when Tolkien was studying, and things he would have experienced in WW1. British army for example only recruited Indians from specific areas because they believed they were more martial and warlike, thus making better soldiers. But were otherwise lesser then whites people. They believed this of some other ethnicities too. Kinda the same idea of orcs bring a martial race only good for war that need to be lead. And the corrupted elves thing isn’t great either considering that the idea that Caucasian was the original ethnicity and all others were offshoots and less perfect was still going around at the time.
Orcs, they can be the biggest bros if you're careful. Also, what's your opinion on negative stats on races? Since you mentioned it's stupid to have a intelligence debuff for the orcs.
Its based off fabricated horror stories, essentially playing off the stereotypes and the fear of the "other" that manifested as racism. Basically, it was based off the Mongolians, but not as they actually were, rather how others saw them.
@@jf2801 So it's a stereotype... of a stereotype? Nice. Also ngl but mongol orcs is one of my favorite things to do, scratch that, mongol anything really, but I think orcs just fit the aesthetic more than say an elf.
@@thethirdsicily4802 well, that's because the Mongols were known for their warriors, after all. They did do a lot of conquering, which is why they were seen as "monsterous" or "barbarians" but, yeah. Major stereotyping. Big issue. And, possibly, if you're playing to the stereotype, they could fit it more. But, keep in mind, even Wood Elves are more...feral? Idk how to describe it lol. Basically, you can have any race or class be a fierce warrior. And not have it stereotyping a whole group of irl people. Orcs have also since then transcended their racist history. The 5d orcs are even quite smart strategists, I hear. Not just mindless brutes.
Essentially, the reason they were seen as violent brutes is because, well, the people getting their asses handed to them and having their own land taken over probably weren't too happy about the assimilation. Or the death toll. Plus, if the governments got involved...propaganda is a powerful thing, my friends.
they are based of off the monglian raiders and thats about it. and in the past mongolian raiders sweped trough half of Europe so the people being invaded had good reason to fear them. also Genghis Kahn was a pretty evil dude. the orcs were based of off the warriors who were feared by everyone they were not based off of the actual people.
I don't have a problem with making certain class abilities feats.. as there is very little damage done from Multiclassing in 5e anyways.. this is just like 'light' multiclassing.. and I'm fine with that.
In my setting, Orogs are the only culture that treats Humans with respect. It's basically Sparta, you earn your place in battle. It's the only place you'll find a Human in *any* position of power.
They should definitely make orc subraces and large pc races. Frogs could be the largest orc subrace standing taller than the basic Goliath while a large Goliath subrace would be much taller.
The problem with our stereotypes is that the stereotypes that comes from our history wasn't our cultures, accomplishments and how we lived, but is used to degrade other cultures as barbaric, rapists and war mongerers. Tolkien had written Orcs the same time that how we identified ourselves, Mongols, was also the word for those born with down syndrome as they had "Mongoloid like features."
I like both ideas depending on the setting. I believe Tolkien said they represented corruption . If they were based on the mongols, then fine. They weren't exactly the nicest horde in history. I also think that warcraft did a good job making them relatable. It just depends on the world you want to run. Having bad guys is not problematic. It gives you a reason to do something. I like role-playing but if everyone is a blue haired Saint then what's the point?
Maybe Critical Role or another D&D show could, especially given Fjord's coloration tends to hint that he's from a different orc subrace as a half-orc. Yet if Wizards of the Coast acknowledged the Ondonti from 2e then that could introduce another orc subrace. Yet on the same note I'm surprised that humans don't have subraces considering humonculi and the similarities between them and giants. Humans with giant ancestry should be a subrace option.
Me I wanna play an ork again. (Played a half one in ADnD) looks at Paladin - Oath of Glory...? Fighter - Champion but totally ignored Druid. Just wish there were better options... str 17, dex 8, con 16, wis 12, cha 13; why... Orc Chad.
Yes, 'orcs' in Eberron are basically just stronger (on average) humans, which *imho* defeats the whole point of orcs as a concept in fantasy fiction. You could literally replace orcs with just human tribes or groups as far as the setting's lore and backstory goes and it wouldn't be functional different, as if functionally human characters with the exact same emotional and psychology ranges are the be all end all of storytelling potential!
"What's your character?"
"A half-orc."
"Okay cool. What's their personality?"
"A himbo."
"Why though?"
"Why not?"
"I got it from my mom"
Oh hey, kind of sounds like my dude.
😳
Himbo?
These big, muscly arms were made to hug their friends
I like to think of Orcs in my settings as Mandalorians. If a non orc proves themselves to a member of a tribe, then they can be "adopted" into the clan. There are some human nobles that have faught orc clans that are unknowing members of said clans.
I think of them as warhammer fantasy orcs. A very menacing threat to be taken seriously.
@@marshallbernarte8216 40k orks are good too, especially that really interesting trait they have where they will things into existence, such as their tech fucking working and red painted vehicles going faster because they believe they do
Orcs as mandalorians is galaxy brain
In my DM’s setting they’re actually based off of mongols rather than a stereotype, one that I only learned existed today, this includes pastoralism, nomadic life, and the horse archers that make me want to tear out my teeth cause they are a pain to fight against in mass combat. Also side note, I love that my DM took into account the upper body strength that archery requires and made the Orcs the chad archers as opposed to the elven beanpole master archers trope.
I appreciate when orcs are presented as people instead of a rampaging violent pool of hit points. I was looking for a way to integrate that into my setting so this video was quite helpful.
Glory to those who keep the gate.
@Ian Jones well in Ebberon they are. Well you cant let everybody in that would be dumb.
In all seriousness, a plot thread is that The Gatekeepers weren’t taught the magic to create seals on manifest zones, only to maintain them. So they can only stop the seals from deteriorating but cant make new ones or repair them if they break. There are also already many fiends that were able to remain in Eberron, like The Lords of Dust.
WALLLLLLLLLLL
So Half-orcs are basically mlp manifesting their cutie marks.
Technically, yeah.
I've never hated a comment I completely agree with so much before
@Horde1Blade same
BEST DESCRIPTION EVER, 10/10
Delete this.
Best line in here:
"Punting dwarves into the stratosphere"
You didn't like "patrons patrons patrons patrons. Emma skip this, Emma skip this"?
I can never view Orcs as indisputably evil rampaging pools of hit points after Warcraft. I just can't. I love my bois Thrall and Varrok too much.
Yeah, your debt collector is going to be a dragon-marked half-orc bounty hunter.
Well sh**.
Orcs are Peek Bara so instant Like
To me, the orcs have always been closer to a stereotypical germanic or gothic tribe than a stereotype of mongols
They’re both known for their terrible strenght, being taller than the average man and for being cruel
They both live in mountains and forests
One raid cities so bad that their tribe’s name is now used to categorise crimes (the Vandals)
Pretty similar for me too, Orcs in my settings are usually shamanic tribal societies that sometimes goes vandalling and pillaging the expansionist kingdoms. I don't use goblins enough to actually have fleshed out what they're like yet.
I believe he was referring to Tolkien's orcs which Tolkien described as "like the less lovely Mongol types". Just a weird thing from the history of the fantasy genre. Though a lot of orc stuff these days do fit closer to your description.
Yeah, I always read them as "Vikings + Mongols." The attempts to make them stand-ins for *ahem* other tribal cultures has felt like something projected onto them by folk looking for reasons to be upset. Because they are themselves as humans far more like the locusts than humans..
Ion Badger are people mad at Tolkien’s Orcs? Because it seems like a lot of people are not happy
@@czairkolmoslink5952 People will search for any excuse to call Tolkien a racist. This debate has been going on for decades, and it's sad. He wrote the orcs to symbolize all the worst parts of humanity mixed into one: Hatred, only caring for one's own skin (the opposite of the deep bonds of brotherhood we see in the Fellowship, and that Tolkien had also experienced and depended on in real life), glorification of war and all its atrocities, ect ect. In search of a description, he brought up the comparison of a savage horde of mongol raiders. Now, the important thing to note is that he didn't mean the actual mongols, but the STEREOTYPE people told eachother, the horror stories that parents tell their children to make them behave. There is quite a clear difference. Also, you see quite alot of people complaining that orcs are a stand-in of black people, because their skin is dark. Uh no, they aren't. And you know why? Because there is ALREADY a human kingdom, Harad, whose people are dark skinned. And yes, some Haradrim fought on Sauron's side. But guess what, they are merchants and traders. They have been involved with wars against Gondor for ages. They're not on good terms. This is not about racism, this is just a fact of the world Tolkien created. The third thing you hear people being annoyed about is that there is too little diversity in the mythos. Which is just the most laughable thing I've ever heard and a perfect example of modern sensibilities muddling the water. Tolkien was English, a professor of English literature, Old English, Catholic and highly interested in Germanic mythology of all kinds. Of COURSE he would center his myths around what he knows and understands best, like any Author should! Would you expect King Arthur to be fucking black? No! Would you expect Shaka and half his tribe to be white or asian? Of course not! That would be insulting to literally everyone involved. If white skin is the norm for the parts of the world Tolkien based his mythos on, then that's how it should bloody well be. Elves are tall, fair skinned, beautiful and skilled in everything because that's the Western and Northern European ideal, like it or not. It's what many legends depict when they talk about legendary ancestors or "the good old days". And if that makes people uncomfortable, then I truly feel sorry for them. Anyway, I've ranted long enough, you probably didn't expect or want such a fucking text wall, but here it is. Have fun and have a good day.
oh boy here a go likeing this again.
the version of orcs is that is correct is the one that you as a dm decide is correct for what you are looking for in their world. My version is the one from lord of the rings because those are my favorite movies.
Either you take orcs more like monsters or more civilized beings like humans are . That is up to the DM how he wanna make the orcs to be .
That they should get -999999999999999999999999... to charisma
*than
Uh more like there is a correct version you're just making your own beer. What you said was basically "The doritos are the one you make at home" which no one will agree with,
@@Snyperwolf91 lol civilized humans? What world do you live in?
These version of Orcs? I like.
Orcs are the best and Eberron just made them better :P
Early birds get the wyrm
Don't take the kobolds wyrms!
In Eberron more orcs speak Goblin than Orcish. Because back in the days of the goblin empire, the Goblin language was used as a common tongue across the continent, and was taught to the orcs in order to communicate with them more easily. So by the present time, only some isolated orcs like the Jhorash'tal and Ghaash'kala still speak Orcish.
So, in summation: Eberronian Orcs are fucking dope.
Boi do I love orcs especially my lv 5 orc wizard
Get on my level with orc wizard/monk MC
Definitely getting some muscle wizard vibes. If spell slots are exhausted the orc wizard could always resort to using an axe, especially if they enchanted it with magic.
I appreciate that people like Eberron’s orcs, but I do wish they’d stop comparing them to the ones in the Forgotten Realms, and that Wizards of the Coast would acknowledge their own lore if they’re going to keep using Faerun as D&D’s main setting.
I legitimately think it’d be best to move on to a new setting as the mechanics of this edition are increasingly being distanced from the FR’s lore. FR’s best lore to gameplay translation is in 2nd edition, & as I’ve looked back there was actually reasons for arcane archer’s and bladesinger’s existence as elves couldn’t obtain divine magic classes back then, so they were stand-ins for rangers and Paladins. There were extrapolations of what the mechanics of the game meant for the lore of the setting and that is the best way to make a setting without changing the rules of the game to match the setting.
I’m thinking though, would a setting based off of the mechanics of 5e be fun/interesting? It doesn’t point towards a super high-fantasy setting like dragonlance was for 3rd edition, and it can’t be a low-fantasy/gritty setting either due to how every class has magic, encumbrance is a joke, and the resting system is extremely forgiving. It’s weird, but I’d like to see what they would do with it.
So why are people hating on D&D because of Orcs and Drow?
@@czairkolmoslink5952 blame the social justice warriors. They want to ruin everything fun so people can bow to their tyrannical Marxist ideology.
cZair Kolmoslink some people are comparing current forgotten realms drow and orcs to real world race issues. You know, the drow, who are racial supremacists that enslave anyone that come underground or anywhere vaguely nearby to a cave entrance. And the orcs who, admittedly, have a more robust case to be made, but it’s still pretty bad when you consider their creation god, Grumpsh, is evil as fuck, so they’re literally predisposed by his will to be and do evil. Because that’s how evil gods in FR work. Orcs are tribal, violent, and “low intelligence” because their religious culture (around a god that is indisputably real in setting) promotes raiding and looting > settling down and making their own things.
I give the orcs some sympathy for being insensitive, but it still very frequently feels like a reach, and more insulting to real world minorities to be the one comparing them to orcs.
@vitali Mizrachi I think they mean a new 5e campaign setting with new lore and such. Yet the only new setting they introduced was Critical Role's Exandria.
You speak goblin because of orcs getting ruled over by the old goblin empires. Same reason why the drow speak giant instead of elvish
But it’s only the Dragonmarked half-orcs that speak goblin, which is the weirdest choice ever.
Ah yes, must hire an orc to find me feet pics
Just hire them to send you feet pics
Sir i must ask you to remove this heresy
Why don't we just make a pack my dude?
@Sightless_Seeker AU Yoshikage Kira be like
Orcs are so much cooler thanks to Eberron.
4:31 Some of the first people to have respect for the orc character build.
Mainly due to fact I'm Mongolian and read the Lord of the rings. I've always shied away from the traditional Orcish lore in my homebrew campaign. Here's a quick rundown on my homebrew lore of orcs: There's is two types of Orcs in the continent of Cermoland. There's the Orcs of Krod who where once peaceful swamp farmers, that had been forced out of their homelands by the Elven Principality of Lylhilu. In which after Lylhilu had permanently lost about 80% of their farmlands due to the sudden flooding caused by the Last great cap, the largest Glacier in the continent, suddenly melting causing a sea to form. The Lylhilulian military then attacked and seized the North Western lands of Krod in a last ditch effort to gain back enough land to continue to feed their citizens. The Orcs of Krod where forced to head over 800 miles south west into the kingdom of Rharia, A Dwarven kingdom with a high percentage of Halflings and Humans within it, in which they where continuely barred from entering cities out of fear of the economic, political and food crisis that could be caused 100s of thousands of Orcish refugees. At some point a Large group of Orcs headed into the mountains in the center of the kingdom near the Northern war effort of another Dwarven country of Lichal. These Orcs either created towns in the mountains or became bandits in order to provide for their civilians. The other group of Orcs headed south to Vicodrania, a Parish that belong to the Edhilfase Clan in Rharia. The Edhilfase Clan was a clan that prided itself in celebration, culture and determination. One of the heads of the clan know as Aldrik Bonapatweur Edhilfase had allowed the orcs into their cities. This generosity of the Edhilfase Clan didn't last long after a group of nobility belonging to a cult bought the Parish without consulting of the people of the land and starting a series of Inquisitions that's lasted 150 years.
The other group of Orcs, are the Orcs of Froi. The Froi Empire is an Empire larger than that of Russia that sits on the North Eastern side of Cermoland. The Froish Orcs have no long standing history or culture but they have a connection to a type of Arcane Magic that's similar to the Primordial Goddess of Fate, Odela. In which they can strands of Arcane Magic and weave it around their weapons and self to create a state of physical power not normally achieved by any race. The Froish Orcs outside of their Empire especially in the center of the continent like Rharia, Galoveria, and Quisterra are often seen as Refined noble warriors who have the money to travel this far outside their homelands comfortably while Orcs from Krod are seen as dirty and disingenuous.
I absolutely LOVE it when people create rich, deep lore for their games and share their ideas with the community. I love seeing people take pride in their creations like this. Your setting sounds amazing, dude. Keep going.
Hell yeah, the good shit.
Well this is nicely appropriate timing, Was just bout to make an orc!
Never have I seen so much Warcraft in a Davvy video
Commissar: this heresy in on thin ice guardsman.
I like to think of orcs as nomadic tribes similar to ancient man with reverence to the old members of their tribe and communing with the spirits of nature and animals. Makes them a interesting culture for faerun instead of the original
Love me some Eberron
Orcs have always been interesting to me, never bothered to make one cause they got stat shafted.
I never understood why people thought Orcs and Drow were racist as a concept. Like they're not, their lore and shit in DnD is nothing to any IRL faction (Mongolians maybe but you gotta stretch it). Overall I think it's just people who never played the game and just wanna fuck it up. I'm a gatekeeper Orc lmao.
2:53 This is a pretty sweet reimagining of the cover art to HeroQuest.
the timing
3:57
Nah, we'z not acceptin' humiez into our rankz, git
@Sightless_Seeker Ghazghkull Mag Uruk Thraka and Commissar Sebastian Yarrick in a nutshell
Nah mate. Look up diggaz.
I am loving all the shade.
About. Time.
(Plus they sound neat!)
You can't tell how much I appreciate that you didn't go on a tangent about how orcs are racist.
I acknowledged the origins (admittedly in a jokingly flippant manner but welcome to the channel), but my goal with this video was to provide an alternative version of orcs that don’t rely on traditional fantasy tropes, hopefully to spread some good vibes into the world that can work symbiotically with the bad ones.
Because they are not. Tolkien intended the Orcs to represent the worst aspects of humanity, not a particular group of people.
Hromovlad1 wrong
Pedro Gomez What proof do you have to denounce this?
He directly referenced “slant eyed mongol types” in his letters when referring to how the orcs looked. And the idea of a martial race stereotype that was some pseudoscience BS when Tolkien was studying, and things he would have experienced in WW1. British army for example only recruited Indians from specific areas because they believed they were more martial and warlike, thus making better soldiers. But were otherwise lesser then whites people. They believed this of some other ethnicities too.
Kinda the same idea of orcs bring a martial race only good for war that need to be lead.
And the corrupted elves thing isn’t great either considering that the idea that Caucasian was the original ethnicity and all others were offshoots and less perfect was still going around at the time.
Anyone else catch the Veggie Tales reference at 5:13?
This gives me an idea, perhaps Orcs and Half-Orcs don't have to be a martial race.
Maybe they CAN be spellcasters.
Orcs, they can be the biggest bros if you're careful.
Also, what's your opinion on negative stats on races? Since you mentioned it's stupid to have a intelligence debuff for the orcs.
The return of the king!
Mongolia Horde horror stories is what they are based off not the people.
Its based off fabricated horror stories, essentially playing off the stereotypes and the fear of the "other" that manifested as racism. Basically, it was based off the Mongolians, but not as they actually were, rather how others saw them.
@@jf2801 So it's a stereotype... of a stereotype? Nice. Also ngl but mongol orcs is one of my favorite things to do, scratch that, mongol anything really, but I think orcs just fit the aesthetic more than say an elf.
@@thethirdsicily4802 well, that's because the Mongols were known for their warriors, after all. They did do a lot of conquering, which is why they were seen as "monsterous" or "barbarians" but, yeah. Major stereotyping. Big issue. And, possibly, if you're playing to the stereotype, they could fit it more. But, keep in mind, even Wood Elves are more...feral? Idk how to describe it lol. Basically, you can have any race or class be a fierce warrior. And not have it stereotyping a whole group of irl people. Orcs have also since then transcended their racist history. The 5d orcs are even quite smart strategists, I hear. Not just mindless brutes.
Essentially, the reason they were seen as violent brutes is because, well, the people getting their asses handed to them and having their own land taken over probably weren't too happy about the assimilation. Or the death toll. Plus, if the governments got involved...propaganda is a powerful thing, my friends.
they are based of off the monglian raiders and thats about it. and in the past mongolian raiders sweped trough half of Europe so the people being invaded had good reason to fear them. also Genghis Kahn was a pretty evil dude. the orcs were based of off the warriors who were feared by everyone they were not based off of the actual people.
Eberron goblinz next please I wanna know about the great goblin empire.
I don't have a problem with making certain class abilities feats.. as there is very little damage done from Multiclassing in 5e anyways.. this is just like 'light' multiclassing.. and I'm fine with that.
Damn. I Really need to learn more about Eberron. It's... fascinating.
I would say something about this But My Full Orc Bard Sherlin Died a few sessions ago and now where in hell trying to get him back for a favor
Interesting fact dnd lore has an orc who was basically there ganghis khan.
Nice that is as always
I keep seeing Warcraft orca and I’m loving it
When Davvy posts, life is good
The one dislike is a daelkyr
When are you going to have a sorcerer spell list video? (It would be helpful to have more than just paladin and cleric, but it’s not necessary.)
Davvy: Swap for Wisdom
People writing Tasha's: 👀👀👀
Neat. But I like me some good old murderous horde orcs and imma stick with them, mostly.
I am so glad you did these orcs, the stereotype of big stupid and evil is damaging
I just want a few himbo Orcs to myself... as a treat.
anyone know where to get a pic of the orc from 6:14 id love to use that for my character
I usually roleplay in like wildemount or Skyrim that Orcs are just other races not necessarily evil.
I love stuff about Eberron and would love to see more to share with my players.
Can you do minotaur if you havent already, and if you have. Can someone send a link to it?
"Rarely see the light of day" okay dude
Idk what eberron is. And I have heard of dnd but where I get all my ork info from is Warhammer lol. Da bezt race ov dem awl
In my setting, Orogs are the only culture that treats Humans with respect. It's basically Sparta, you earn your place in battle. It's the only place you'll find a Human in *any* position of power.
They should definitely make orc subraces and large pc races. Frogs could be the largest orc subrace standing taller than the basic Goliath while a large Goliath subrace would be much taller.
Marsh Orcs would make great Horizon Walkers
Can you do centaur guide
I'm gonna hire one to help me find that one nerf dart
Big thicc green himbos*
YOOO THE SONG WAHHH
Wen Kalishtar?
2020 be like: 2:28
Ain’t nothin wrong with the Mongolian stereotypes, they were the most badass warriors and held the largest empire the world has ever seen.
The problem with our stereotypes is that the stereotypes that comes from our history wasn't our cultures, accomplishments and how we lived, but is used to degrade other cultures as barbaric, rapists and war mongerers. Tolkien had written Orcs the same time that how we identified ourselves, Mongols, was also the word for those born with down syndrome as they had "Mongoloid like features."
I like both ideas depending on the setting. I believe Tolkien said they represented corruption . If they were based on the mongols, then fine. They weren't exactly the nicest horde in history. I also think that warcraft did a good job making them relatable. It just depends on the world you want to run. Having bad guys is not problematic. It gives you a reason to do something. I like role-playing but if everyone is a blue haired Saint then what's the point?
The warcraft orcs are best orcs
This video needs more DAKKA!!!!!
Orc better bounty hunter
Non-Ebberonian orcs get menacing (proficiency in intimidation) instead of primal intuition, not just a -2 penalty to intelligence.
Keep on doing race Eberron lore!
Y’all I can’t find that mark of finding half Orc online, does anyone know where to find it?
So much WoW in this video :D
I can be higher than bujr Khalifa(don't know od i'am spelling that na right) but still i know it when there Is ragnarok Hulk
Not first
You tried.
I'm surprised that there aren't different sub-races of Orcs like there are Elves.
Maybe Critical Role or another D&D show could, especially given Fjord's coloration tends to hint that he's from a different orc subrace as a half-orc. Yet if Wizards of the Coast acknowledged the Ondonti from 2e then that could introduce another orc subrace. Yet on the same note I'm surprised that humans don't have subraces considering humonculi and the similarities between them and giants. Humans with giant ancestry should be a subrace option.
Eberon: fantasy is wrong. Ill fix it.
Your lovely
"Ride on King ride you get your man....."
FOR THE HORDE!
My orcs can’t be Mongolian stereotypes because that’s what my Dragonborn are!
I like all the pictures of orks in this video about orcs
Yes! Eberron orcs!!
Hey, Davvy! I'd love to see a video about Thri-Kreen!
You haven't heard music until you've heard Orcish throat music.
I mean... tumblr is saying “ORCS ARE HAWT” and I agree
Me I wanna play an ork again. (Played a half one in ADnD) looks at Paladin - Oath of Glory...? Fighter - Champion but totally ignored Druid.
Just wish there were better options... str 17, dex 8, con 16, wis 12, cha 13; why... Orc Chad.
I like to play my Orcs as Klingons, specially next gen and DS9. Honorable but often reckless in battle.
Yes, 'orcs' in Eberron are basically just stronger (on average) humans, which *imho* defeats the whole point of orcs as a concept in fantasy fiction. You could literally replace orcs with just human tribes or groups as far as the setting's lore and backstory goes and it wouldn't be functional different, as if functionally human characters with the exact same emotional and psychology ranges are the be all end all of storytelling potential!
Waaaaaagh.
Im going to use this type of orc in my homebrew campaign instead of regular orcs
Nice
You hear the sound of Thunder? Well stop messing with time then Davy!
Eberron orcs are best. Eberon is best in general