5:00 i think the reason "mid" became a popular insult is because it's hard to argue against. If you say someone is not good or even bad, that just makes you a clueless hater. by calling it mid you acknowledge that there are some positives. basically turning your argument from "REEE garbage op" to "After careful consideration of the factual situation i have come to the conclusion of this operator being severely lacking in certain aspects, therefore giving it a suboptimal performance not warranting giving said operator an overall good rating. And if you disagree and think the operator is great because of its strengths, it means you are not intelligent enough to notice the weaknesses."
As a meta-slave who drinks Texas Alter’s sweat with my coffee in the morning, I’d agree that being meta comes down to the reasons you said, but you did forget one thing: meta operators need to be unbelievably hot.
I would say that a META character is a character that changes the way you approach the game or opens up a whole new type of play style. For example, characters like Ling, Chen Alter, Texas Alter, Eyja Alter and Skadi Alter allow you to play in a way you couldn't without them and are almost irreplaceable.
That's not exactly true. To begin with, playing with Skalter doesn't change the way you play the game compared to any other buffer or debuffer, unless you're using her S3 to deal True Damage. I also think Chalter is a stretch, but eh. Furthermore, operators like Mlynar are meta, and while Mlynar does have a gimmick, it's not really changing the way you play. Similarly to any other AoE ranged damage dealer, you press the skill when the hard wave is incoming. The Taunt or reflect damage or 0 block are somewhat unique but aren't why Mlynar is meta; it's just because Mlynar has higher numbers (as compared to say, SilverAsh). Or look at Exusiai. Sure, you can't easily choose when the skill gets activated, but that's not why Exusiai is meta. It's because she has higher numbers (when compared to say, Kroos Alter) (and yes Exusiai has kinda fallen off but I mean it in the past)
@@byeguyssryYea, my logic doesn't apply to everyone, some operators are META purely because they have big numbers but for that same reason they are easily replaceable when someone with bigger numbers comes along
kit coherence in this video is whether an operator solves the problems they have to solve in order to function but i think another important example of bad kit coherence exists when an operator themself is the source of the problem they have to solve first example that comes to mind is carnelian (totally not because of my pfp), who has the problem of needing to get "charged", which they "solve" by making themself charge faster
The thing that makes operators meta is their Utility. People seem to think Utility means just "debuff" or similar things but no. Utility means MANY things at once. For example Surts Utility resides in its many dps abilities taking a form of a strong helidrop and her kit works extremely well together. She deals arts damage so her talent ignoring res is important. Her s3 slowly kills her and is a helidrop skill so her other talent preventing death becomes crucial. Her s3 gives more range and multiple targeting on top of a abysmal attack boost wich makes her dps role even more potent. All of these factors play together to make an insane dps wich makes her the most optimal arts damager on most stages. In other words: "Meta" But meta comes in MANY other flavors. Skalter gives a massive health defense and damage buff pseudo globally for extremely low cost and infinite uptime wich enchances many operators and espiecelly makes operators with multiplative damage more insane. Or take texas alter wich is like he weird mix of many strong elements. She has insane arts dps that even beats surtrs on s2 with added bonus of being a helidrop and insane map control that no operator in the game has with s3 thats capable of still dealing same dps as surtr while targeting aerial units and stunning multiple targets at once. But lets not confuse "having alot of niches" with being meta here. Texas has tons of use cases with her massive niche coverage. But she is meta NOT because she covers those niches but because she absolutely DECIMATES those niches with her sheer strength espiecelly as a low cost fast redeploy operator. For example. Muelsye (Mumu for gods sake) has the single largets niche coverage in the entire game (she covers 80% of the available niches in the game all by herself lol) but it doesnt mean that she is extremely broken as despite her niche coverage being abysmal her niche "impact" isnt wich doesnt make her much of a meta operator. Its easy to see meta operators these days. If an operator has multiplative damage or any form of self sustain trough passive talents without the cost of damage. Or just buffing the entire field for little to no cost then those operators are meta. Weird thing is. The word "meta" DOESNT MEAN what people use it for. Normally we should be using the word meta in a stage based context as it stands for best available strategy but people use it for operators strength instead wich isnt what the word means lol
i dont hate meta, i just hate overpower units. seriously I like units that have characteristics that cannot be replaced rather than units that are too strong 😅
Requirements for becoming a META: - Over Power - Useful - Being Good - Not Useless - Powercreep other Operators - Easy to get and build - Have some good quality - I don't know what i should add here
The answer to the question but in 100 words or less: If the operator is very good in most/very common scenarios, it is meta. If the operator is insanely good in a some/uncommon but not very rare scenarios, it is meta. If the operator is hard to use, the above requirements are stricter. If the operator is easy to use, the above requirements are less strict. If the operator is outclassed, ignore the above as it is not meta.
For me what makes a meta operator is how an operator can reduce the amount of operators you need for clearing a stage. That is why i think Ling is the best op. Of course then you will have include how generalist they are, which gains more points than niche ones. For example, Mlynar alone can dish out the damage of like 3 snipers in your team with one sweep. Texalter can be used to deal with a bunch of problems, kill flying enemies, stun and even dish out a lot of damage with skill 2, filling up a lot of roles and possibly denying the need of other operators like lane holders to a certain lane if you play her well. Of course, this is considering a more "Meta" way to play, which for me is records of lowest amount of op clears. To me that is what makes operators really good. You can argue that some operators don't deserve to be there, like Lin being really good at some chapter 12 stages and clearing one of the last ones on a duo with texas, she is niche and if you consider a different more generalist way of playing instead of going for records (such as afk braindead) she would NOT be meta. But on my definition she is. It is kinda flawed, but that is how i see things. If an operator can fill many roles on your squad and denying the need of other operators for me is what makes then good. Less pulls you need to do, less raising... Which, i know, are part of the game. Really really great video tho supah, agree with all you said ;3 W take
I think you're pretty correct with your view of things. Meta units/items/strats aren't just really good, but also tend to condense playstyles to revolve around themselves. That's also why meta is so widely considered cringe, not because its easy, but rather because it makes games very homogeneous since a majority of players will simply go for the path of least resistance because it's very rewarding with minimal investment.
@@torinriley7569 Yes if you raise way to many of these insane units, a full squad of them will probably blast through just about everything with no brain, i argue that the real general meta of these days are the end game AFK clears. But it really shifts depending on the high end content such as CC and IS 15 difficulty. I'm the type that like to put these to its fully capacity and try and clear stages with the least amount of ops possible really gives a nice rewarding experience showing that even if your resources are limited, by raising the right ops you can beat even the hardest stages, and you get to use your braindead ops and still challange your brain without being cringe XD
I'd say that meta is not a static target. As the game changes, Operators can wax or wane in effectiveness. Game mechanics change, enemy levels change, and the availability of alternative or synergistic characters also changes. Hoshi used to be meta. She was the only Defender in Year 1 that did decent (for the time) damage. However, she fell out of meta for damage as enemy DEF outscaled her attack, and she fell out of meta again when rising enemy ATK made blocking risky. However, she's back in the meta as one of the few native Block-4 Defenders with her module. Another example is Gnosis. The Cold squad (Gnosis, Kjera) was very meta for high damage amplification, and very competitive with (or even outshone) Suzuran, as they could CC, amplify and deal damage. However, more and more Bosses and Elites are immune to Cold/Frozen now, turning Gnosis from a meta pick into a niche pick. Lastly, there is more than one meta. There is meta for main game, events, CC and IS. Heck, what is meta can even differ between different ISes. Casters are not meta in IS3, but are meta in IS4. A character's meta effectiveness can also change depending on IS difficulty. A character that is meta and medium difficulties (Surging Waves/Braving Diffiuclty) 1-4 may not be at high (SW/BN 7), but a character that is meta at BN 7 may not always be the most effective pick at BN 4, either.
A character is meta when helps to counter a common aspect of the game and its the best/very powerful at that role because of his design, stats, abilities, etc. Thats why Eyja Alter is meta, because makes elemental damage irrelevant o Nightingale because helps to mitigate a lot of Magic Damage received and can bait enemies' oneshot abilities.
I would put Lumen in Meta as well. While his Skill 3 healing of stun and other status effects is niche, the general buff to his healing Skill 3 provides makes him one of best healers regardless
@@byeguyssry Mlynar's also the only perma-taunt in the game, allowing you to deploy out of order, and Texalter's one of the few sources of aerial stuns/freezes to dislodge low-altitude hovering units prevalent these days.
In the literal sense of meta, it is the most efficient tactic available. That inherently means that, while typhon and saria are absolutely busted, they’re infinitely less effective than surtr, texalter or yato.
Ok o have a few questions unrelated to the video: 1) Why is Supah no longer a train 2) Why is Supah using Lappland as his avatar and not Gummy if he loves her so much? And the last question related to the video: Minor spelling mistake when mentioning Flagpipe
I think what makes an operator "meta" is supplying the best answer semi-consistently to meet or even exceed the demand to solve a specific, common problem. Don't expand unless you're a nerd like me For the supply/demand part: The reason DPS units are meta is because they are required the most. You can win a game without blocking, healing, crowd control but you cannot win any game without dealing damage. And for damage, you always need more because Hypergryph knows there are a lot of broken DPS units so they have to make the bosses extremely tanky (usually with conditions to evade it via game mechanics, like throwing a pillar at mandragora), which in turn raises the demand for DPS units. That's why no matter how many "broken boss killers" they release, they are still considered meta. If Hypergryph just started constantly powercreeping medics by pure HPS, no one would really give a shit, (or at least not as much as them powercreeping DPS units). On the other hand, Eyjalter (while being a medic that only heals normal/elemental damage well) is considered amazing. This is because the two 5 star wandering medics were never enough to fully meet the demand for elemental healing (EyjaS3 MlynarS3 ubi bona somnia.mp4) . If Hypergryph didn't have as many elemental damage stages, or released many 6* wandering medics she wouldn't be considered as broken, but because she's the only strong enough option, she is. You often have to be the best solution to the problem as well. Let's say our problem is a big fat boss. Bosses usually have the characteristic of: -Moving around before heading to the blue box. -Having high HP, high DEF, and high RES. -Having special abilities -(Occasionally) spawning in with or summoning many enemies to help them -(Occasionally) having immunities to certain ailments like stun -(Occasionally) dealing high damage Someone like horn, would usually not be as effective in boss killing compared to Mlynar. She has a higher DP cost, doesn't hit aerial enemies, smaller range, less DPH and DPS. She's only better in situations like fighting highmore on IS3 D15. In most situations, Mlynar is the best boss killer due to his: high physical DPH, high DPS, low DP cost, wide range, and aerial capabilities. But: What if the boss has multiple slow phases?: Use Texalter, Yato alter, Typhon or Chalter. What if the boss is unable/difficult to be blocked & moves around quickly, or deal damage/debuffs to nearby operators: Typhon would be ideal due to her lock on targeting. What if the boss is preferred to be killed somewhat far from the blue box due to their abilities?: Use Texalter S2 + Yato What if the boss with the above conditions summons many elite minions that would reduce the effectiveness of single target DPS? Use Texalter S2/Yato alter in conjunction with Surtr. What if the boss summons an absolute shit ton of minions?: Use Chalter/Yato Alter. What if the boss has high dodge and is on an undeployable tile?: Use Pozy See how the "meta" units are usually the best at these common circumstances? Additionally, even if these conditions are not met, these operators are strong enough to do their job extremely well. So that's what I would say meta is in Arknights.
I mean the only issue with Meta is the game is again not designed with every operator that is made, and thats why niche operators are niche as opposed to being viable in certain situations as you often just can overcome all situations in Arknights with just more damage. It also doesn't help that 6 stars are held to a standard to be able to do a lot on their own in a game where you make teams to tackle stages. Like idk why but Arknights is supposed to be in the tower defence genre which requires strategy yet you can just unga bunga most stages.
In arknights META is an operator that can save you from different difficult situations without preparing any kind of counterplay, Spalter is amazing but not meta Thats basically it
It's really refresing seeing the game has been more than 3 years old and each year the community and the youtuber become more mature when it comes how well they knowledge investment, ending drama asap rather than content engagement farm, aknowledging the issue and share your concern without try to see it as an exploit for like i said 'content engangement farm' unlike those "influencer" and "player" pretend they say care with the game but in behind they just intentionaly fence sitting for petty views and clout. Thank you SUPAH and soon Gummy alter and Gummy onlyfans will out exclusive for SUPAH. It's weird that this game give mobile player culture shock in positive way compare to most gacha mobile game since this game in general not for casual but it let casual have the opportunity to know the game more despid the gameplay simplicity as tower defense game. Personaly there still some issue I see on this game and some of them were really avoidable but I let that to keep it for myself until the right time or actualy looming doom but so far it's been prevented for few years.
in my own interpretation, META means an operator that dish out good amount of damage (doesn't need to be Chen-Alter level of damage, see Thorns/Mountain, and easy to use.. also Mid comes from Medium/Middle? I really think it means so-so/normal.. doesn't mean low quality/bad.. yeah, there's tons of confusing-ray-afflicted 6 stars around, and in future.. got to plan/research very well before pulling/raising
Well Mid started meaning bad, because it mostly used to describe products and products rarely stay bad. But lowest tier of product you mostly get is mediocre/average/ok.
Ptilopsis doesn't provide universal buff to SP regen. She only applies SP regen to operators with automatic recovery AND do not already have a source of +SP recovery from other similar skills. A team made up entirely of offensive/defensive recovery operators, units with auto/permanent skills and/or Caster/Supporters with a Mostima/Suzuran. Technically it's always valid because she also benefits from it, but you can make a squad with no operators other than her than would be buffed by her talent. Heck throw a ton on enmity operators and you might even make a squad where she is literally useless.
“Most effective tactics available” is a backronym, the term meta is technically misapplied in arknights because the concept of a meta game requires performing actions for reasons not directly built into the game. “Meta” as it’s used by the arknights community means something more akin to “strong and broadly applicable”. The classic example of meta gaming is a Zangief player whiffing low kicks to threaten space and gauge distance. In Arknights terms, meta might mean using an AFK skill instead of a more powerful manual skill in order for it to not demand your attention. Amusingly that means siege over saga could be said to be meta.
I wrote this before watching the next part but it still works as a difference of opinion. If we use meta to mean top tier we lose that term’s original meaning
ok, but viviana s3 seems like she wants to ''duel'' the boss not a boss killer like others, but one that can survive and kill slowly(im not saying she is good, or thats a good thing, but i also dont see her as lane holder and boss killer, but i see her as something, which as like dreadnoughts and fighters, can be bad)
The Istina joke never gets old. Almost like all the child soldiers who have Oripathy. So basically the gold standard for meta is being 5% percent as a good as Gummy. Got it.
I see meta as 2 points: Point 1 - what does this operator does and how big is the gap between THE best operator in said role and THE worst (ofc looking at least only inside the class/archtype). Like, laneholder Operator Twix how good is he at blocking enemies AND holding punishment for that (does he need medic, how fast is his normal clearing, how much his skills buff his damage and/or survivability), now let's compare him with Gavialter ((one of the) best not-sololaneholder imo) and Frostleaf. So the closer character to one of these 2 extremes, the better/worse he is. Point 2 - It's Skadi, Ch'en, Saria, Jessica, Reed or, actually any operator. Because waifu gaming will always exist. At least... as long as your waifu/husbando's name isn't Spuria or Elysium.
Can u make a vid exsplaining why skadi gaurd is bad im kinda new and i rlly like her lore but idk why everone says shes so bad (also i dont have her unlocked so i have no clue what she does)
I thought that definition was simple. A Meta operator is an operator that 90% of the player base will find indispensable and are commonly used in most, if not all, available maps.
I came here to comment that my gummy somehow got max out, definitely not your influence by the way. I don't regret it too, gummy is pretty good operator
Answer is obviously they are new operators and STRONG af in their role, isnt that obvious? If new operators are weak, nobody would pull that (well, at least significantly lower)
Is ling meta or is she niche by the definition? Because like she is kind of hard to use, but she can solo most of the game, so she is somewhat the most versatile unit in the game but not the most splashable
@@SUPAH_SUPAH_SUPAHso, what I meant is she has a really low floor on how to use her, just slap big dragon But she has a really high ceiling with what you can do with her, majority of the time you see ling used on a hard stage (and I’m considering the harder stages exactly because that is where meta units shine the most) it isn’t just slap big dragon
@@blackhammer5035 yes, that's her low floor but if you look at hard stages clear using her, she isn't just "place dragon" she has to play around her passive stacks and the sp regen she gets from it, and that is the high ceiling meanwhile stuff like mountain or mudrock are automatic and do the same as the blocking dragon, without other activation under control other example of meta units, most of them are quite automatic, thorns is infinite, eyja S2 is automatic, gummy and saria are automatic, texalter is automatic, mountain is infinite, mudrock is automatic, surtr is a one activation thing ling isn't that automatic, and i repeat what i said, she is meta, but she is on the harder side of meta ops comparevily, or at least it has a higher ceiling then others
4:48 "Meta" means "Most Effective Tactics Available" Vile. You truly are Arknight's most hated youtuber. I am foaming at the mouth. It is a backronym and I refuse to acknowledge it as legitimate. For real though, I prefer the definition of Meta where it's about how people are actually playing the game. The metagame is beyond the game because it's about the players and how they are playing the game. Arknights isn't competitive. If you can complete a stage, you can't complete it harder by using certain ops. You can only be "more effective" by other metrics like being easier to use/afk for casual-ish players, or lowering op count for competitive-ish players, or being useful for as many stages as possible, because you don't have infinite orundums and can only roll for a limited number of operators. So, even though Mlynar is one of the strongest operators available, I'll just Surtr the boss again because I can ignore the whole HP mechanic that operators have, and I have brain damage. Versatility/splashability doesn't feel right, and you kind of spend a bunch of time in the next section disproving it? Maybe you mean role compression? Mountain is essentially a 2-block Blaze with a dedicated medic for himself for only 1 deployment slot. Jaye is pretty good but not the meta option, since he does the same thing, but not as good. And also, Kit Coherence is just the opposite of Contradictory Kit, so what makes an operator good, is just the opposite of what makes them bad😈
Hello supah I'm absolutely enraged at how difficult IS4 is (I'm bad) Make a video about it methinks, and I'll reward you with knee long socks for gummy
5:00 i think the reason "mid" became a popular insult is because it's hard to argue against. If you say someone is not good or even bad, that just makes you a clueless hater. by calling it mid you acknowledge that there are some positives. basically turning your argument from "REEE garbage op" to "After careful consideration of the factual situation i have come to the conclusion of this operator being severely lacking in certain aspects, therefore giving it a suboptimal performance not warranting giving said operator an overall good rating. And if you disagree and think the operator is great because of its strengths, it means you are not intelligent enough to notice the weaknesses."
It's cause someone wanted to use the fancy pants word for average but didn't know how to spell it and everyone else copied them
Why i read this with supah's accent 💀🤣
Yk is serious when DrSilverGun have a word in the saying
@@DrSilvergunAverage NA literacy be like
Crazy how mid is a insult now . Imagine being called alright and that being bad lol
"what makes a Meta Operator Meta?" being gummy of course
Being cummy
Why havent Supah like this comment yet?
@@dragonnoi4385 too busy licking gummys feet
"Are you the strongest because you're Meta? Or are you Meta because you're the strongest?"
As a meta-slave who drinks Texas Alter’s sweat with my coffee in the morning, I’d agree that being meta comes down to the reasons you said, but you did forget one thing: meta operators need to be unbelievably hot.
Mlynar ❤
her delicious sweat is worth 300 pulls
Tl;Dr: Ease of use and high utility, superiority in their role or a special defining gimmick, a consistent kit. -Being hot AF-
Me when silverash 😻😻😻
supah never fails to fill me up whenever he uploads a new video
Uhh bro...?
Fill you up... ?
Kinky
Aye yo
Huh
9:33 whoops. That's the wrong talent.
i read the thing and didn't even notice
😂
I accidentally liked your comment
What makes an operator truly meta is a set of big ears, one yellow glove, and a tail with a silly tuft at the end
Dorothy?
@@tjossai9302… Penance?
@@Headbringermłynar?
damage
damn
Indeed
Excellent Argument
🗣️🔥🔥🔥
With the exception of a certain sassy Durin (and any other flag for that matter) and the goat berry, but yes, very accurate otherwise.
I would say that a META character is a character that changes the way you approach the game or opens up a whole new type of play style.
For example, characters like Ling, Chen Alter, Texas Alter, Eyja Alter and Skadi Alter allow you to play in a way you couldn't without them and are almost irreplaceable.
That's not exactly true. To begin with, playing with Skalter doesn't change the way you play the game compared to any other buffer or debuffer, unless you're using her S3 to deal True Damage. I also think Chalter is a stretch, but eh.
Furthermore, operators like Mlynar are meta, and while Mlynar does have a gimmick, it's not really changing the way you play. Similarly to any other AoE ranged damage dealer, you press the skill when the hard wave is incoming. The Taunt or reflect damage or 0 block are somewhat unique but aren't why Mlynar is meta; it's just because Mlynar has higher numbers (as compared to say, SilverAsh).
Or look at Exusiai. Sure, you can't easily choose when the skill gets activated, but that's not why Exusiai is meta. It's because she has higher numbers (when compared to say, Kroos Alter) (and yes Exusiai has kinda fallen off but I mean it in the past)
@@byeguyssryYea, my logic doesn't apply to everyone, some operators are META purely because they have big numbers but for that same reason they are easily replaceable when someone with bigger numbers comes along
Mid is a shortening of Mediocre and not Middling? Whack
I thought mid meant middle... like average.
nah it's definitely short for middling, but people use it to mean mediocre
@@planetary-rendez-vousI thought this too, and tried to look it up. Apparently it's also meant Mediocre or Below Average, as a slang.
1:51 best line ever😅
That's his usual intro, you new this this channel i see
Exactly i hope his not gonna change it😅@steinsschrodinger8688
Supah is no longer arknights most hated youtuber he's arknights only youtuber left, I am very thankful to still have your videos to watch
kit coherence in this video is whether an operator solves the problems they have to solve in order to function
but i think another important example of bad kit coherence exists when an operator themself is the source of the problem they have to solve
first example that comes to mind is carnelian (totally not because of my pfp), who has the problem of needing to get "charged", which they "solve" by making themself charge faster
3:05
I noticed the fact you changed meta to meat
Most
Effective
Available
Tactic
[perlica sshh sticker]
The thing that makes operators meta is their Utility. People seem to think Utility means just "debuff" or similar things but no. Utility means MANY things at once.
For example Surts Utility resides in its many dps abilities taking a form of a strong helidrop and her kit works extremely well together.
She deals arts damage so her talent ignoring res is important. Her s3 slowly kills her and is a helidrop skill so her other talent preventing death becomes crucial.
Her s3 gives more range and multiple targeting on top of a abysmal attack boost wich makes her dps role even more potent. All of these factors play together to make an insane dps wich makes her the most optimal arts damager on most stages. In other words: "Meta"
But meta comes in MANY other flavors. Skalter gives a massive health defense and damage buff pseudo globally for extremely low cost and infinite uptime wich enchances many operators and espiecelly makes operators with multiplative damage more insane.
Or take texas alter wich is like he weird mix of many strong elements. She has insane arts dps that even beats surtrs on s2 with added bonus of being a helidrop and insane map control that no operator in the game has with s3 thats capable of still dealing same dps as surtr while targeting aerial units and stunning multiple targets at once. But lets not confuse "having alot of niches" with being meta here. Texas has tons of use cases with her massive niche coverage. But she is meta NOT because she covers those niches but because she absolutely DECIMATES those niches with her sheer strength espiecelly as a low cost fast redeploy operator.
For example. Muelsye (Mumu for gods sake) has the single largets niche coverage in the entire game (she covers 80% of the available niches in the game all by herself lol) but it doesnt mean that she is extremely broken as despite her niche coverage being abysmal her niche "impact" isnt wich doesnt make her much of a meta operator.
Its easy to see meta operators these days. If an operator has multiplative damage or any form of self sustain trough passive talents without the cost of damage. Or just buffing the entire field for little to no cost then those operators are meta.
Weird thing is. The word "meta" DOESNT MEAN what people use it for. Normally we should be using the word meta in a stage based context as it stands for best available strategy but people use it for operators strength instead wich isnt what the word means lol
i dont hate meta, i just hate overpower units.
seriously I like units that have characteristics that cannot be replaced rather than units that are too strong 😅
That overpower units is have one of the biggest role in META and as long they exist
They will always be META
I don't know man, I cant stop dropping Texas2 everywhere
Requirements for becoming a META:
- Over Power
- Useful
- Being Good
- Not Useless
- Powercreep other Operators
- Easy to get and build
- Have some good quality
- I don't know what i should add here
-being gummy
@@SUPAH_SUPAH_SUPAH that's true
How fool I am didn't realise that
"There's a lot messy and confused 6-stars"
Me: 'Looks at 5 stars operator'
5 stars, like as a rarity, as a whole, with few exceptions, are so bad it's not even funny
Most 5 Star if not mostly have niche but also Mid Mediocre.
Supah always uploads when im bored yaeyyy excited to see this vid
The answer to the question but in 100 words or less:
If the operator is very good in most/very common scenarios, it is meta.
If the operator is insanely good in a some/uncommon but not very rare scenarios, it is meta.
If the operator is hard to use, the above requirements are stricter. If the operator is easy to use, the above requirements are less strict.
If the operator is outclassed, ignore the above as it is not meta.
For me what makes a meta operator is how an operator can reduce the amount of operators you need for clearing a stage. That is why i think Ling is the best op. Of course then you will have include how generalist they are, which gains more points than niche ones.
For example, Mlynar alone can dish out the damage of like 3 snipers in your team with one sweep. Texalter can be used to deal with a bunch of problems, kill flying enemies, stun and even dish out a lot of damage with skill 2, filling up a lot of roles and possibly denying the need of other operators like lane holders to a certain lane if you play her well.
Of course, this is considering a more "Meta" way to play, which for me is records of lowest amount of op clears. To me that is what makes operators really good. You can argue that some operators don't deserve to be there, like Lin being really good at some chapter 12 stages and clearing one of the last ones on a duo with texas, she is niche and if you consider a different more generalist way of playing instead of going for records (such as afk braindead) she would NOT be meta. But on my definition she is. It is kinda flawed, but that is how i see things. If an operator can fill many roles on your squad and denying the need of other operators for me is what makes then good. Less pulls you need to do, less raising... Which, i know, are part of the game.
Really really great video tho supah, agree with all you said ;3 W take
I think you're pretty correct with your view of things. Meta units/items/strats aren't just really good, but also tend to condense playstyles to revolve around themselves. That's also why meta is so widely considered cringe, not because its easy, but rather because it makes games very homogeneous since a majority of players will simply go for the path of least resistance because it's very rewarding with minimal investment.
@@torinriley7569 Yes if you raise way to many of these insane units, a full squad of them will probably blast through just about everything with no brain, i argue that the real general meta of these days are the end game AFK clears. But it really shifts depending on the high end content such as CC and IS 15 difficulty.
I'm the type that like to put these to its fully capacity and try and clear stages with the least amount of ops possible really gives a nice rewarding experience showing that even if your resources are limited, by raising the right ops you can beat even the hardest stages, and you get to use your braindead ops and still challange your brain without being cringe XD
AHHHHHHHHHHHHH THAT WERE THE FASTEST 10MINS IN MY LIFE. SUPAH MAKE A PODCAST PLEASE
love you bro!
I'd say that meta is not a static target. As the game changes, Operators can wax or wane in effectiveness. Game mechanics change, enemy levels change, and the availability of alternative or synergistic characters also changes.
Hoshi used to be meta. She was the only Defender in Year 1 that did decent (for the time) damage. However, she fell out of meta for damage as enemy DEF outscaled her attack, and she fell out of meta again when rising enemy ATK made blocking risky. However, she's back in the meta as one of the few native Block-4 Defenders with her module.
Another example is Gnosis. The Cold squad (Gnosis, Kjera) was very meta for high damage amplification, and very competitive with (or even outshone) Suzuran, as they could CC, amplify and deal damage. However, more and more Bosses and Elites are immune to Cold/Frozen now, turning Gnosis from a meta pick into a niche pick.
Lastly, there is more than one meta. There is meta for main game, events, CC and IS. Heck, what is meta can even differ between different ISes. Casters are not meta in IS3, but are meta in IS4. A character's meta effectiveness can also change depending on IS difficulty. A character that is meta and medium difficulties (Surging Waves/Braving Diffiuclty) 1-4 may not be at high (SW/BN 7), but a character that is meta at BN 7 may not always be the most effective pick at BN 4, either.
Welcome to supahs 4th “1st positive video”!
7:15 I burst out laughing and nearly peed my pants upon hearing this, it will never EVER get old. 😤😤
A character is meta when helps to counter a common aspect of the game and its the best/very powerful at that role because of his design, stats, abilities, etc.
Thats why Eyja Alter is meta, because makes elemental damage irrelevant o Nightingale because helps to mitigate a lot of Magic Damage received and can bait enemies' oneshot abilities.
I would put Lumen in Meta as well. While his Skill 3 healing of stun and other status effects is niche, the general buff to his healing Skill 3 provides makes him one of best healers regardless
Mlynar or Texalter don't counter a specific aspect though. They're just OP damage dealers
@@byeguyssry Mlynar's also the only perma-taunt in the game, allowing you to deploy out of order, and Texalter's one of the few sources of aerial stuns/freezes to dislodge low-altitude hovering units prevalent these days.
Mountain being the simplest and easiest unit but give very high rewards is crazy.
9:00 nice bro, there are always creepers that follows girls out from the bars. You're doing a pretty nice job, especially in 2024.
In the literal sense of meta, it is the most efficient tactic available. That inherently means that, while typhon and saria are absolutely busted, they’re infinitely less effective than surtr, texalter or yato.
TTGL background music, for this, I'm putting this video on loop so you can get extended view durations
Ok o have a few questions unrelated to the video:
1) Why is Supah no longer a train
2) Why is Supah using Lappland as his avatar and not Gummy if he loves her so much?
And the last question related to the video:
Minor spelling mistake when mentioning Flagpipe
SUPAH blink twice to signal for help
the positive video weve all been waiting for
Glad KyostinV had taken the time to voice Vigil in this video.
I think what makes an operator "meta" is supplying the best answer semi-consistently to meet or even exceed the demand to solve a specific, common problem.
Don't expand unless you're a nerd like me
For the supply/demand part:
The reason DPS units are meta is because they are required the most. You can win a game without blocking, healing, crowd control but you cannot win any game without dealing damage.
And for damage, you always need more because Hypergryph knows there are a lot of broken DPS units so they have to make the bosses extremely tanky (usually with conditions to evade it via game mechanics, like throwing a pillar at mandragora), which in turn raises the demand for DPS units. That's why no matter how many "broken boss killers" they release, they are still considered meta. If Hypergryph just started constantly powercreeping medics by pure HPS, no one would really give a shit, (or at least not as much as them powercreeping DPS units).
On the other hand, Eyjalter (while being a medic that only heals normal/elemental damage well) is considered amazing. This is because the two 5 star wandering medics were never enough to fully meet the demand for elemental healing (EyjaS3 MlynarS3 ubi bona somnia.mp4) . If Hypergryph didn't have as many elemental damage stages, or released many 6* wandering medics she wouldn't be considered as broken, but because she's the only strong enough option, she is.
You often have to be the best solution to the problem as well. Let's say our problem is a big fat boss.
Bosses usually have the characteristic of:
-Moving around before heading to the blue box.
-Having high HP, high DEF, and high RES.
-Having special abilities
-(Occasionally) spawning in with or summoning many enemies to help them
-(Occasionally) having immunities to certain ailments like stun
-(Occasionally) dealing high damage
Someone like horn, would usually not be as effective in boss killing compared to Mlynar. She has a higher DP cost, doesn't hit aerial enemies, smaller range, less DPH and DPS. She's only better in situations like fighting highmore on IS3 D15.
In most situations, Mlynar is the best boss killer due to his: high physical DPH, high DPS, low DP cost, wide range, and aerial capabilities.
But:
What if the boss has multiple slow phases?: Use Texalter, Yato alter, Typhon or Chalter.
What if the boss is unable/difficult to be blocked & moves around quickly, or deal damage/debuffs to nearby operators: Typhon would be ideal due to her lock on targeting.
What if the boss is preferred to be killed somewhat far from the blue box due to their abilities?: Use Texalter S2 + Yato
What if the boss with the above conditions summons many elite minions that would reduce the effectiveness of single target DPS? Use Texalter S2/Yato alter in conjunction with Surtr.
What if the boss summons an absolute shit ton of minions?: Use Chalter/Yato Alter.
What if the boss has high dodge and is on an undeployable tile?: Use Pozy
See how the "meta" units are usually the best at these common circumstances? Additionally, even if these conditions are not met, these operators are strong enough to do their job extremely well.
So that's what I would say meta is in Arknights.
I mean the only issue with Meta is the game is again not designed with every operator that is made, and thats why niche operators are niche as opposed to being viable in certain situations as you often just can overcome all situations in Arknights with just more damage.
It also doesn't help that 6 stars are held to a standard to be able to do a lot on their own in a game where you make teams to tackle stages. Like idk why but Arknights is supposed to be in the tower defence genre which requires strategy yet you can just unga bunga most stages.
In arknights META is an operator that can save you from different difficult situations without preparing any kind of counterplay, Spalter is amazing but not meta
Thats basically it
Agreed with Spalter. She is amazing but not in every stage. Same goes for most of good operators.
Ooga booga damage, that's it
0:20 tbh I thought you were going to say "Today, we're going to talk about bad Doctors now" instead of "now we have a positive video"
It's really refresing seeing the game has been more than 3 years old and each year the community and the youtuber become more mature when it comes how well they knowledge investment, ending drama asap rather than content engagement farm, aknowledging the issue and share your concern without try to see it as an exploit for like i said 'content engangement farm' unlike those "influencer" and "player" pretend they say care with the game but in behind they just intentionaly fence sitting for petty views and clout. Thank you SUPAH and soon Gummy alter and Gummy onlyfans will out exclusive for SUPAH.
It's weird that this game give mobile player culture shock in positive way compare to most gacha mobile game since this game in general not for casual but it let casual have the opportunity to know the game more despid the gameplay simplicity as tower defense game.
Personaly there still some issue I see on this game and some of them were really avoidable but I let that to keep it for myself until the right time or actualy looming doom but so far it's been prevented for few years.
in my own interpretation, META means an operator that dish out good amount of damage (doesn't need to be Chen-Alter level of damage, see Thorns/Mountain, and easy to use.. also Mid comes from Medium/Middle? I really think it means so-so/normal.. doesn't mean low quality/bad.. yeah, there's tons of confusing-ray-afflicted 6 stars around, and in future.. got to plan/research very well before pulling/raising
When is the next operators review? I wanna see more gummy rants.
After the IS4 video
@@SUPAH_SUPAH_SUPAH Got it SUPAH, our lord. We shall wait.
A meta unit is self evident. I don't need to explain why surtr or chalter are meta. You will just naturally gravitate towards using these units.
Meta are your go-to ops when you really wanna clear a stage with minimal effort. Though sometimes, niche ops would fall in this category.
Well Mid started meaning bad, because it mostly used to describe products and products rarely stay bad.
But lowest tier of product you mostly get is mediocre/average/ok.
the true question is how much the meta is gummy centered ? 100% ? no, it's only centered on gummy at 8250%
I'm one step away from deciding to max out my Gummy.
Ptilopsis doesn't provide universal buff to SP regen. She only applies SP regen to operators with automatic recovery AND do not already have a source of +SP recovery from other similar skills. A team made up entirely of offensive/defensive recovery operators, units with auto/permanent skills and/or Caster/Supporters with a Mostima/Suzuran.
Technically it's always valid because she also benefits from it, but you can make a squad with no operators other than her than would be buffed by her talent. Heck throw a ton on enmity operators and you might even make a squad where she is literally useless.
“Most effective tactics available” is a backronym, the term meta is technically misapplied in arknights because the concept of a meta game requires performing actions for reasons not directly built into the game. “Meta” as it’s used by the arknights community means something more akin to “strong and broadly applicable”.
The classic example of meta gaming is a Zangief player whiffing low kicks to threaten space and gauge distance. In Arknights terms, meta might mean using an AFK skill instead of a more powerful manual skill in order for it to not demand your attention. Amusingly that means siege over saga could be said to be meta.
I wrote this before watching the next part but it still works as a difference of opinion. If we use meta to mean top tier we lose that term’s original meaning
i like the accent, very villain and really good with this kind of content
Eyjafjalla's alter can compete with any two medics combined.
Units are meta because gummy is not, if gummy was meta, there would be no need to use anyone else, gummy would solo every stage till the servers die.
Gummy is meta waifu.
Gumy is meta medic defender on par with Saria
Im new to arknights and dont have alot of ppl yet but i looked up gummy to see when shes getting a rerun. SHES A FUCKING FOUR STAAAAAR WHY SUPAH. WHY😭
You're making me have unwise thoughts since the moment you started to convey your thoughts through Lappland's sprites
If you got imba abilities and stats that will make you imba. If you in addition very simple as piece of wood that will make you imba X2
The meta operator is the one I simp for the most
I dunno man, when I heard about Typhon I only saw a sentinel of Anor Londo so I just wanted it, but good video xd.
ok, but viviana s3 seems like she wants to ''duel'' the boss
not a boss killer like others, but one that can survive and kill slowly(im not saying she is good, or thats a good thing, but i also dont see her as lane holder and boss killer, but i see her as something, which as like dreadnoughts and fighters, can be bad)
The Istina joke never gets old. Almost like all the child soldiers who have Oripathy.
So basically the gold standard for meta is being 5% percent as a good as Gummy. Got it.
I see meta as 2 points:
Point 1 - what does this operator does and how big is the gap between THE best operator in said role and THE worst (ofc looking at least only inside the class/archtype). Like, laneholder Operator Twix how good is he at blocking enemies AND holding punishment for that (does he need medic, how fast is his normal clearing, how much his skills buff his damage and/or survivability), now let's compare him with Gavialter ((one of the) best not-sololaneholder imo) and Frostleaf. So the closer character to one of these 2 extremes, the better/worse he is.
Point 2 - It's Skadi, Ch'en, Saria, Jessica, Reed or, actually any operator. Because waifu gaming will always exist. At least... as long as your waifu/husbando's name isn't Spuria or Elysium.
u cannot be the most hated arknights youtuber, u are hella funny
those videos are gold
8:25 the sun or jupiter? i noticed it i see and hear different things so kinda curious
Is4 is goooood 🎉
Idk, im just like tarans. I want to say about injustice but i have no knowledge about it
Can u make a vid exsplaining why skadi gaurd is bad im kinda new and i rlly like her lore but idk why everone says shes so bad (also i dont have her unlocked so i have no clue what she does)
I thought that definition was simple. A Meta operator is an operator that 90% of the player base will find indispensable and are commonly used in most, if not all, available maps.
I came here to comment that my gummy somehow got max out, definitely not your influence by the way. I don't regret it too, gummy is pretty good operator
supah.. are you quitting soon? please dont quit just yet
that meta backronym is extremely heinous, yuck
Istina is trans. So is Asbestos. I was able to confirm this by asking them both personally after I stopped taking my meds.
This is just a advertisement for Typhon.
max your typhon!
Bruh playing neon white in the background.
Edit: Made sure my game was closed too
i will forever use elysium for 1 he is my boi and 2 i do love my sniper units :)
'little 2 DP boi"~
Hehe I love this guy's videos, i wish he makes one of Aosta 😂
So what is position of mumu in meta? Mid?
Mumu is useful because she can drop a pocket Mudrock for only 10 DP.
@@blackhammer5035 This 👏
(Letting her clone vore Mudrock while equipping S2 is just laneholder+early game vanguard material 🗿👍)
7:27 omg Hung
2:16 YAOI ALERT
Answer is obviously they are new operators and STRONG af in their role, isnt that obvious? If new operators are weak, nobody would pull that (well, at least significantly lower)
Midknight , new niche found where you use mid operators
Is ling meta or is she niche by the definition? Because like she is kind of hard to use, but she can solo most of the game, so she is somewhat the most versatile unit in the game but not the most splashable
my brother in christ what do you MEAN ling is hard to use
just put a big dragon in a lane that looks important
@@SUPAH_SUPAH_SUPAHso, what I meant is
she has a really low floor on how to use her, just slap big dragon
But she has a really high ceiling with what you can do with her, majority of the time you see ling used on a hard stage (and I’m considering the harder stages exactly because that is where meta units shine the most) it isn’t just slap big dragon
Ling gives you an infinite supply of block 3 dragons with arts damage aoe on top of their attacks. She’s beyond busted, not merely meta.
@@blackhammer5035 *Block 2 dragons but still I agree 👍
@@blackhammer5035 yes, that's her low floor
but if you look at hard stages clear using her, she isn't just "place dragon" she has to play around her passive stacks and the sp regen she gets from it, and that is the high ceiling
meanwhile stuff like mountain or mudrock are automatic and do the same as the blocking dragon, without other activation under control
other example of meta units, most of them are quite automatic, thorns is infinite, eyja S2 is automatic, gummy and saria are automatic, texalter is automatic, mountain is infinite, mudrock is automatic, surtr is a one activation thing
ling isn't that automatic, and i repeat what i said, she is meta, but she is on the harder side of meta ops comparevily, or at least it has a higher ceiling then others
The crayons thing are accurate
Big damage or bigg damage
Obviously what makes an operator good is their BOOBIES of course.
"what makes an operator meta?" It is obviously their boob size, SUPAH. And how much they make the game easier SIMPLY BY EXISTING.
Just look at Typhon boobs, she is clearly META due to her cup size
Istina is trans? where did it come from? can someone explain this please.
Can you give me gummy links for study purpose
What’s this band? I need the sayce
Band?
4:48 "Meta" means "Most Effective Tactics Available"
Vile. You truly are Arknight's most hated youtuber. I am foaming at the mouth. It is a backronym and I refuse to acknowledge it as legitimate.
For real though, I prefer the definition of Meta where it's about how people are actually playing the game. The metagame is beyond the game because it's about the players and how they are playing the game. Arknights isn't competitive. If you can complete a stage, you can't complete it harder by using certain ops. You can only be "more effective" by other metrics like being easier to use/afk for casual-ish players, or lowering op count for competitive-ish players, or being useful for as many stages as possible, because you don't have infinite orundums and can only roll for a limited number of operators. So, even though Mlynar is one of the strongest operators available, I'll just Surtr the boss again because I can ignore the whole HP mechanic that operators have, and I have brain damage.
Versatility/splashability doesn't feel right, and you kind of spend a bunch of time in the next section disproving it? Maybe you mean role compression? Mountain is essentially a 2-block Blaze with a dedicated medic for himself for only 1 deployment slot. Jaye is pretty good but not the meta option, since he does the same thing, but not as good.
And also, Kit Coherence is just the opposite of Contradictory Kit, so what makes an operator good, is just the opposite of what makes them bad😈
Niche can def be meta. All flag vanguards are a niche... they are only good for 1 thing.
Yet meta bc that niche is always in demand.
Big numbers
Hello supah I'm absolutely enraged at how difficult IS4 is (I'm bad)
Make a video about it methinks, and I'll reward you with knee long socks for gummy
*arknights most hated RUclipsr here*
I didn't know you were Box2.
the guy in the background sounds so portuguese
Kyo vigil?!?
it's actually my bf's voice
@@SUPAH_SUPAH_SUPAH really? He sounds kinda similar to Kyo, I thought it was him XD
Bf voice reveal
Meta this meta that have you met-a-girl
i am in love with you
two episodes in a row with trans Istina
I think reed is better than bagpipe