BREAKING the fighting game mold.

Поделиться
HTML-код
  • Опубликовано: 17 окт 2024
  • Thanks to Flash Party for sponsoring this video. Use my link to download the game here: bit.ly/3Q33m48
    TWITCH: / typhoonbh
    PATREON: / typhoonyt
    DISCORD: / discord
    BECOME A MEMBER! / @typhoonbh
    Tags:
    #smashultimate #streetfighter #fgc
    This video talks about unique fighting games.
    Flash Party is an epic new platform-fighting game. Lay the smackdown on your opponents in a variety of multi-platform arenas by knocking them off the stage and into the stratosphere. Dominate in various game modes that include 1v1, 2v2, Brawl, Arena and Soccer Showdown.
    The game lets you choose your combat style, and unlock rare costumes and KO effects as you progress. Experience different maps and meet and play with friends - now the brand-new Stardust Warriors version completely upgrades this fun-loving and exciting fighting party!
    Official Website: fp.xd.com/
    Official Twitter: / playflashparty
    Official Discord: / discord
    Official TikTok: / playflashparty
    Your Only Move Is Hustle is a 2D turn-based fighting game and superpowered fight scene simulator by IvySly. Inspired by Toribash and TAS, Your Only Move Is Hustle brings a fresh take on the fighting game scene. Master your technique, execute flashy combos, and outsmart opponents across the world, frame-by-frame. Slow down the clock to fine-tune your fighting style in this innovative, superpowered combat simulator. Pulverize your friends and choreograph spectacular fight scenes. No training mode required.
    Guilty Gear Strive is a fighting video game developed and published by Arc System Works. It is the seventh mainline installment of the Guilty Gear series and the 25th overall. The game was released worldwide on June 11, 2021. It uses Unreal Engine 4. Intended as a "complete reconstruction of the franchise", Guilty Gear Strive retains the core essence of the series but revamps many features and mechanics, except for the removal of the series’ signature mechanic, the Instant Kill. It introduces the "Wall Break" feature, which allows for stage transitions when a combo is initiated in the corner of the arena. Guilty Gear Strive was released for the PlayStation 4, PlayStation 5, and Microsoft Windows on June 11, 2021. It was also distributed via Sega to Japanese arcades on July 29, 2021. "Limited Edition" and "Ultimate Edition" editions were made available for pre-order; console players who get the latter received early access to the full game on June 8, 2021.
    Super Smash Bros. Is a crossover fighting game series published by Nintendo. The series was created by Masahiro Sakurai, who has directed every game in the series. The series is known for its unique gameplay objective which differs from that of traditional fighters, in that the aim is to increase damage counters and knock opponents off the stage instead of depleting life bars. The original Super Smash Bros. was released in 1999 for the Nintendo 64. The series achieved even greater success with the release of Super Smash Bros. Melee, which was released in 2001 for the GameCube and became the best selling game on that system. A third installment, Super Smash Bros. Brawl, was released in 2008 for the Wii. Although HAL Laboratory had been the developer for the first two games, the third game was developed through the collaboration of several companies. The fourth installment, Super Smash Bros. for Nintendo 3DS and Wii U, was released in 2014 for the Nintendo 3DS and Wii U, respectively. The 3DS installment was the first for a handheld platform. A fifth installment, Super Smash Bros. Ultimate, was released in 2018 for the Nintendo Switch.
    Virtua Fighter is a series of fighting games created by Sega-AM2 and designer Yu Suzuki. The original Virtua Fighter was released in October 1993 and has received four main sequels and several spin-offs. The highly influential first Virtua Fighter game is widely recognized as the first 3D fighting game released. Similar to most other fighting games, the default gameplay system of the Virtua Fighter series involves two combatants needing to win two of three rounds, with each round being 30 seconds long or more. Combatants utilize various attacks in an attempt to deplete the other fighter's stamina gauge and deal a knockout (K.O.), winning a round. If a character is knocked out (or falls out) of the ring, their opponent wins the round in a Ring Out.
    Lethal League is a competitive projectile fighting game where you have to hit an anti-gravity ball into the face of your opponent to win. The ball speeds up with every strike, up to explosively extreme velocities. Play intense local matches with friends and foes, challenge yourself in the singleplayer mode or battle it out online.

Комментарии • 254

  • @typhoonbh
    @typhoonbh  Год назад +42

    Thanks to Flash Party for sponsoring this video. Use my link to download the game here: bit.ly/3Q33m48
    Sorry for the pause in uploads, I got sick during the holidays. (you can kinda hear it in this video lol)

    • @forbiddenbox
      @forbiddenbox Год назад +3

      Hope you're feeling better now

    • @typhoonbh
      @typhoonbh  Год назад

      @@forbiddenbox I am, thanks

  • @m.o.s.4742
    @m.o.s.4742 Год назад +415

    I’m kinda sad that Lethal league isn’t that much knowed, because is actually one of the funniest fighting games that i’ve ever tried

    • @typhoonbh
      @typhoonbh  Год назад +51

      Same, there's so much love from the devs that go into that series I wish it had a larger community

    • @Sly_Maverick_31
      @Sly_Maverick_31 Год назад +17

      Lethal League is based, no pun intended.

    • @TheWumbler
      @TheWumbler Год назад

      if you play lethal league im gonna come to your house and plant a bomb in it

    • @bootleg6595
      @bootleg6595 Год назад +4

      i played it with a homie, def a fun one

    • @unmellowthegamer8946
      @unmellowthegamer8946 Год назад +1

      Tried to get my family into it, but they didn't like it...

  • @DannYIIF
    @DannYIIF Год назад +142

    Lethal League is sick.
    It has the mindgames, it has the tech, the meter and super management, and most importantly, it has the disrespect!
    Nothing quite like juggling your opponents dead body, and then yeet them off the screen.

    • @typhoonbh
      @typhoonbh  Год назад +3

      it deserves more recognition

  • @azophi
    @azophi Год назад +156

    We got to respect M2K for at one point being the #1 in both Melee and Brawl at the same time. These are such different games

    • @MeesterTweester
      @MeesterTweester Год назад +20

      And Leffen got to be a top player in Melee, Ultimate, DBFZ, and GGStrive
      Shoutouts to Wizzrobe, who was able to be Top 10 in both Smash 64 and Melee, and place Top 8 at an Ultimate tournament making the biggest upset in Ultimate history with Tweek

    • @chazielbey5946
      @chazielbey5946 Год назад +4

      @@MeesterTweester When was Leffen a top player in Ultimate? Top in DBFZ would also be a bit of a stretch.

    • @bootleg6595
      @bootleg6595 Год назад

      @@chazielbey5946 by top player he means leffen beat some of the best players in ultimate early in its life, like tweek, wadi, and maister

    • @pluss20XX
      @pluss20XX Год назад +3

      @@bootleg6595 yeah true I don't like Leffen but apart of my bias he is really talented tho he doesn't play Ult and DBFZ anymore and I think the same with GG tho idk

    • @bootleg6595
      @bootleg6595 Год назад +1

      @@pluss20XX he is definitely gifted in fighting games. But whenever he goes into a new game he seems to ruin it. Although I'd love too see him play games like skullgirls because he's so good, I think he'd ruin such a small community. He's just insane lol. If you know when he tried to pick up tekken, then you know what I mean.

  • @kurizu1510
    @kurizu1510 Год назад +62

    7:25 I have a feeling this game was heavily inspired by Tekken 3's "Tekken Ball" mode, which was also in Tag 2: Wii U Edition.
    But to successfully make an entire fighting game based on it is pretty bold and definitely innovative.

  • @Sleepy_Cabbage
    @Sleepy_Cabbage Год назад +36

    I, LOVE, yumi hustle, as a newbie to fighting games its done so much for me in understanding the core mechanics of these games in just one match.

  • @megasoniczxx
    @megasoniczxx Год назад +20

    I think one other thing that helped get people into smash (at least for me anyway) was the sheer variety of things you actually did besides fighting. Playing with my family was fun yeah but I don't think I would've been hooked nearly as much if the games didn't have things like break the targets, board the platforms (which sadly never returned), the adventure modes and other things you could do.
    Break the targets especially works as a really good character tutorial while also just being fun to bang your head against in Melee since there are character specific techniques you'd need to figure out in order to pass some of them such as young links BtT being unbeatable unless you use a wall jump to get out of the starting area and if you've used Link, you'd know that his regular incarnation can't wall jump.

    • @aarona660
      @aarona660 10 месяцев назад +1

      Don't forget Masterpieces, but I get your point

  • @loganschaloske3435
    @loganschaloske3435 Год назад +25

    Thank you for mentioning lethal league! It’s an excellent game that I convince people to try whenever I can. Hopefully a few people will check it out after seeing this

  • @fatyoshi696
    @fatyoshi696 Год назад +3

    Another really unique fighting game is rushdown revolt, it's a platform fighter but it takes a lot of cues from traditional fighters, it uses a regular healthbar but separated into bands that determine how much knockback you take, and shields are one-sided so you can get crossed up, but by far the coolest part about the game is the spark system. Basically, hitting your opponent with anything will grant you a spark, which you can use to cancel any move into a rush (an 8-way dash that's both ground and air ok) or a jump, even on whiff, or spend it to do a massive, crazy fast super jump in any direction. The spark system allows for tons of insane movement, combos and pressure, and it gives the game a level of player expression unlike almost anything else out there.
    If you read all this for some reason go check out the game, it's completely free to play on steam and has basically zero microtransactions

  • @therelwozmaniak6551
    @therelwozmaniak6551 Год назад +23

    I always love when you upload, the exceptional high-quality editing and in-depth analysis is really awesome. You deserve soo much more attention. Kepp it up man, you're destined for greatness man

    • @typhoonbh
      @typhoonbh  Год назад +2

      I appreciate the support!

  • @BlazeMakesGames
    @BlazeMakesGames Год назад +36

    Yomi hustle is the first fighting game that actually let me enjoy the parts of fighting games that are actually supposed to be fun and finally feel those 'chess' like elements that people talk about. Fighting games are just not only really complicated, perhaps overly so at times, but they almost universally are terrible at teaching their mechanics. I seriously think that if a game actually tried (like I hope SF6 is) that it wouldn't be that hard to get into a mainstream traditional fighter. But when most fighting games have almost no single player content, and have tutorials that range from garbage to nonexistent, it's no wonder that it's so hard to get into a game. Even games with supposedly great tutorials like Guilty Gear Xrd are still in all honesty still not great by the standards of most non-fighting games and the fact that tutorials like that are considered good by fighting game standards says a lot about how dire the scene is in this regard. (I would argue that Them's Fightin Herds has a much better tutorial but is unfortunately too small of a game for most people to have noticed it it seems.)
    Yomi is great though because even when you're playing your very first match and just goofing around with randos pressing buttons, you're already starting off as if you had been practicing Street Fighter for hundreds of hours. You basically start minute one with perfect execution, perfect reaction time, perfect game knowledge (at least in terms of what your moves will do), and the ability to do things like whiff punish and follow up moves into combos with ease. Like you can't just drop a combo cause you flubbed an input or didn't know what to follow it up with. So as a result right away you skip all the annoying things that need to be tutorialized with most fighting games and skip right to the chess-like mindgames, which are much more intuitive to just play around with and learn

    • @typhoonbh
      @typhoonbh  Год назад +8

      Yep exactly, fighting games are notoriously bad when it comes to tutorials, it’s why a lot of people end up searching on RUclips instead, but Yomi prides itself in not needing a training mode as you can understand everything from the beginning.

    • @BlazeMakesGames
      @BlazeMakesGames Год назад

      @@typhoonbh the problem there is that it still often takes hours of videos to cover even the basics, and getting someone who doesn’t play a genre to sit through like a half hour video on how important it is to know how to block properly is not how you get people into your game.

    • @revimfadli4666
      @revimfadli4666 Год назад

      @@typhoonbh what might compound the problem is how some people view the "bad onboarding" as a proof for putting in effort

    • @harley2938
      @harley2938 Год назад +2

      With most games, you learn things and your skill grows over the course of the game so you're prepared for the real challenges at the end. With fighting games, it's a few boring tutorials, more boring practice, and then you go straight to the boss.

    • @placeadrien5566
      @placeadrien5566 11 месяцев назад

      Btw if you enjoy yomi I HIGHLY suggest Battlecon. It's basically a board game equivalent to Yomi hustle. It has had 10 years to perfect its core mechanics and update its characters, so it is extremely fun and well-balanced. There's more than 80 characters and EVERY matchup could last 50+ games because of how deep the combat system is. By buying a box with 10 characters (should buy V4 btw), you have enough for a few hundred games.

  • @forbiddenbox
    @forbiddenbox Год назад +18

    Finally watched the whole video before commenting, good video, I think you are doing a great job of teaching the history of fighting games and also how they work 👍

  • @spiffythealien
    @spiffythealien Год назад +1

    Virtua Fighter technically wasn't a 3D fighting game, it was more of a 2.5D fighter like SFIV, V, and VI. The first 2 VFs (and the first 2 Tekkens) *didn't* have sidesteps or true 3D movement. The 1st fighting game to actually feature sidestepping was Battle Arena Toshinden, the weapons based 3D fighters which was quickly overshadowed by Soul Edge (which figured out simple sidestepping on it's first try). VF3 introduced a dodge button and Tekken 3 finally stapled Soul Edge style sidesteps onto their "3D" games while Soulcalibur on the Dreamcast was literally 8-Way-Running circles around them.

  • @RagdollArtwork
    @RagdollArtwork Год назад +1

    Pokken Tournament took an interesting route by using its unique Phase Shift system to blend two fighting game subgenres together, those being 2D fighters such as Street Fighter (Duel Phase), and arena fighters such as Ultimate Ninja Storm (Field Phase).
    It led to a unique type of balance and character expression among the playable pokemon, as certain playstyles would often fare better in one Phase or another (Zoners like Gardevoir and Chandelure are at their strongest in Field), while others still benefit most from frequently swapping between them (Pikachu Libre gets a buff every single time she wins a phase shift with certain moves).

  • @camronh14
    @camronh14 Год назад +7

    I appreciate this channel’s explanation on fighting games.

    • @typhoonbh
      @typhoonbh  Год назад +1

      Thanks!

    • @camronh14
      @camronh14 Год назад

      @@typhoonbh no prob.

    • @kylejacobe627
      @kylejacobe627 Год назад

      His ideas of a fighting game is pretty loose. There's quite a lot of pvp competitive games out there. There's a fine line with traditional fighting game and their design that inspires a lot of other games to use their similarity in gameplay. The platform brawlers like the melee, smash ,brawlhalla, and all the other countless knock-offs of the old Mario brother versus mode, took elements of fighting games to improve on gameplay.

  • @laziestoctolo
    @laziestoctolo Год назад +6

    honestly lethal league is one of my all time favorite video games and it makes me happy see it get any kind of recognition makes me happy and sad that it isnt that popular

  • @relo999
    @relo999 Год назад +7

    I wouldn't call the Outfoxies a platform fighter unless you'd count what is essentially a early 80's fighter with a bigger playingfield than just "box/line" and some items a platform fighter. Where as smash is more so a game of Sumo and centered around that.
    Also missing out on Bushido blade is a great shame.

  • @lamiamekni2802
    @lamiamekni2802 Год назад +8

    What I love about the Smash games is how unique they are from traditional fighting games

    • @cosmic5665
      @cosmic5665 Год назад +2

      If they are called smash games then why are trad fighters not called street fighter games

    • @lamiamekni2802
      @lamiamekni2802 Год назад

      @@cosmic5665 that's beyond me

    • @placeadrien5566
      @placeadrien5566 11 месяцев назад

      @@lamiamekni2802 most people nowadays say platform fighter.

    • @lamiamekni2802
      @lamiamekni2802 11 месяцев назад

      @@placeadrien5566 what does that have to do with what I said

    • @placeadrien5566
      @placeadrien5566 11 месяцев назад

      @@lamiamekni2802 I probably should've responded to the above comment

  • @masterbot1113
    @masterbot1113 Год назад

    3:09 I have yomi hustle, and this music is still some of my favorite game music

  • @LJ_973
    @LJ_973 Год назад +1

    Holy that chess fighter game looks so cool, and the baseball one or whatever looks amazing

  • @WinZacianGraal
    @WinZacianGraal Год назад

    A unique platform fighter flash game I played was Superfighters. It is a fusion of Smash and Outfoxies. They released an updated version of the game on Steam.

  • @TheAdrixzProductions
    @TheAdrixzProductions Год назад +1

    Kinda surprised Nidhogg wasn't mentioned. It's my fav fighting game due to how easy it is to pick up and how dynamic the rounds are. It's just overall so incredibly intuitive.

  • @DylanMatthewTurner
    @DylanMatthewTurner Год назад

    7:00 Fun fact about the PlayStation's dev history: despite "switching" to 3D, the PS1 never got a 3D GPU. It's actually still 2D only.
    Instead, to get 3D, they added a 3rd chip called the "Geometry Transform Engine" which takes polygon data from the CPU, does the projection math to convert it to 2D shapes, and then sends that 2D data to the GPU.
    This means that the PSX never had true floating point support, which is what causes the blurry messed up antialiasing on the polygons, creating the signature look

  • @rupantarnirvor8132
    @rupantarnirvor8132 Год назад +1

    Wow this video is actually amazing i had never seen your channel before, but i had seen this video in my recommended so many times and it looked really good so i told myself ill watch it eventually. Today I eventually gave in and it was actually ann amazing video, I can see the amount of work put into it. As a fighting game player myself, I love the in-depth analysis of fighting games and their history + creativity. I will surely vome back to your channel to watch some of your other videos as well!!

  • @NewGabeOrder
    @NewGabeOrder Год назад +1

    Other than platform fighters, I've been noticing that team-based fighting games have been popping up. The King of Fighters, Marvel vs. Capcom, Chaos Breaker, Martial Masters, Kizuna Encounter and Pokken Tournament have popularized this trend. Rather than picking one character per match, you can pick more than one of them and you could keep or lose a fighter depending on how well you played.
    There's also the 4-player 2D fighters like Street Fighter EX3 and Guilty Gear Isuka. Unfortunately they are less common than the team-based fighters. Nowadays, the market for 4-player 2D fighters has been nonexistent since games like Street Fighter V, Guilty Gear Xrd/Strive and the upcoming Street Fighter 6 lack 4-player game modes. Hopefully there has to be some company willing to bring the 4-player 2D fighter back to the mainstream.

  • @brotchenkatze2151
    @brotchenkatze2151 Год назад +4

    Omg he did it yomi hustle finally lol

    • @typhoonbh
      @typhoonbh  Год назад +2

      Too many people asked I had to

  • @lukethekuya
    @lukethekuya Год назад

    Love how you mentioned how fighting games is like chess. I can't believe not much people have caught on the similarities on choosing the best move in your turn.

  • @sadetwizelve
    @sadetwizelve Год назад +1

    6:29 VF1 did not let you roam in all directions. It wasn't fully 3D until VF3.

  • @starlightrai
    @starlightrai Год назад

    Thems fighting herds is one of the games that brought me to the genre. It has a uniquely horizontal play style because of their characters. It also has a pretty good single player campaign.

  • @Tiquono
    @Tiquono Год назад +6

    IMO Smash technically invented platform fighters as we know them today, since the other one still had health bars; but we're just splitting hairs at that point.
    Fun video!

  • @Linkislinkoopsie
    @Linkislinkoopsie Год назад

    Finally, Yomi Hustle music in RUclips videos I can't wait

  • @regularuser9613
    @regularuser9613 Год назад +2

    Description says "This video talks about various taunts in fighting games", might want to change that

  • @patheticest
    @patheticest Год назад +1

    6:10 Bro used the siiva rip

  • @KingGrey
    @KingGrey Год назад +1

    vids like this always wanna make me get better at fighters, but the ones I like have dead quickplay queues

  • @anthonyiye
    @anthonyiye Год назад +1

    i love lethal league blaze and that funny character candyman

  • @tableprinterdoor
    @tableprinterdoor 5 месяцев назад

    Me when my main fighting game is tekken and I can’t transfer any of my skills to other ones LOL

  • @novagears3604
    @novagears3604 Год назад

    I wish you had mentioned pokken tournament, while occasionally like a more traditional fighter- the entire new mechanic of two separate phases with different mechanics is very cool.

  • @LordSeraph999
    @LordSeraph999 Год назад

    As a wise man once said: "Upgrades, people, Upgrades."

  • @gabigame1181
    @gabigame1181 Год назад +3

    For honor is also a realy special case

  • @deddrz2549
    @deddrz2549 Год назад

    5:32 funny you should say that, because smash 64 ended up having some of the longest and most executional combos I can think of right now, big tourneys even host combo competitions lol. But it is true that this wasn't the original intention.

  • @Gatsua
    @Gatsua Год назад +2

    U find so many video ideas I love ur vids

  • @littlemisseevee2309
    @littlemisseevee2309 Год назад

    I’d say the main reason fighters get their reputation of being hard is one issue: they arent super straightforward with what to learn, its very easy to take the wrong lessons from the game, confusing you and making things seem more difficult than they really are, fighting games actually gets simpler in a lot of ways as you get better, but then new complexity also arises, its very strange

  • @mikeoxlong8959
    @mikeoxlong8959 Год назад

    When he says smash isnt input based or long comboed, I immediately think of kazuya, ice climbers, terry…..

    • @typhoonbh
      @typhoonbh  Год назад +1

      It wasn’t intentionally meant to be execution heavy. Plus I’m referring to the first iteration of smash so those characters weren’t even in the game.

    • @BitchChill
      @BitchChill Год назад

      That’s not what’s generally found

  • @polikys9335
    @polikys9335 Год назад +1

    Unfortunately, Dissidia final fantasy 012 from PSP is not on this list. More than 10 years ago, this game struck me with how cool (anime) and unique it is that I played it for over 2000 hours with my brother, so sad that this series is dead.

  • @raydoeslife
    @raydoeslife Год назад

    the last game reminds me of a mini game on overwatch called genii ball

  • @jhsrt985
    @jhsrt985 5 месяцев назад

    Why is every video you make so good like so fkn good kudos man

    • @typhoonbh
      @typhoonbh  5 месяцев назад

      I appreciate it

  • @nickolias7292
    @nickolias7292 Год назад +1

    6:10 GRAND DAD?!?!?

  • @imdabous1970
    @imdabous1970 Год назад +1

    Shout out to Windjammers and Toribash

  • @randowboosh6772
    @randowboosh6772 Год назад +2

    YOMI HUSTLE IS SO INSANELY GOATED AND FIRE

  • @odincruzhiguera7832
    @odincruzhiguera7832 Год назад +1

    Touhou 12.3 and 15.5 are two examples of great fighting games with great communities and also a different experience in fighting games. Also free tho

  • @detroittapwater7229
    @detroittapwater7229 7 месяцев назад

    I dont think for honor gets enough recognition. It's without a doubt my number 1 fighting game. It allows for a variety of interesting combos, fake outs, and the best part with the unique fighting mechanics, making or breaking out of combos are entirely based on your reaction speed and ability to confuse your enemy. It's a brilliant game!

  • @loganreidy7055
    @loganreidy7055 Год назад +1

    Any FGC player who wants to learn an incredibly rewarding / difficult platform fighter I would heavily recommend trying super smash bros melee. It is probably the fastest and most precise game there is, it is so much fun to play.

  • @ploxyzero
    @ploxyzero Год назад

    wow, never heard of lethal league until now
    that game looks sick! definitely going to try it out

    • @ploxyzero
      @ploxyzero Год назад +1

      update: ended up buying lethal league blaze and it very quickly became one of my favorite games thanks to this video!

  • @quantumpotato
    @quantumpotato Год назад

    Couple editing suggestions: "Wavedashing is in other games".- showing Tekken or Marvel wavedash woud be good here, instead of another Melee. "VF has 3 buttons, attack punch kick" . Good overview though and inspiring me to try the Hustle game

  • @sonitafr1780
    @sonitafr1780 Год назад

    "The game that pioneered a whole genre, and also my career" AND NOE YOU GOT MR THINKING ABT HOW MUCH THE CHANNEL HAS GROWN 😭😭😭

    • @typhoonbh
      @typhoonbh  Год назад

      The past year has been pretty huge for the channel

  • @georgeknight8208
    @georgeknight8208 Год назад

    Thought we might have pokken or mario tennis aces on here. The virtua fighter insight was very cool though. Thanks

  • @lamiatorchani7648
    @lamiatorchani7648 Год назад +1

    To be honest, Smash Bros is a break from the traditional one-on-one fighter genre (like seriously that formula has been done to death)

  • @quantumpotato
    @quantumpotato Год назад +1

    You gotta cover Divekick next!

  • @o_oro-q1k
    @o_oro-q1k Год назад +2

    SF2 defined the genre and some of it's mechanics, King of Fighters introduced 3v3 and also some of the genre's mechanics, MvC introduced tags and aircombos, Guilty Gear basically created anime fighters (although many of that subgenre's elements can be seen in Darkstalkers and King of Fighters as well). 2D games were always innovating and breaking the mold since the early times.

  • @victornguyen1175
    @victornguyen1175 Год назад

    More people in the FGC should look into For Honor now that these years have passed. It's changed a ton over the years and has been striving to create one of the only team-based fighting games with MOBA elements (ganking, positioning, role rotations). It still gets crap for things that happened years ago which don't even apply anymore.

  • @drazword
    @drazword Год назад

    Eyyy it's lethal league! I love that game. Highly recommend it since it goes extremely in-depth if you want to be competitive, or it can be rather easy to pick up if you just want to have fun with friends!

  • @lan-kun-officialchannel8285
    @lan-kun-officialchannel8285 3 месяца назад

    I would love to see you cover Gundam Extreme Versus!

  • @zidane429
    @zidane429 Год назад

    Another really interesting not-quite-fighting-game is Nidhogg, worth checking out!

  • @aaronsound
    @aaronsound Год назад

    very fun video, thank you for reccomendations.

  • @plabcentral630
    @plabcentral630 Год назад

    Nice vid. Hope you link the music eventually. I only know the otis McDonald at the beginning

    • @typhoonbh
      @typhoonbh  Год назад

      The songs I used for this video are from the games OSTs.
      Yomi hustle - main theme
      Smash bros (1999) - character select
      Virtua fighter - Akira stage
      Lethal league - Klaus Veen: Snibbit

    • @plabcentral630
      @plabcentral630 Год назад

      @@typhoonbh good man

  • @banjo9158
    @banjo9158 Год назад

    Kinda out of topic, but does Flash Party have tap jump option? i couldn't find it, i can't play plataform fighters properly without tap jump.

    • @typhoonbh
      @typhoonbh  Год назад

      I’m not really sure since I’ve always used regular controls but if you played it before the Jan 10th update there’s a chance they added it.

    • @banjo9158
      @banjo9158 Год назад

      @@typhoonbh i didn't unfortunaly, i'm trying to play without tap jump, but it really makes things harder to me, i really wish there is a way to tap jump.

  • @jchruan
    @jchruan Год назад

    6:10 is that siivagunner i hear?
    good fucking video btw

  • @kage1573
    @kage1573 Год назад

    I see your point and agree that Indie fighting games are great due to their variety but I don't think that means that the majority of AAA fighting games are the same because we see that the elements that make each 2d fighter distinguished is it's mechanics and sense of movement such as comparing Street Fighter 5 to Guilty Gear Strive because even though both are 2d fighters, they both have elements and mechanics that set them apart from each other or even if we compare Street Fighter 4 to Street Fighter 5 with focus attacks that provide invincibility to attacks and close the distance with your opponent or v triggers that provide different abilities to the characters that enhance their gameplay.
    Fighting games also have things that can make the game more than just a 1v1 such as Guilty Gear Xrd mini games that teach you how to play , Tekken force which works as a beat'em up, Soul Calibur 6 Libra of Soul which operates as an rpg, and Mortal Kombat 11 crypt which is a small open world to explore.
    Fighting games are able to be as diverse as indie fighting games through their mechanics, gameplay intentions, and content which is why to help people get into fighting games developers should focus less on making a game for eSports and more on making a game that can be enjoyed in different ways due to the options which seems to be the case with Street Fighter 6.

  • @Tundric_Schwolf
    @Tundric_Schwolf Год назад +1

    Big missed opportunity to talk about touhou fighting games, specifically hisoutensoku which even has rollback.
    It is quite tiring to see a bare minimum of innovation in fighting games anymore but I can't blame anyone but the community who scream everything is getting casualized or dumbed down as soon as they see something as simple as wallbreaks. Will always respect the balls tekken 4 had for how much stage interactivity it added.

  • @nerdodragonnerdpl4167
    @nerdodragonnerdpl4167 Год назад +4

    Imagine fighting game with devil may cry commands, style system, combo brakers, utilizeble maps like street fighter 5 or injustice and free movement with lock on + mayby customzeble moves and variation 3d could turn himself into beat em up sometimes from 3d fighting game something like final fight revange:D

    • @Azure9577
      @Azure9577 Год назад +1

      Godhand (ps2) and devil may cry with pvp multiplayer would be amazing indeed

    • @nerdodragonnerdpl4167
      @nerdodragonnerdpl4167 Год назад +1

      @@Azure9577 Yeah...Dream comes true...But also imagine building entire fighting game arround simmilar control in more traditional sense:)

    • @Azure9577
      @Azure9577 Год назад

      @@nerdodragonnerdpl4167 there is an indie game on steam that's doing exactly that
      I forgot the name, but there is one

    • @nerdodragonnerdpl4167
      @nerdodragonnerdpl4167 Год назад +1

      @@Azure9577 realky?
      Need to check if this is true

  • @NobodyEvenReadsNames
    @NobodyEvenReadsNames Год назад

    love yomi hustle and LOVE lethal league. also check out Windjammers 2, it's a criminally underrated fighting game that's like pong on crack

  • @nucleja
    @nucleja Год назад

    Thank you so much for the epilepsy warning!

  • @ZzigZaG00NIN
    @ZzigZaG00NIN 11 месяцев назад

    VF is so goated
    I wish it was making bigger moves currently tho

  • @riffz6065
    @riffz6065 4 месяца назад +2

    Fighting gamers don't hold a candle to RTS gamers though, let's be honest. This is coming from someone who's been in the fgc for years.

  • @lexFGC
    @lexFGC Год назад

    yomi hustle you truly love to see it

  • @steamhearteyes
    @steamhearteyes Год назад

    Definitely should mention toribash soon

  • @ToxicPollito
    @ToxicPollito Год назад +1

    Ommg lethal league, my friend streamed this to me and showed me some insane rebound combos
    The game looks fun to play
    Wish I have a device to even play it 😢

  • @LOOWGV
    @LOOWGV Год назад

    it always makes me impressed that you only have 22k subs, the quality of your videos is insane

  • @orbunda3509
    @orbunda3509 4 месяца назад

    i wonder what happened to power stone. that one was really fun and different

  • @Atlas_FGC
    @Atlas_FGC Год назад

    It's agreed upon by a lot of people that don't know better that fighting games are hard.
    It doesn't make it true, though.
    Besides repetition I'd say fundamentals, or rather, what makes up a fighting game's interactions between two players as well as the theory that goes along with it, but sure.

    • @typhoonbh
      @typhoonbh  Год назад

      I guess what I meant by that is the barrier to entry is higher, casual players are more okay with learning other genres even if the game’s skill ceiling is high. In fighting games there is much less to blame when a match doesn’t go your way.

  • @mrapplefritter3117
    @mrapplefritter3117 Год назад

    Candyman theme go hard though

  • @emboulaloucheman6433
    @emboulaloucheman6433 Год назад

    good vidéo dude !
    A few words for Windjamers ?

    • @typhoonbh
      @typhoonbh  Год назад +1

      I was contemplating putting windjammers on this list, it does have things like special inputs and supers but to me its more of a sports game, mainly because your goal is to score and not knock out your opponent.

  • @TheBandoBandito
    @TheBandoBandito Год назад

    LETHAL LEAGUE!
    if you're even kind of interested in this game then give it a try it's a real hidden gem.

  • @kylespevak6781
    @kylespevak6781 Год назад

    As a platform fighter fan, it sucks that most die. Smash is great, Nick All Stars was fun, and thank God Multiversus is doing well

  • @extonjonas6820
    @extonjonas6820 Год назад

    I am not saying every platform fighter is a smash clone but it is much easier to see the similarities between those other games which are so clearly inspired by smash. That OG platform fighter is still very different from smash, you an see Nintendo really innovated where others often don't

  • @nadi6643
    @nadi6643 Год назад

    I wish there will be more people playing Lethal League Blaze.
    Me as an hypocrite: *didnt played this game for 2 years*

  • @devoutmordexfollower5289
    @devoutmordexfollower5289 Год назад

    I'm so glad you mentioned soul calibur in this video! Now make an entire video about how soul calibur is the best game ever and how no other fighting game compares and how guilty gear and street fighter are just soul calibur clones and that the reason smash is dead us because it doesn't have soul calibur and how soul calibur 6 should've been game of the year and the corruption in the game awards that lead to soul calibur not being the game of the year and how the only reason every other game even has a chance is because soul calibur is nice and let's them, thanks

  • @sadetwizelve
    @sadetwizelve Год назад

    6:02 Smash didn't popularize wave dashing.

  • @Tr0lliPop
    @Tr0lliPop Год назад +1

    Thank you for covering Y.O.M.I. Hustle. I love that game so much

  • @damienjeffgomez
    @damienjeffgomez 7 месяцев назад

    I'm coming after these fighting game companies.

  • @YassineTorchani-dc2cm
    @YassineTorchani-dc2cm 3 месяца назад

    4:50 huh....imagine if Namco (AKA Bandai Namco) ported Smash games to the arcade machines (please reply to me)

  • @fgckyle
    @fgckyle Год назад

    love your videos man really well made

  • @smshii
    @smshii Год назад

    i would say the first time something was actually innovative was brawlhalla

  • @Muhammad-Hamdi
    @Muhammad-Hamdi Год назад

    I've been thinking for a while what a platform fighter in 3d will look like, I like imagining Brawlhalla in 3rd person with 3d platforming and fast movement and a similar weapon system, might try working on something like that soon

    • @typhoonbh
      @typhoonbh  Год назад +1

      That would be interesting

    • @iftachsolomon
      @iftachsolomon Год назад +3

      Some arena fighters explore this such as power stone and Shrek super slam

    • @ruzma3927
      @ruzma3927 Год назад

      I know for a FACT that I saw a few of such in my time, but I can't seem to recall their names..
      I think they were mobile games with, frankly, boring names, tbh, tho gameplay certainly looked to be kind of interesting
      I remember one of them having characters loosely based on fairy tales, that's a certainty.
      I'd like to see to find them again, someday, see if they did anything cool with the genre.

    • @Azure9577
      @Azure9577 Год назад

      @@ruzma3927 smash legends?

    • @Azure9577
      @Azure9577 Год назад +1

      Something like Power stone?

  • @cephasokoro9504
    @cephasokoro9504 Год назад

    Dissidia 012 duodeciem don't get enough love it is quite unique

  • @hydro_lunatiik7584
    @hydro_lunatiik7584 Год назад

    Thought wave dashing was created for smash bros

    • @typhoonbh
      @typhoonbh  Год назад

      tekken and a few other games had it before smash

  • @claudiomonteverdi847
    @claudiomonteverdi847 Год назад

    I love windjammers

  • @popskar
    @popskar Год назад

    My favorite fighting game is Mario Tennis Aces 🎾

  • @hermes1894
    @hermes1894 Год назад

    i actually love flash party lollololz

  • @NewGabeOrder
    @NewGabeOrder Год назад

    6:11 Don't I hear The Flintstones?

    • @typhoonbh
      @typhoonbh  Год назад

      haha it does sound like it, but its the original character select music