Introduction to the VR Expansion Plugin (Setup and Features) - Unreal Engine 5

Поделиться
HTML-код
  • Опубликовано: 29 дек 2024

Комментарии • 66

  • @AlexGNewMediaJournalism
    @AlexGNewMediaJournalism 3 года назад +8

    error message, "...could not be compiled. Any help for a beginner? Thanks

  • @dc-kj9qi
    @dc-kj9qi 3 года назад +25

    Some multiplayer tutorials would be ideal.

  • @KingUUKasma
    @KingUUKasma 2 года назад +2

    Now that UE5 is out, I don't see UE5 in the drop down. It only goes up to 4.27. What options do I have for UE5, or does it even need a plugin at this point?

  • @Moctop
    @Moctop Год назад +1

    Are you supposed to start with the VR Template as a base for your project? Or will that conflict in any way? It wasn't clear what your existing project was.

  • @giovannishull8704
    @giovannishull8704 3 года назад +8

    would you be able to do a tutorial going over grabbing things from scratch using the VRE plugin including two handed gripping? Ive been trying not to use the example character for VRE because its full of stuff I dont need. great vids btw! really helpful :D

  • @OTAKUBLOCKU
    @OTAKUBLOCKU 3 года назад +4

    "UNREAL could not be compiled. Try rebuilding from source manually."
    I get this when i try to start UE5 after adding the plugin. Could you help me please?

  • @CorbinBrier
    @CorbinBrier 3 года назад +3

    Really loving these videos man thanks a lot. Would love to see a tutorial on using VR expansions new HandSocketComponent in your own project.

  • @vrschoolitalia
    @vrschoolitalia 2 года назад

    Thanks bro . Can you make tutorial for setting Water system on VR ? I tried the water system with VR HTC VIVE but it's NOT work🤔

  • @ssshammi
    @ssshammi 9 месяцев назад

    I am getting two Characters for some reason. one the FPS character and other the BP character, when i look at the VR expansion plugin

  • @ZimCrusher
    @ZimCrusher 2 года назад +1

    Would love to see a video on just swapping out the UE4 hands for other hands.
    Like you character picks up gloves.
    This would be using the VRExpansion template, because that seems to do hands a bit differently than the normal UE4 VR set up.

  • @FreakSheepVODS
    @FreakSheepVODS 2 года назад

    always nice when you do this and you get the classic compile error what every you do

  • @AI-Music481
    @AI-Music481 11 месяцев назад

    When I try to run the project, it says my project can't be compiled and I have to try to rebuild from source manually. How do I fix this?

  • @vinod8june
    @vinod8june Год назад

    how can we expand business..?
    i have purchased irusu monster vr device
    i need vr player advance apk
    can u suggest me

  • @chiragsindhu1588
    @chiragsindhu1588 Год назад

    Please can you make a full series for VR Expansion Plugin. maajor related to multiplayer and how can i customize it in my own map
    please

  • @KavanBahrami
    @KavanBahrami 3 года назад +1

    you're making solid videos, off topic note, you say 'actually' a lot.

  • @sabsharif2877
    @sabsharif2877 3 года назад +1

    Love your content, just subscribed. Keep it up!

  • @JD-od6tw
    @JD-od6tw 3 года назад +2

    Exactly what i wanted. Thanks for this.

  • @sammypolaroid7225
    @sammypolaroid7225 Год назад

    Would you be able to show the server Menu and work around with that as far as hosting and joining games and switching levels?
    Thanks in advance

  • @CabrioDriving
    @CabrioDriving 2 года назад +1

    Chaotic, but valuable. Thanks.

  • @brettcameratraveler
    @brettcameratraveler 3 года назад +3

    Thank you. Tried to add VR Expansion (4.26 Chaos) to UE4.26.2 and after "Would you like to rebuild now?" I see an error message, "...could not be compiled. Try rebuilding from source manually." Could you please point me to more info or a tutorial the manual process it's referencing?

    • @noshibas
      @noshibas 3 года назад

      i had the same issue, i gave up and am just using ue4 instead of 5 because when i tried to rebuild in 5 i got the same error

    • @VRPlayground
      @VRPlayground  3 года назад +4

      The process it is referencing is to open the Visual Studio project file, then building the project there. If you need some guidance on the process or there is still an issue, you can reach out to me on Discord and I can help you out more there.

    • @creativecolaborations3023
      @creativecolaborations3023 3 года назад

      @@VRPlayground Went to discord but didn't see how to resolve this. Could you just reply with a quick 'how to' on this issue.

    • @creativecolaborations3023
      @creativecolaborations3023 3 года назад +15

      To answer my own question for anyone else who runs into this.
      1. Don't create your plugins folder with the plug in just yet.
      2. Open up your project (UE5)
      3. Click on 'Tools' ----> 'New C++ Class' and Choose Parent Class 'None'
      This prompts UE to install Visual Studios.
      4. Create your plugins folder and put the VRexpansion in the folder.
      5. Start your project.

    • @kondakany
      @kondakany 3 года назад +1

      @@creativecolaborations3023 Hi, thanks for the comment. But still I haven't gotten it to work. the folder is created during the creation of the C ++ no ?.

  • @zeoverse
    @zeoverse 2 года назад

    hey!
    I cannot seem to change my VRCharacter's height - on beginplay it just spawns to the same position everytime, no where near where the camera is placed on the capsule. Any suggestions? ty

  • @Mr77igor
    @Mr77igor 2 года назад

    If a create a project based on the VRExtensionPlugin ExampleProject, is there any way that i can create c++ classes inside this project?

  • @raidrunnerss
    @raidrunnerss 3 года назад

    make sense now to make a unreal project on ue5? or better to stay for now on 4.25?

  • @Tomipolus
    @Tomipolus Год назад +1

    Try making another video like this, but every time you say "actually" take a shot of vodka.

  • @alanmarino2745
    @alanmarino2745 3 года назад

    Hi! i just want to use the drawer on my own project, but don't know what to do (htc vive). Could you make an example for this? Thank you!

  • @thelettere2980
    @thelettere2980 2 года назад

    i managed to get the plugin installed with very few issues, however everything to do with the plugins in the engine is c++ files and not blueprints. im not quite sure how to work with them or if theres any way to fix it. any ideas?

  • @bara_abudhair
    @bara_abudhair Год назад

    Hey man .. awesome tutorial and best channel for VR creation .. I have a very important question .. i'm making a first person classroom application using unreal .. and my customer wants the app to have VR functionality in case a vr headset is connected .. do i need this plugin to add this functionality ? or can i get away with just connecting vr headset and camera rotation will follow automatically ?
    everything is set using mouse and keyboard .. are there any extra things i need to do to add the vr experience in case a vr headset is connected to control the first person camera ?
    keep in mind i'm using unreal 5.1 for this project .. and when i try to change the version to 4.27 unreal won't open 😅 ..
    i hope i'm not repeating myself ..
    thanks..

  • @shujin6600
    @shujin6600 4 месяца назад

    Bro youre expert in yappology

  • @florin-adrianmarc5151
    @florin-adrianmarc5151 Год назад

    Hi, does this plugin also work on U5.1.1?

  • @paulbaker6458
    @paulbaker6458 2 года назад

    Hi, I am not seeing a UE5 branch. Am I missing something?

  • @lorikaluni5708
    @lorikaluni5708 3 года назад +2

    Hiii i love your content! Can you make an full lever and button tut? I would really enjoy it :)

  • @outofthebox2369
    @outofthebox2369 3 года назад

    Hello!
    When i try to package to my Vr I get this message.
    LogPlayLevel: Error: ERROR: Stage Failed. Missing receipt 'C:\Users\orodriguez\Desktop\project2\Binaries\Android\project.target'. Check that this target has been built.
    when i check that adresss it doesnt exist. Im missing" \Binaries\Android\project.target'." in the project2 folder. Binaries folder is not created. I have no idea what to do no more lol

  • @DoorBuster21st
    @DoorBuster21st 2 года назад

    Does this version of the plugin still exist?

  • @supedoandroid9305
    @supedoandroid9305 2 года назад

    dose it support google vr.. if so plz guide any other solutions for google vr

  • @lakshmananmass1527
    @lakshmananmass1527 2 года назад

    can u make on ble utilities by nineva studio from github

  • @MrShak0r
    @MrShak0r 2 года назад

    The Build Process fails for me, building the .sln gives me the error "Couldn't find parent type for 'BucketUpdateSubsystem' named 'UTickableWorldSubsystem'"

    • @MrShak0r
      @MrShak0r 2 года назад

      For those who have the same issue: The UE5 EA branch is not supported, you have to use Preview!

  • @mistrfinga
    @mistrfinga 2 года назад

    the ue5 preview version is not in the master drop down anymore. Did it get canceled? I cannot find VR templates in my ue5 either. Are they removing VR from UE5?

  • @manelbafaluy1090
    @manelbafaluy1090 3 года назад

    any test that shows results?

  • @joemecca611
    @joemecca611 3 года назад

    keep up the good work.

  • @joanvillora
    @joanvillora 3 года назад

    Thanks! very helpful!

  • @trom6one546
    @trom6one546 3 года назад +1

    actually thanks

  • @codydillon7428
    @codydillon7428 2 года назад

    You're absolutely awesome! Easiest click on the subscribe button I've ever experienced. :)

  • @christuusgnosis
    @christuusgnosis 2 года назад

    UE 5 was released today, but there are many of us who have working projects in 4.27 that we don't want to migrate.
    Migration requires rebuilding all shaders and our projects work in Quest 2, so we don't want to break what's working.
    The plugin is 400 megs
    does it add that much to a quest 2 build?
    Honestly, I would like a good vrep tutorial completely 4.27 based.
    Everything needs to work in a quest 2 to get max customers to buy the game
    I found the plugin under documented.

  • @Mngzkhuel
    @Mngzkhuel Год назад

    Actually

  • @mikem-zz4ui
    @mikem-zz4ui Год назад

    5.1 won't recompile

  • @UnsealedWings
    @UnsealedWings 2 года назад

    if we actually go ahead.

  • @jaykunwar3312
    @jaykunwar3312 Год назад

    hello