Matchmaking before any battle including story and all forms of explorations. Some co-op exclusive missions would be nice to. When it comes to chain attacks theres this game called Granblue Relink where when you stagger enemies (mostly bosses) a ring appears around them and teammates have a short window to jump in until everyone has attacked maybe they can do chain attacks in this way. Biggest concern for me would be how to get shields on teammates with Seth since you would have to quick assist to the next person to shield them. Gachas are really bad when it comes to shields and Genshin literally have it as cons for some shielders while others just flat out don’t which effectively kills that unit for co-op purposes. Thoma n Xinyan 😒
And where exactly can they add that jump function you want from the current k&m/control mapping of this game? Seriously, dude, we're already given parry and unli-dodge w/ no stamina needed. Yes, there are enemy attacks that has wide coverage but none of those that covers the entire field for you to need to jump. Even the IFrames from dodge can be used to negate those if you time them. Furthermore, going aerial or jumping is already added on some agents' kit making it part of their playstyle diversity. Pls stop suggesting for stuff that will make things convoluted. You're right about the need to have good multi-player feature though.
@@Oku-m5d That's not the one I'm referring to as "convoluted," I was actually talking about this guy's suggestion for a "jump" action. Anyways, about that co-op on the beta, that much I also know because of this video. Nothing really complicated about it, and yet, it's still not available for some reason.
they made like 50m+ in monthly revenue but cant even invest some on mp mode? or any good social feature for us to play/interact with others,im going to take a break from this game until the new updates regarding this feature is up.
Honestly, just having a straightforward co-op mode where I can team up would already be good for me. But if they're going for more innovative approach im down with it as well.
@@Oku-m5d Well that game's designed around co-op. ZZZ is a little more yikes, and co-op adds latency and lag to the mix. Plus some characters are useless in co-op.
Matchmaking before any battle including story and all forms of explorations. Some co-op exclusive missions would be nice to. When it comes to chain attacks theres this game called Granblue Relink where when you stagger enemies (mostly bosses) a ring appears around them and teammates have a short window to jump in until everyone has attacked maybe they can do chain attacks in this way. Biggest concern for me would be how to get shields on teammates with Seth since you would have to quick assist to the next person to shield them. Gachas are really bad when it comes to shields and Genshin literally have it as cons for some shielders while others just flat out don’t which effectively kills that unit for co-op purposes. Thoma n Xinyan 😒
Look man fighting them twins would be worth it
Definitely looking forward to this feature.
Raid Nineveh would be insanely exciting
Can’t wait until it comes out!
we need a good multiplayer system like genshin (and honestly add a jump button!)
Genshin isn't a good multiplayer system.
And where exactly can they add that jump function you want from the current k&m/control mapping of this game? Seriously, dude, we're already given parry and unli-dodge w/ no stamina needed. Yes, there are enemy attacks that has wide coverage but none of those that covers the entire field for you to need to jump. Even the IFrames from dodge can be used to negate those if you time them. Furthermore, going aerial or jumping is already added on some agents' kit making it part of their playstyle diversity. Pls stop suggesting for stuff that will make things convoluted. You're right about the need to have good multi-player feature though.
@@villager1935 There's already been shown a co-op mode during the beta that worked out just fine. It's really not that complicated at all.
@@Oku-m5d That's not the one I'm referring to as "convoluted," I was actually talking about this guy's suggestion for a "jump" action. Anyways, about that co-op on the beta, that much I also know because of this video. Nothing really complicated about it, and yet, it's still not available for some reason.
i think the co op will come in 1.4
I really hope we get coop early soon!
sorry but no
Yes we need coop
they made like 50m+ in monthly revenue but cant even invest some on mp mode? or any good social feature for us to play/interact with others,im going to take a break from this game until the new updates regarding this feature is up.
I'd imagine something like a DMC or tower of fantasy
Honestly, just having a straightforward co-op mode where I can team up would already be good for me. But if they're going for more innovative approach im down with it as well.
I’m maxing miyabi and carrying everyone while being a badass!
I don't really want to see it because co-op disables Switching, Swap Parry/Dodge, and Chain Attacks....
Look at Granblue Fantasy Relink gameplay.
@@Oku-m5d Well that game's designed around co-op. ZZZ is a little more yikes, and co-op adds latency and lag to the mix. Plus some characters are useless in co-op.
The combat wasn't made for co-op, just like genshin
Co-op has already been in this game
This is what people say all the time until it's been made to work.
Coop and skins is the most important feature for this game