The battle between the Reavers and the Reavers was epic. Both sides were probably yelling: FINALLY a worthy opponent, our battle shall be legendary and transcend history
And then the scarab throwing reavers proceed to a shortage of scarab and are pathetically waiting to be slaughtered... not as legendary as the start of the battle :)
Ehh, not really. Zeratul learned of an ancient prophecy, which led to him telling Jim not to kill Kerrigan, and then sacrifice himself to let artanis, the only one capable of leading the dealam, not fsll under amons grasp. He himself wasn't able to really outsmart Amon, he only had Hope and a prophecy, and cannonically he lost super hard to Amon when he was actually fighting him. The person who did cannonically defeat Amon was really Artanis, because that is in fact the plot of legacy of the void. The epilogue does not exist.
To be fair in the first three, the cost weight was so so so heavily favoured for the hybrid each time that the fights being as close as they were is kind of hilarious.
@@JakeCWolf yez. The vanguards vs behemoths fight was rather close despite the behemoths side having triple the combat rating (about 50000-150000) Combat rating is kinda Tya's own metric for an army's strength since not every unit has a mineral/gas value like the hybrids, that you can compare to.
@@VentusTheSox That and a lot of campaign/co-op units have absurd bang for their buck that raw minerials and gas aren't the best metric. Example such as a fire colossus versus a regular one; same price, but one is *much* stronger than the other.
This video actually brings up an interesting point about the StarCraft universe, what’s so scary about giant powerful hybrid if most factions and races could build machines that rival their power like a battle cruiser
That is arguably what's scary about them. That 1 creature can rival a massive ship thousands of miles long with thousands of crew. Wish the campaigns used them better.
@@SaulGoodman3D2049 haha actually fair point, too bad those giant machines are pretty common with that basically being what the whole Protoss war machine is made of
It should be noted, hybrid are actually tiny. Reavers, destroyers, and even dominatorz don't stand much taller than your average protoss. Hybrid behemoths are very large, but they are still way smaller than an ultralisk. The flying hybrid are only about guardian size. In comparison, they are fighting Mobile factories firing giant explosives powered by a mineral thats energy rivals that of a star, purpose built war machines designed to spearhead talderim assaults, caring only for the destruction they can cause the enemy and naught for there own survival, the most advanced battlecruisers ever to grace the koprulu sector (not the largest, but far more advanced than any of there competitors) and some xel naga shite. Oh, and they can be mass produced, thus swarming over the enemy almost as well as the zerg swarm, but with Psi storm and the like backing them up
@@Santisima_Trinidad Being very large but way smaller than an ultra is an oxymoron, an ultra is the size of a medium house. Being much smaller than that would just be large.
Got 4/4 on this one - Figured that vanguards would get overwhelmed as their DPS would inevitably be unable to punch through the ridiculously high HP of behemoths - Mengsk BCs usually fall off hard when they run out of yamatos, and dominators are tanky enough to withstand the yamatos and win out dps-wise - Same as before. Protoss reavers fall off hard when they run out of scarabs, and hybrid reavers just have to hold out, which they did - Figured Zera immortals had enough AoE to outlast the hybrid, and they did!
"The Ultimate Weapon of the Final War" had to heavily outnumber their opponents in order to squeak out a few wins. Methinks Amon rushed them out a little too quickly.
My predictions: - Vanguards (I knew they'd be able to put up a fight, though I expected them to last a little longer..?) - Dominators (PoAs tend to be very Yamato happy and I'd bet that they'd start to get overwhelmed because of the charge times and comparatively middling normal attacks) - Reavers (haha funny joke I meant Hybrid reavers since those guys from what I remember from the campaign were pretty beefy, so they'd just outlast the slugs to start reloading) - Immortals (I don't like betting against immortals anymore :v realistically, I do think their shields would be able to outlast the air burst, and they do have aoe which helps a lot against air tending to clump up) edit: oops forgot to list 3/4 today
If anything, this demonstrates that as powerful as the Hybrid are... are they really worth it? Sometimes I think Amon was just so obessed with himself that he made these things just as a symbol.
As always, Mengsk's battlecruisers performs abysmally; once their Yamato runs out, they becomes the cannon fodder. Did they win ANY battle in the past?
The only problem with the Reaver battle is that there are so many variations of Hybrid Reavers across the three campaigns the battle outcomes would all be completely different. Say, the ones in In Utter Darkness two-shot every single ground unit bar the Thor, Ultralisk and Archon when fully upgraded.
How the crap did Vanguards burst down an equal # of Hybrid Dominators. They have 5000 HP each and are at least the size of an Ultra pre nerf. There shouldn't BE any splash!!!! [Head exploding sound]
No one ever said that the hybrid were weak, just that they were a bit unimaginative. They’re mostly just stats, kinda underwhelming for what they were hyped up to be.
I think it's dumb that the Reavers are required to "load" their shots before they can fire. It is a carryover of Starcraft 1 mechanics, but they could've gotten rid of that and let the Reavers fire without a limiting factor. There are other high-damage high-ranged units like tanks and Wrathwalkers that can easily outclass the Reavers at what they're designed to do.
My biggest annoyance is that Alarak’s P1 allows the Wrathwalker to get 4x its base DPS, while P1 Artanis simply allows Reavers to work without this bothersome handicap.
Consume DNA and Constricting Slime are its abilities. Consume DNA deals 250(iirc) damage and heals it for part of what it dealt in damage. Constricting Slime is fungal except like 12X the size, and centered around the hybrid behemoth, these abilities come from Hazrad, the Hybrid which you face in the secret mission in WOL.
The battle between the Reavers and the Reavers was epic. Both sides were probably yelling: FINALLY a worthy opponent, our battle shall be legendary and transcend history
And then the scarab throwing reavers proceed to a shortage of scarab and are pathetically waiting to be slaughtered... not as legendary as the start of the battle :)
@@Lucas-qp4ht All legends are inflated (probably).
Surprisingly, this gameplay suits SC2 lore with utter precision. The only person who outsmarted and defeated Amon was Zeratul.
Amon Gus
Ehh, not really. Zeratul learned of an ancient prophecy, which led to him telling Jim not to kill Kerrigan, and then sacrifice himself to let artanis, the only one capable of leading the dealam, not fsll under amons grasp. He himself wasn't able to really outsmart Amon, he only had Hope and a prophecy, and cannonically he lost super hard to Amon when he was actually fighting him.
The person who did cannonically defeat Amon was really Artanis, because that is in fact the plot of legacy of the void. The epilogue does not exist.
@@Santisima_Trinidad It was the only good part of the LOTV
@@AntiDoctor-cx2jd i take it you don't enjoy playing protos.
@@Santisima_Trinidad but he did win against Amon
"I'm a Reaver."
"No I'M a Reaver!"
Kill them all!
To be fair in the first three, the cost weight was so so so heavily favoured for the hybrid each time that the fights being as close as they were is kind of hilarious.
shows how "superior" Amons perfect lifeforms truly are :P
I didn't see any cost for them
@@AntiDoctor-cx2jd He probably means the power rating or whatever that is called.
@@JakeCWolf yez.
The vanguards vs behemoths fight was rather close despite the behemoths side having triple the combat rating (about 50000-150000)
Combat rating is kinda Tya's own metric for an army's strength since not every unit has a mineral/gas value like the hybrids, that you can compare to.
@@VentusTheSox That and a lot of campaign/co-op units have absurd bang for their buck that raw minerials and gas aren't the best metric. Example such as a fire colossus versus a regular one; same price, but one is *much* stronger than the other.
This video actually brings up an interesting point about the StarCraft universe, what’s so scary about giant powerful hybrid if most factions and races could build machines that rival their power like a battle cruiser
That is arguably what's scary about them. That 1 creature can rival a massive ship thousands of miles long with thousands of crew. Wish the campaigns used them better.
@@SaulGoodman3D2049 haha actually fair point, too bad those giant machines are pretty common with that basically being what the whole Protoss war machine is made of
It should be noted, hybrid are actually tiny. Reavers, destroyers, and even dominatorz don't stand much taller than your average protoss. Hybrid behemoths are very large, but they are still way smaller than an ultralisk. The flying hybrid are only about guardian size.
In comparison, they are fighting Mobile factories firing giant explosives powered by a mineral thats energy rivals that of a star, purpose built war machines designed to spearhead talderim assaults, caring only for the destruction they can cause the enemy and naught for there own survival, the most advanced battlecruisers ever to grace the koprulu sector (not the largest, but far more advanced than any of there competitors) and some xel naga shite.
Oh, and they can be mass produced, thus swarming over the enemy almost as well as the zerg swarm, but with Psi storm and the like backing them up
@@Santisima_Trinidad Being very large but way smaller than an ultra is an oxymoron, an ultra is the size of a medium house. Being much smaller than that would just be large.
@@chaotixthefox the hybrids are smaller than a landed viking but can easily kill an ultra.
Good on the Immortals for ending the Hybrids' winning streak 😊
Got 4/4 on this one
- Figured that vanguards would get overwhelmed as their DPS would inevitably be unable to punch through the ridiculously high HP of behemoths
- Mengsk BCs usually fall off hard when they run out of yamatos, and dominators are tanky enough to withstand the yamatos and win out dps-wise
- Same as before. Protoss reavers fall off hard when they run out of scarabs, and hybrid reavers just have to hold out, which they did
- Figured Zera immortals had enough AoE to outlast the hybrid, and they did!
I haven't missed one of these since I discovered it many many months ago. It's a fun few minutes break from whatever.
Me too
@@Mugen88888 they're just fun to bet on with oneself
Alarak, Artanis, and Mengsk; all loudly complaining about hybrid being imba.
Zeratul; Noobs.😒
The splash on those vanguards is crazy. And it appears hybrid reavers are weaker but in low numbers and with micro they are not
Ascendants would've been a fun match against Dominators (with Power-Overwhelming 10, of course).
Have we ever had Ascendants?
How could you put reavers against reavers like this 😭
If possible, I would love to see the regular SC2 units fight hybrid x3
"The Ultimate Weapon of the Final War" had to heavily outnumber their opponents in order to squeak out a few wins. Methinks Amon rushed them out a little too quickly.
Yay! Finally Zera's Immortals won a fight.
zera's immortals are super op. when I play him I build an army of immortals and sentries and just a-move across the map. no micro needed
Dominators are so pretty 😍
My predictions:
- Vanguards (I knew they'd be able to put up a fight, though I expected them to last a little longer..?)
- Dominators (PoAs tend to be very Yamato happy and I'd bet that they'd start to get overwhelmed because of the charge times and comparatively middling normal attacks)
- Reavers (haha funny joke I meant Hybrid reavers since those guys from what I remember from the campaign were pretty beefy, so they'd just outlast the slugs to start reloading)
- Immortals (I don't like betting against immortals anymore :v realistically, I do think their shields would be able to outlast the air burst, and they do have aoe which helps a lot against air tending to clump up)
edit: oops forgot to list 3/4 today
How appropriate that the hybrids won all but the last match.
If anything, this demonstrates that as powerful as the Hybrid are... are they really worth it? Sometimes I think Amon was just so obessed with himself that he made these things just as a symbol.
This is like your Mcq exam. All the answers are like C for 3 times then it throws a curveball at you at the 4th question
Marine: It will take a cargo full of whoop ass to take down that hybrid.
you can add an hybrid commander in direct strike?
As always, Mengsk's battlecruisers performs abysmally; once their Yamato runs out, they becomes the cannon fodder. Did they win ANY battle in the past?
I mean they would absolutely crush void rays or something like that
I'm 75% certain that Tya is secretly a hybrid
And I’m 25% sure Tya is secretly a Zeratul Immortal
fun fact about the behemoth eye is that its a heart. happy valentine everybody❤
The only problem with the Reaver battle is that there are so many variations of Hybrid Reavers across the three campaigns the battle outcomes would all be completely different. Say, the ones in In Utter Darkness two-shot every single ground unit bar the Thor, Ultralisk and Archon when fully upgraded.
They make 60 damage with two attacks
@@kai7050 Which is why I said what I said. WoL Hybrid Reavers two-shot every unit with less than 253 total HP (not counting armor upgrades).
@@llSuperSnivyll Why 253? Is it not 240?
@@kai7050 2 hits with 63 damage each, so it deals 126 damage per attack before armor.
@@llSuperSnivyll I am sure 60 is already with upgrades
which mod are u using could u please tell -- also want to test this out
Too outnumbered by Hybtids. Like 10 or 20 more vanguards or BC and result would be different.
Also, BC can yamato and TP away, much further away, to recover CD, while the hybrids have weaker but shorter CD for their plasmid shot
@@ballsofsalsa01they were doing that
@@ПавелУшкин-п7р nope, they were TP 2cm away
@@ballsofsalsa01 thats their max range in DS.
I want to see hybrid nemesis vs corrupters. Battle of the flying squid bois
How the crap did Vanguards burst down an equal # of Hybrid Dominators. They have 5000 HP each and are at least the size of an Ultra pre nerf. There shouldn't BE any splash!!!! [Head exploding sound]
2000, no?
"The ultimate weapon of the final war"? What a load of bull****: they still lost to Hybrid Behemoths!
3/4 . Hybrids definietly lived up to beeing the umtimate weapon of the final war.
right now amon can't remember what his favorite hybrid was
i love the maar quotes
Ok but can we talk about how skewed those numbers were in favor of the hybrids?
Zeratul: Your daddy is always your daddy.
Zeratul's Immortals outnumbered 1:5 against hybrids. No worries. Those things are insane!
This is what happens when you fail the last mission of the campaign.
No one ever said that the hybrid were weak, just that they were a bit unimaginative. They’re mostly just stats, kinda underwhelming for what they were hyped up to be.
Enforcers showing what the Xel'Naga are SUPPOSED to represent.
Was this the 1st time we get Mira talking on the endslate?
hell yeah 4/4. Please do not send 200 hybrid dominators at me :(
I think it's dumb that the Reavers are required to "load" their shots before they can fire.
It is a carryover of Starcraft 1 mechanics, but they could've gotten rid of that and let the Reavers fire without a limiting factor. There are other high-damage high-ranged units like tanks and Wrathwalkers that can easily outclass the Reavers at what they're designed to do.
To be fair, P1 reavers, due to the prestige bonus, basically have reavers that don't run out of shots. P0 reavers still have this problem, though.
My biggest annoyance is that Alarak’s P1 allows the Wrathwalker to get 4x its base DPS, while P1 Artanis simply allows Reavers to work without this bothersome handicap.
Dominators are awesome units. They shoot Ka-me-ha-me-ha, right?
At least zeratul's immortals won, i mean teoretically speaking they should be purpousely be made to fight hybrids, there Is Hope
Did Amon pay you yo make this to make it seem like Hybrids aren't lame?
Hybrids are expensive but really suck at cost efficiency
Those vanguards really are good, 150 behemoths could destroy almost any ground army.
These arent even campaign ones, they were heavily nerfed in coop to deal two times less damage. Absolutely savage units
Zeratul´s Inmortals eh? very surprising result
0/4
Wow...I guess I would not survive the Last War...
How hybrid behemoths work? What are their abilities?
Thousands of hp, aoe slow and life drain ability. Basically like the reavers, but with way more stats.
Consume DNA and Constricting Slime are its abilities. Consume DNA deals 250(iirc) damage and heals it for part of what it dealt in damage. Constricting Slime is fungal except like 12X the size, and centered around the hybrid behemoth, these abilities come from Hazrad, the Hybrid which you face in the secret mission in WOL.
I dont know why i suddenly wanted to have hybrid faction in commander direct strike
1/4. I have too much faith in the forces of good xD
The mobile factory's rulez
Yes!!!! I got 0/4 again! I'm back baby!
Zeratul avenged the fallen.
I hate watching zerg win
Only a xelnaga can defeat an hybrid!!
Zeratul Immortal is so OP
yay zeratul's immortals
Just Amon vs everyone else
Reaver have not munition, i am very sad
Need hybrids vs Dhaka
1/4 lets Goooo
In conclusion, Amon and Narud suck at making units.
2/4 for today
hybrid dominator has use maar voice
0/4, clearly need to play more coop
Reaver wins
3/4
Lez go 4/4
4/4
2/4
1/4
Amen likes like video
4/2
wrr
노무현
어어 안된다
@@Ixion-1337 -
Google 번역을 사용했는데 여전히 이 대화를 이해하지 못합니다.
You have a good point
b