For Number 2: You can actually TP with an invis rune if you tp right after picking it up. Not crazy usefull because most of the time people have vision on runes, but its possible.
Yeah, the invis rune has a long fade time, so long that you can gulp a charge, share another and use a skill before fully fading AND not cancel the invis.
Not sure if you played during the patch but there is a 'recent teleport check radius' which translates to each TP after the first being longer by 2s if it's casted within 1150 range of the first TP. When defending or TPing to gank a lane you should place your TP on the opposite side of where you allies are. This is especially useful when defending the base after split pushing so everyone's TP timing is synced and not delayed one by one.
Oh i thought it was 'recent tower teleport check'? By check radius, ie. not tower check, we can avoid the +2s chain tp channel time as long as we avoid the 1150 range even it's on the same tower?
another thing is, when you're using doom buy travel lvl2, aghs, and dagger. What you're gonna do is, first doom yourself then tp to your ally (let's assume that your ally is chasing an enemy) then blink at the enemy. ez kill
not sure if you included these in your micro hero video, but some other cool tp tricks are using tps on your bear as LD to prevent wasting the actual summoning spell, and buying travels on your main meepo, tping the other meepos out onto the map, selling the travels for full refund, and then poofing your main meepo out of base at the end.
@@faessle4067 your other meepos are able to use the TP ability. as long as you dont tp with the main meepo the bots are still sellable within the timeframe. meaning you send clones where you want to go first, sell the item, then poof to the clones; you never technically use the item with your main meepo and the resell mechanics dont apply to your clones.
kinda hard to explain. seen a lot of high mmr players use this and it works on any bracket 100%, trick is to (invoker for eg) when you have your killing spells, you do a random ass tp from a place where you would have vision on enemy and somewhere where they feel comfortable to hit/stop your tp. when enemy sees your tp they WILL ALWAYS wanna cancel or atleast damage you before you finish your tp. you cancel it yourself and combo them. works with anyhero on any bracket. (even sniper with a hidden ganking support)@@akocwils0n
Another tp trick is you can tell where the enemy is tp’ing to because they automatically face the direction they will tp to
Nice work, glad to find your channel
For Number 2: You can actually TP with an invis rune if you tp right after picking it up. Not crazy usefull because most of the time people have vision on runes, but its possible.
can be super useful if you know you have dewarded the enemy mid ward for example! :)
Or if you bottle it, use bottle then tp
Yeah, the invis rune has a long fade time, so long that you can gulp a charge, share another and use a skill before fully fading AND not cancel the invis.
bro i love your contents! very useful
Hey nice tipps :)
Question for Nr 5: How do you cancel the tp?
I use the hold/stop command, think it's S as default but it can be changed
Not sure if you played during the patch but there is a 'recent teleport check radius' which translates to each TP after the first being longer by 2s if it's casted within 1150 range of the first TP. When defending or TPing to gank a lane you should place your TP on the opposite side of where you allies are. This is especially useful when defending the base after split pushing so everyone's TP timing is synced and not delayed one by one.
how do you check if someone has TP-ed to a tower recently?
Oh i thought it was 'recent tower teleport check'? By check radius, ie. not tower check, we can avoid the +2s chain tp channel time as long as we avoid the 1150 range even it's on the same tower?
@@hirayamanawari2306 yeah but how do you do the check?
@@AnyaJaeger deym this high skill concepts. 2sec penalty resets after 1 min. It is (tp time done + 1 min).
How does that actually works? The tower range is lower than 1150, right?
another tricks, tp mid and steal mid hero creeps and exp
Laughed far too much at this
My favourite one
Keep it up mate! Love your new “5 tricks” videos! ^^
Will do! :)
another thing is, when you're using doom buy travel lvl2, aghs, and dagger. What you're gonna do is, first doom yourself then tp to your ally (let's assume that your ally is chasing an enemy) then blink at the enemy. ez kill
not sure if you included these in your micro hero video, but some other cool tp tricks are using tps on your bear as LD to prevent wasting the actual summoning spell, and buying travels on your main meepo, tping the other meepos out onto the map, selling the travels for full refund, and then poofing your main meepo out of base at the end.
These are awesome tips, ill steal them for when I do hero specific videos on these 2 haha ty : )
You can't sell items for full price if you used them
@@faessle4067 your other meepos are able to use the TP ability. as long as you dont tp with the main meepo the bots are still sellable within the timeframe. meaning you send clones where you want to go first, sell the item, then poof to the clones; you never technically use the item with your main meepo and the resell mechanics dont apply to your clones.
@@auto1nfanticid3 Ohh, damn. Didn't know that. Thanks for clearing it up
@@faessle4067 yw. its subject to change of course, they could remove it next patch but its been in the game for years afaik.
how does he teleported on the creep it does not work for me
You forgot the best trick.... Meepo buying BOTs, using it, and selling it for the full price
TP and Refill bottle
i got one more tip, kinda unorthodox. its your 3rd tip but used differently, do hit me and i would love to share it with you
Bro you could just type it here immediately. XD
kinda hard to explain. seen a lot of high mmr players use this and it works on any bracket 100%, trick is to (invoker for eg) when you have your killing spells, you do a random ass tp from a place where you would have vision on enemy and somewhere where they feel comfortable to hit/stop your tp. when enemy sees your tp they WILL ALWAYS wanna cancel or atleast damage you before you finish your tp. you cancel it yourself and combo them. works with anyhero on any bracket. (even sniper with a hidden ganking support)@@akocwils0n